After three entertaining testgames on that map, we noticed few things to fix:
- Iberians start with the full wallset, this should be reduced at least to turrets, so that their unique civ bonus is still kept without making wolf attakcs obsolete
- Wolves focus sheep too, making them obsolete once the corrals are busy
- mimo raised a concern on the commit as the balancing debug messages are always printed. Since balancing is a task that won't go away, I prefer to keep the message but make it optional and disabled by default. Survival of the fittest is a far more complex example and the debug messages proposed in D145 will be updated equally.
- targetCount was reduced from 3 to 2 as wolves likely die before killing the first unit. It could be 1, but sometimes (women on remote metal mines) it is relevant.
- The first wave starts now at minute 5, so people have more time to invest their inital wood quickly.
- Two missing semicolons
The attacker count seems to be fine for medium mapsize. Equally to survival of the fittest the difficulty depends on the mapsize, which could be later fixed by a custom gamesetup option.