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Unit Motion - remove the m_Moving variable
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Authored by wraitii on Mon, May 13, 9:48 PM.


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m_Moving is supposed to tell us whether we are trying to move or not (NB: this is different from moving, which implies our position is changing). It was used by IsMoving(), which should be renamed "HasATarget" or something in a later diff.

The variable is not necessary since having a target is equivalent, and this reduces state, so remove it.

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wraitii created this revision.Mon, May 13, 9:48 PM

Build failure - The Moirai have given mortals hearts that can endure.

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