resourceCarryingIcon and resourceCarryingText display the carried resources for workers and traders, the gatherers for resource supplies, and the information for builders and repairers. Usually an entity only has one of these things, however when they have more than one a choice must be made about which one to show.
If a field is not at 100% then it has both gather and repair information, and currently it displays the repair information. (See https://code.wildfiregames.com/rP21121#29216) However, the gather information is probably more important, so we should show that instead. This patch changes that preference.
Another example is fishing ships which can carry resources but also need repair.