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Resolve issues with rP22313 - unitAI order cleanup and unitMotion MoveTo change
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Authored by wraitii on Jun 3 2019, 8:46 PM.

Details

Reviewers
bb
Group Reviewers
Restricted Owners Package(Owns No Changed Paths)
Commits
rP22339: Resolve issues with rP22313 - unitAI order cleanup and unitMotion MoveTo change
Summary

rP22313 had two issues:

  • some of the unitAI code did not return true when switching states in enter() (see also D1943, need to check if that makes sense always)
  • missed a return false in unitMotion.cpp

This fixes the issue noticed by @bb .

Test Plan

Review bb's and Angen's comments.

Diff Detail

Event Timeline

wraitii created this revision.Jun 3 2019, 8:46 PM
Vulcan added a comment.Jun 3 2019, 8:50 PM

Successful build - Chance fights ever on the side of the prudent.

Linter detected issues:
Executing section Source...
Executing section JS...
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 356| 356| 		var cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
| 357| 357| 		if (this.lastShorelinePosition && cmpPosition && (this.lastShorelinePosition.x == cmpPosition.GetPosition().x)
| 358| 358| 		    && (this.lastShorelinePosition.z == cmpPosition.GetPosition().z))
| 359|    |-		{
|    | 359|+		
| 360| 360| 			// we were already on the shoreline, and have not moved since
| 361| 361| 			if (DistanceBetweenEntities(this.entity, this.order.data.target) < 50)
| 362| 362| 				needToMove = false;
| 363|    |-		}
|    | 363|+		
| 364| 364| 
| 365| 365| 		if (needToMove)
| 366| 366| 			this.SetNextState("INDIVIDUAL.PICKUP.APPROACHING");
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 354| 354| 		// Check if we need to move     TODO implement a better way to know if we are on the shoreline
| 355| 355| 		var needToMove = true;
| 356| 356| 		var cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
| 357|    |-		if (this.lastShorelinePosition && cmpPosition && (this.lastShorelinePosition.x == cmpPosition.GetPosition().x)
| 358|    |-		    && (this.lastShorelinePosition.z == cmpPosition.GetPosition().z))
|    | 357|+		if (this.lastShorelinePosition && cmpPosition && (this.lastShorelinePosition.x == cmpPosition.GetPosition().x) &&
|    | 358|+		    (this.lastShorelinePosition.z == cmpPosition.GetPosition().z))
| 359| 359| 		{
| 360| 360| 			// we were already on the shoreline, and have not moved since
| 361| 361| 			if (DistanceBetweenEntities(this.entity, this.order.data.target) < 50)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 519| 519| 					this.PushOrderFront("Walk", this.order.data.lastPos);
| 520| 520| 				}
| 521| 521| 				else
| 522|    |-				{
|    | 522|+				
| 523| 523| 					// We couldn't move there, or the target moved away
| 524| 524| 					this.FinishOrder();
| 525|    |-				}
|    | 525|+				
| 526| 526| 				return;
| 527| 527| 			}
| 528| 528| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 734| 734| 			}
| 735| 735| 			// Check if we are already in range, otherwise walk there
| 736| 736| 			if (!this.CheckGarrisonRange(msg.data.target))
| 737|    |-			{
|    | 737|+			
| 738| 738| 				if (!this.CheckTargetVisible(msg.data.target))
| 739| 739| 				{
| 740| 740| 					this.FinishOrder();
| 745| 745| 					this.SetNextState("GARRISON.APPROACHING");
| 746| 746| 					return;
| 747| 747| 				}
| 748|    |-			}
|    | 748|+			
| 749| 749| 
| 750| 750| 			this.SetNextState("GARRISON.GARRISONING");
| 751| 751| 		},
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 740| 740| 					this.FinishOrder();
| 741| 741| 					return;
| 742| 742| 				}
| 743|    |-				else
| 744|    |-				{
|    | 743|+				
| 745| 744| 					this.SetNextState("GARRISON.APPROACHING");
| 746| 745| 					return;
| 747|    |-				}
|    | 746|+				
| 748| 747| 			}
| 749| 748| 
| 750| 749| 			this.SetNextState("GARRISON.GARRISONING");
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 763| 763| 						this.PushOrderFront("Walk", msg.data.lastPos);
| 764| 764| 					}
| 765| 765| 					else
| 766|    |-					{
|    | 766|+					
| 767| 767| 						// We couldn't move there, or the target moved away
| 768| 768| 						this.FinishOrder();
| 769|    |-					}
|    | 769|+					
| 770| 770| 					return;
| 771| 771| 				}
| 772| 772| 
|    | [NORMAL] ESLintBear (key-spacing):
|    | Missing space before value for key 'GARRISON'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1011|1011| 			},
|1012|1012| 		},
|1013|1013| 
|1014|    |-		"GARRISON":{
|    |1014|+		"GARRISON": {
|1015|1015| 			"enter": function() {
|1016|1016| 				// If the garrisonholder should pickup, warn it so it can take needed action
|1017|1017| 				var cmpGarrisonHolder = Engine.QueryInterface(this.order.data.target, IID_GarrisonHolder);
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1231|1231| 			// If the controller handled an order but some members rejected it,
|1232|1232| 			// they will have no orders and be in the FORMATIONMEMBER.IDLE state.
|1233|1233| 			if (this.orderQueue.length)
|1234|    |-			{
|    |1234|+			
|1235|1235| 				// We're leaving the formation, so stop our FormationWalk order
|1236|1236| 				if (this.FinishOrder())
|1237|1237| 					return;
|1238|    |-			}
|    |1238|+			
|1239|1239| 
|1240|1240| 			// No orders left, we're an individual now
|1241|1241| 			if (this.IsAnimal())
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1259|1259| 			// Move a tile outside the building
|1260|1260| 			let range = 4;
|1261|1261| 			if (this.CheckTargetRangeExplicit(msg.data.target, range, range))
|1262|    |-			{
|    |1262|+			
|1263|1263| 				// We are already at the target, or can't move at all
|1264|1264| 				this.FinishOrder();
|1265|    |-			}
|    |1265|+			
|1266|1266| 			else
|1267|1267| 			{
|1268|1268| 				this.order.data.min = range;
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1474|1474| 
|1475|1475| 			"LosRangeUpdate": function(msg) {
|1476|1476| 				if (this.GetStance().targetVisibleEnemies)
|1477|    |-				{
|    |1477|+				
|1478|1478| 					// Start attacking one of the newly-seen enemy (if any)
|1479|1479| 					this.AttackEntitiesByPreference(msg.data.added);
|1480|    |-				}
|    |1480|+				
|1481|1481| 			},
|1482|1482| 
|1483|1483| 			"LosHealRangeUpdate": function(msg) {
|    | [NORMAL] ESLintBear (space-before-function-paren):
|    | Unexpected space before function parentheses.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1511|1511| 				this.SelectAnimation("move");
|1512|1512| 			},
|1513|1513| 
|1514|    |-			"leave": function () {
|    |1514|+			"leave": function() {
|1515|1515| 				this.SelectAnimation("idle");
|1516|1516| 				this.StopMoving();
|1517|1517| 			},
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1688|1688| 						// if nothing better to do, check if the guarded needs to be healed or repaired
|1689|1689| 						var cmpHealth = Engine.QueryInterface(this.isGuardOf, IID_Health);
|1690|1690| 						if (cmpHealth && cmpHealth.IsInjured())
|1691|    |-						{
|    |1691|+						
|1692|1692| 							if (this.CanHeal(this.isGuardOf))
|1693|1693| 								this.PushOrderFront("Heal", { "target": this.isGuardOf, "force": false });
|1694|1694| 							else if (this.CanRepair(this.isGuardOf))
|1695|1695| 								this.PushOrderFront("Repair", { "target": this.isGuardOf, "autocontinue": false, "force": false });
|1696|    |-						}
|    |1696|+						
|1697|1697| 					}
|1698|1698| 				},
|1699|1699| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1791|1791| 				"MoveCompleted": function() {
|1792|1792| 
|1793|1793| 					if (this.CheckTargetAttackRange(this.order.data.target, this.order.data.attackType))
|1794|    |-					{
|    |1794|+					
|1795|1795| 						// If the unit needs to unpack, do so
|1796|1796| 						if (this.CanUnpack())
|1797|1797| 						{
|1800|1800| 						}
|1801|1801| 						else
|1802|1802| 							this.SetNextState("ATTACKING");
|1803|    |-					}
|    |1803|+					
|1804|1804| 					else
|1805|1805| 					{
|1806|1806| 						if (this.MoveToTargetAttackRange(this.order.data.target, this.order.data.attackType))
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1798|1798| 							this.PushOrderFront("Unpack", { "force": true });
|1799|1799| 							return;
|1800|1800| 						}
|1801|    |-						else
|1802|    |-							this.SetNextState("ATTACKING");
|    |1801|+						this.SetNextState("ATTACKING");
|1803|1802| 					}
|1804|1803| 					else
|1805|1804| 					{
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1802|1802| 							this.SetNextState("ATTACKING");
|1803|1803| 					}
|1804|1804| 					else
|1805|    |-					{
|    |1805|+					
|1806|1806| 						if (this.MoveToTargetAttackRange(this.order.data.target, this.order.data.attackType))
|1807|1807| 						{
|1808|1808| 							this.SetNextState("APPROACHING");
|1812|1812| 							// Give up
|1813|1813| 							this.FinishOrder();
|1814|1814| 						}
|1815|    |-					}
|    |1815|+					
|1816|1816| 				},
|1817|1817| 			},
|1818|1818| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1804|1804| 					else
|1805|1805| 					{
|1806|1806| 						if (this.MoveToTargetAttackRange(this.order.data.target, this.order.data.attackType))
|1807|    |-						{
|    |1807|+						
|1808|1808| 							this.SetNextState("APPROACHING");
|1809|    |-						}
|    |1809|+						
|1810|1810| 						else
|1811|1811| 						{
|1812|1812| 							// Give up
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1808|1808| 							this.SetNextState("APPROACHING");
|1809|1809| 						}
|1810|1810| 						else
|1811|    |-						{
|    |1811|+						
|1812|1812| 							// Give up
|1813|1813| 							this.FinishOrder();
|1814|    |-						}
|    |1814|+						
|1815|1815| 					}
|1816|1816| 				},
|1817|1817| 			},
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1829|1829| 					}
|1830|1830| 					// Check the target is still alive and attackable
|1831|1831| 					if (this.CanAttack(target) && !this.CheckTargetAttackRange(target, this.order.data.attackType))
|1832|    |-					{
|    |1832|+					
|1833|1833| 						// Can't reach it - try to chase after it
|1834|1834| 						if (this.ShouldChaseTargetedEntity(target, this.order.data.force))
|1835|1835| 						{
|1844|1844| 								return true;
|1845|1845| 							}
|1846|1846| 						}
|1847|    |-					}
|    |1847|+					
|1848|1848| 
|1849|1849| 					this.StopMoving();
|1850|1850| 
|    | [NORMAL] ESLintBear (no-unneeded-ternary):
|    | Unnecessary use of boolean literals in conditional expression.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1877|1877| 					// TODO: we should probably only bother syncing projectile attacks, not melee
|1878|1878| 
|1879|1879| 					// If using a non-default prepare time, re-sync the animation when the timer runs.
|1880|    |-					this.resyncAnimation = (prepare != this.attackTimers.prepare) ? true : false;
|    |1880|+					this.resyncAnimation = (prepare != this.attackTimers.prepare);
|1881|1881| 
|1882|1882| 					this.FaceTowardsTarget(this.order.data.target);
|1883|1883| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2006|2006| 
|2007|2007| 				"Attacked": function(msg) {
|2008|2008| 					// If we are capturing and are attacked by something that we would not capture, attack that entity instead
|2009|    |-					if (this.order.data.attackType == "Capture" && (this.GetStance().targetAttackersAlways || !this.order.data.force)
|2010|    |-						&& this.order.data.target != msg.data.attacker && this.GetBestAttackAgainst(msg.data.attacker, true) != "Capture")
|    |2009|+					if (this.order.data.attackType == "Capture" && (this.GetStance().targetAttackersAlways || !this.order.data.force) &&
|    |2010|+						this.order.data.target != msg.data.attacker && this.GetBestAttackAgainst(msg.data.attacker, true) != "Capture")
|2011|2011| 						this.RespondToTargetedEntities([msg.data.attacker]);
|2012|2012| 				},
|2013|2013| 			},
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2026|2026| 					this.SelectAnimation("move");
|2027|2027| 					var cmpUnitAI = Engine.QueryInterface(this.order.data.target, IID_UnitAI);
|2028|2028| 					if (cmpUnitAI && cmpUnitAI.IsFleeing())
|2029|    |-					{
|    |2029|+					
|2030|2030| 						// Run after a fleeing target
|2031|2031| 						this.SetSpeedMultiplier(this.GetRunMultiplier());
|2032|    |-					}
|    |2032|+					
|2033|2033| 					this.StartTimer(1000, 1000);
|2034|2034| 				},
|2035|2035| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2085|2085| 						// Also don't switch to a different type of huntable animal
|2086|2086| 						var nearby = this.FindNearbyResource(function(ent, type, template) {
|2087|2087| 							return (
|2088|    |-								ent != oldTarget
|2089|    |-								 && ((type.generic == "treasure" && oldType.generic == "treasure")
|    |2088|+								ent != oldTarget &&
|    |2089|+								 ((type.generic == "treasure" && oldType.generic == "treasure")
|2090|2090| 								 || (type.specific == oldType.specific
|2091|2091| 								 && (type.specific != "meat" || oldTemplate == template)))
|2092|2092| 							);
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '||' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2086|2086| 						var nearby = this.FindNearbyResource(function(ent, type, template) {
|2087|2087| 							return (
|2088|2088| 								ent != oldTarget
|2089|    |-								 && ((type.generic == "treasure" && oldType.generic == "treasure")
|2090|    |-								 || (type.specific == oldType.specific
|    |2089|+								 && ((type.generic == "treasure" && oldType.generic == "treasure") ||
|    |2090|+								 (type.specific == oldType.specific
|2091|2091| 								 && (type.specific != "meat" || oldTemplate == template)))
|2092|2092| 							);
|2093|2093| 						}, oldTarget);
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2087|2087| 							return (
|2088|2088| 								ent != oldTarget
|2089|2089| 								 && ((type.generic == "treasure" && oldType.generic == "treasure")
|2090|    |-								 || (type.specific == oldType.specific
|2091|    |-								 && (type.specific != "meat" || oldTemplate == template)))
|    |2090|+								 || (type.specific == oldType.specific &&
|    |2091|+								 (type.specific != "meat" || oldTemplate == template)))
|2092|2092| 							);
|2093|2093| 						}, oldTarget);
|2094|2094| 						if (nearby)
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2096|2096| 							this.PerformGather(nearby, false, false);
|2097|2097| 							return true;
|2098|2098| 						}
|2099|    |-						else
|2100|    |-						{
|    |2099|+						
|2101|2100| 							// It's probably better in this case, to avoid units getting stuck around a dropsite
|2102|2101| 							// in a "Target is far away, full, nearby are no good resources, return to dropsite" loop
|2103|2102| 							// to order it to GatherNear the resource position.
