Index: ps/trunk/binaries/data/config/default.cfg =================================================================== --- ps/trunk/binaries/data/config/default.cfg +++ ps/trunk/binaries/data/config/default.cfg @@ -362,6 +362,7 @@ [gui.session] camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? timeelapsedcounter = false ; Show the game duration in the top right corner +ceasefirecounter = false ; Show the remaining ceasefire time in the top right corner batchtrainingsize = 5 ; Number of units to be trained per batch by default (when pressing the hotkey) scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1 woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number Index: ps/trunk/binaries/data/mods/public/gui/options/options.json =================================================================== --- ps/trunk/binaries/data/mods/public/gui/options/options.json +++ ps/trunk/binaries/data/mods/public/gui/options/options.json @@ -213,7 +213,7 @@ "label": "Shadows on Water", "tooltip": "Cast shadows on water.", "dependencies": ["watereffects"], - "config": "watershadows", + "config": "shadowsonwater", "function": "Renderer_SetWaterShadowsEnabled" }, {