Index: ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml =================================================================== --- ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml +++ ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml @@ -7184,7 +7184,7 @@ - + 1 Index: ps/trunk/binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml =================================================================== --- ps/trunk/binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml +++ ps/trunk/binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml @@ -52028,7 +52028,7 @@ - + 4 Index: ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js +++ ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js @@ -1924,8 +1924,7 @@ let rangeTemplate = this.canBuild(gameState, "structures/{civ}_range") ? "structures/{civ}_range" : undefined; let numRanges = gameState.getOwnEntitiesByClass("Range", true).length; - let stableTemplate = this.canBuild(gameState, "structures/{civ}_stables") ? "structures/{civ}_stables" : - this.canBuild(gameState, "structures/{civ}_stable") ? "structures/{civ}_stable" : undefined; + let stableTemplate = this.canBuild(gameState, "structures/{civ}_stable") ? "structures/{civ}_stable" : undefined; let numStables = gameState.getOwnEntitiesByClass("Stables", true).length; if (this.getAccountedPopulation(gameState) > this.Config.Military.popForBarracks1 || Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml @@ -0,0 +1,53 @@ + + + + + 0 + 200 + + + + + 5.0 + + + decay|rubble/rubble_stone_4x4 + + + pers + Cavalry Stables + Paraspa + -Barracks Stables + Train citizen-cavalry units. + structures/pers_stable.png + + + + + + + -units/{civ}_infantry_spearman_b + -units/{civ}_infantry_pikeman_b + -units/{civ}_infantry_swordsman_b + -units/{civ}_infantry_javelinist_b + -units/{civ}_infantry_slinger_b + -units/{civ}_infantry_archer_b + + + -training_conscription + persians/training_levy_cavalry + persians/training_conscription_cavalry + successors/special_war_horses + + + + + + interface/complete/building/complete_cavalry_stables.xml + + + + structures/persians/stable.xml + structures/fndn_6x5.xml + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stables.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stables.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stables.xml @@ -1,53 +0,0 @@ - - - - - 0 - 200 - - - - - 5.0 - - - decay|rubble/rubble_stone_4x4 - - - pers - Cavalry Stables - Paraspa - -Barracks Stables - Train citizen-cavalry units. - structures/pers_stable.png - - - - - - - -units/{civ}_infantry_spearman_b - -units/{civ}_infantry_pikeman_b - -units/{civ}_infantry_swordsman_b - -units/{civ}_infantry_javelinist_b - -units/{civ}_infantry_slinger_b - -units/{civ}_infantry_archer_b - - - -training_conscription - persians/training_levy_cavalry - persians/training_conscription_cavalry - successors/special_war_horses - - - - - - interface/complete/building/complete_cavalry_stables.xml - - - - structures/persians/stable.xml - structures/fndn_6x5.xml - - Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml @@ -2,7 +2,7 @@ - structures/pers_stables + structures/pers_stable structures/pers_apadana structures/pers_ishtar_gate structures/pers_hall Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml @@ -2,7 +2,7 @@ - structures/pers_stables + structures/pers_stable structures/pers_apadana structures/pers_ishtar_gate structures/pers_hall Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml @@ -2,7 +2,7 @@ - structures/pers_stables + structures/pers_stable structures/pers_apadana structures/pers_ishtar_gate structures/pers_hall