Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json @@ -1,7 +1,7 @@ { "type": "range", "radius": 60, - "affects": ["Soldier", "Elephant"], + "affects": ["Champion"], "modifications": [ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Warrior Queen", - "auraDescription": "+20% attack and +2 capture for soldiers and elephants.", + "auraDescription": "+20% attack and +2 capture for champion units and elephants.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_1.json @@ -1,6 +1,6 @@ { "type": "global", - "affects": ["TempleOfAmun", "AmunGuard"], + "affects": ["AmunTemple", "AmunGuard"], "modifications": [ { "value": "Cost/Resources/food", "multiply": 1.2 }, { "value": "Cost/Resources/wood", "multiply": 1.2 }, Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_2.json @@ -1,6 +1,6 @@ { "type": "global", - "affects": ["TempleOfApedemak", "ApedemakGuard"], + "affects": ["ApedemakTemple", "ApedemakGuard"], "modifications": [ { "value": "Cost/Resources/food", "multiply": 0.8 }, { "value": "Cost/Resources/wood", "multiply": 0.8 }, Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json @@ -0,0 +1,19 @@ +{ + "type": "range", + "radius": 60, + "affects": ["Soldier", "Elephant"], + "modifications": [ + { "value": "Looter/Resource/food", "multiply": 1.5 }, + { "value": "Looter/Resource/wood", "multiply": 1.5 }, + { "value": "Looter/Resource/stone", "multiply": 1.5 }, + { "value": "Looter/Resource/metal", "multiply": 1.5 }, + { "value": "Attack/Melee/Hack", "multiply": 1.1 }, + { "value": "Attack/Melee/Pierce", "multiply": 1.1 }, + { "value": "Attack/Melee/Crush", "multiply": 1.1 }, + { "value": "Attack/Ranged/Hack", "multiply": 1.1 }, + { "value": "Attack/Ranged/Pierce", "multiply": 1.1 }, + { "value": "Attack/Ranged/Crush", "multiply": 1.1 } + ], + "auraName": "Saviour of Kush", + "auraDescription": "Own units +10% attack.\nNastasen acquired lots of bounty from the defeated invaders. Gain +50% loot from killing enemy units." +} Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_2.json @@ -0,0 +1,10 @@ +{ + "type": "global", + "affects": ["KushTrireme"], + "modifications": [ + { "value": "Cost/Resources/wood", "add": -30 }, + { "value": "Cost/Resources/metal", "add": -30 } + ], + "auraName": "Gift of Warships", + "auraDescription": "Train Ptolemaic Mercenary Triremes at -20% resource cost.\nCrushing the Ptolemaic invasion of Kush, Nastasen seized numerous enemy warships." +} Index: binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json +++ binaries/data/mods/public/simulation/data/technologies/kushites/upgrade_rank_elite_healer.json @@ -1,5 +1,5 @@ { - "genericName": "High Priest of Amun", + "genericName": "Divine Instruction", "description": "Have your priests instructed by the High Priest himself - may Amun bless him.", "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 500 }, "requirements": { Index: binaries/data/mods/public/simulation/templates/special/player/player_kush.xml =================================================================== --- binaries/data/mods/public/simulation/templates/special/player/player_kush.xml +++ binaries/data/mods/public/simulation/templates/special/player/player_kush.xml @@ -3,6 +3,7 @@ teambonuses/kush_player_team_bonus + 1 4 2 Index: binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml @@ -1,5 +1,11 @@ + + + 150 + 150 + + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/kush_temple.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_temple.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_temple.xml @@ -0,0 +1,24 @@ + + + + + + + kush + Temple of Apedemak + Pr-‘Iprmk + Train priests to heal your troops. Train Meroitic Temple Guards. Garrison units to heal them at a quick rate. + ApedemakTemple + + + + + + + units/{civ}_champion_infantry_apedemak + + + + structures/kushites/temple.xml + + Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml @@ -1,5 +1,8 @@ + + AmunTemple + structures/kush_temple_amun @@ -21,9 +24,11 @@ kush - Temple of Amun + Grand Temple of Amun Pr-‘Imn - TempleOfAmun + Train priests to heal your troops. Train Napatan Temple Guards and research unique technologies. Garrison units to heal them at a quick rate. + stuctures/temple_epic.png + AmunTemple Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_temple_apedemak.xml @@ -1,28 +0,0 @@ - - - - - - - rubble/rubble_stone_4x6 - - - kush - Temple of Apedemak - Pr-‘Iprmk - TempleOfApedemak - - - - - - - units/{civ}_champion_infantry_apedemak - - - - - structures/kushites/temple.xml - structures/fndn_4x6.xml - - Index: binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml +++ binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml @@ -1,9 +1,27 @@ + + -1 + + + + + + Champion + 1.3 + + + Hero + 1.3 + + + + kush Meroitic Temple Guard rs ‘Iprmk + Armor-piercing Axes: Counters 1.3x vs. Champions and Heroes. Axe ApedemakGuard units/kush_champion_apedemak.png Index: binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml +++ binaries/data/mods/public/simulation/templates/units/kush_hero_arakamani.xml @@ -9,7 +9,7 @@ kush Arakamani ‘Irk.‘Imn - units/mace_hero_philip.png + units/hele_hero_alexander.png units/kushites/hero_elephantry_arakamani_m.xml Index: binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml +++ binaries/data/mods/public/simulation/templates/units/kush_hero_nastasen.xml @@ -1,7 +1,8 @@ - units/heroes/kush_hero_nastasen + units/heroes/kush_hero_nastasen_1 + units/heroes/kush_hero_nastasen_2 kush @@ -8,8 +9,7 @@ Nastasen Nastasen Ankhkhare Nastasen - units/hele_hero_alexander.png - Hero Special: "Gift of Warships" - Allows the training of Ptolemaic trireme-class ships. + units/mace_hero_philip.png units/kushites/hero_cavalry_spearman_nastasen_m.xml Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_archer_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_archer_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_archer_b.xml @@ -5,10 +5,8 @@ structures/kush_pyramid_small structures/kush_pyramid_large structures/kush_temple_amun - structures/kush_temple_apedemak structures/kush_blemmye_camp structures/kush_nuba_village - -structures/{civ}_temple Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml @@ -6,7 +6,7 @@ 3.0 - 5.0 + 2.5 @@ -14,10 +14,8 @@ structures/kush_pyramid_small structures/kush_pyramid_large structures/kush_temple_amun - structures/kush_temple_apedemak structures/kush_blemmye_camp structures/kush_nuba_village - -structures/{civ}_temple Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_javelinist_merc_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_javelinist_merc_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_javelinist_merc_b.xml @@ -5,10 +5,8 @@ structures/kush_pyramid_small structures/kush_pyramid_large structures/kush_temple_amun - structures/kush_temple_apedemak structures/kush_blemmye_camp structures/kush_nuba_village - -structures/{civ}_temple Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_pikeman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_pikeman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_pikeman_b.xml @@ -5,10 +5,8 @@ structures/kush_pyramid_small structures/kush_pyramid_large structures/kush_temple_amun - structures/kush_temple_apedemak structures/kush_blemmye_camp structures/kush_nuba_village - -structures/{civ}_temple Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_spearman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_spearman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_spearman_b.xml @@ -8,10 +8,8 @@ structures/kush_pyramid_small structures/kush_pyramid_large structures/kush_temple_amun - structures/kush_temple_apedemak structures/kush_blemmye_camp structures/kush_nuba_village - -structures/{civ}_temple Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_swordsman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_swordsman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_swordsman_b.xml @@ -5,10 +5,8 @@ structures/kush_pyramid_small structures/kush_pyramid_large structures/kush_temple_amun - structures/kush_temple_apedemak structures/kush_blemmye_camp structures/kush_nuba_village - -structures/{civ}_temple Index: binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml +++ binaries/data/mods/public/simulation/templates/units/kush_ship_trireme.xml @@ -8,8 +8,9 @@ kush - Great Warship + Ptolemaic Mercenary Trireme shry ‘3 + KushTrireme units/ptol_ship_trireme.png Index: binaries/data/mods/public/simulation/templates/units/kush_support_female_citizen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_support_female_citizen.xml +++ binaries/data/mods/public/simulation/templates/units/kush_support_female_citizen.xml @@ -1,10 +1,5 @@ - - - -structures/{civ}_temple - - kush Shmt