Index: data/mods/public/simulation/templates/special/player.xml =================================================================== --- data/mods/public/simulation/templates/special/player.xml +++ data/mods/public/simulation/templates/special/player.xml @@ -33,6 +33,7 @@ 1 2 2 + 5 Index: data/mods/public/simulation/templates/structures/brit_kennel.xml =================================================================== --- data/mods/public/simulation/templates/structures/brit_kennel.xml +++ data/mods/public/simulation/templates/structures/brit_kennel.xml @@ -1,5 +1,8 @@ + + Kennel + 10.0 40.0 Index: data/mods/public/simulation/templates/structures/mace_fortress.xml =================================================================== --- data/mods/public/simulation/templates/structures/mace_fortress.xml +++ data/mods/public/simulation/templates/structures/mace_fortress.xml @@ -1,11 +1,5 @@ - - 0.7 - - 800 - - 8.0 Index: data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml +++ data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml @@ -4,7 +4,13 @@ 6.0 13.0 - 3500 + 3000 + + + Cavalry + 1.25 + + @@ -18,9 +24,9 @@ This was the weapon of choice from horseback. This was the unit that would eventually evolve to the medieval knight (after heavy influence by the Sarmartians and their lances). Infantry were an easy kill; just ride them down and skewer them with your stick and its point on the end. As with all cavalry - it was only the rich and the nobles who were able to fight from horseback due to the cost of owning such a beast. - 22.0 + 20.0 - 40.0 + 28.75 600.0 5.0 Index: data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml +++ data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml @@ -28,9 +28,9 @@ 5 - 20.0 + 21.0 - 28.75 + 30.0 600.0 5.0 Index: data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml +++ data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml @@ -10,7 +10,13 @@ 26.0 0.0 5.0 - 3500 + 3000 + + + Cavalry + 1.25 + + Siege Human @@ -27,7 +33,7 @@ Champion Cavalry Spearman - 25.0 + 23.0 40.0 Index: data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml +++ data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml @@ -28,7 +28,7 @@ Champion Cavalry Swordsman - 23.0 + 24.0 40.0 Index: data/mods/public/simulation/templates/template_unit_champion_elephant.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_champion_elephant.xml +++ data/mods/public/simulation/templates/template_unit_champion_elephant.xml @@ -20,7 +20,7 @@ 6.0 - 750 + 700 Elephant Index: data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml +++ data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml @@ -7,8 +7,8 @@ - 2.0 - 6.0 + 3.0 + 7.0 0.0 8.0 2000 @@ -41,9 +41,9 @@ - 7.0 + 10.0 - 13.0 + 16.0 600.0 5.0 Index: data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml +++ data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml @@ -10,7 +10,7 @@ 5.0 0.0 5.0 - 750 + 900 Cavalry Index: data/mods/public/simulation/templates/template_unit_dog.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_dog.xml +++ data/mods/public/simulation/templates/template_unit_dog.xml @@ -13,7 +13,7 @@ 4.0 - 7 + 10 0 0.0 3.0 @@ -46,7 +46,7 @@ Cannot attack structures. - 130 + 100 10 0 0 Index: data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml +++ data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml @@ -10,7 +10,13 @@ 52.0 0.0 6.0 - 3500 + 3000 + + + Cavalry + 1.25 + + Siege Human Index: data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml +++ data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml @@ -10,7 +10,7 @@ 0.0 0.0 6.0 - 1000 + 750 Siege Human Index: data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml +++ data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml @@ -10,7 +10,7 @@ 10.0 0.0 5.0 - 1000 + 900 Cavalry Index: data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml +++ data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml @@ -6,8 +6,8 @@ - 1 - 3 + 1.5 + 3.5 8.0 2000 @@ -36,9 +36,9 @@ 5 - 6.0 + 7.0 - 8.0 + 9.0 Index: data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml +++ data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml @@ -14,7 +14,7 @@ 60.0 1000 1000 - 1.4 + 1.7 Index: data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml =================================================================== --- data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml +++ data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml @@ -3,6 +3,15 @@ + + + 50 + + + + 100 + + 8.0