Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json @@ -8,5 +8,5 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } ], "auraName": "Formation Reforms", - "auraDescription": "All soldiers in his formation +15% speed and +3 armor." + "auraDescription": "Soldiers in his formation +3 armor, +15% movement speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json @@ -5,5 +5,5 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } ], "auraName": "Peltast Reforms", - "auraDescription": "All javelin infantry +15% speed." + "auraDescription": "Infantry Javelinists +15% movement speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_1.json @@ -6,6 +6,6 @@ { "value": "Builder/Rate", "multiply": 1.15 } ], "auraName": "Periclean Building Program", - "auraDescription": "+15% build and repair rate for workers.", + "auraDescription": "Workers +15% build rate.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json @@ -6,5 +6,5 @@ { "value": "GarrisonHolder/BuffHeal", "add": 2 } ], "auraName": "Temple of Athena Nike", - "auraDescription": "-25% stone cost and +2 garrisoned heal rate for temples." + "auraDescription": "Temples −25% stone cost, +2 garrisoned heal rate." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json @@ -7,5 +7,5 @@ { "value": "ProductionQueue/BatchTimeModifier", "multiply": 0.7 } ], "auraName": "Naval Commander", - "auraDescription": "When garrisoned in a ship, the ship is +50% faster and trains batches of units faster." + "auraDescription": "When garrisoned, the Ship has −30% batch training time and +50% movement speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_2.json @@ -6,5 +6,5 @@ { "value": "Cost/Resources/metal", "multiply": 0.5 } ], "auraName": "Naval Architect", - "auraDescription": "-20% build time and -50% metal cost for ships during his lifespan." + "auraDescription": "Ships −50% metal cost, −20% construction time." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json @@ -13,6 +13,6 @@ { "value": "Attack/Capture/Capture", "add": 2 } ], "auraName": "Champion Army", - "auraDescription": "+20% attack, +2 capture and +10% speed for champion units.", + "auraDescription": "Champions +2 capture attack strength, +20% melee and ranged attack damage, +10% movement speed.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json @@ -8,5 +8,5 @@ { "value": "Armour/Crush", "add": 1 } ], "auraName": "Guerrilla Chief", - "auraDescription": "All soldiers and siege engines +15% speed and +1 armor." + "auraDescription": "Soldiers and Siege Engines +1 armor, +15% movement speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_cunobelin.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_cunobelin.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_cunobelin.json @@ -6,6 +6,6 @@ { "value": "Health/RegenRate", "add": 0.8 } ], "auraName": "Britannorum Rex", - "auraDescription": "+0.8 HP per second healing rate.", + "auraDescription": "Humans +0.8 health regeneration rate.", "overlayIcon": "art/textures/ui/session/auras/heal.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json @@ -6,5 +6,5 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } ], "auraName": "Lightning General", - "auraDescription": "Nearby soldiers and siege engines +15% speed." + "auraDescription": "Soldiers and Siege Engines +15% movement speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json @@ -12,5 +12,5 @@ { "value": "Attack/Ranged/Damage/Crush", "multiply": 0.8 } ], "auraName": "Subduer of Mercenaries", - "auraDescription": "-20% attack for enemy mercenaries." + "auraDescription": "Enemy Mercenaries −20% melee and ranged attack damage." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json @@ -13,6 +13,6 @@ { "value": "Attack/Capture/Capture", "add": 1 } ], "auraName": "Tactician", - "auraDescription": "+20% attack and +1 capture for nearby allied soldiers and siege engines.", + "auraDescription": "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json @@ -8,6 +8,6 @@ { "value": "Attack/Melee/Damage/Crush", "multiply": 1.3 } ], "auraName": "Cavalry Commander", - "auraDescription": "+30% attack for cavalry melee soldiers.", + "auraDescription": "Melee Cavalry +30% melee attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_brennus.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_brennus.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_brennus.json @@ -6,5 +6,5 @@ { "value": "Looter/Resource/metal", "add": 15 } ], "auraName": "Sacker of Rome", - "auraDescription": "+15 Metal loot for every enemy unit killed." + "auraDescription": "Humans, Siege Engines, and Ships gain +15 metal loot." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Capture", "add": 1 } ], "auraName": "Celtic Warlord", - "auraDescription": "+20% attack and +1 capture for soldiers and siege engines.", + "auraDescription": "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_viridomarus.