Index: ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json =================================================================== --- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json +++ ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json @@ -210,6 +210,7 @@ {"nick": "scythetwirler", "name": "Casey X."}, {"nick": "serveurix"}, {"nick": "Shane", "name": "Shane Grant"}, + {"nick": "shh"}, {"nick": "Silk", "name": "Josh Godsiff"}, {"nick": "silure"}, {"nick": "Simikolon", "name": "Yannick & Simon"}, Index: ps/trunk/source/tools/atlas/AtlasUI/ActorEditor/ActorEditorListCtrl.cpp =================================================================== --- ps/trunk/source/tools/atlas/AtlasUI/ActorEditor/ActorEditorListCtrl.cpp +++ ps/trunk/source/tools/atlas/AtlasUI/ActorEditor/ActorEditorListCtrl.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2009 Wildfire Games. +/* Copyright (C) 2019 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -50,6 +50,7 @@ AddColumnType(_("Base File"), 90, "@file", new FieldEditCtrl_File(_T("art/variants/"), _("Variants (*.xml)|*.xml|All files (*.*)|*.*"))); AddColumnType(_("Ratio"), 50, "@frequency", new FieldEditCtrl_Text()); AddColumnType(_("Model"), 140, "mesh", new FieldEditCtrl_File(_T("art/meshes/"), _("Mesh files (*.pmd, *.dae)|*.pmd;*.dae|All files (*.*)|*.*"))); + AddColumnType(_("Particles"), 90, "particles", new FieldEditCtrl_File(_T("art/particles/"), _("Particle file (*.xml)|*.xml|All files (*.*)|*.*"))); AddColumnType(_("Textures"), 250, "textures", new FieldEditCtrl_Dialog(&TexListEditor::Create)); AddColumnType(_("Animations"), 250, "animations", new FieldEditCtrl_Dialog(&AnimListEditor::Create)); AddColumnType(_("Props"), 220, "props", new FieldEditCtrl_Dialog(&PropListEditor::Create));