Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json @@ -1,7 +1,7 @@ { "type": "range", "radius": 60, - "affects": ["Soldier", "Elephant"], + "affects": ["Champion"], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Warrior Queen", - "auraDescription": "+20% attack and +2 capture for soldiers and elephants.", + "auraDescription": "+20% attack and +2 capture for champion units and elephants.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/technologies/kushites/choose_amun.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/kushites/choose_amun.json +++ binaries/data/mods/public/simulation/data/technologies/kushites/choose_amun.json @@ -0,0 +1,12 @@ +{ + "pair": "kushites/pair_unlock_temples", + "genericName": "Follow Amun", + "description": ".", + "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 0}, + "requirements": {"all": [{"tech": "phase_city"}, {"civ": "kush"}]}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "architecture.png", + "researchTime": 0, + "tooltip": "Set your state religion to favour the all-powerful god Amun. Get rewarded for your faith by receiving access to unique technologies.", + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/kushites/choose_apedemak.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/kushites/choose_apedemak.json +++ binaries/data/mods/public/simulation/data/technologies/kushites/choose_apedemak.json @@ -0,0 +1,12 @@ +{ + "pair": "kushites/pair_unlock_temples", + "genericName": "Follow Apedemak", + "description": ".", + "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 0}, + "requirements": {"all": [{"tech": "phase_city"}, {"civ": "kush"}]}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "architecture.png", + "researchTime": 0, + "tooltip": "Turn out the Egyptian impostor Amun and worship the true god of Kush, Apedmemak the Warrior.", + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/kushites/pair_unlock_temples.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/kushites/pair_unlock_temples.json +++ binaries/data/mods/public/simulation/data/technologies/kushites/pair_unlock_temples.json @@ -0,0 +1,6 @@ +{ + "genericName": "Follow Amun vs. Follow Apedemak", + "top": "kushites/choose_amun", + "bottom": "kushites/choose_apedemak", + "requirements": { "civ": "kush" } +} Index: binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json +++ binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json @@ -4,9 +4,9 @@ "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { "all": [ - { "tech": "phase_city" }, { "civ": "kush" }] + { "tech": "phase_city" }, { "tech": "kushites/choose_amun" }, { "civ": "kush" }] }, - "requirementsTooltip": "Unlocked in City Phase.", + "requirementsTooltip": "Unlocked in City Phase. Requires the Follow Amun technology.", "icon": "high_priest.png", "researchTime": 60, "tooltip": "Train elite rank healers.", Index: binaries/data/mods/public/simulation/templates/special/player/player_kush.xml =================================================================== --- binaries/data/mods/public/simulation/templates/special/player/player_kush.xml +++ binaries/data/mods/public/simulation/templates/special/player/player_kush.xml @@ -3,8 +3,18 @@ teambonuses/kush_player_team_bonus + 1 + 1 4 2 + + + kushites/choose_amun + + + kushites/choose_apedemak + + Index: binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml @@ -1,5 +1,11 @@ + + + 150 + 150 + + 12.0 @@ -14,12 +20,9 @@ units/{civ}_infantry_clubman_b - units/{civ}_infantry_merc_javelinist_b + units/{civ}_infantry_javelinist_merc_b units/{civ}_cavalry_javelinist_b - - upgrade_rank_advanced_mercenary - structures/kushites/barracks.xml Index: binaries/data/mods/public/simulation/templates/structures/kush_civil_centre.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_civil_centre.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_civil_centre.xml @@ -17,6 +17,9 @@ units/{civ}_infantry_archer_b units/{civ}_cavalry_javelinist_b + + kushites/pair_unlock_temples + structures/kushites/civic_centre_kush.xml Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml @@ -1,5 +1,8 @@ + + AmunTemple + structures/kush_temple_amun Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml @@ -1,5 +1,8 @@ + + ApedemakTemple + Index: binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml +++ binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml @@ -1,9 +1,27 @@ + + -1 + + + + + + Champion + 1.3 + + + Hero + 1.3 + + + + kush Meroitic Temple Guard rs ‘Iprmk + Armor-piercing Axes: Counters 1.3x vs. Champions and Heroes. Axe ApedemakGuard units/kush_champion_apedemak.png Index: binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml +++ binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml @@ -9,7 +9,7 @@ kush Arakamani ‘Irk.‘Imn - units/mace_hero_philip.png + units/hele_hero_alexander.png units/kushites/hero_elephantry_arakamani_m.xml Index: binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml +++ binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml @@ -1,7 +1,8 @@ - units/heroes/kush_hero_nastasen + units/heroes/kush_hero_nastasen_1 + units/heroes/kush_hero_nastasen_2 kush @@ -8,8 +9,7 @@ Nastasen Nastasen Ankhkhare Nastasen - units/hele_hero_alexander.png - Hero Special: "Gift of Warships" - Allows the training of Ptolemaic trireme-class ships. + units/mace_hero_philip.png units/kushites/hero_cavalry_spearman_nastasen_m.xml Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml @@ -6,7 +6,7 @@ 3.0 - 5.0 + 2.5 Index: binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml +++ binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml @@ -8,8 +8,9 @@ kush - Great Warship + Ptolemaic Mercenary Trireme shry ‘3 + KushTrireme units/ptol_ship_trireme.png