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_viridomarus.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_viridomarus.json @@ -5,5 +5,5 @@ { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], "auraName": "Preparation for War", - "auraDescription": "Gathering rates increased with +15% during his lifetime." + "auraDescription": "Workers +15% gather speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json @@ -5,5 +5,5 @@ { "value": "Capturable/GarrisonRegenRate", "add": 2 } ], "auraName": "Inspired Defense", - "auraDescription": "When garrisoned in a structure or a siege engine, the hero gives it a bonus of +2 capture points recovery rate." + "auraDescription": "When garrisoned, the Structure or Siege Engine has +2 capture points garrison regeneration rate." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_1.json @@ -5,6 +5,6 @@ { "value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.75 }, { "value": "BuildingAI/MaxArrowCount", "multiply": 1.75 } ], - "auraDescription": "75% more arrows per soldier for the building or siege tower he is garrisoned in.", + "auraDescription": "When garrisoned, the Structure or Siege Tower has +75% arrow count.", "auraName": "Valiant Defender" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_2.json @@ -7,7 +7,7 @@ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], - "auraDescription": "+1 armor for soldiers.", + "auraDescription": "Soldiers +1 armor.", "auraName": "Battle Fervor", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_indibil.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_indibil.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_indibil.json @@ -9,5 +9,5 @@ { "value": "Cost/Resources/stone", "multiply": 0.85 } ], "auraName": "Mobilization", - "auraDescription": "-20% training time and -15% resources cost for soldiers." + "auraDescription": "Soldiers −15% resources costs, −20% training time." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_viriato_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_viriato_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_viriato_1.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.2 } ], - "auraDescription": "+20% movement speed for soldiers.", + "auraDescription": "Soldiers +20% movement speed.", "auraName": "Guerrilla Tactics", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_viriato_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_viriato_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_viriato_2.json @@ -9,5 +9,5 @@ { "value": "Looter/Resource/metal", "multiply": 2.0 } ], "auraName": "Swag", - "auraDescription": "+100% resources loot increase for every enemy unit killed or structure destroyed." + "auraDescription": "Soldiers and Siege Engines gain +100% resource loot." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Capture", "add": 2 } ], "auraName": "Warrior Queen", - "auraDescription": "+20% attack and +2 capture for champion units.", + "auraDescription": "Champions +2 capture attack strength, +20% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_1.json @@ -9,5 +9,5 @@ { "value": "Cost/BuildTime", "multiply": 1.2 } ], "auraName": "Defier of Tradition", - "auraDescription": "Temple of Amun and its Napatan Temple Guards +20% cost and build time." + "auraDescription": "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% resource costs and training time." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_2.json @@ -9,5 +9,5 @@ { "value": "Cost/BuildTime", "multiply": 0.8 } ], "auraName": "Follower of Apedemak", - "auraDescription": "Apedemak temples and its Meroe Temple Guard -20% cost and build time." + "auraDescription": "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard −20% resource costs and training time." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_3.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_3.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_arakamani_3.json @@ -7,5 +7,5 @@ { "value": "Heal/HP", "multiply": 0.5 } ], "auraName": "Slaughter of the Faithful", - "auraDescription": "Enemy healers −50% healing rate." + "auraDescription": "Enemy Healers −50% healing strength." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json @@ -1,7 +1,7 @@ { "type": "range", "radius": 60, - "affects": ["Soldier", "Elephant"], + "affects": ["Soldier"], "modifications": [ { "value": "Looter/Resource/food", "multiply": 1.5 }, { "value": "Looter/Resource/wood", "multiply": 1.5 }, @@ -15,5 +15,5 @@ { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.1 } ], "auraName": "Savior of Kush", - "auraDescription": "Own units +10% attack.\nNastasen acquired lots of bounty from the defeated invaders. Gain +50% loot from killing enemy units." + "auraDescription": "Soldiers +10 melee and ranged attack damage, gain +50% resource loot." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_2.json @@ -6,5 +6,5 @@ { "value": "Cost/Resources/metal", "add": -50 } ], "auraName": "Gift of Warships", - "auraDescription": "Train Ptolemaic Mercenary Triremes at -25% resource cost.\nCrushing the Ptolemaic invasion of Kush, Nastasen seized numerous enemy warships." + "auraDescription": "Kushite Triremes −50 wood and metal cost." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_1.json @@ -5,5 +5,5 @@ { "value": "TerritoryInfluence/Radius", "multiply": 1.1 } ], "auraName": "Imperialism", - "auraDescription": "+10% territory effect for all buildings while he lives." + "auraDescription": "Structures +10% territory influence radius." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_2.json @@ -7,5 +7,5 @@ { "value": "Capturable/GarrisonRegenRate", "multiply": 0.5 } ], "auraName": "Conqueror", - "auraDescription": "-50% garrisoned regeneration rate for enemy civic centers." + "auraDescription": "Enemy Civic Centres −50% capture points garrisoned regeneration rate." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_craterus.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_craterus.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_craterus.json @@ -9,6 +9,6 @@ { "value": "Attack/Capture/Capture", "multiply": 1.2 } ], "auraName": "Taxiarchès", - "auraDescription": "+20% attack and +20% capture for pikemen.", + "auraDescription": "Infantry Pikemen +20% capture attack strength, +20% melee attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json @@ -16,6 +16,6 @@ { "value": "Vision/Range", "multiply": 1.1 } ], "auraName": "Besieger", - "auraDescription": "+20% attack, +10% range and +1 armor for siege engines.", + "auraDescription": "Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged attack range, +10% vision range.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Capture", "add": 2 } ], "auraName": "Rise of Macedon", - "auraDescription": "+20% attack and +2 capture for champion units.", + "auraDescription": "Champions +2 capture attack strength, +20% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_pyrrhus.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_pyrrhus.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_pyrrhus.json @@ -11,6 +11,6 @@ { "value": "Health/Max", "multiply": 0.85 } ], "auraName": "Pyrrhic Victory", - "auraDescription": "All soldiers +20% attack as long as Pyrrhos lives, but also -15% health.", + "auraDescription": "Soldiers +20% melee and ranged attack damage, −15% health.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_ashoka.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_ashoka.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_ashoka.json @@ -11,7 +11,7 @@ { "value": "Cost/Resources/stone", "multiply": 0.5 }, { "value": "Cost/Resources/wood", "multiply": 0.5 } ], - "auraDescription": "Temples and temple technologies -50% cost, in resources and time.", + "auraDescription": "Temples −50% resource costs and build time. Temple technologies −50% resource costs and research time.", "auraName": "Buddhism", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_1.json @@ -8,7 +8,7 @@ { "value": "ProductionQueue/TechCostMultiplier/stone", "multiply": 0.8 }, { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.5 } ], - "auraDescription": "Empower a building with -20% cost and -50% research time for technologies while he is garrisoned in it.", + "auraDescription": "When garrisoned, the Structure's technologies have −20% resource cost and −50% research time.", "auraName": "Teacher", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_2.json @@ -6,6 +6,6 @@ { "value": "Health/RegenRate", "add": 0.8 } ], "auraName": "Regeneration", - "auraDescription": "+0.8 HP per second healing rate.", + "auraDescription": "Humans +0.8 health regeneration rate.", "overlayIcon": "art/textures/ui/session/auras/heal.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Capture", "add": 1 } ], "auraName": "Forefront Leader", - "auraDescription": "+20% attack and +1 capture for cavalry.", + "auraDescription": "Cavalry +1 capture attack strength, +20% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_darius.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_darius.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_darius.json @@ -5,5 +5,5 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } ], "auraName": "Leadership", - "auraDescription": "+15% movement speed for all soldiers, siege engines and traders." + "auraDescription": "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_xerxes.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_xerxes.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_xerxes.json @@ -7,6 +7,6 @@ { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], "auraName": "Administrator", - "auraDescription": "+15% gather rate and build rate for workers.", + "auraDescription": "Workers +15% build rate and gather speed.