Implement a new container (really a revamped EntityMap) to replace most of our std::maps in ComponentManager.
I need to assess performance exactly as testing results have proven rather inconclusive. A short AI game (30 minutes) would indicate this is slightly faster than svn, but I'd like longer replays and more profiling. Furthermore, this might still be optimised.
This works so long as you use D1736. I've tested that the hashes are the same, and the tests have become quite extensive so I'm rather confident that it works, the question is "how fast".