Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json
===================================================================
--- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json
+++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json
@@ -1,7 +1,7 @@
{
"type": "range",
"radius": 60,
- "affects": ["Soldier", "Elephant"],
+ "affects": ["Champion"],
"modifications": [
{ "value": "Attack/Melee/Hack", "multiply": 1.2 },
{ "value": "Attack/Melee/Pierce", "multiply": 1.2 },
@@ -12,6 +12,6 @@
{ "value": "Attack/Capture/Value", "add": 2 }
],
"auraName": "Warrior Queen",
- "auraDescription": "+20% attack and +2 capture for soldiers and elephants.",
+ "auraDescription": "+20% attack and +2 capture for champion units and elephants.",
"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
}
Index: binaries/data/mods/public/simulation/data/technologies/kushites/choose_amun.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/kushites/choose_amun.json
+++ binaries/data/mods/public/simulation/data/technologies/kushites/choose_amun.json
@@ -0,0 +1,12 @@
+{
+ "pair": "kushites/pair_unlock_temples",
+ "genericName": "Follow Amun",
+ "description": ".",
+ "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 0},
+ "requirements": {"all": [{"tech": "phase_city"}, {"civ": "kush"}]},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "architecture.png",
+ "researchTime": 0,
+ "tooltip": "Set your state religion to favour the all-powerful god Amun. Get rewarded for your faith by receiving access to unique technologies.",
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/kushites/choose_apedemak.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/kushites/choose_apedemak.json
+++ binaries/data/mods/public/simulation/data/technologies/kushites/choose_apedemak.json
@@ -0,0 +1,12 @@
+{
+ "pair": "kushites/pair_unlock_temples",
+ "genericName": "Follow Apedemak",
+ "description": ".",
+ "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 0},
+ "requirements": {"all": [{"tech": "phase_city"}, {"civ": "kush"}]},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "architecture.png",
+ "researchTime": 0,
+ "tooltip": "Turn out the Egyptian impostor Amun and worship the true god of Kush, Apedmemak the Warrior.",
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/kushites/pair_unlock_temples.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/kushites/pair_unlock_temples.json
+++ binaries/data/mods/public/simulation/data/technologies/kushites/pair_unlock_temples.json
@@ -0,0 +1,6 @@
+{
+ "genericName": "Follow Amun vs. Follow Apedemak",
+ "top": "kushites/choose_amun",
+ "bottom": "kushites/choose_apedemak",
+ "requirements": { "civ": "kush" }
+}
Index: binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json
+++ binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json
@@ -4,9 +4,9 @@
"cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 },
"requirements": {
"all": [
- { "tech": "phase_city" }, { "civ": "kush" }]
+ { "tech": "phase_city" }, { "tech": "kushites/choose_amun" }, { "civ": "kush" }]
},
- "requirementsTooltip": "Unlocked in City Phase.",
+ "requirementsTooltip": "Unlocked in City Phase. Requires the Follow Amun technology.",
"icon": "high_priest.png",
"researchTime": 60,
"tooltip": "Train elite rank healers.",
Index: binaries/data/mods/public/simulation/templates/special/player/player_kush.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/special/player/player_kush.xml
+++ binaries/data/mods/public/simulation/templates/special/player/player_kush.xml
@@ -3,8 +3,18 @@
teambonuses/kush_player_team_bonus
+ 1
+ 1
4
2
+
+
+ kushites/choose_amun
+
+
+ kushites/choose_apedemak
+
+
Index: binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml
@@ -1,5 +1,11 @@
+
+
+ 150
+ 150
+
+
12.0
@@ -14,12 +20,9 @@
units/{civ}_infantry_clubman_b
- units/{civ}_infantry_merc_javelinist_b
+ units/{civ}_infantry_javelinist_merc_b
units/{civ}_cavalry_javelinist_b
-
- upgrade_rank_advanced_mercenary
-
structures/kushites/barracks.xml
Index: binaries/data/mods/public/simulation/templates/structures/kush_civil_centre.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush_civil_centre.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush_civil_centre.xml
@@ -17,6 +17,9 @@
units/{civ}_infantry_archer_b
units/{civ}_cavalry_javelinist_b
+
+ kushites/pair_unlock_temples
+
structures/kushites/civic_centre_kush.xml
Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml
@@ -1,5 +1,8 @@
+
+ AmunTemple
+
structures/kush_temple_amun
Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml
@@ -1,5 +1,8 @@
+
+ ApedemakTemple
+
Index: binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml
+++ binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml
@@ -1,9 +1,27 @@
+
+ -1
+
+
+
+
+
+ Champion
+ 1.3
+
+
+ Hero
+ 1.3
+
+
+
+
kush
Meroitic Temple Guard
rs ‘Iprmk
+ Armor-piercing Axes: Counters 1.3x vs. Champions and Heroes.
Axe
ApedemakGuard
units/kush_champion_apedemak.png
Index: binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml
+++ binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml
@@ -9,7 +9,7 @@
kush
Arakamani
‘Irk.‘Imn
- units/mace_hero_philip.png
+ units/hele_hero_alexander.png
units/kushites/hero_elephantry_arakamani_m.xml
Index: binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml
+++ binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml
@@ -1,7 +1,8 @@
- units/heroes/kush_hero_nastasen
+ units/heroes/kush_hero_nastasen_1
+ units/heroes/kush_hero_nastasen_2
kush
@@ -8,8 +9,7 @@
Nastasen
Nastasen Ankhkhare
Nastasen
- units/hele_hero_alexander.png
- Hero Special: "Gift of Warships" - Allows the training of Ptolemaic trireme-class ships.
+ units/mace_hero_philip.png
units/kushites/hero_cavalry_spearman_nastasen_m.xml
Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml
@@ -6,7 +6,7 @@
3.0
- 5.0
+ 2.5
Index: binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml
@@ -8,8 +8,9 @@
kush
- Great Warship
+ Ptolemaic Mercenary Trireme
shry ‘3
+ KushTrireme
units/ptol_ship_trireme.png