Index: data/mods/public/simulation/templates/special/player.xml
===================================================================
--- data/mods/public/simulation/templates/special/player.xml
+++ data/mods/public/simulation/templates/special/player.xml
@@ -33,6 +33,7 @@
1
2
2
+ 5
Index: data/mods/public/simulation/templates/structures/brit_kennel.xml
===================================================================
--- data/mods/public/simulation/templates/structures/brit_kennel.xml
+++ data/mods/public/simulation/templates/structures/brit_kennel.xml
@@ -1,5 +1,8 @@
+
+ Kennel
+
10.0
40.0
Index: data/mods/public/simulation/templates/structures/mace_fortress.xml
===================================================================
--- data/mods/public/simulation/templates/structures/mace_fortress.xml
+++ data/mods/public/simulation/templates/structures/mace_fortress.xml
@@ -1,11 +1,5 @@
-
- 0.7
-
- 800
-
-
8.0
Index: data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
+++ data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
@@ -4,7 +4,13 @@
6.0
13.0
- 3500
+ 3000
+
+
+ Cavalry
+ 1.25
+
+
@@ -18,9 +24,9 @@
This was the weapon of choice from horseback. This was the unit that would eventually evolve to the medieval knight (after heavy influence by the Sarmartians and their lances). Infantry were an easy kill; just ride them down and skewer them with your stick and its point on the end. As with all cavalry - it was only the rich and the nobles who were able to fight from horseback due to the cost of owning such a beast.
- 22.0
+ 20.0
- 40.0
+ 28.75
600.0
5.0
Index: data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml
+++ data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml
@@ -28,9 +28,9 @@
5
- 20.0
+ 21.0
- 28.75
+ 30.0
600.0
5.0
Index: data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml
+++ data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml
@@ -10,7 +10,13 @@
26.0
0.0
5.0
- 3500
+ 3000
+
+
+ Cavalry
+ 1.25
+
+
Siege Human
@@ -27,7 +33,7 @@
Champion Cavalry Spearman
- 25.0
+ 23.0
40.0
Index: data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml
+++ data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml
@@ -28,7 +28,7 @@
Champion Cavalry Swordsman
- 23.0
+ 24.0
40.0
Index: data/mods/public/simulation/templates/template_unit_champion_elephant.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_champion_elephant.xml
+++ data/mods/public/simulation/templates/template_unit_champion_elephant.xml
@@ -20,7 +20,7 @@
6.0
- 750
+ 700
Elephant
Index: data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
+++ data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
@@ -7,8 +7,8 @@
- 2.0
- 6.0
+ 3.0
+ 7.0
0.0
8.0
2000
@@ -41,9 +41,9 @@
- 7.0
+ 10.0
- 13.0
+ 16.0
600.0
5.0
Index: data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml
+++ data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml
@@ -10,7 +10,7 @@
5.0
0.0
5.0
- 750
+ 900
Cavalry
Index: data/mods/public/simulation/templates/template_unit_dog.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_dog.xml
+++ data/mods/public/simulation/templates/template_unit_dog.xml
@@ -13,7 +13,7 @@
4.0
- 7
+ 10
0
0.0
3.0
@@ -46,7 +46,7 @@
Cannot attack structures.
- 130
+ 100
10
0
0
Index: data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
+++ data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
@@ -10,7 +10,13 @@
52.0
0.0
6.0
- 3500
+ 3000
+
+
+ Cavalry
+ 1.25
+
+
Siege Human
Index: data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
+++ data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
@@ -10,7 +10,7 @@
0.0
0.0
6.0
- 1000
+ 750
Siege Human
Index: data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml
+++ data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml
@@ -10,7 +10,7 @@
10.0
0.0
5.0
- 1000
+ 900
Cavalry
Index: data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml
+++ data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml
@@ -6,8 +6,8 @@
- 1
- 3
+ 1.5
+ 3.5
8.0
2000
@@ -36,9 +36,9 @@
5
- 6.0
+ 7.0
- 8.0
+ 9.0
Index: data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
===================================================================
--- data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
+++ data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
@@ -14,7 +14,7 @@
60.0
1000
1000
- 1.4
+ 1.7
Index: data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml
===================================================================
--- data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml
+++ data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml
@@ -3,6 +3,15 @@
+
+
+ 50
+
+
+
+ 100
+
+
8.0