Index: ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
+++ ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
@@ -7184,7 +7184,7 @@
- structures/pers_stables
+ structures/pers_stable
1
Index: ps/trunk/binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml
===================================================================
--- ps/trunk/binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml
+++ ps/trunk/binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml
@@ -52028,7 +52028,7 @@
- structures/pers_stables
+ structures/pers_stable
4
Index: ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
+++ ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
@@ -1924,8 +1924,7 @@
let rangeTemplate = this.canBuild(gameState, "structures/{civ}_range") ? "structures/{civ}_range" : undefined;
let numRanges = gameState.getOwnEntitiesByClass("Range", true).length;
- let stableTemplate = this.canBuild(gameState, "structures/{civ}_stables") ? "structures/{civ}_stables" :
- this.canBuild(gameState, "structures/{civ}_stable") ? "structures/{civ}_stable" : undefined;
+ let stableTemplate = this.canBuild(gameState, "structures/{civ}_stable") ? "structures/{civ}_stable" : undefined;
let numStables = gameState.getOwnEntitiesByClass("Stables", true).length;
if (this.getAccountedPopulation(gameState) > this.Config.Military.popForBarracks1 ||
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml
@@ -0,0 +1,53 @@
+
+
+
+
+ 0
+ 200
+
+
+
+
+ 5.0
+
+
+ decay|rubble/rubble_stone_4x4
+
+
+ pers
+ Cavalry Stables
+ Paraspa
+ -Barracks Stables
+ Train citizen-cavalry units.
+ structures/pers_stable.png
+
+
+
+
+
+
+ -units/{civ}_infantry_spearman_b
+ -units/{civ}_infantry_pikeman_b
+ -units/{civ}_infantry_swordsman_b
+ -units/{civ}_infantry_javelinist_b
+ -units/{civ}_infantry_slinger_b
+ -units/{civ}_infantry_archer_b
+
+
+ -training_conscription
+ persians/training_levy_cavalry
+ persians/training_conscription_cavalry
+ successors/special_war_horses
+
+
+
+
+
+ interface/complete/building/complete_cavalry_stables.xml
+
+
+
+ structures/persians/stable.xml
+ structures/fndn_6x5.xml
+
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stables.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stables.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stables.xml
@@ -1,53 +0,0 @@
-
-
-
-
- 0
- 200
-
-
-
-
- 5.0
-
-
- decay|rubble/rubble_stone_4x4
-
-
- pers
- Cavalry Stables
- Paraspa
- -Barracks Stables
- Train citizen-cavalry units.
- structures/pers_stable.png
-
-
-
-
-
-
- -units/{civ}_infantry_spearman_b
- -units/{civ}_infantry_pikeman_b
- -units/{civ}_infantry_swordsman_b
- -units/{civ}_infantry_javelinist_b
- -units/{civ}_infantry_slinger_b
- -units/{civ}_infantry_archer_b
-
-
- -training_conscription
- persians/training_levy_cavalry
- persians/training_conscription_cavalry
- successors/special_war_horses
-
-
-
-
-
- interface/complete/building/complete_cavalry_stables.xml
-
-
-
- structures/persians/stable.xml
- structures/fndn_6x5.xml
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml
@@ -2,7 +2,7 @@
- structures/pers_stables
+ structures/pers_stable
structures/pers_apadana
structures/pers_ishtar_gate
structures/pers_hall
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml
@@ -2,7 +2,7 @@
- structures/pers_stables
+ structures/pers_stable
structures/pers_apadana
structures/pers_ishtar_gate
structures/pers_hall
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml
@@ -2,7 +2,7 @@
- structures/pers_stables
+ structures/pers_stable
structures/pers_apadana
structures/pers_ishtar_gate
structures/pers_hall