Index: binaries/data/mods/public/globalscripts/DamageTypes.js =================================================================== --- binaries/data/mods/public/globalscripts/DamageTypes.js +++ binaries/data/mods/public/globalscripts/DamageTypes.js @@ -3,9 +3,9 @@ // TODO: load these from files this.names = { - "Hack": markForTranslationWithContext("damage type", "Hack"), - "Pierce": markForTranslationWithContext("damage type", "Pierce"), - "Crush": markForTranslationWithContext("damage type", "Crush"), + "hack": markForTranslationWithContext("damage type", "Hack"), + "pierce": markForTranslationWithContext("damage type", "Pierce"), + "crush": markForTranslationWithContext("damage type", "Crush"), }; deepfreeze(this.names); Index: binaries/data/mods/public/simulation/ai/common-api/entity.js =================================================================== --- binaries/data/mods/public/simulation/ai/common-api/entity.js +++ binaries/data/mods/public/simulation/ai/common-api/entity.js @@ -202,9 +202,9 @@ return undefined; return { - "Hack": +this.get("Armour/Hack"), - "Pierce": +this.get("Armour/Pierce"), - "Crush": +this.get("Armour/Crush") + "hack": +this.get("Armour/hack"), + "pierce": +this.get("Armour/pierce"), + "crush": +this.get("Armour/crush") }; }, @@ -233,9 +233,9 @@ return undefined; return { - "Hack": +(this.get("Attack/" + type + "/Damage/Hack") || 0), - "Pierce": +(this.get("Attack/" + type + "/Damage/Pierce") || 0), - "Crush": +(this.get("Attack/" + type + "/Damage/Crush") || 0) + "hack": +(this.get("Attack/" + type + "/Damage/hack") || 0), + "pierce": +(this.get("Attack/" + type + "/Damage/pierce") || 0), + "crush": +(this.get("Attack/" + type + "/Damage/crush") || 0) }; }, Index: binaries/data/mods/public/simulation/ai/petra/entityExtend.js =================================================================== --- binaries/data/mods/public/simulation/ai/petra/entityExtend.js +++ binaries/data/mods/public/simulation/ai/petra/entityExtend.js @@ -28,13 +28,13 @@ val *= ent.getMultiplierAgainst(type, againstClass); switch (str) { - case "Crush": + case "crush": strength += val * 0.085 / 3; break; - case "Hack": + case "hack": strength += val * 0.075 / 3; break; - case "Pierce": + case "pierce": strength += val * 0.065 / 3; break; default: @@ -70,13 +70,13 @@ let val = parseFloat(armourStrength[str]); switch (str) { - case "Crush": + case "crush": strength += val * 0.085 / 3; break; - case "Hack": + case "hack": strength += val * 0.075 / 3; break; - case "Pierce": + case "pierce": strength += val * 0.065 / 3; break; default: Index: binaries/data/mods/public/simulation/components/Armour.js =================================================================== --- binaries/data/mods/public/simulation/components/Armour.js +++ binaries/data/mods/public/simulation/components/Armour.js @@ -3,9 +3,9 @@ Armour.prototype.Schema = "Controls the damage resistance of the unit." + "" + - "10.0" + - "0.0" + - "5.0" + + "10.0" + + "0.0" + + "5.0" + "" + DamageTypes.BuildSchema("damage protection") + "" + Index: binaries/data/mods/public/simulation/components/Attack.js =================================================================== --- binaries/data/mods/public/simulation/components/Attack.js +++ binaries/data/mods/public/simulation/components/Attack.js @@ -60,9 +60,9 @@ "Controls the attack abilities and strengths of the unit." + "" + "" + - "10.0" + - "0.0" + - "5.0" + + "10.0" + + "0.0" + + "5.0" + "4.0" + "1000" + "" + @@ -80,9 +80,9 @@ "Cavalry Infantry" + "" + "" + - "0.0" + - "10.0" + - "0.0" + + "0.0" + + "10.0" + + "0.0" + "44.0" + "20.0" + "15.0" + @@ -107,15 +107,15 @@ "Circular" + "20" + "false" + - "0.0" + - "10.0" + - "0.0" + + "0.0" + + "10.0" + + "0.0" + "" + "" + "" + - "1000.0" + - "0.0" + - "0.0" + + "1000.0" + + "0.0" + + "0.0" + "4.0" + "" + "" + Index: binaries/data/mods/public/simulation/components/DeathDamage.js =================================================================== --- binaries/data/mods/public/simulation/components/DeathDamage.js +++ binaries/data/mods/public/simulation/components/DeathDamage.js @@ -24,9 +24,9 @@ "Circular" + "20" + "false" + - "0.0" + - "10.0" + - "50.0" + + "0.0" + + "10.0" + + "50.0" + "" + "" + "" + Index: binaries/data/mods/public/simulation/components/TechnologyManager.js =================================================================== --- binaries/data/mods/public/simulation/components/TechnologyManager.js +++ binaries/data/mods/public/simulation/components/TechnologyManager.js @@ -36,7 +36,7 @@ // ]} this.modifications = {}; this.modificationCache = {}; // Caches the values after technologies have been applied - // e.g. { "Attack/Melee/Damage/Hack" : {5: {"origValue": 8, "newValue": 10}, 7: {"origValue": 9, "newValue": 12}, ...}, ...} + // e.g. { "Attack/Melee/Damage/hack" : {5: {"origValue": 8, "newValue": 10}, 7: {"origValue": 9, "newValue": 12}, ...}, ...} // where 5 and 7 are entity id's this.classCounts = {}; // stores the number of entities of each Class Index: binaries/data/mods/public/simulation/components/tests/test_Attack.js =================================================================== --- binaries/data/mods/public/simulation/components/tests/test_Attack.js +++ binaries/data/mods/public/simulation/components/tests/test_Attack.js @@ -45,9 +45,9 @@ let cmpAttack = ConstructComponent(attacker, "Attack", { "Melee": { "Damage": { - "Hack": 11, - "Pierce": 5, - "Crush": 0 + "hack": 11, + "pierce": 5, + "crush": 0 }, "MinRange": 3, "MaxRange": 5, @@ -67,9 +67,9 @@ }, "Ranged": { "Damage": { - "Hack": 0, - "Pierce": 10, - "Crush": 0 + "hack": 0, + "pierce": 10, + "crush": 0 }, "MinRange": 10, "MaxRange": 80, @@ -91,9 +91,9 @@ "Range": 10, "FriendlyFire": "false", "Damage": { - "Hack": 0.0, - "Pierce": 15.0, - "Crush": 35.0 + "hack": 0.0, + "pierce": 15.0, + "crush": 35.0 }, "Bonuses": { "BonusCav": { @@ -153,15 +153,15 @@ TS_ASSERT_UNEVAL_EQUALS(cmpAttack.GetAttackStrengths("Capture"), { "value": 8 }); TS_ASSERT_UNEVAL_EQUALS(cmpAttack.GetAttackStrengths("Ranged"), { - "Hack": 0, - "Pierce": 10, - "Crush": 0 + "hack": 0, + "pierce": 10, + "crush": 0 }); TS_ASSERT_UNEVAL_EQUALS(cmpAttack.GetAttackStrengths("Ranged.Splash"), { - "Hack": 0.0, - "Pierce": 15.0, - "Crush": 35.0 + "hack": 0.0, + "pierce": 15.0, + "crush": 35.0 }); TS_ASSERT_UNEVAL_EQUALS(cmpAttack.GetTimers("Ranged"), { @@ -176,9 +176,9 @@ TS_ASSERT_UNEVAL_EQUALS(cmpAttack.GetSplashDamage("Ranged"), { "damage": { - "Hack": 0, - "Pierce": 15, - "Crush": 35, + "hack": 0, + "pierce": 15, + "crush": 35, }, "friendlyFire": false, "shape": "Circular" Index: binaries/data/mods/public/simulation/components/tests/test_DeathDamage.js =================================================================== --- binaries/data/mods/public/simulation/components/tests/test_DeathDamage.js +++ binaries/data/mods/public/simulation/components/tests/test_DeathDamage.js @@ -12,7 +12,7 @@ ApplyValueModificationsToEntity = function(value, stat, ent) { - if (value == "DeathDamage/Damage/Pierce" && ent == deadEnt) + if (value == "DeathDamage/Damage/pierce" && ent == deadEnt) return stat + 200; return stat; }; @@ -22,16 +22,16 @@ "Range": 10.7, "FriendlyFire": "false", "Damage": { - "Hack": 0.0, - "Pierce": 15.0, - "Crush": 35.0 + "hack": 0.0, + "pierce": 15.0, + "crush": 35.0 } }; let modifiedDamage = { - "Hack": 0.0, - "Pierce": 215.0, - "Crush": 35.0 + "hack": 0.0, + "pierce": 215.0, + "crush": 35.0 }; let cmpDeathDamage = ConstructComponent(deadEnt, "DeathDamage", template); Index: binaries/data/mods/public/simulation/data/auras/structures/iber_monument.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/iber_monument.json +++ binaries/data/mods/public/simulation/data/auras/structures/iber_monument.json @@ -3,12 +3,12 @@ "radius": 50, "affects": ["Soldier"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.20 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.20 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.20 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.20 } ], "auraName": "Religious Fervor", "auraDescription": "+20% attack damage for soldiers.", Index: binaries/data/mods/public/simulation/data/auras/structures/kush_pyramids_military.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/kush_pyramids_military.json +++ binaries/data/mods/public/simulation/data/auras/structures/kush_pyramids_military.json @@ -3,12 +3,12 @@ "radius": 60, "affects": ["Soldier"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.1 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.1 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.1 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.1 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.1 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.1 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.1 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.1 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.1 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.1 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.1 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.1 } ], "auraName": "Exhortative Presence", "auraDescription": "Soldiers near Large Pyramids +10% attack.", Index: binaries/data/mods/public/simulation/data/auras/structures/wall_garrisoned.