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.json @@ -7,6 +7,6 @@ { "value": "Attack/Ranged/RepeatTime", "multiply": 0.8 } ], "auraName": "Patriot", - "auraDescription": "-20% attack repeat time for soldiers and siege engines.", + "auraDescription": "Soldiers and Siege Engines −20% melee and ranged attack repeat time.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.json @@ -7,6 +7,6 @@ { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Consort", - "auraDescription": "+10% health for allied heroes.", + "auraDescription": "Allied Heroes +10% health.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.json @@ -7,5 +7,5 @@ { "value": "Health/Max", "multiply": 0.9 } ], "auraName": "Consort", - "auraDescription": "-10% health for enemy heroes." + "auraDescription": "Enemy Heroes −10% health." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.json @@ -6,5 +6,5 @@ { "value": "Health/Max", "multiply": 1.40 } ], "auraName": "Raphia", - "auraDescription": "Pikemen have 40% greater health during his lifetime." + "auraDescription": "Pikemen +40% health." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.json @@ -6,6 +6,6 @@ { "value": "Builder/Rate", "multiply": 1.10 } ], "auraName": "Patron of Construction", - "auraDescription": "+10% build and repair rate for workers.", + "auraDescription": "Workers +10% build rate.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.json @@ -8,5 +8,5 @@ { "value": "Cost/Resources/metal", "multiply": 0.65 } ], "auraName": "Mercenary Patron", - "auraDescription": "Mercenaries cost -35% resources during his lifetime." + "auraDescription": "Mercenaries −35% resource costs." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_1.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_1.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_1.json @@ -11,6 +11,6 @@ { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.15 } ], "auraName": "Sword of Rome", - "auraDescription": "+15% attack for cavalry.", + "auraDescription": "Cavalry +15% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json @@ -12,5 +12,5 @@ { "value": "Attack/Ranged/Damage/Crush", "multiply": 0.9 } ], "auraName": "Sword of Rome", - "auraDescription": "-10% attack for enemy infantry." + "auraDescription": "Enemy Infantry −10% melee and ranged attack damage." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json @@ -7,5 +7,5 @@ { "value": "Armour/Crush", "add": 1 } ], "auraName": "Shield of Rome", - "auraDescription": "+1 armor for all units and structures." + "auraDescription": "Humans and Structures +1 armor." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_scipio.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_scipio.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_scipio.json @@ -12,6 +12,6 @@ { "value": "Attack/Capture/Capture", "add": 2 } ], "auraName": "Triumph", - "auraDescription": "+20% attack and +2 capture for soldiers and siege engines.", + "auraDescription": "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json @@ -8,5 +8,5 @@ { "value": "Armour/Crush", "add": 2 } ], "auraName": "Ilarchès", - "auraDescription": "Nearby cavalry gains +2 levels of all armor types." + "auraDescription": "Cavalry +2 armor." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.json @@ -7,5 +7,5 @@ { "value": "Health/Max", "multiply": 0.8 } ], "auraName": "Renowned Conqueror", - "auraDescription": "-20% health for enemy buildings, siege engines and ships." + "auraDescription": "Enemy Structures, Ships, and Siege Engines -20% health." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json @@ -5,9 +5,10 @@ "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.2 }, { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 } ], "auraName": "Zooiarchos", - "auraDescription": "+20% attack and movement speed for war elephants.", + "auraDescription": "Champion Elephants +20% melee attack damage, +20% movement speed.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_brasidas.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_brasidas.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_brasidas.json @@ -9,6 +9,6 @@ { "value": "Armour/Crush", "add": 1 } ], "auraName": "Helot Reforms", - "auraDescription": "+25% attack and +1 armor for javelin infantry citizen-soldiers.", + "auraDescription": "Citizen Infantry Javelinists +1 armor, +25% ranged attack pierce damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json @@ -9,6 +9,6 @@ { "value": "Attack/Capture/Capture", "add": 1 } ], "auraName": "Last Stand", - "auraDescription": "+25% attack and +1 capture for spear soldiers.", + "auraDescription": "Spearmen +1 capture attack strength, +25% melee attack damage.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }