Index: binaries/data/mods/public/art/actors/props/units/shields/rome_scutum_legionnaire.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/shields/rome_scutum_legionnaire.xml +++ binaries/data/mods/public/art/actors/props/units/shields/rome_scutum_legionnaire.xml @@ -1,44 +0,0 @@ - - - - - - - - props/shield/scutum_j_f.dae - - - - - - props/shield/scutum_k_f.dae - - - - - - props/shield/scutum_l_f.dae - - - - - - - - - - - - - - - - - - - - - - player_trans.xml - - Index: binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c3.xml =================================================================== --- binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c3.xml +++ binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c3.xml @@ -8,7 +8,7 @@ - + Index: binaries/data/mods/public/maps/random/extinct_volcano_triggers.js =================================================================== --- binaries/data/mods/public/maps/random/extinct_volcano_triggers.js +++ binaries/data/mods/public/maps/random/extinct_volcano_triggers.js @@ -71,7 +71,7 @@ /** * Units to be garrisoned in the wooden towers. */ -var garrisonedUnits = "units/rome_legionnaire_marian"; +var garrisonedUnits = "units/rome_champion_infantry_swordsman_2"; Trigger.prototype.RaisingWaterNotification = function() { Index: binaries/data/mods/public/maps/scenarios/Cinema_Demo.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Cinema_Demo.xml +++ binaries/data/mods/public/maps/scenarios/Cinema_Demo.xml @@ -13762,7 +13762,7 @@ - + 1 Index: binaries/data/mods/public/maps/scenarios/Miletus.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Miletus.xml +++ binaries/data/mods/public/maps/scenarios/Miletus.xml @@ -5964,217 +5964,217 @@ - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 Index: binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml +++ binaries/data/mods/public/maps/scenarios/Sandbox - Britons.xml @@ -17521,157 +17521,157 @@ - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 Index: binaries/data/mods/public/maps/scenarios/Sandbox - Carthaginians.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Sandbox - Carthaginians.xml +++ binaries/data/mods/public/maps/scenarios/Sandbox - Carthaginians.xml @@ -4182,181 +4182,181 @@ - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 Index: binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml +++ binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml @@ -17529,157 +17529,157 @@ - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 - + 4 Index: binaries/data/mods/public/maps/scenarios/Sandbox - Romans.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Sandbox - Romans.xml +++ binaries/data/mods/public/maps/scenarios/Sandbox - Romans.xml @@ -11133,7 +11133,7 @@ - + 1 Index: binaries/data/mods/public/maps/scenarios/Tropical Island.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/Tropical Island.xml +++ binaries/data/mods/public/maps/scenarios/Tropical Island.xml @@ -1780,19 +1780,19 @@ - + 1 - + 1 - + 1 Index: binaries/data/mods/public/maps/scenarios/We are Legion.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/We are Legion.xml +++ binaries/data/mods/public/maps/scenarios/We are Legion.xml @@ -47,211 +47,211 @@ ]]> - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 @@ -899,631 +899,631 @@ - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 - + 2 Index: binaries/data/mods/public/maps/scenarios/road demo.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/road demo.xml +++ binaries/data/mods/public/maps/scenarios/road demo.xml @@ -533,7 +533,7 @@ - + 1 @@ -545,13 +545,13 @@ - + 1 - + 1 Index: binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml =================================================================== --- binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml +++ binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml @@ -55087,140 +55087,140 @@ - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 - + 6 @@ -94716,7 +94716,7 @@ - + 6 @@ -110289,28 +110289,28 @@ - + 6 - + 6 - + 6 - + 6 Index: binaries/data/mods/public/maps/skirmishes/Gallic Fields (3).js =================================================================== --- binaries/data/mods/public/maps/skirmishes/Gallic Fields (3).js +++ binaries/data/mods/public/maps/skirmishes/Gallic Fields (3).js @@ -1,7 +1,7 @@ Trigger.prototype.SpawnAndAttack = function() { var intruders = TriggerHelper.SpawnUnitsFromTriggerPoints( - pickRandom(["B", "C"]), "units/rome_legionnaire_marian", this.attackSize, 0); + pickRandom(["B", "C"]), "units/rome_champion_infantry_swordsman_2", this.attackSize, 0); for (var origin in intruders) { Index: binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml +++ binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml @@ -1,22 +0,0 @@ - - - - - 20 - - - - 140 - - - rome - latin - Roman Centurion - Centurio Legionarius - units/rome_champion_legion_centurio.png - - - - units/romans/infantry_swordsman_c4.xml - - Index: binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_2.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_2.xml +++ binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_2.xml @@ -1,12 +1,9 @@ - + - rome - latin - Marian Legionaire + Marian Legionary Marian Legionarius units/rome_champion_legion_marian.png - units/rome_legionnaire_marian units/rome_legionnaire_imperial Index: binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_3.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_3.xml +++ binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_3.xml @@ -1,14 +1,12 @@ - + 18.5 - rome - latin - Roman Legionnaire + Roman Legionary Legionarius Romanus units/rome_champion_legion_imperial.png Index: binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_4.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_4.xml +++ binaries/data/mods/public/simulation/templates/units/rome_champion_infantry_swordsman_4.xml @@ -1,5 +1,5 @@ - + 20 @@ -9,8 +9,6 @@ 140 - rome - latin Roman Centurion Centurio Legionarius units/rome_champion_legion_centurio.png Index: binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml +++ binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml @@ -1,22 +0,0 @@ - - - - - 18.5 - - - - rome - latin - Roman Legionnaire - Legionarius Romanus - units/rome_champion_legion_imperial.png - - - units/rome_centurio_imperial - 300 - - - units/romans/infantry_swordsman_c3.xml - - Index: binaries/data/mods/public/simulation/templates/units/rome_legionnaire_marian.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_legionnaire_marian.xml +++ binaries/data/mods/public/simulation/templates/units/rome_legionnaire_marian.xml @@ -1,18 +0,0 @@ - - - - rome - latin - Marian Legionaire - Marian Legionarius - units/rome_champion_legion_marian.png - units/rome_legionnaire_marian - - - units/rome_legionnaire_imperial - 150 - - - units/romans/infantry_swordsman_c2.xml - -