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/wall_garrisoned.json +++ binaries/data/mods/public/simulation/data/auras/structures/wall_garrisoned.json @@ -2,9 +2,9 @@ "type": "garrisonedUnits", "affects": ["Soldier"], "modifications": [ - { "value": "Armour/Pierce", "add": 3 }, - { "value": "Armour/Hack", "add": 3 }, - { "value": "Armour/Crush", "add": 3 }, + { "value": "Armour/pierce", "add": 3 }, + { "value": "Armour/hack", "add": 3 }, + { "value": "Armour/crush", "add": 3 }, { "value": "Vision/Range", "add": 20 } ], "auraName": "Wall Protection", Index: binaries/data/mods/public/simulation/data/auras/units/catafalques/cart_catafalque.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/catafalques/cart_catafalque.json +++ binaries/data/mods/public/simulation/data/auras/units/catafalques/cart_catafalque.json @@ -2,9 +2,9 @@ "type": "global", "affects": ["Melee Cavalry"], "modifications": [ - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 }, + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 }, { "value": "Health/Max", "multiply": 1.1 } ], "auraName": "Commander of Heavy Cavalry", Index: binaries/data/mods/public/simulation/data/auras/units/catafalques/gaul_catafalque_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/catafalques/gaul_catafalque_1.json +++ binaries/data/mods/public/simulation/data/auras/units/catafalques/gaul_catafalque_1.json @@ -3,12 +3,12 @@ "affects": ["Soldier"], "modifications": [ { "value": "Promotion/RequiredXp", "multiply": 0.75 }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.05 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.05 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.05 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.05 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.05 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.05 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.05 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.05 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.05 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.05 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.05 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.05 } ], "auraName": "Ambush Slaughter", Index: binaries/data/mods/public/simulation/data/auras/units/catafalques/rome_catafalque_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/catafalques/rome_catafalque_2.json +++ binaries/data/mods/public/simulation/data/auras/units/catafalques/rome_catafalque_2.json @@ -2,9 +2,9 @@ "type": "global", "affects": ["Human", "Mechanical"], "modifications": [ - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 } + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 } ], "auraName": "Founder and Defender of the Republic", "auraDescription": "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n+1 armor for all units and siege engines." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json @@ -2,9 +2,9 @@ "type": "formation", "affects": ["Soldier"], "modifications": [ - { "value": "Armour/Pierce", "add": 3 }, - { "value": "Armour/Hack", "add": 3 }, - { "value": "Armour/Crush", "add": 3 }, + { "value": "Armour/pierce", "add": 3 }, + { "value": "Armour/hack", "add": 3 }, + { "value": "Armour/crush", "add": 3 }, { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } ], "auraName": "Formation Reforms", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json @@ -4,12 +4,12 @@ "affects": ["Champion"], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Champion Army", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json @@ -3,9 +3,9 @@ "affects": ["Soldier", "Siege"], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 } + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 } ], "auraName": "Guerrilla Chief", "auraDescription": "All soldiers and siege engines +15% speed and +1 armor." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json @@ -4,12 +4,12 @@ "affects": ["Mercenary"], "affectedPlayers": ["Enemy"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 0.8 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 0.8 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 0.8 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 0.8 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 0.8 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 0.8 } + { "value": "Attack/Melee/Damage/hack", "multiply": 0.8 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 0.8 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 0.8 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 0.8 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 0.8 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 0.8 } ], "auraName": "Subduer of Mercenaries", "auraDescription": "-20% attack for enemy mercenaries." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json @@ -4,12 +4,12 @@ "affects": ["Soldier", "Siege"], "affectedPlayers": ["Ally"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.20 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.20 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.20 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Tactician", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json @@ -3,9 +3,9 @@ "radius": 60, "affects": ["Melee Cavalry"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.3 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.3 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.3 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.3 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.3 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.3 } ], "auraName": "Cavalry Commander", "auraDescription": "+30% attack for cavalry melee soldiers.", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json @@ -3,12 +3,12 @@ "radius": 60, "affects": ["Soldier", "Siege"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.20 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.20 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.20 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.20 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.20 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.20 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Celtic Warlord", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/iber_hero_caros_2.json @@ -3,9 +3,9 @@ "radius": 50, "affects": ["Soldier"], "modifications": [ - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 } + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 } ], "auraDescription": "+1 armor for soldiers.", "auraName": "Battle Fervor", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_amanirenas.json @@ -3,12 +3,12 @@ "radius": 60, "affects": ["Champion"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Warrior Queen", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/kush_hero_nastasen_1.json @@ -7,12 +7,12 @@ { "value": "Looter/Resource/wood", "multiply": 1.5 }, { "value": "Looter/Resource/stone", "multiply": 1.5 }, { "value": "Looter/Resource/metal", "multiply": 1.5 }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.1 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.1 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.1 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.1 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.1 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.1 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.1 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.1 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.1 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.1 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.1 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.1 } ], "auraName": "Savior of Kush", "auraDescription": "Own units +10% attack.\nNastasen acquired lots of bounty from the defeated invaders. Gain +50% loot from killing enemy units." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_craterus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_craterus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_craterus.json @@ -3,9 +3,9 @@ "radius": 60, "affects": ["Infantry Pike"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "multiply": 1.2 } ], "auraName": "Taxiarchès", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json @@ -3,15 +3,15 @@ "radius": 60, "affects": ["Siege"], "modifications": [ - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Ranged/MaxRange", "multiply": 1.1 }, { "value": "Vision/Range", "multiply": 1.1 } ], Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json @@ -3,12 +3,12 @@ "radius": 60, "affects": ["Champion"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Rise of Macedon", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_pyrrhus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_pyrrhus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_pyrrhus.json @@ -2,12 +2,12 @@ "type": "global", "affects": ["Soldier"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Health/Max", "multiply": 0.85 } ], "auraName": "Pyrrhic Victory", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json @@ -3,12 +3,12 @@ "radius": 45, "affects": ["Cavalry"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Forefront Leader", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_1.json @@ -3,12 +3,12 @@ "radius": 60, "affects": ["Cavalry"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.15 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.15 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.15 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.15 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.15 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.15 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.15 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.15 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.15 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.15 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.15 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.15 } ], "auraName": "Sword of Rome", "auraDescription": "+15% attack for cavalry.", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json @@ -4,12 +4,12 @@ "affects": ["Infantry"], "affectedPlayers": ["Enemy"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 0.9 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 0.9 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 0.9 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 0.9 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 0.9 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 0.9 } + { "value": "Attack/Melee/Damage/hack", "multiply": 0.9 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 0.9 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 0.9 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 0.9 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 0.9 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 0.9 } ], "auraName": "Sword of Rome", "auraDescription": "-10% attack for enemy infantry." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json @@ -2,9 +2,9 @@ "type": "global", "affects": ["Human", "Structure"], "modifications": [ - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 } + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 } ], "auraName": "Shield of Rome", "auraDescription": "+1 armor for all units and structures." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_scipio.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_scipio.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_scipio.json @@ -3,12 +3,12 @@ "radius": 30, "affects": ["Soldier", "Siege"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2 }, - { "value": "Attack/Ranged/Damage/Crush", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.2 }, + { "value": "Attack/Ranged/Damage/crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], "auraName": "Triumph", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json @@ -3,9 +3,9 @@ "radius": 45, "affects": ["Cavalry"], "modifications": [ - { "value": "Armour/Pierce", "add": 2 }, - { "value": "Armour/Hack", "add": 2 }, - { "value": "Armour/Crush", "add": 2 } + { "value": "Armour/pierce", "add": 2 }, + { "value": "Armour/hack", "add": 2 }, + { "value": "Armour/crush", "add": 2 } ], "auraName": "Ilarchès", "auraDescription": "Nearby cavalry gains +2 levels of all armor types." Index: binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json @@ -4,8 +4,8 @@ "affects": ["Elephant Champion"], "modifications": [ { "value": "UnitMotion/WalkSpeed", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 } ], "auraName": "Zooiarchos", "auraDescription": "+20% attack and movement speed for war elephants.", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_brasidas.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_brasidas.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_brasidas.json @@ -3,10 +3,10 @@ "radius": 60, "affects": ["Javelin Infantry Citizen"], "modifications": [ - { "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.25 }, - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Crush", "add": 1 } + { "value": "Attack/Ranged/Damage/pierce", "multiply": 1.25 }, + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/crush", "add": 1 } ], "auraName": "Helot Reforms", "auraDescription": "+25% attack and +1 armor for javelin infantry citizen-soldiers.", Index: binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json @@ -3,9 +3,9 @@ "radius": 30, "affects": ["Spear"], "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.25 }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.25 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.25 }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.25 }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.25 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.25 }, { "value": "Attack/Capture/Value", "add": 1 } ], "auraName": "Last Stand", Index: binaries/data/mods/public/simulation/data/technologies/advanced_unit_bonus.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/advanced_unit_bonus.json +++ binaries/data/mods/public/simulation/data/technologies/advanced_unit_bonus.json @@ -4,9 +4,9 @@ "tooltip": "Units promoted to the advanced class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra loot, 20% extra attack for melee units, 4m extra range and better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Crush", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/crush", "add": 1 }, { "value": "Attack/Capture/Value", "add": 0.4 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, @@ -14,8 +14,8 @@ { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, { "value": "Vision/Range", "add": 4, "affects": "Ranged" }, { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2, "affects": "Melee" }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Vision/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/HP", "add": 5, "affects": "Healer" }, Index: binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json +++ binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json @@ -14,8 +14,8 @@ "icon": "armor_plates_cavalry.png", "researchTime": 40, "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}, - {"value": "Armour/Pierce", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}, + {"value": "Armour/pierce", "add": 1.0}], "affects": ["Cavalry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json +++ binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json @@ -8,8 +8,8 @@ "icon": "armor_plates_cavalry.png", "researchTime": 40, "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}, - {"value": "Armour/Pierce", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}, + {"value": "Armour/pierce", "add": 1.0}], "affects": ["Cavalry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_cav_chamfron.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_cav_chamfron.json +++ binaries/data/mods/public/simulation/data/technologies/armor_cav_chamfron.json @@ -15,7 +15,7 @@ "icon": "armor_plates_cavalry.png", "researchTime": 40, "tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}], "affects": ["Cavalry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_hero_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_hero_01.json +++ binaries/data/mods/public/simulation/data/technologies/armor_hero_01.json @@ -16,8 +16,8 @@ "researchTime": 40, "tooltip": "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 Metal Cost.", "modifications": [ - {"value": "Armour/Hack", "add": 2.0}, - {"value": "Armour/Pierce", "add": 2.0}, + {"value": "Armour/hack", "add": 2.0}, + {"value": "Armour/pierce", "add": 2.0}, {"value": "Cost/Resources/metal", "add": 50}], "affects": ["Hero"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json @@ -20,8 +20,8 @@ "icon": "armor_leather.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack and Pierce Armor Level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}, - {"value": "Armour/Pierce", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}, + {"value": "Armour/pierce", "add": 1.0}], "affects": ["Infantry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json @@ -18,8 +18,8 @@ "icon": "armor_pteruges.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack and Pierce Armor Level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}, - {"value": "Armour/Pierce", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}, + {"value": "Armour/pierce", "add": 1.0}], "affects": ["Infantry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_01.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_01.json @@ -21,7 +21,7 @@ "icon": "armor_leather.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack Armor Level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}], "affects": ["Infantry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_02.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_02.json @@ -18,7 +18,7 @@ "icon": "armor_pteruges.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack Armor Level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}], "affects": ["Infantry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_03.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_03.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_03.json @@ -11,7 +11,7 @@ "icon": "armor_plates_gold.png", "researchTime": 40, "tooltip": "All Infantry +1 Hack Armor Level.", - "modifications": [{"value": "Armour/Hack", "add": 1.0}], + "modifications": [{"value": "Armour/hack", "add": 1.0}], "affects": ["Infantry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} \ No newline at end of file +} Index: binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_04.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_04.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_04.json @@ -12,8 +12,8 @@ "researchTime": 40, "tooltip": "Champions +2 Hack Armor Levels, but also +10 Metal Cost.", "modifications": [ - {"value": "Armour/Hack", "add": 2.0}, + {"value": "Armour/hack", "add": 2.0}, {"value": "Cost/Resources/metal", "add": 10}], "affects": ["Champion"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} \ No newline at end of file +} Index: binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_01.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_01.json @@ -15,7 +15,7 @@ "icon": "shields_generic_wood.png", "researchTime": 40, "tooltip": "Infantry Spearmen +2 Pierce Armor Levels.", - "modifications": [{"value": "Armour/Pierce", "add": 2.0}], + "modifications": [{"value": "Armour/pierce", "add": 2.0}], "affects": ["Infantry Spear"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_02.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_02.json @@ -15,7 +15,7 @@ "icon": "shields_generic_bronze.png", "researchTime": 40, "tooltip": "Infantry Spearmen +1 Pierce Armor Level.", - "modifications": [{"value": "Armour/Pierce", "add": 1.0}], + "modifications": [{"value": "Armour/pierce", "add": 1.0}], "affects": ["Infantry Spear"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_03.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_03.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_03.json @@ -16,7 +16,7 @@ "researchTime": 40, "tooltip": "Infantry Spearmen +1 Pierce Armor Level.", "modifications": [ - {"value": "Armour/Pierce", "add": 1.0}], + {"value": "Armour/pierce", "add": 1.0}], "affects": ["Infantry Spear"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_04.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_04.json +++ binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_04.json @@ -16,7 +16,7 @@ "researchTime": 40, "tooltip": "Champions +2 Pierce Armor Levels, but also +10 Metal Cost.", "modifications": [ - {"value": "Armour/Pierce", "add": 2.0}, + {"value": "Armour/pierce", "add": 2.0}, {"value": "Cost/Resources/metal", "add": 10}], "affects": ["Champion"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/armor_ship_hullsheathing.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_ship_hullsheathing.json +++ binaries/data/mods/public/simulation/data/technologies/armor_ship_hullsheathing.json @@ -9,10 +9,10 @@ "researchTime": 40, "tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.", "modifications": [ - {"value": "Armour/Hack", "add": 2.0}, - {"value": "Armour/Pierce", "add": 2.0}, - {"value": "Armour/Crush", "add": 2.0} + {"value": "Armour/hack", "add": 2.0}, + {"value": "Armour/pierce", "add": 2.0}, + {"value": "Armour/crush", "add": 2.0} ], "affects": ["Ship"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} \ No newline at end of file +} Index: binaries/data/mods/public/simulation/data/technologies/armor_ship_hypozomata.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_ship_hypozomata.json +++ binaries/data/mods/public/simulation/data/technologies/armor_ship_hypozomata.json @@ -9,10 +9,10 @@ "researchTime": 40, "tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.", "modifications": [ - {"value": "Armour/Hack", "add": 2.0}, - {"value": "Armour/Pierce", "add": 2.0}, - {"value": "Armour/Crush", "add": 2.0} + {"value": "Armour/hack", "add": 2.0}, + {"value": "Armour/pierce", "add": 2.0}, + {"value": "Armour/crush", "add": 2.0} ], "affects": ["Ship"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} \ No newline at end of file +} Index: binaries/data/mods/public/simulation/data/technologies/armor_ship_reinforcedhull.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_ship_reinforcedhull.json +++ binaries/data/mods/public/simulation/data/technologies/armor_ship_reinforcedhull.json @@ -8,10 +8,10 @@ "researchTime": 40, "tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.", "modifications": [ - {"value": "Armour/Hack", "add": 2.0}, - {"value": "Armour/Pierce", "add": 2.0}, - {"value": "Armour/Crush", "add": 2.0} + {"value": "Armour/hack", "add": 2.0}, + {"value": "Armour/pierce", "add": 2.0}, + {"value": "Armour/crush", "add": 2.0} ], "affects": ["Ship"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} \ No newline at end of file +} Index: binaries/data/mods/public/simulation/data/technologies/attack_cav_lance.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_cav_lance.json +++ binaries/data/mods/public/simulation/data/technologies/attack_cav_lance.json @@ -16,7 +16,7 @@ "icon": "spear_cavalry.png", "researchTime": 40, "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "add": 2.0}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "add": 2.0}], "affects": ["Cavalry Melee"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_cavalry_melee_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_cavalry_melee_01.json +++ binaries/data/mods/public/simulation/data/technologies/attack_cavalry_melee_01.json @@ -15,9 +15,9 @@ "icon": "horse_trainer.png", "researchTime": 40, "tooltip": "+20% melee cavalry attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/crush", "multiply": 1.2}], "affects": ["Cavalry Melee"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_cavalry_melee_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_cavalry_melee_02.json +++ binaries/data/mods/public/simulation/data/technologies/attack_cavalry_melee_02.json @@ -16,9 +16,9 @@ "icon": "spear_cavalry.png", "researchTime": 40, "tooltip": "Equip your melee cavalry with better weapons. +20% melee cavalry attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/crush", "multiply": 1.2}], "affects": ["Cavalry Melee"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_cavalry_ranged_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_cavalry_ranged_01.json +++ binaries/data/mods/public/simulation/data/technologies/attack_cavalry_ranged_01.json @@ -15,9 +15,9 @@ "icon": "horse_rider.png", "researchTime": 40, "tooltip": "+20% ranged cavalry attack.", - "modifications": [{"value": "Attack/Ranged/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Ranged/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.2}], "affects": ["Cavalry Ranged"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_cavalry_ranged_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_cavalry_ranged_02.json +++ binaries/data/mods/public/simulation/data/technologies/attack_cavalry_ranged_02.json @@ -16,9 +16,9 @@ "icon": "horse_rider.png", "researchTime": 40, "tooltip": "Equip your ranged cavalry with better weapons. +20% ranged cavalry attack.", - "modifications": [{"value": "Attack/Ranged/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Ranged/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.2}], "affects": ["Cavalry Ranged"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_champions_elite.