Allow to combine different victory conditions in one game. Adding a checkbox for every of them, which enables/disables the condition. The combination is made with applying the triggerscripts both, so with with regi + wonder, a player will win when he has a wonder, and loose when loosing a hero (and win ofc, when he is the only survivor).
Making the conquest code more general, so combinations of that are possible.
"endless" victory can be removed, since that is equivalent to no victory conditions
Due to upload size problems, only the logic part of the diff is added, the changes in all scenario/skirmish maps are excluded. For all those the GameType string should be moved to a victoryCondition array (similar to random/wall_demo.json ).