This patch corrects the specific names of several Persian units and the generic name of pers_infantry_javelinist_b.xml.
Specific name changes (used this):
- kh → x (this is the sound of Scottish loch or German ach)
- sh → š (s as in sea and š=ś=ş=ʃ=sh as in ship are two different sounds)
- indicate vowel length (ā as opposed to a)
- adjective after noun
- pers_infantry_archer_b.xml: Vaçabara “shield-bearer” → Thanuvaniya “archer” and Sugda → Suguda “Sogdian”(see DD and here)
- pers_infantry_javelinist_b.xml: Takabara “petasos-bearing” → Pastish “footman” (the former is an adjective applied to Macedonians and Greeks; a petasos is the broad hat they wore)
- pers_temple.xml Āyadana is neuter, therefore nominative ends in -m
- corrects hero names in pers.json civ file
- generic names of pers_apadana.xml, pers_hall.xml, pers_tacara.xml
- hero descriptions in pers.json civ file (per https://trac.wildfiregames.com/wiki/EnglishStyleGuide )
Furthermore, changes the generic name of pers_infantry_javelinist_b.xml from “Anatolian Auxiliary” to “Lydian Auxiliary”.
“Anatolian” is a modern ethno-linguistic term to refer to a specific branch of Indo-European, which includes Hittite, Luwian, Lycian, Lydian; there was not yet such a concept as Anatolian in Antiquity. (Besides, we don't call the English “Germanics” because their language belongs to the Germanic branch of Indo-European.)
The specific name “Spardiya” makes it clear the unit is, in fact, a Lydian (Sparda is the Persian name for what the Greeks—and as consequence the Romans and thus Europeans in late centuries and we in the present day—called Lydia).
By replacing Anatolian with Lydian, an anachronism is removed from 0 A.D.