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_champions_elite.json +++ binaries/data/mods/public/simulation/data/technologies/attack_champions_elite.json @@ -16,8 +16,8 @@ "researchTime": 40, "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.", "modifications": [ - {"value": "Attack/Melee/Damage/Hack", "add": 2.0, "affects": "Champion Melee"}, - {"value": "Attack/Ranged/Damage/Pierce", "add": 2.0, "affects": "Champion Ranged"} + {"value": "Attack/Melee/Damage/hack", "add": 2.0, "affects": "Champion Melee"}, + {"value": "Attack/Ranged/Damage/pierce", "add": 2.0, "affects": "Champion Ranged"} ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_infantry_melee_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_infantry_melee_01.json +++ binaries/data/mods/public/simulation/data/technologies/attack_infantry_melee_01.json @@ -15,9 +15,9 @@ "icon": "sword.png", "researchTime": 40, "tooltip": "+20% melee infantry attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/crush", "multiply": 1.2}], "affects": ["Infantry Melee"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_infantry_melee_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_infantry_melee_02.json +++ binaries/data/mods/public/simulation/data/technologies/attack_infantry_melee_02.json @@ -8,9 +8,9 @@ "icon": "sword_cross.png", "researchTime": 40, "tooltip": "+20% melee infantry attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Melee/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Melee/Damage/crush", "multiply": 1.2}], "affects": ["Infantry Melee"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_infantry_ranged_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_infantry_ranged_01.json +++ binaries/data/mods/public/simulation/data/technologies/attack_infantry_ranged_01.json @@ -14,9 +14,9 @@ "icon": "arrow.png", "researchTime": 40, "tooltip": "+20% ranged infantry attack.", - "modifications": [{"value": "Attack/Ranged/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Ranged/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.2}], "affects": ["Infantry Ranged"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_infantry_ranged_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_infantry_ranged_02.json +++ binaries/data/mods/public/simulation/data/technologies/attack_infantry_ranged_02.json @@ -15,9 +15,9 @@ "icon": "javelin_thong.png", "researchTime": 40, "tooltip": "+20% ranged infantry attack.", - "modifications": [{"value": "Attack/Ranged/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Ranged/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.2}], "affects": ["Infantry Ranged"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json +++ binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json @@ -15,12 +15,12 @@ "researchTime": 40, "tooltip": "Inspire your troops with higher pay. All land and naval army +25% attack.", "modifications": [ - {"value": "Attack/Melee/Damage/Hack", "multiply": 1.25}, - {"value": "Attack/Melee/Damage/Pierce", "multiply": 1.25}, - {"value": "Attack/Melee/Damage/Crush", "multiply": 1.25}, - {"value": "Attack/Ranged/Damage/Hack", "multiply": 1.25}, - {"value": "Attack/Ranged/Damage/Pierce", "multiply": 1.25}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.25} + {"value": "Attack/Melee/Damage/hack", "multiply": 1.25}, + {"value": "Attack/Melee/Damage/pierce", "multiply": 1.25}, + {"value": "Attack/Melee/Damage/crush", "multiply": 1.25}, + {"value": "Attack/Ranged/Damage/hack", "multiply": 1.25}, + {"value": "Attack/Ranged/Damage/pierce", "multiply": 1.25}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.25} ], "affects": ["Melee", "Ranged"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/attack_steel_working.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_steel_working.json +++ binaries/data/mods/public/simulation/data/technologies/attack_steel_working.json @@ -12,8 +12,8 @@ "researchTime": 60, "tooltip": "+20% Hack attack for all swordsmen and macemen.", "modifications": [ - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2 }, - { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2 } + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2 }, + { "value": "Attack/Melee/Damage/crush", "multiply": 1.2 } ], "affects": ["Sword", "Maceman"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json +++ binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json @@ -10,8 +10,8 @@ "tooltip": "City walls -20% build time, but -1 crush armor level.", "modifications": [ {"value": "Cost/BuildTime", "multiply": 0.8}, - {"value": "Armour/Crush", "add": -1.0} + {"value": "Armour/crush", "add": -1.0} ], "affects": ["StoneWall"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} \ No newline at end of file +} Index: binaries/data/mods/public/simulation/data/technologies/elite_unit_bonus.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/elite_unit_bonus.json +++ binaries/data/mods/public/simulation/data/technologies/elite_unit_bonus.json @@ -4,9 +4,9 @@ "tooltip": "Units promoted to the elite class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra loot, 20% extra attack for melee units, 4m extra range and better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", "modifications": [ { "value": "Health/Max", "multiply": 1.2 }, - { "value": "Armour/Hack", "add": 1 }, - { "value": "Armour/Pierce", "add": 1 }, - { "value": "Armour/Crush", "add": 1 }, + { "value": "Armour/hack", "add": 1 }, + { "value": "Armour/pierce", "add": 1 }, + { "value": "Armour/crush", "add": 1 }, { "value": "Attack/Capture/Value", "add": 0.4 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, @@ -14,8 +14,8 @@ { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, { "value": "Vision/Range", "add": 4, "affects": "Ranged" }, { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" }, - { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, - { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, + { "value": "Attack/Melee/Damage/hack", "multiply": 1.2, "affects": "Melee" }, + { "value": "Attack/Melee/Damage/pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Vision/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, { "value": "Heal/HP", "add": 5, "affects": "Healer" }, Index: binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json +++ binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json @@ -10,7 +10,7 @@ "tooltip": "City walls +2 crush armor levels, but +10% build time.", "modifications": [ {"value": "Cost/BuildTime", "multiply": 1.1}, - {"value": "Armour/Crush", "add": 2.0} + {"value": "Armour/crush", "add": 2.0} ], "affects": ["StoneWall"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/hellenes/attack_inf_spearfighting.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/hellenes/attack_inf_spearfighting.json +++ binaries/data/mods/public/simulation/data/technologies/hellenes/attack_inf_spearfighting.json @@ -12,7 +12,7 @@ "icon": "spear.png", "researchTime": 40, "tooltip": "Spearmen +2 hack attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "add": 2.0}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "add": 2.0}], "affects": ["Infantry Spear"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/melee_inf_sidearms.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/melee_inf_sidearms.json +++ binaries/data/mods/public/simulation/data/technologies/melee_inf_sidearms.json @@ -16,7 +16,7 @@ "icon": "sword.png", "researchTime": 40, "tooltip": "Melee infantry +1 hack attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "add": 1.0}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "add": 1.0}], "affects": ["Infantry Melee"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/melee_inf_spearheads.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/melee_inf_spearheads.json +++ binaries/data/mods/public/simulation/data/technologies/melee_inf_spearheads.json @@ -14,7 +14,7 @@ "icon": "spear.png", "researchTime": 40, "tooltip": "All Spear units +2 hack attack.", - "modifications": [{"value": "Attack/Melee/Damage/Hack", "add": 2.0}], + "modifications": [{"value": "Attack/Melee/Damage/hack", "add": 2.0}], "affects": ["Spear"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/ranged_inf_irregulars.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/ranged_inf_irregulars.json +++ binaries/data/mods/public/simulation/data/technologies/ranged_inf_irregulars.json @@ -14,9 +14,9 @@ "icon": "arrow.png", "researchTime": 40, "tooltip": "+20% ranged infantry attack.", - "modifications": [{"value": "Attack/Ranged/Damage/Hack", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Pierce", "multiply": 1.2}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.2}], + "modifications": [{"value": "Attack/Ranged/Damage/hack", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/pierce", "multiply": 1.2}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.2}], "affects": ["Infantry Ranged"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/ranged_inf_skirmishers.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/ranged_inf_skirmishers.json +++ binaries/data/mods/public/simulation/data/technologies/ranged_inf_skirmishers.json @@ -16,7 +16,7 @@ "researchTime": 30, "tooltip": "All Javelin units +2 pierce attack and +4 range.", "modifications": [ - {"value": "Attack/Ranged/Damage/Pierce", "add": 2.0}, + {"value": "Attack/Ranged/Damage/pierce", "add": 2.0}, {"value": "Attack/Ranged/MaxRange", "add": 4.0}, {"value": "Vision/Range", "add": 4.0}], "affects": ["Javelin"], Index: binaries/data/mods/public/simulation/data/technologies/siege_armor.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/siege_armor.json +++ binaries/data/mods/public/simulation/data/technologies/siege_armor.json @@ -7,7 +7,7 @@ "icon": "armor_plates_gold.png", "researchTime": 40, "tooltip": "All Siege weapons +2 Hack armor levels.", - "modifications": [{ "value": "Armour/Hack", "add": 2.0 }], + "modifications": [{ "value": "Armour/hack", "add": 2.0 }], "affects": ["Siege"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/siege_attack.