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Clarify the purpose of the Replay button in the summary
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Authored by Imarok on May 5 2018, 11:03 PM.

Details

Summary

Change the caption from Replay to Watch Replay. suggested by some user.

Test Plan

Open the summary. Agree that the change makes sense.

Diff Detail

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rP 0 A.D. Public Repository
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Event Timeline

Imarok created this revision.May 5 2018, 11:03 PM
ffffffff accepted this revision.May 5 2018, 11:06 PM
ffffffff added a reviewer: ffffffff.

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This revision is now accepted and ready to land.May 5 2018, 11:06 PM
Vulcan added a subscriber: Vulcan.May 5 2018, 11:15 PM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/differential/465/display/redirect

Imarok added a comment.EditedJan 3 2019, 1:23 AM

If nobody objects, I'll commit that soon.

Stan added a subscriber: Stan.Jan 3 2019, 1:25 AM

Shouldn't it be "Watch replay" with the second caps ?

Imarok added a comment.Jan 3 2019, 1:28 AM
In D1485#68670, @Stan wrote:

Shouldn't it be "Watch replay" with the second caps ?

Not sure, but we also have "Start Replay" (both caps)

Stan added a comment.Jan 3 2019, 1:31 AM

I'd say keep it consistent then :)

elexis added a subscriber: elexis.Jan 3 2019, 9:45 AM

Noone mentioned any reasoning for the change.

I suspect it's to rule out the ambiguity to starting the same match with the same players again.
I suppose "Start Replay" has the same problem then.
(View might sound nicer than watch? I guess not because viewing is for pictures?)
Not really looking forward that we need this change, as Replay is a tradename and it's consistent with the other Replay buttons we have, but I guess one can't deny the ambiguity to firsttime feature users.
Could also add a tooltip (or a message box like we have for atlas).

The issue is that newbies interpret a "Replay" button as "Play the a new match with the same settings and seed".
This button is the only button with that caption we have. The "Start Replay" button is imho not that ambigous, also because it has an other context.

elexis accepted this revision.Jan 3 2019, 1:35 PM

I guess that's more ambiguous in singleplayer than multiplayer, because setting up an 8 player game can take very long (20min+) and it's unlikely to ever get the same 8 players (at least with the current modus operandi of lobby players), whereas restarting a singleplayer game is always implementable.
So the closest construction site relating to this diff would be implementing that maybe. I recall jonbear had a diff on trac, but that was a session menu item, not a button at the summary screen. The mainmenu is getting quite crowded soon, so I wasn't happy to commit it. But for the summary screen it wouldn't hurt I guess. Anyway.

This revision was automatically updated to reflect the committed changes.