Index: binaries/data/mods/public/simulation/templates/structures/athen_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen_range.xml +++ binaries/data/mods/public/simulation/templates/structures/athen_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/brit_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_range.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/cart_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart_range.xml +++ binaries/data/mods/public/simulation/templates/structures/cart_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/gaul_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_range.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/iber_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/iber_range.xml +++ binaries/data/mods/public/simulation/templates/structures/iber_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/kush_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_range.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_range.xml @@ -1,9 +1,12 @@ - + 12.0 + + decay|rubble/rubble_stone_5x5 + kush Pr-Pdt @@ -13,5 +16,6 @@ structures/kushites/range.xml + structures/fndn_5x5.xml Index: binaries/data/mods/public/simulation/templates/structures/mace_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/mace_range.xml +++ binaries/data/mods/public/simulation/templates/structures/mace_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/maur_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur_range.xml +++ binaries/data/mods/public/simulation/templates/structures/maur_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/pers_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers_range.xml +++ binaries/data/mods/public/simulation/templates/structures/pers_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/ptol_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol_range.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/rome_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_range.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/sele_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/sele_range.xml +++ binaries/data/mods/public/simulation/templates/structures/sele_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/structures/spart_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/spart_range.xml +++ binaries/data/mods/public/simulation/templates/structures/spart_range.xml @@ -1,5 +1,5 @@ - + 12.0 Index: binaries/data/mods/public/simulation/templates/template_structure_military_barracks_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_barracks_range.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_barracks_range.xml @@ -1,28 +0,0 @@ - - - - Infantry -Cavalry - - - Archery - Archery Range - structures/range.png - Train citizen-soldier ranged infantry. Research training improvements. - - - 0.8 - - -units/{civ}_infantry_spearman_b - -units/{civ}_infantry_pikeman_b - -units/{civ}_infantry_swordsman_b - units/{civ}_infantry_javelinist_b - units/{civ}_infantry_slinger_b - units/{civ}_infantry_archer_b - - - - - interface/complete/building/complete_range.xml - - - Index: binaries/data/mods/public/simulation/templates/template_structure_military_range.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_range.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_range.xml @@ -1,28 +1,61 @@ - + + + Range + + + 150 + + 300 + + - Infantry -Cavalry + 10 + 0.1 + Unit + Infantry + 0 + 2 + + 2000 + - Archery - Archery Range - structures/range.png + Practice Range Train citizen-soldier ranged infantry. Research training improvements. + Village Range + structures/range.png + phase_village + + 30 + 10 + 0.8 - -units/{civ}_infantry_spearman_b - -units/{civ}_infantry_pikeman_b - -units/{civ}_infantry_swordsman_b units/{civ}_infantry_javelinist_b units/{civ}_infantry_slinger_b units/{civ}_infantry_archer_b + + heal_barracks + training_conscription + interface/complete/building/complete_range.xml + attack/destruction/building_collapse_large.xml + + + false + 50 + 40000 + + + 32 +