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/siege_attack.json +++ binaries/data/mods/public/simulation/data/technologies/siege_attack.json @@ -8,8 +8,8 @@ "researchTime": 40, "tooltip": "All siege weapons +25% Crush damage.", "modifications": [ - {"value": "Attack/Melee/Damage/Crush", "multiply": 1.25}, - {"value": "Attack/Ranged/Damage/Crush", "multiply": 1.25}], + {"value": "Attack/Melee/Damage/crush", "multiply": 1.25}, + {"value": "Attack/Ranged/Damage/crush", "multiply": 1.25}], "affects": ["Siege"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/data/technologies/tower_armour.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/tower_armour.json +++ binaries/data/mods/public/simulation/data/technologies/tower_armour.json @@ -8,9 +8,9 @@ "researchTime": 40, "tooltip": "Increases armor of defensive towers by 2 levels.", "modifications": [ - { "value": "Armour/Hack", "add": 2 }, - { "value": "Armour/Pierce", "add": 2 }, - { "value": "Armour/Crush", "add": 2 } + { "value": "Armour/hack", "add": 2 }, + { "value": "Armour/pierce", "add": 2 }, + { "value": "Armour/crush", "add": 2 } ], "affects": ["DefenseTower"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/trade_convoys_armor.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/trade_convoys_armor.json +++ binaries/data/mods/public/simulation/data/technologies/trade_convoys_armor.json @@ -9,8 +9,8 @@ "researchTime": 40, "tooltip": "Traders +2 Hack and Pierce armor levels.", "modifications": [ - {"value": "Armour/Hack", "add": 2.0}, - {"value": "Armour/Pierce", "add": 2.0}], + {"value": "Armour/hack", "add": 2.0}, + {"value": "Armour/pierce", "add": 2.0}], "affects": ["Trader"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml =================================================================== --- binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml +++ binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml @@ -1,7 +1,7 @@ - 20.0 + 20.0 Index: binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml =================================================================== --- binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml +++ binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml @@ -1,7 +1,7 @@ - 20.0 + 20.0 Index: binaries/data/mods/public/simulation/templates/campaigns/campaign_city_minor_test.xml =================================================================== --- binaries/data/mods/public/simulation/templates/campaigns/campaign_city_minor_test.xml +++ binaries/data/mods/public/simulation/templates/campaigns/campaign_city_minor_test.xml @@ -3,9 +3,9 @@ - 0.0 - 25.0 - 0.0 + 0.0 + 25.0 + 0.0 50.0 1.0 Index: binaries/data/mods/public/simulation/templates/campaigns/campaign_city_test.xml =================================================================== --- binaries/data/mods/public/simulation/templates/campaigns/campaign_city_test.xml +++ binaries/data/mods/public/simulation/templates/campaigns/campaign_city_test.xml @@ -3,9 +3,9 @@ - 0.0 - 25.0 - 0.0 + 0.0 + 25.0 + 0.0 50.0 1.0 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml @@ -3,9 +3,9 @@ - 20.0 - 0.0 - 20.0 + 20.0 + 0.0 + 20.0 6.0 2000 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml @@ -3,9 +3,9 @@ - 12.0 - 0.0 - 0.0 + 12.0 + 0.0 + 0.0 1.0 1000 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml @@ -3,9 +3,9 @@ - 30.0 - 0.0 - 0.0 + 30.0 + 0.0 + 0.0 8.0 2000 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml @@ -3,9 +3,9 @@ - 20.0 - 0.0 - 0.0 + 20.0 + 0.0 + 0.0 4.0 2000 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_rhino.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_rhino.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_rhino.xml @@ -3,9 +3,9 @@ - 20.0 - 0.0 - 20.0 + 20.0 + 0.0 + 20.0 6.0 2000 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_tiger.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_tiger.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_tiger.xml @@ -3,9 +3,9 @@ - 30.0 - 20.0 - 0.0 + 30.0 + 20.0 + 0.0 4.0 2000 Index: binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml @@ -1,16 +1,16 @@ - 3 - 4 - 5 + 3 + 4 + 5 - 15.0 - 10.0 - 0.0 + 15.0 + 10.0 + 0.0 4.0 500 Index: binaries/data/mods/public/simulation/templates/other/bench.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/bench.xml +++ binaries/data/mods/public/simulation/templates/other/bench.xml @@ -1,9 +1,9 @@ - 1 - 10 - 1 + 1 + 10 + 1 Special Index: binaries/data/mods/public/simulation/templates/other/column_doric.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/column_doric.xml +++ binaries/data/mods/public/simulation/templates/other/column_doric.xml @@ -1,9 +1,9 @@ - 2 - 5 - 2 + 2 + 5 + 2 Fence Index: binaries/data/mods/public/simulation/templates/other/column_doric_fallen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/column_doric_fallen.xml +++ binaries/data/mods/public/simulation/templates/other/column_doric_fallen.xml @@ -1,9 +1,9 @@ - 2 - 5 - 2 + 2 + 5 + 2 Special Index: binaries/data/mods/public/simulation/templates/other/column_doric_fallen_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/column_doric_fallen_b.xml +++ binaries/data/mods/public/simulation/templates/other/column_doric_fallen_b.xml @@ -1,9 +1,9 @@ - 2 - 5 - 2 + 2 + 5 + 2 Special Index: binaries/data/mods/public/simulation/templates/other/fence_long.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/fence_long.xml +++ binaries/data/mods/public/simulation/templates/other/fence_long.xml @@ -1,9 +1,9 @@ - 1 - 10 - 1 + 1 + 10 + 1 Special Index: binaries/data/mods/public/simulation/templates/other/fence_short.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/fence_short.xml +++ binaries/data/mods/public/simulation/templates/other/fence_short.xml @@ -1,9 +1,9 @@ - 1 - 10 - 1 + 1 + 10 + 1 Special Index: binaries/data/mods/public/simulation/templates/other/fence_stone.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/fence_stone.xml +++ binaries/data/mods/public/simulation/templates/other/fence_stone.xml @@ -1,9 +1,9 @@ - 2 - 10 - 2 + 2 + 10 + 2 Special Index: binaries/data/mods/public/simulation/templates/other/obelisk.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/obelisk.xml +++ binaries/data/mods/public/simulation/templates/other/obelisk.xml @@ -1,9 +1,9 @@ - 2 - 10 - 2 + 2 + 10 + 2 Special Index: binaries/data/mods/public/simulation/templates/other/sele_colonnade.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/sele_colonnade.xml +++ binaries/data/mods/public/simulation/templates/other/sele_colonnade.xml @@ -1,9 +1,9 @@ - 2 - 5 - 2 + 2 + 5 + 2 Fence Index: binaries/data/mods/public/simulation/templates/other/table_rectangle.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/table_rectangle.xml +++ binaries/data/mods/public/simulation/templates/other/table_rectangle.xml @@ -1,9 +1,9 @@ - 1 - 10 - 1 + 1 + 10 + 1 Special Index: binaries/data/mods/public/simulation/templates/other/table_square.xml =================================================================== --- binaries/data/mods/public/simulation/templates/other/table_square.xml +++ binaries/data/mods/public/simulation/templates/other/table_square.xml @@ -1,9 +1,9 @@ - 1 - 10 - 1 + 1 + 10 + 1 Special Index: binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml +++ binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml @@ -1,7 +1,7 @@ - 35 + 35 structures/cart_super_dock_repair Index: binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml @@ -1,21 +1,21 @@ - -5.0 - -5.0 - -1.0 + -5.0 + -5.0 + -1.0 - 1.0 - 5.0 - 1.0 + 1.0 + 5.0 + 1.0 - 0.0 - 25.0 - 0.0 + 0.0 + 25.0 + 0.0 60.0 0.0 Index: binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml @@ -1,13 +1,13 @@ - 15.0 - 35.0 - 5.0 + 15.0 + 35.0 + 5.0 - 4.0 - 7.0 - 3.0 + 4.0 + 7.0 + 3.0 Index: binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml @@ -1,13 +1,13 @@ - 15.0 - 35.0 - 5.0 + 15.0 + 35.0 + 5.0 - 4.0 - 7.0 - 3.0 + 4.0 + 7.0 + 3.0 Index: binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml @@ -1,13 +1,13 @@ - 15.0 - 35.0 - 5.0 + 15.0 + 35.0 + 5.0 - 4.0 - 7.0 - 3.0 + 4.0 + 7.0 + 3.0 Index: binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml @@ -1,13 +1,13 @@ - 15.0 - 35.0 - 5.0 + 15.0 + 35.0 + 5.0 - 4.0 - 7.0 - 3.0 + 4.0 + 7.0 + 3.0 Index: binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml @@ -1,13 +1,13 @@ - 15.0 - 35.0 - 5.0 + 15.0 + 35.0 + 5.0 - 4.0 - 7.0 - 3.0 + 4.0 + 7.0 + 3.0 Index: binaries/data/mods/public/simulation/templates/template_structure.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure.xml +++ binaries/data/mods/public/simulation/templates/template_structure.xml @@ -2,13 +2,13 @@ - 1 - 1 - 1 + 1 + 1 + 1 - 1 - 1 - 1 + 1 + 1 + 1 Index: binaries/data/mods/public/simulation/templates/template_structure_civic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic.xml @@ -1,13 +1,13 @@ - 20 - 30 - 3 + 20 + 30 + 3 - 1 - 5 - 1 + 1 + 5 + 1 Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -7,20 +7,20 @@ 100 - 5 - 5 + 5 + 5 - 5 - 15 - 3 + 5 + 15 + 3 - 0.0 - 12.0 - 0.0 + 0.0 + 12.0 + 0.0 72.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive.xml @@ -1,13 +1,13 @@ - 25 - 30 - 3 + 25 + 30 + 3 - 1.0 - 5.0 - 1.0 + 1.0 + 5.0 + 1.0 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml @@ -1,9 +1,9 @@ - 4 - 25 - 2 + 4 + 25 + 2 land-shore Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml @@ -3,9 +3,9 @@ - 0 - 0 - 0 + 0 + 0 + 0 1200 2000 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml @@ -1,19 +1,19 @@ - 5 - 20 - 1 + 5 + 20 + 1 - 1 - 5 - 1 + 1 + 5 + 1 - 16 + 16 55 13 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml @@ -1,14 +1,14 @@ - -5 - -5 - -2 + -5 + -5 + -2 - 9 + 9 70 10 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml @@ -3,7 +3,7 @@ - 12 + 12 76 10 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml @@ -3,9 +3,9 @@ - 0.0 - 8.0 - 0.0 + 0.0 + 8.0 + 0.0 72.0 12.0 Index: binaries/data/mods/public/simulation/templates/template_structure_economic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_economic.xml +++ binaries/data/mods/public/simulation/templates/template_structure_economic.xml @@ -1,13 +1,13 @@ - 5 - 20 - 1 + 5 + 20 + 1 - 1 - 5 - 1 + 1 + 5 + 1 Index: binaries/data/mods/public/simulation/templates/template_structure_military.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military.xml @@ -1,13 +1,13 @@ - 20 - 35 - 3 + 20 + 35 + 3 - 1 - 5 - 1 + 1 + 5 + 1 Index: binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml @@ -1,11 +1,11 @@ - 30 + 30 - 3 - 10 - 3 + 3 + 10 + 3 Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -1,16 +1,16 @@ - 5 - 5 - 3 + 5 + 5 + 3 - 0.0 - 16.0 - 0.0 + 0.0 + 16.0 + 0.0 72.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml @@ -1,13 +1,13 @@ - 10 - 40 - 5 + 10 + 40 + 5 - 3 - 8 - 2 + 3 + 8 + 2 Index: binaries/data/mods/public/simulation/templates/template_structure_resource.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_resource.xml +++ binaries/data/mods/public/simulation/templates/template_structure_resource.xml @@ -1,13 +1,13 @@ - 1 - 20 - 1 + 1 + 20 + 1 - 1 - 10 - 1 + 1 + 10 + 1 Index: binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml +++ binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml @@ -1,9 +1,9 @@ - 15 - 40 - 5 + 15 + 40 + 5 Field Index: binaries/data/mods/public/simulation/templates/template_structure_special.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_special.xml +++ binaries/data/mods/public/simulation/templates/template_structure_special.xml @@ -1,13 +1,13 @@ - 20 - 30 - 3 + 20 + 30 + 3 - 3 - 10 - 3 + 3 + 10 + 3 Index: binaries/data/mods/public/simulation/templates/template_structure_wonder.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_wonder.xml +++ binaries/data/mods/public/simulation/templates/template_structure_wonder.xml @@ -1,13 +1,13 @@ - 15 - 25 - 3 + 15 + 25 + 3 - 2 - 10 - 2 + 2 + 10 + 2 Index: binaries/data/mods/public/simulation/templates/template_unit.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit.xml +++ binaries/data/mods/public/simulation/templates/template_unit.xml @@ -2,9 +2,9 @@ - 1 - 1 - 15 + 1 + 1 + 15 1 Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml @@ -1,9 +1,9 @@ - 3 - 1 - 15 + 3 + 1 + 15 @@ -14,9 +14,9 @@ - 100.0 - 0.0 - 0.0 + 100.0 + 0.0 + 0.0 2 Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml @@ -1,15 +1,15 @@ - 4 - 3 + 4 + 3 - 13 - 0 - 0.0 + 13 + 0 + 0.0 3.5 375 Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml @@ -3,8 +3,8 @@ - 6.0 - 5.0 + 6.0 + 5.0 4.5 Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml @@ -1,15 +1,15 @@ - 4 - 2 + 4 + 2 - 6.5 - 0 - 0.0 + 6.5 + 0 + 0.0 Siege Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml @@ -3,9 +3,9 @@ - 0 - 9.0 - 0 + 0 + 9.0 + 0 16.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml @@ -3,9 +3,9 @@ - 0 - 7.0 - 0 + 0 + 7.0 + 0 72.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml @@ -3,9 +3,9 @@ - 0 - 18.0 - 0 + 0 + 18.0 + 0 28.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml @@ -1,9 +1,9 @@ - 7 - 5 - 20 + 7 + 5 + 20 1 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml @@ -3,9 +3,9 @@ - 0 - 14.0 - 0 + 0 + 14.0 + 0 76.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml @@ -3,9 +3,9 @@ - 0.0 - 36.0 - 0.0 + 0.0 + 36.0 + 0.0 32.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml @@ -1,15 +1,15 @@ - 1 - 2 + 1 + 2 - 12.0 - 10.0 - 0.0 + 12.0 + 10.0 + 0.0 4.5 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml @@ -1,15 +1,15 @@ - 1 - 2 + 1 + 2 - 13.0 - 0 - 0.0 + 13.0 + 0 + 0.0 3.5 375 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml @@ -1,9 +1,9 @@ - 10 - 10 - 25 + 10 + 10 + 25 3 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml @@ -3,9 +3,9 @@ - 20 - 0 - 150.0 + 20 + 0 + 150.0 8.0 750 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml @@ -1,9 +1,9 @@ - 5 - 5 - 20 + 5 + 5 + 20 20 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml @@ -3,9 +3,9 @@ - 0 - 6.5 - 0 + 0 + 6.5 + 0 76 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml @@ -3,9 +3,9 @@ - 0 - 26.0 - 0 + 0 + 26.0 + 0 28.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml @@ -1,15 +1,15 @@ - 1 - 1 + 1 + 1 - 0 - 0 - 10.5 + 0 + 0 + 10.5 3.5 375 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml @@ -1,16 +1,16 @@ - 8 - 8 - 20 + 8 + 8 + 20 - 2.0 - 6.0 - 0.0 + 2.0 + 6.0 + 0.0 7 1000 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml @@ -1,15 +1,15 @@ - 3 - 3 + 3 + 3 - 6.0 - 5.0 - 0.0 + 6.0 + 5.0 + 0.0 4.5 500 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml @@ -1,15 +1,15 @@ - 3 - 3 + 3 + 3 - 11.0 - 0 - 0.0 + 11.0 + 0 + 0.0 3.5 375 Index: binaries/data/mods/public/simulation/templates/template_unit_dog.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_dog.xml +++ binaries/data/mods/public/simulation/templates/template_unit_dog.xml @@ -1,16 +1,16 @@ - 1 - 2 - 1 + 1 + 2 + 1 - 7 - 2 - 0.0 + 7 + 2 + 0.0 3 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive.xml @@ -3,9 +3,9 @@ - 1 - 1 - 0 + 1 + 1 + 0 4 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_bull.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_bull.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_bull.xml @@ -7,9 +7,9 @@ - 1 - 5 - 2 + 1 + 5 + 2 4 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml @@ -1,16 +1,16 @@ - 3 - 4 - 5 + 3 + 4 + 5 - 25.0 - 10.0 - 20.0 + 25.0 + 10.0 + 20.0 6.0 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_skittish_elephant_infant.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_skittish_elephant_infant.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_skittish_elephant_infant.xml @@ -1,9 +1,9 @@ - 1 - 3 - 1 + 1 + 3 + 1 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_violent.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_violent.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_violent.xml @@ -3,9 +3,9 @@ - 1 - 1 - 0 + 1 + 1 + 0 4 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive.xml @@ -3,9 +3,9 @@ - 1 - 1 - 0 + 1 + 1 + 0 4 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_dog.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_dog.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_dog.xml @@ -3,8 +3,8 @@ - 7 - 2 + 7 + 2 500 1000 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_wolf.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_wolf.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_wolf.xml @@ -3,9 +3,9 @@ - 10.0 - 10.0 - 0.0 + 10.0 + 10.0 + 0.0 4.0 1000 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_defensive_fox.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_defensive_fox.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_defensive_fox.xml @@ -3,9 +3,9 @@ - 2.5 - 5.0 - 0.0 + 2.5 + 5.0 + 0.0 3.0 500 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_violent.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_violent.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_violent.xml @@ -3,9 +3,9 @@ - 1 - 1 - 0 + 1 + 1 + 0 4 500 Index: binaries/data/mods/public/simulation/templates/template_unit_hero.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero.xml @@ -1,9 +1,9 @@ - 10.0 - 20.0 - 15.0 + 10.0 + 20.0 + 15.0 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml @@ -1,9 +1,9 @@ - 10 - 8 - 25 + 10 + 8 + 25 50 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml @@ -3,9 +3,9 @@ - 0 - 35 - 0 + 0 + 35 + 0 80.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml @@ -3,9 +3,9 @@ - 0.0 - 60.0 - 0.0 + 0.0 + 60.0 + 0.0 36.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml @@ -1,15 +1,15 @@ - 1 - 2 + 1 + 2 - 24.0 - 20.0 - 0.0 + 24.0 + 20.0 + 0.0 4.5 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml @@ -1,15 +1,15 @@ - 1 - 1 + 1 + 1 - 26.0 - 0.0 - 0.0 + 26.0 + 0.0 + 0.0 3.5 375 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml @@ -1,16 +1,16 @@ - 10 - 10 - 25 + 10 + 10 + 25 - 20.0 - 0 - 50.0 + 20.0 + 0 + 50.0 8.0 500 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml @@ -1,9 +1,9 @@ - 4.0 - 8.0 - 4.0 + 4.0 + 8.0 + 4.0 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml @@ -1,9 +1,9 @@ - 8 - 8 - 25 + 8 + 8 + 25 40 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml @@ -3,9 +3,9 @@ - 0 - 8.0 - 0 + 0 + 8.0 + 0 80 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelinist.xml @@ -3,9 +3,9 @@ - 0 - 50.0 - 0 + 0 + 50.0 + 0 32.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml @@ -1,15 +1,15 @@ - 9 - 9 + 9 + 9 - 4.0 - 20.0 - 0.0 + 4.0 + 20.0 + 0.0 7 1000 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml @@ -1,15 +1,15 @@ - 4 - 4 + 4 + 4 - 12.0 - 10.0 - 0.0 + 12.0 + 10.0 + 0.0 4.5 450 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml @@ -1,15 +1,15 @@ - 4 - 4 + 4 + 4 - 22.0 - 0 - 0.0 + 22.0 + 0 + 0.0 3.5 375 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry.xml @@ -1,9 +1,9 @@ - 2 - 4 - 15 + 2 + 4 + 15 @@ -14,9 +14,9 @@ - 50.0 - 0.0 - 0.0 + 50.0 + 0.0 + 0.0 2 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee.xml @@ -3,9 +3,9 @@ - 1 - 0 - 0.0 + 1 + 0 + 0.0 3.5 500 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml @@ -1,14 +1,14 @@ - 10 - 10 + 10 + 10 - 1 - 3 + 1 + 3 7 2000 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml @@ -1,14 +1,14 @@ - 5 - 5 + 5 + 5 - 3.0 - 2.5 + 3.0 + 2.5 4.5 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml @@ -1,14 +1,14 @@ - 5 - 5 + 5 + 5 - 5.5 - 0 + 5.5 + 0 750 Siege Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged.xml @@ -1,16 +1,16 @@ - 1 - 1 - 10 + 1 + 1 + 10 - 0 - 1.5 - 0 + 0 + 1.5 + 0 10.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml @@ -1,15 +1,15 @@ - 1 - 1 + 1 + 1 - 0 - 6.0 - 0 + 0 + 6.0 + 0 72.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml @@ -1,15 +1,15 @@ - 1 - 1 + 1 + 1 - 0 - 16.0 - 0 + 0 + 16.0 + 0 24.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml @@ -1,15 +1,15 @@ - 1 - 1 + 1 + 1 - 0 - 9.5 - 1.0 + 0 + 9.5 + 1.0 48.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_ship.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship.xml @@ -1,9 +1,9 @@ - 5 - 10 - 5 + 5 + 10 + 5 1 Index: binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml @@ -3,9 +3,9 @@ - 0.0 - 35.0 - 0.0 + 0.0 + 35.0 + 0.0 45.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml @@ -3,9 +3,9 @@ - 10.0 - 10.0 - 10.0 + 10.0 + 10.0 + 10.0 8.0 50 @@ -23,9 +23,9 @@ 30 true - 300.0 - 300.0 - 300.0 + 300.0 + 300.0 + 300.0 Index: binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml @@ -1,16 +1,16 @@ - 2 - 5 - 2 + 2 + 5 + 2 - 10.0 - 0.0 - 0.0 + 10.0 + 0.0 + 0.0 5.0 500 Index: binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml @@ -1,9 +1,9 @@ - 2 - 5 - 2 + 2 + 5 + 2 Index: binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml @@ -3,9 +3,9 @@ - 0.0 - 10.0 - 100.0 + 0.0 + 10.0 + 100.0 72.0 10.0 @@ -17,9 +17,9 @@ 10 false - 0.0 - 15.0 - 35.0 + 0.0 + 15.0 + 35.0 Index: binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml @@ -3,9 +3,9 @@ - 0.0 - 35.0 - 0.0 + 0.0 + 35.0 + 0.0 55.0 0.0 Index: binaries/data/mods/public/simulation/templates/template_unit_siege.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege.xml @@ -1,9 +1,9 @@ - 1 - 50 - 5 + 1 + 50 + 5 500 Index: binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml @@ -3,9 +3,9 @@ - 0.0 - 150.0 - 25.0 + 0.0 + 150.0 + 25.0 80.0 26.0 @@ -17,9 +17,9 @@ 8.0 false - 0.0 - 75.0 - 5.0 + 0.0 + 75.0 + 5.0 Index: binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml @@ -3,9 +3,9 @@ - 0.0 - 0.0 - 150.0 + 0.0 + 0.0 + 150.0 6.5 750 Index: binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml @@ -3,9 +3,9 @@ - 0.0 - 10.0 - 100.0 + 0.0 + 10.0 + 100.0 80.0 26.0 @@ -25,9 +25,9 @@ 10 false - 0.0 - 15.0 - 35.0 + 0.0 + 15.0 + 35.0 Structure Index: binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml @@ -3,9 +3,9 @@ - 0.0 - 12.0 - 2.5 + 0.0 + 12.0 + 2.5 55.0 10.0 Index: binaries/data/mods/public/simulation/templates/template_unit_support.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_support.xml +++ binaries/data/mods/public/simulation/templates/template_unit_support.xml @@ -1,9 +1,9 @@ - 1 - 1 - 1 + 1 + 1 + 1 8 Index: binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml +++ binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml @@ -3,9 +3,9 @@ - 2.0 - 0 - 0.0 + 2.0 + 0 + 0.0 3 500 @@ -13,9 +13,9 @@ - 25.0 - 0.0 - 0.0 + 25.0 + 0.0 + 0.0 2 Index: binaries/data/mods/public/simulation/templates/units/athen_champion_ranged_gastraphetes.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/athen_champion_ranged_gastraphetes.xml +++ binaries/data/mods/public/simulation/templates/units/athen_champion_ranged_gastraphetes.xml @@ -3,9 +3,9 @@ - 0 - 6.5 - 0 + 0 + 6.5 + 0 76 0.0 Index: binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml +++ binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml @@ -1,8 +1,8 @@ - -4 - -4 + -4 + -4 0.75 Index: binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml +++ binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml @@ -3,8 +3,8 @@ - 5 - 15 + 5 + 15 Index: binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml +++ binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_apedemak.xml @@ -1,8 +1,8 @@ - -1 - -1 + -1 + -1 Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml @@ -1,13 +1,13 @@ - -1 + -1 - 3.0 - 2.5 + 3.0 + 2.5 Index: binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_e.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_e.xml +++ binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_e.xml @@ -1,8 +1,8 @@ - 1 - 1 + 1 + 1 1.1 Index: binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml +++ binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml @@ -1,16 +1,16 @@ - 1.0 - 2.0 + 1.0 + 2.0 - 1.5 - 1.5 - 1.5 + 1.5 + 1.5 + 1.5 0.75 Index: binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml +++ binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml @@ -1,9 +1,9 @@ - 5 - 8 - 10 + 5 + 8 + 10 2.0 Index: binaries/data/mods/public/simulation/templates/units/merc_thorakites.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/merc_thorakites.xml +++ binaries/data/mods/public/simulation/templates/units/merc_thorakites.xml @@ -1,13 +1,13 @@ - 2 - 2 + 2 + 2 - -2 + -2 Index: binaries/data/mods/public/simulation/templates/units/pers_siege_ram.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/pers_siege_ram.xml +++ binaries/data/mods/public/simulation/templates/units/pers_siege_ram.xml @@ -3,7 +3,7 @@ - 1.2 + 1.2 Index: binaries/data/mods/public/simulation/templates/units/plane.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/plane.xml +++ binaries/data/mods/public/simulation/templates/units/plane.xml @@ -3,9 +3,9 @@ - 0.0 - 100.0 - 227.0 + 0.0 + 100.0 + 227.0 120 80 Index: binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml +++ binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml @@ -3,7 +3,7 @@ - 20 + 20 Index: binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml +++ binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml @@ -3,7 +3,7 @@ - 18.5 + 18.5 Index: binaries/data/mods/public/simulation/templates/units/rome_siege_ballista_packed.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_siege_ballista_packed.xml +++ binaries/data/mods/public/simulation/templates/units/rome_siege_ballista_packed.xml @@ -3,14 +3,14 @@ - 1.1 - 1.1 + 1.1 + 1.1 8.0 - 1.1 - 1.1 + 1.1 + 1.1 Index: binaries/data/mods/public/simulation/templates/units/rome_siege_onager.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_siege_onager.xml +++ binaries/data/mods/public/simulation/templates/units/rome_siege_onager.xml @@ -11,9 +11,9 @@ 10 false - 40.0 - 0.0 - 40.0 + 40.0 + 0.0 + 40.0 Index: binaries/data/mods/public/simulation/templates/units/rome_siege_ram.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_siege_ram.xml +++ binaries/data/mods/public/simulation/templates/units/rome_siege_ram.xml @@ -3,7 +3,7 @@ - 1.2 + 1.2 Index: binaries/data/mods/public/simulation/templates/units/rome_siege_scorpio_packed.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome_siege_scorpio_packed.xml +++ binaries/data/mods/public/simulation/templates/units/rome_siege_scorpio_packed.xml @@ -3,8 +3,8 @@ - 1.2 - 0.5 + 1.2 + 0.5 8.0 Index: binaries/data/mods/public/simulation/templates/units/spart_support_female_citizen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/spart_support_female_citizen.xml +++ binaries/data/mods/public/simulation/templates/units/spart_support_female_citizen.xml @@ -3,7 +3,7 @@ - 1.5 + 1.5 Index: binaries/data/mods/public/simulation/templates/units/theb_siege_fireraiser.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/theb_siege_fireraiser.xml +++ binaries/data/mods/public/simulation/templates/units/theb_siege_fireraiser.xml @@ -3,9 +3,9 @@ - 50.0 - 0.0 - 50.0 + 50.0 + 0.0 + 50.0 12 8.0 @@ -25,9 +25,9 @@ 20 true - 200.0 - 200.0 - 200.0 + 200.0 + 200.0 + 200.0