Index: source/simulation2/components/CCmpVisualActor.cpp =================================================================== --- source/simulation2/components/CCmpVisualActor.cpp +++ source/simulation2/components/CCmpVisualActor.cpp @@ -448,7 +448,7 @@ m_AnimSyncRepeatTime = fixed::Zero(); m_AnimSyncOffsetTime = fixed::Zero(); - CmpPtr cmpSound(GetSimContext(), m_Unit->GetID()); + CmpPtr cmpSound(GetSimContext(), GetEntityHandle()); if(cmpSound) m_SoundGroup = cmpSound->GetSoundGroup(wstring_from_utf8(m_AnimName));