|2118|2117| 									return true;
|2119|2118| 								}
|2120|2119| 							}
|2121|    |-						}
|    |2120|+						
|2122|2121| 						return true;
|2123|2122| 					}
|2124|2123| 
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2108|2108| 								this.GatherNearPosition(pos.x, pos.z, oldType, oldTemplate);
|2109|2109| 								return true;
|2110|2110| 							}
|2111|    |-							else
|2112|    |-							{
|    |2111|+							
|2113|2112| 								// we're kind of stuck here. Return resource.
|2114|2113| 								var nearby = this.FindNearestDropsite(oldType.generic);
|2115|2114| 								if (nearby)
|2117|2116| 									this.PushOrderFront("ReturnResource", { "target": nearby, "force": false });
|2118|2117| 									return true;
|2119|2118| 								}
|2120|    |-							}
|    |2119|+							
|2121|2120| 						}
|2122|2121| 						return true;
|2123|2122| 					}
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2160|2160| 						// Also don't switch to a different type of huntable animal
|2161|2161| 						var nearby = this.FindNearbyResource(function(ent, type, template) {
|2162|2162| 							return (
|2163|    |-								ent != oldTarget
|2164|    |-								&& ((type.generic == "treasure" && oldType.generic == "treasure")
|    |2163|+								ent != oldTarget &&
|    |2164|+								((type.generic == "treasure" && oldType.generic == "treasure")
|2165|2165| 								|| (type.specific == oldType.specific
|2166|2166| 								&& (type.specific != "meat" || oldTemplate == template)))
|2167|2167| 							);
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '||' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2161|2161| 						var nearby = this.FindNearbyResource(function(ent, type, template) {
|2162|2162| 							return (
|2163|2163| 								ent != oldTarget
|2164|    |-								&& ((type.generic == "treasure" && oldType.generic == "treasure")
|2165|    |-								|| (type.specific == oldType.specific
|    |2164|+								&& ((type.generic == "treasure" && oldType.generic == "treasure") ||
|    |2165|+								(type.specific == oldType.specific
|2166|2166| 								&& (type.specific != "meat" || oldTemplate == template)))
|2167|2167| 							);
|2168|2168| 						});
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2162|2162| 							return (
|2163|2163| 								ent != oldTarget
|2164|2164| 								&& ((type.generic == "treasure" && oldType.generic == "treasure")
|2165|    |-								|| (type.specific == oldType.specific
|2166|    |-								&& (type.specific != "meat" || oldTemplate == template)))
|    |2165|+								|| (type.specific == oldType.specific &&
|    |2166|+								(type.specific != "meat" || oldTemplate == template)))
|2167|2167| 							);
|2168|2168| 						});
|2169|2169| 						if (nearby)
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '||' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2220|2220| 					// Also don't switch to a different type of huntable animal
|2221|2221| 					var nearby = this.FindNearbyResource(function(ent, type, template) {
|2222|2222| 						return (
|2223|    |-							(type.generic == "treasure" && resourceType.generic == "treasure")
|2224|    |-							|| (type.specific == resourceType.specific
|    |2223|+							(type.generic == "treasure" && resourceType.generic == "treasure") ||
|    |2224|+							(type.specific == resourceType.specific
|2225|2225| 							&& (type.specific != "meat" || resourceTemplate == template))
|2226|2226| 						);
|2227|2227| 					});
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2221|2221| 					var nearby = this.FindNearbyResource(function(ent, type, template) {
|2222|2222| 						return (
|2223|2223| 							(type.generic == "treasure" && resourceType.generic == "treasure")
|2224|    |-							|| (type.specific == resourceType.specific
|2225|    |-							&& (type.specific != "meat" || resourceTemplate == template))
|    |2224|+							|| (type.specific == resourceType.specific &&
|    |2225|+							(type.specific != "meat" || resourceTemplate == template))
|2226|2226| 						);
|2227|2227| 					});
|2228|2228| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2338|2338| 
|2339|2339| 					var cmpSupply = Engine.QueryInterface(this.gatheringTarget, IID_ResourceSupply);
|2340|2340| 					if (cmpSupply && cmpSupply.IsAvailable(cmpOwnership.GetOwner(), this.entity))
|2341|    |-					{
|    |2341|+					
|2342|2342| 						// Check we can still reach and gather from the target
|2343|2343| 						if (this.CheckTargetRange(this.gatheringTarget, IID_ResourceGatherer) && this.CanGather(this.gatheringTarget))
|2344|2344| 						{
|2403|2403| 								return;
|2404|2404| 							}
|2405|2405| 						}
|2406|    |-					}
|    |2406|+					
|2407|2407| 
|2408|2408| 					// We're already in range, can't get anywhere near it or the target is exhausted.
|2409|2409| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '||' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2429|2429| 					// Also don't switch to a different type of huntable animal
|2430|2430| 					var nearby = this.FindNearbyResource(function(ent, type, template) {
|2431|2431| 						return (
|2432|    |-							(type.generic == "treasure" && resourceType.generic == "treasure")
|2433|    |-							|| (type.specific == resourceType.specific
|    |2432|+							(type.generic == "treasure" && resourceType.generic == "treasure") ||
|    |2433|+							(type.specific == resourceType.specific
|2434|2434| 							&& (type.specific != "meat" || resourceTemplate == template))
|2435|2435| 						);
|2436|2436| 					});
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2430|2430| 					var nearby = this.FindNearbyResource(function(ent, type, template) {
|2431|2431| 						return (
|2432|2432| 							(type.generic == "treasure" && resourceType.generic == "treasure")
|2433|    |-							|| (type.specific == resourceType.specific
|2434|    |-							&& (type.specific != "meat" || resourceTemplate == template))
|    |2433|+							|| (type.specific == resourceType.specific &&
|    |2434|+							(type.specific != "meat" || resourceTemplate == template))
|2435|2435| 						);
|2436|2436| 					});
|2437|2437| 					if (nearby)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2495|2495| 
|2496|2496| 				"Timer": function(msg) {
|2497|2497| 					if (this.ShouldAbandonChase(this.order.data.target, this.order.data.force, IID_Heal, null))
|2498|    |-					{
|    |2498|+					
|2499|2499| 						// Return to our original position unless we have a better order.
|2500|2500| 						if (!this.FinishOrder() && this.GetStance().respondHoldGround)
|2501|2501| 							this.WalkToHeldPosition();
|2502|    |-					}
|    |2502|+					
|2503|2503| 				},
|2504|2504| 
|2505|2505| 				"MoveCompleted": function() {
|    | [NORMAL] ESLintBear (no-unneeded-ternary):
|    | Unnecessary use of boolean literals in conditional expression.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2529|2529| 					this.StartTimer(prepare, this.healTimers.repeat);
|2530|2530| 
|2531|2531| 					// If using a non-default prepare time, re-sync the animation when the timer runs.
|2532|    |-					this.resyncAnimation = (prepare != this.healTimers.prepare) ? true : false;
|    |2532|+					this.resyncAnimation = (prepare != this.healTimers.prepare);
|2533|2533| 
|2534|2534| 					this.FaceTowardsTarget(this.order.data.target);
|2535|2535| 				},
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2741|2741| 					{
|2742|2742| 						// The building was already finished/fully repaired before we arrived;
|2743|2743| 						// let the ConstructionFinished handler handle this.
|2744|    |-						this.OnGlobalConstructionFinished({"entity": this.repairTarget, "newentity": this.repairTarget});
|    |2744|+						this.OnGlobalConstructionFinished({ "entity": this.repairTarget, "newentity": this.repairTarget});
|2745|2745| 						return true;
|2746|2746| 					}
|2747|2747| 
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2741|2741| 					{
|2742|2742| 						// The building was already finished/fully repaired before we arrived;
|2743|2743| 						// let the ConstructionFinished handler handle this.
|2744|    |-						this.OnGlobalConstructionFinished({"entity": this.repairTarget, "newentity": this.repairTarget});
|    |2744|+						this.OnGlobalConstructionFinished({"entity": this.repairTarget, "newentity": this.repairTarget });
|2745|2745| 						return true;
|2746|2746| 					}
|2747|2747| 
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2784|2784| 					if (!inRange && this.MoveToTargetRange(this.repairTarget, IID_Builder))
|2785|2785| 						this.SetNextState("APPROACHING");
|2786|2786| 					else if (!inRange)
|2787|    |-						this.FinishOrder(); //can't approach and isn't in reach
|    |2787|+						this.FinishOrder(); // can't approach and isn't in reach
|2788|2788| 				},
|2789|2789| 			},
|2790|2790| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2871|2871| 
|2872|2872| 				// Unit was approaching and there's nothing to do now, so switch to walking
|2873|2873| 				if (oldState === "INDIVIDUAL.REPAIR.APPROACHING")
|2874|    |-				{
|    |2874|+				
|2875|2875| 					// We're already walking to the given point, so add this as a order.
|2876|2876| 					this.WalkToTarget(msg.data.newentity, true);
|2877|    |-				}
|    |2877|+				
|2878|2878| 			},
|2879|2879| 		},
|2880|2880| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2933|2933| 
|2934|2934| 					// Check that we can garrison here
|2935|2935| 					if (this.CanGarrison(target))
|2936|    |-					{
|    |2936|+					
|2937|2937| 						// Check that we're in range of the garrison target
|2938|2938| 						if (this.CheckGarrisonRange(target))
|2939|2939| 						{
|3009|3009| 								return false;
|3010|3010| 							}
|3011|3011| 						}
|3012|    |-					}
|    |3012|+					
|3013|3013| 					// Garrisoning failed for some reason, so finish the order
|3014|3014| 					this.FinishOrder();
|3015|3015| 					return true;
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3130|3130| 		"Attacked": function(msg) {
|3131|3131| 			if (this.template.NaturalBehaviour == "skittish" ||
|3132|3132| 			    this.template.NaturalBehaviour == "passive")
|3133|    |-			{
|    |3133|+			
|3134|3134| 				this.Flee(msg.data.attacker, false);
|3135|    |-			}
|    |3135|+			
|3136|3136| 			else if (this.IsDangerousAnimal() || this.template.NaturalBehaviour == "defensive")
|3137|3137| 			{
|3138|3138| 				if (this.CanAttack(msg.data.attacker))
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3139|3139| 					this.Attack(msg.data.attacker, false);
|3140|3140| 			}
|3141|3141| 			else if (this.template.NaturalBehaviour == "domestic")
|3142|    |-			{
|    |3142|+			
|3143|3143| 				// Never flee, stop what we were doing
|3144|3144| 				this.SetNextState("IDLE");
|3145|    |-			}
|    |3145|+			
|3146|3146| 		},
|3147|3147| 
|3148|3148| 		"Order.LeaveFoundation": function(msg) {
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3153|3153| 				this.FinishOrder();
|3154|3154| 				return;
|3155|3155| 			}
|3156|    |-			else
|3157|    |-			{
|    |3156|+			
|3158|3157| 				this.order.data.min = range;
|3159|3158| 				this.SetNextState("WALKING");
|3160|    |-			}
|    |3159|+			
|3161|3160| 		},
|3162|3161| 
|3163|3162| 		"IDLE": {
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3197|3197| 				}
|3198|3198| 				// Start attacking one of the newly-seen enemy (if any)
|3199|3199| 				else if (this.IsDangerousAnimal())
|3200|    |-				{
|    |3200|+				
|3201|3201| 					this.AttackVisibleEntity(msg.data.added);
|3202|    |-				}
|    |3202|+				
|3203|3203| 
|3204|3204| 				// TODO: if two units enter our range together, we'll attack the
|3205|3205| 				// first and then the second won't trigger another LosRangeUpdate
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3240|3240| 				}
|3241|3241| 				// Start attacking one of the newly-seen enemy (if any)
|3242|3242| 				else if (this.template.NaturalBehaviour == "violent")
|3243|    |-				{
|    |3243|+				
|3244|3244| 					this.AttackVisibleEntity(msg.data.added);
|3245|    |-				}
|    |3245|+				
|3246|3246| 			},
|3247|3247| 
|3248|3248| 			"MoveCompleted": function() { },
|    | [NORMAL] ESLintBear (indent):
|    | Expected indentation of 2 tabs but found 7.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3257|3257| 		"COMBAT": "INDIVIDUAL.COMBAT", // reuse the same combat behaviour for animals
|3258|3258| 
|3259|3259| 		"WALKING": "INDIVIDUAL.WALKING",	// reuse the same walking behaviour for animals
|3260|    |-							// only used for domestic animals
|    |3260|+		// only used for domestic animals
|3261|3261| 	},
|3262|3262| };
|3263|3263| 
|    | [NORMAL] ESLintBear (no-unneeded-ternary):
|    | Unnecessary use of boolean literals in conditional expression.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3314|3314| 
|3315|3315| UnitAI.prototype.IsAnimal = function()
|3316|3316| {
|3317|    |-	return (this.template.NaturalBehaviour ? true : false);
|    |3317|+	return (!!this.template.NaturalBehaviour);
|3318|3318| };
|3319|3319| 
|3320|3320| UnitAI.prototype.IsDangerousAnimal = function()
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3352|3352| UnitAI.prototype.GetGarrisonHolder = function()
|3353|3353| {
|3354|3354| 	if (this.IsGarrisoned())
|3355|    |-	{
|    |3355|+	
|3356|3356| 		for (let order of this.orderQueue)
|3357|3357| 			if (order.type == "Garrison")
|3358|3358| 				return order.data.target;
|3359|    |-	}
|    |3359|+	
|3360|3360| 	return INVALID_ENTITY;
|3361|3361| };
|3362|3362| 
|    | [NORMAL] ESLintBear (comma-spacing):
|    | A space is required after ','.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3430|3430| 		{
|3431|3431| 			let index = this.GetCurrentState().indexOf(".");
|3432|3432| 			if (index != -1)
|3433|    |-				this.UnitFsm.SwitchToNextState(this, this.GetCurrentState().slice(0,index));
|    |3433|+				this.UnitFsm.SwitchToNextState(this, this.GetCurrentState().slice(0, index));
|3434|3434| 			this.Stop(false);
|3435|3435| 		}
|3436|3436| 
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3486|3486| 		if (this.orderQueue[i].type != "PickupUnit" || this.orderQueue[i].data.target != msg.entity)
|3487|3487| 			continue;
|3488|3488| 		if (i == 0)
|3489|    |-			this.UnitFsm.ProcessMessage(this, {"type": "PickupCanceled", "data": msg});
|    |3489|+			this.UnitFsm.ProcessMessage(this, { "type": "PickupCanceled", "data": msg});
|3490|3490| 		else
|3491|3491| 			this.orderQueue.splice(i, 1);
|3492|3492| 		Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3486|3486| 		if (this.orderQueue[i].type != "PickupUnit" || this.orderQueue[i].data.target != msg.entity)
|3487|3487| 			continue;
|3488|3488| 		if (i == 0)
|3489|    |-			this.UnitFsm.ProcessMessage(this, {"type": "PickupCanceled", "data": msg});
|    |3489|+			this.UnitFsm.ProcessMessage(this, {"type": "PickupCanceled", "data": msg });
|3490|3490| 		else
|3491|3491| 			this.orderQueue.splice(i, 1);
|3492|3492| 		Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3570|3570| };
|3571|3571| 
|3572|3572| 
|3573|    |-//// FSM linkage functions ////
|    |3573|+// // FSM linkage functions ////
|3574|3574| 
|3575|3575| // Setting the next state to the current state will leave/re-enter the top-most substate.
|3576|3576| UnitAI.prototype.SetNextState = function(state)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3742|3742| 				continue;
|3743|3743| 			if (this.orderQueue[i].type == type)
|3744|3744| 				continue;
|3745|    |-			this.orderQueue.splice(i, 0, {"type": type, "data": data});
|    |3745|+			this.orderQueue.splice(i, 0, { "type": type, "data": data});
|3746|3746| 			Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|3747|3747| 			return;
|3748|3748| 		}
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3742|3742| 				continue;
|3743|3743| 			if (this.orderQueue[i].type == type)
|3744|3744| 				continue;
|3745|    |-			this.orderQueue.splice(i, 0, {"type": type, "data": data});
|    |3745|+			this.orderQueue.splice(i, 0, {"type": type, "data": data });
|3746|3746| 			Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|3747|3747| 			return;
|3748|3748| 		}
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3756|3756| {
|3757|3757| 	// Remember the previous work orders to be able to go back to them later if required
|3758|3758| 	if (data && data.force)
|3759|    |-	{
|    |3759|+	
|3760|3760| 		if (this.IsFormationController())
|3761|3761| 			this.CallMemberFunction("UpdateWorkOrders", [type]);
|3762|3762| 		else
|3763|3763| 			this.UpdateWorkOrders(type);
|3764|    |-	}
|    |3764|+	
|3765|3765| 
|3766|3766| 	let garrisonHolder = this.IsGarrisoned() && type != "Ungarrison" ? this.GetGarrisonHolder() : null;
|3767|3767| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3833|3833| 	{
|3834|3834| 		var cmpUnitAI = Engine.QueryInterface(this.formationController, IID_UnitAI);
|3835|3835| 		if (cmpUnitAI)
|3836|    |-		{
|    |3836|+		
|3837|3837| 			for (var i = 0; i < cmpUnitAI.orderQueue.length; ++i)
|3838|3838| 			{
|3839|3839| 				if (isWorkType(cmpUnitAI.orderQueue[i].type))
|3842|3842| 					return;
|3843|3843| 				}
|3844|3844| 			}
|3845|    |-		}
|    |3845|+		
|3846|3846| 	}
|3847|3847| 
|3848|3848| 	// If nothing found, take the unit orders
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'for' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3835|3835| 		if (cmpUnitAI)
|3836|3836| 		{
|3837|3837| 			for (var i = 0; i < cmpUnitAI.orderQueue.length; ++i)
|3838|    |-			{
|    |3838|+			
|3839|3839| 				if (isWorkType(cmpUnitAI.orderQueue[i].type))
|3840|3840| 				{
|3841|3841| 					this.workOrders = cmpUnitAI.orderQueue.slice(i);
|3842|3842| 					return;
|3843|3843| 				}
|3844|    |-			}
|    |3844|+			
|3845|3845| 		}
|3846|3846| 	}
|3847|3847| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'for' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3847|3847| 
|3848|3848| 	// If nothing found, take the unit orders
|3849|3849| 	for (var i = 0; i < this.orderQueue.length; ++i)
|3850|    |-	{
|    |3850|+	
|3851|3851| 		if (isWorkType(this.orderQueue[i].type))
|3852|3852| 		{
|3853|3853| 			this.workOrders = this.orderQueue.slice(i);
|3854|3854| 			return;
|3855|3855| 		}
|3856|    |-	}
|    |3856|+	
|3857|3857| };
|3858|3858| 
|3859|3859| UnitAI.prototype.BackToWork = function()
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3913|3913| 	if (data.timerRepeat === undefined)
|3914|3914| 		this.timer = undefined;
|3915|3915| 
|3916|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Timer", "data": data, "lateness": lateness});
|    |3916|+	this.UnitFsm.ProcessMessage(this, { "type": "Timer", "data": data, "lateness": lateness});
|3917|3917| };
|3918|3918| 
|3919|3919| /**
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3913|3913| 	if (data.timerRepeat === undefined)
|3914|3914| 		this.timer = undefined;
|3915|3915| 
|3916|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Timer", "data": data, "lateness": lateness});
|    |3916|+	this.UnitFsm.ProcessMessage(this, {"type": "Timer", "data": data, "lateness": lateness });
|3917|3917| };
|3918|3918| 
|3919|3919| /**
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3948|3948| 	this.timer = undefined;
|3949|3949| };
|3950|3950| 
|3951|    |-//// Message handlers /////
|    |3951|+// // Message handlers /////
|3952|3952| 
|3953|3953| UnitAI.prototype.OnMotionChanged = function(msg)
|3954|3954| {
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3953|3953| UnitAI.prototype.OnMotionChanged = function(msg)
|3954|3954| {
|3955|3955| 	if (msg.starting && !msg.error)
|3956|    |-		this.UnitFsm.ProcessMessage(this, {"type": "MoveStarted", "data": msg});
|    |3956|+		this.UnitFsm.ProcessMessage(this, { "type": "MoveStarted", "data": msg});
|3957|3957| 	else if (!msg.starting || msg.error)
|3958|3958| 		this.UnitFsm.ProcessMessage(this, {"type": "MoveCompleted", "data": msg});
|3959|3959| };
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3953|3953| UnitAI.prototype.OnMotionChanged = function(msg)
|3954|3954| {
|3955|3955| 	if (msg.starting && !msg.error)
|3956|    |-		this.UnitFsm.ProcessMessage(this, {"type": "MoveStarted", "data": msg});
|    |3956|+		this.UnitFsm.ProcessMessage(this, {"type": "MoveStarted", "data": msg });
|3957|3957| 	else if (!msg.starting || msg.error)
|3958|3958| 		this.UnitFsm.ProcessMessage(this, {"type": "MoveCompleted", "data": msg});
|3959|3959| };
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3955|3955| 	if (msg.starting && !msg.error)
|3956|3956| 		this.UnitFsm.ProcessMessage(this, {"type": "MoveStarted", "data": msg});
|3957|3957| 	else if (!msg.starting || msg.error)
|3958|    |-		this.UnitFsm.ProcessMessage(this, {"type": "MoveCompleted", "data": msg});
|    |3958|+		this.UnitFsm.ProcessMessage(this, { "type": "MoveCompleted", "data": msg});
|3959|3959| };
|3960|3960| 
|3961|3961| UnitAI.prototype.OnGlobalConstructionFinished = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3955|3955| 	if (msg.starting && !msg.error)
|3956|3956| 		this.UnitFsm.ProcessMessage(this, {"type": "MoveStarted", "data": msg});
|3957|3957| 	else if (!msg.starting || msg.error)
|3958|    |-		this.UnitFsm.ProcessMessage(this, {"type": "MoveCompleted", "data": msg});
|    |3958|+		this.UnitFsm.ProcessMessage(this, {"type": "MoveCompleted", "data": msg });
|3959|3959| };
|3960|3960| 
|3961|3961| UnitAI.prototype.OnGlobalConstructionFinished = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3963|3963| 	// TODO: This is a bit inefficient since every unit listens to every
|3964|3964| 	// construction message - ideally we could scope it to only the one we're building
|3965|3965| 
|3966|    |-	this.UnitFsm.ProcessMessage(this, {"type": "ConstructionFinished", "data": msg});
|    |3966|+	this.UnitFsm.ProcessMessage(this, { "type": "ConstructionFinished", "data": msg});
|3967|3967| };
|3968|3968| 
|3969|3969| UnitAI.prototype.OnGlobalEntityRenamed = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3963|3963| 	// TODO: This is a bit inefficient since every unit listens to every
|3964|3964| 	// construction message - ideally we could scope it to only the one we're building
|3965|3965| 
|3966|    |-	this.UnitFsm.ProcessMessage(this, {"type": "ConstructionFinished", "data": msg});
|    |3966|+	this.UnitFsm.ProcessMessage(this, {"type": "ConstructionFinished", "data": msg });
|3967|3967| };
|3968|3968| 
|3969|3969| UnitAI.prototype.OnGlobalEntityRenamed = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3988|3988| 
|3989|3989| UnitAI.prototype.OnAttacked = function(msg)
|3990|3990| {
|3991|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Attacked", "data": msg});
|    |3991|+	this.UnitFsm.ProcessMessage(this, { "type": "Attacked", "data": msg});
|3992|3992| };
|3993|3993| 
|3994|3994| UnitAI.prototype.OnGuardedAttacked = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3988|3988| 
|3989|3989| UnitAI.prototype.OnAttacked = function(msg)
|3990|3990| {
|3991|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Attacked", "data": msg});
|    |3991|+	this.UnitFsm.ProcessMessage(this, {"type": "Attacked", "data": msg });
|3992|3992| };
|3993|3993| 
|3994|3994| UnitAI.prototype.OnGuardedAttacked = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3993|3993| 
|3994|3994| UnitAI.prototype.OnGuardedAttacked = function(msg)
|3995|3995| {
|3996|    |-	this.UnitFsm.ProcessMessage(this, {"type": "GuardedAttacked", "data": msg.data});
|    |3996|+	this.UnitFsm.ProcessMessage(this, { "type": "GuardedAttacked", "data": msg.data});
|3997|3997| };
|3998|3998| 
|3999|3999| UnitAI.prototype.OnHealthChanged = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3993|3993| 
|3994|3994| UnitAI.prototype.OnGuardedAttacked = function(msg)
|3995|3995| {
|3996|    |-	this.UnitFsm.ProcessMessage(this, {"type": "GuardedAttacked", "data": msg.data});
|    |3996|+	this.UnitFsm.ProcessMessage(this, {"type": "GuardedAttacked", "data": msg.data });
|3997|3997| };
|3998|3998| 
|3999|3999| UnitAI.prototype.OnHealthChanged = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3998|3998| 
|3999|3999| UnitAI.prototype.OnHealthChanged = function(msg)
|4000|4000| {
|4001|    |-	this.UnitFsm.ProcessMessage(this, {"type": "HealthChanged", "from": msg.from, "to": msg.to});
|    |4001|+	this.UnitFsm.ProcessMessage(this, { "type": "HealthChanged", "from": msg.from, "to": msg.to});
|4002|4002| };
|4003|4003| 
|4004|4004| UnitAI.prototype.OnRangeUpdate = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3998|3998| 
|3999|3999| UnitAI.prototype.OnHealthChanged = function(msg)
|4000|4000| {
|4001|    |-	this.UnitFsm.ProcessMessage(this, {"type": "HealthChanged", "from": msg.from, "to": msg.to});
|    |4001|+	this.UnitFsm.ProcessMessage(this, {"type": "HealthChanged", "from": msg.from, "to": msg.to });
|4002|4002| };
|4003|4003| 
|4004|4004| UnitAI.prototype.OnRangeUpdate = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4004|4004| UnitAI.prototype.OnRangeUpdate = function(msg)
|4005|4005| {
|4006|4006| 	if (msg.tag == this.losRangeQuery)
|4007|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|    |4007|+		this.UnitFsm.ProcessMessage(this, { "type": "LosRangeUpdate", "data": msg});
|4008|4008| 	else if (msg.tag == this.losHealRangeQuery)
|4009|4009| 		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|4010|4010| };
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4004|4004| UnitAI.prototype.OnRangeUpdate = function(msg)
|4005|4005| {
|4006|4006| 	if (msg.tag == this.losRangeQuery)
|4007|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|    |4007|+		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg });
|4008|4008| 	else if (msg.tag == this.losHealRangeQuery)
|4009|4009| 		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|4010|4010| };
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4006|4006| 	if (msg.tag == this.losRangeQuery)
|4007|4007| 		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|4008|4008| 	else if (msg.tag == this.losHealRangeQuery)
|4009|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|    |4009|+		this.UnitFsm.ProcessMessage(this, { "type": "LosHealRangeUpdate", "data": msg});
|4010|4010| };
|4011|4011| 
|4012|4012| UnitAI.prototype.OnPackFinished = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4006|4006| 	if (msg.tag == this.losRangeQuery)
|4007|4007| 		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|4008|4008| 	else if (msg.tag == this.losHealRangeQuery)
|4009|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|    |4009|+		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg });
|4010|4010| };
|4011|4011| 
|4012|4012| UnitAI.prototype.OnPackFinished = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4011|4011| 
|4012|4012| UnitAI.prototype.OnPackFinished = function(msg)
|4013|4013| {
|4014|    |-	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed});
|    |4014|+	this.UnitFsm.ProcessMessage(this, { "type": "PackFinished", "packed": msg.packed});
|4015|4015| };
|4016|4016| 
|4017|4017| //// Helper functions to be called by the FSM ////
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4011|4011| 
|4012|4012| UnitAI.prototype.OnPackFinished = function(msg)
|4013|4013| {
|4014|    |-	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed});
|    |4014|+	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed });
|4015|4015| };
|4016|4016| 
|4017|4017| //// Helper functions to be called by the FSM ////
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4014|4014| 	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed});
|4015|4015| };
|4016|4016| 
|4017|    |-//// Helper functions to be called by the FSM ////
|    |4017|+// // Helper functions to be called by the FSM ////
|4018|4018| 
|4019|4019| UnitAI.prototype.GetWalkSpeed = function()
|4020|4020| {
|    | [NORMAL] ESLintBear (semi):
|    | Missing semicolon.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4116|4116| 	if (!cmpOwnership || cmpOwnership.GetOwner() == INVALID_PLAYER)
|4117|4117| 		return undefined;
|4118|4118| 
|4119|    |-	let cmpPosition = Engine.QueryInterface(this.entity, IID_Position)
|    |4119|+	let cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
|4120|4120| 	if (!cmpPosition || !cmpPosition.IsInWorld())
|4121|4121| 		return undefined;
|4122|4122| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4201|4201| 			PlaySound(name, member);
|4202|4202| 	}
|4203|4203| 	else
|4204|    |-	{
|    |4204|+	
|4205|4205| 		// Otherwise use our own sounds
|4206|4206| 		PlaySound(name, this.entity);
|4207|    |-	}
|    |4207|+	
|4208|4208| };
|4209|4209| 
|4210|4210| /*
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4297|4297| UnitAI.prototype.MoveTo = function(data, iid, type)
|4298|4298| {
|4299|4299| 	if (data["target"])
|4300|    |-	{
|    |4300|+	
|4301|4301| 		if (data["min"] || data["max"])
|4302|4302| 			return this.MoveToTargetRangeExplicit(data.target, data.min || -1, data.max || -1);
|4303|4303| 		else
|4307|4307| 			else
|4308|4308| 				return this.MoveToTargetRange(data.target, iid, type);
|4309|4309| 		}
|4310|    |-	}
|    |4310|+	
|4311|4311| 	else
|4312|4312| 	{
|4313|4313| 		if (data["min"] || data["max"])
|    | [NORMAL] ESLintBear (dot-notation):
|    | ["target"] is better written in dot notation.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4296|4296|  */
|4297|4297| UnitAI.prototype.MoveTo = function(data, iid, type)
|4298|4298| {
|4299|    |-	if (data["target"])
|    |4299|+	if (data.target)
|4300|4300| 	{
|4301|4301| 		if (data["min"] || data["max"])
|4302|4302| 			return this.MoveToTargetRangeExplicit(data.target, data.min || -1, data.max || -1);
|    | [NORMAL] ESLintBear (dot-notation):
|    | ["min"] is better written in dot notation.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4298|4298| {
|4299|4299| 	if (data["target"])
|4300|4300| 	{
|4301|    |-		if (data["min"] || data["max"])
|    |4301|+		if (data.min || data["max"])
|4302|4302| 			return this.MoveToTargetRangeExplicit(data.target, data.min || -1, data.max || -1);
|4303|4303| 		else
|4304|4304| 		{
|    | [NORMAL] ESLintBear (dot-notation):
|    | ["max"] is better written in dot notation.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4298|4298| {
|4299|4299| 	if (data["target"])
|4300|4300| 	{
|4301|    |-		if (data["min"] || data["max"])
|    |4301|+		if (data["min"] || data.max)
|4302|4302| 			return this.MoveToTargetRangeExplicit(data.target, data.min || -1, data.max || -1);
|4303|4303| 		else
|4304|4304| 		{
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4301|4301| 		if (data["min"] || data["max"])
|4302|4302| 			return this.MoveToTargetRangeExplicit(data.target, data.min || -1, data.max || -1);
|4303|4303| 		else
|4304|    |-		{
|    |4304|+		
|4305|4305| 			if (!iid)
|4306|4306| 				return this.MoveToTarget(data.target);
|4307|4307| 			else
|4308|4308| 				return this.MoveToTargetRange(data.target, iid, type);
|4309|    |-		}
|    |4309|+		
|4310|4310| 	}
|4311|4311| 	else
|4312|4312| 	{
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4300|4300| 	{
|4301|4301| 		if (data["min"] || data["max"])
|4302|4302| 			return this.MoveToTargetRangeExplicit(data.target, data.min || -1, data.max || -1);
|4303|    |-		else
|4304|    |-		{
|    |4303|+		
|4305|4304| 			if (!iid)
|4306|4305| 				return this.MoveToTarget(data.target);
|4307|4306| 			else
|4308|4307| 				return this.MoveToTargetRange(data.target, iid, type);
|4309|    |-		}
|    |4308|+		
|4310|4309| 	}
|4311|4310| 	else
|4312|4311| 	{
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4304|4304| 		{
|4305|4305| 			if (!iid)
|4306|4306| 				return this.MoveToTarget(data.target);
|4307|    |-			else
|4308|    |-				return this.MoveToTargetRange(data.target, iid, type);
|    |4307|+			return this.MoveToTargetRange(data.target, iid, type);
|4309|4308| 		}
|4310|4309| 	}
|4311|4310| 	else
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4309|4309| 		}
|4310|4310| 	}
|4311|4311| 	else
|4312|    |-	{
|    |4312|+	
|4313|4313| 		if (data["min"] || data["max"])
|4314|4314| 			return this.MoveToPointRange(data.x, data.z, data.min || -1, data.max || -1);
|4315|4315| 		else
|4316|4316| 			return this.MoveToPoint(data.x, data.z);
|4317|    |-	}
|    |4317|+	
|4318|4318| }
|4319|4319| 
|4320|4320| UnitAI.prototype.MoveToPoint = function(x, z)
|    | [NORMAL] ESLintBear (dot-notation):
|    | ["min"] is better written in dot notation.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4310|4310| 	}
|4311|4311| 	else
|4312|4312| 	{
|4313|    |-		if (data["min"] || data["max"])
|    |4313|+		if (data.min || data["max"])
|4314|4314| 			return this.MoveToPointRange(data.x, data.z, data.min || -1, data.max || -1);
|4315|4315| 		else
|4316|4316| 			return this.MoveToPoint(data.x, data.z);
|    | [NORMAL] ESLintBear (dot-notation):
|    | ["max"] is better written in dot notation.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4310|4310| 	}
|4311|4311| 	else
|4312|4312| 	{
|4313|    |-		if (data["min"] || data["max"])
|    |4313|+		if (data["min"] || data.max)
|4314|4314| 			return this.MoveToPointRange(data.x, data.z, data.min || -1, data.max || -1);
|4315|4315| 		else
|4316|4316| 			return this.MoveToPoint(data.x, data.z);
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4312|4312| 	{
|4313|4313| 		if (data["min"] || data["max"])
|4314|4314| 			return this.MoveToPointRange(data.x, data.z, data.min || -1, data.max || -1);
|4315|    |-		else
|4316|    |-			return this.MoveToPoint(data.x, data.z);
|    |4315|+		return this.MoveToPoint(data.x, data.z);
|4317|4316| 	}
|4318|4317| }
|4319|4318| 
|    | [NORMAL] ESLintBear (semi):
|    | Missing semicolon.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4315|4315| 		else
|4316|4316| 			return this.MoveToPoint(data.x, data.z);
|4317|4317| 	}
|4318|    |-}
|    |4318|+};
|4319|4319| 
|4320|4320| UnitAI.prototype.MoveToPoint = function(x, z)
|4321|4321| {
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4399|4399| 	else
|4400|4400| 		// return false? Or hope you come close enough?
|4401|4401| 		var parabolicMaxRange = 0;
|4402|    |-		//return false;
|    |4402|+		// return false;
|4403|4403| 
|4404|4404| 	// the parabole changes while walking, take something in the middle
|4405|4405| 	var guessedMaxRange = (range.max + parabolicMaxRange)/2;
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4464|4464| 	if (this.IsFormationMember())
|4465|4465| 	{
|4466|4466| 		var cmpFormationUnitAI = Engine.QueryInterface(this.formationController, IID_UnitAI);
|4467|    |-		if (cmpFormationUnitAI && cmpFormationUnitAI.IsAttackingAsFormation()
|4468|    |-			&& cmpFormationUnitAI.order.data.target == target)
|    |4467|+		if (cmpFormationUnitAI && cmpFormationUnitAI.IsAttackingAsFormation() &&
|    |4468|+			cmpFormationUnitAI.order.data.target == target)
|4469|4469| 			return true;
|4470|4470| 	}
|4471|4471| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4632|4632| UnitAI.prototype.AttackEntityInZone = function(ents)
|4633|4633| {
|4634|4634| 	var target = ents.find(target =>
|4635|    |-		this.CanAttack(target)
|4636|    |-		&& this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true))
|    |4635|+		this.CanAttack(target) &&
|    |4636|+		this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true))
|4637|4637| 		&& (this.GetStance().respondChaseBeyondVision || this.CheckTargetIsInVisionRange(target))
|4638|4638| 	);
|4639|4639| 	if (!target)
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4633|4633| {
|4634|4634| 	var target = ents.find(target =>
|4635|4635| 		this.CanAttack(target)
|4636|    |-		&& this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true))
|4637|    |-		&& (this.GetStance().respondChaseBeyondVision || this.CheckTargetIsInVisionRange(target))
|    |4636|+		&& this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true)) &&
|    |4637|+		(this.GetStance().respondChaseBeyondVision || this.CheckTargetIsInVisionRange(target))
|4638|4638| 	);
|4639|4639| 	if (!target)
|4640|4640| 		return false;
|    | [NORMAL] ESLintBear (no-multi-spaces):
|    | Multiple spaces found before 'Engine'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4697|4697| 	// If we are guarding/escorting, don't abandon as long as the guarded unit is in target range of the attacker
|4698|4698| 	if (this.isGuardOf)
|4699|4699| 	{
|4700|    |-		var cmpUnitAI =  Engine.QueryInterface(target, IID_UnitAI);
|    |4700|+		var cmpUnitAI = Engine.QueryInterface(target, IID_UnitAI);
|4701|4701| 		var cmpAttack = Engine.QueryInterface(target, IID_Attack);
|4702|4702| 		if (cmpUnitAI && cmpAttack &&
|4703|4703| 		    cmpAttack.GetAttackTypes().some(type => cmpUnitAI.CheckTargetAttackRange(this.isGuardOf, type)))
|    | [NORMAL] ESLintBear (indent):
|    | Expected indentation of 3 tabs but found 4.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4701|4701| 		var cmpAttack = Engine.QueryInterface(target, IID_Attack);
|4702|4702| 		if (cmpUnitAI && cmpAttack &&
|4703|4703| 		    cmpAttack.GetAttackTypes().some(type => cmpUnitAI.CheckTargetAttackRange(this.isGuardOf, type)))
|4704|    |-				return false;
|    |4704|+			return false;
|4705|4705| 	}
|4706|4706| 
|4707|4707| 	// Stop if we're in hold-ground mode and it's too far from the holding point
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4706|4706| 
|4707|4707| 	// Stop if we're in hold-ground mode and it's too far from the holding point
|4708|4708| 	if (this.GetStance().respondHoldGround)
|4709|    |-	{
|    |4709|+	
|4710|4710| 		if (!this.CheckTargetDistanceFromHeldPosition(target, iid, type))
|4711|4711| 			return true;
|4712|    |-	}
|    |4712|+	
|4713|4713| 
|4714|4714| 	// Stop if it's left our vision range, unless we're especially persistent
|4715|4715| 	if (!this.GetStance().respondChaseBeyondVision)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4713|4713| 
|4714|4714| 	// Stop if it's left our vision range, unless we're especially persistent
|4715|4715| 	if (!this.GetStance().respondChaseBeyondVision)
|4716|    |-	{
|    |4716|+	
|4717|4717| 		if (!this.CheckTargetIsInVisionRange(target))
|4718|4718| 			return true;
|4719|    |-	}
|    |4719|+	
|4720|4720| 
|4721|4721| 	// (Note that CCmpUnitMotion will detect if the target is lost in FoW,
|4722|4722| 	// and will continue moving to its last seen position and then stop)
|    | [NORMAL] ESLintBear (no-multi-spaces):
|    | Multiple spaces found before 'Engine'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4739|4739| 	// If we are guarding/escorting, chase at least as long as the guarded unit is in target range of the attacker
|4740|4740| 	if (this.isGuardOf)
|4741|4741| 	{
|4742|    |-		let cmpUnitAI =  Engine.QueryInterface(target, IID_UnitAI);
|    |4742|+		let cmpUnitAI = Engine.QueryInterface(target, IID_UnitAI);
|4743|4743| 		let cmpAttack = Engine.QueryInterface(target, IID_Attack);
|4744|4744| 		if (cmpUnitAI && cmpAttack &&
|4745|4745| 		    cmpAttack.GetAttackTypes().some(type => cmpUnitAI.CheckTargetAttackRange(this.isGuardOf, type)))
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4752|4752| 	return false;
|4753|4753| };
|4754|4754| 
|4755|    |-//// External interface functions ////
|    |4755|+// // External interface functions ////
|4756|4756| 
|4757|4757| UnitAI.prototype.SetFormationController = function(ent)
|4758|4758| {
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4762|4762| 	// of our own formation (or ourself if not in formation)
|4763|4763| 	var cmpObstruction = Engine.QueryInterface(this.entity, IID_Obstruction);
|4764|4764| 	if (cmpObstruction)
|4765|    |-	{
|    |4765|+	
|4766|4766| 		if (ent == INVALID_ENTITY)
|4767|4767| 			cmpObstruction.SetControlGroup(this.entity);
|4768|4768| 		else
|4769|4769| 			cmpObstruction.SetControlGroup(ent);
|4770|    |-	}
|    |4770|+	
|4771|4771| 
|4772|4772| 	// If we were removed from a formation, let the FSM switch back to INDIVIDUAL
|4773|4773| 	if (ent == INVALID_ENTITY)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4905|4905| 	// if we already had an old guard order, do nothing if the target is the same
|4906|4906| 	// and the order is running, otherwise remove the previous order
|4907|4907| 	if (this.isGuardOf)
|4908|    |-	{
|    |4908|+	
|4909|4909| 		if (this.isGuardOf == target && this.order && this.order.type == "Guard")
|4910|4910| 			return;
|4911|4911| 		else
|4912|4912| 			this.RemoveGuard();
|4913|    |-	}
|    |4913|+	
|4914|4914| 
|4915|4915| 	this.AddOrder("Guard", { "target": target, "force": false }, queued);
|4916|4916| };
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4908|4908| 	{
|4909|4909| 		if (this.isGuardOf == target && this.order && this.order.type == "Guard")
|4910|4910| 			return;
|4911|    |-		else
|4912|    |-			this.RemoveGuard();
|    |4911|+		this.RemoveGuard();
|4913|4912| 	}
|4914|4913| 
|4915|4914| 	this.AddOrder("Guard", { "target": target, "force": false }, queued);
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5079|5079| 			this.WalkToTarget(target, queued);
|5080|5080| 		return;
|5081|5081| 	}
|5082|    |-	this.AddOrder("Attack", { "target": target, "force": true, "allowCapture": allowCapture}, queued);
|    |5082|+	this.AddOrder("Attack", { "target": target, "force": true, "allowCapture": allowCapture }, queued);
|5083|5083| };
|5084|5084| 
|5085|5085| /**
|    | [NORMAL] ESLintBear (no-trailing-spaces):
|    | Trailing spaces not allowed.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5228|5228| 	    this.workOrders.length && this.workOrders[0].type == "Trade")
|5229|5229| 	{
|5230|5230| 		let cmpTrader = Engine.QueryInterface(this.entity, IID_Trader);
|5231|    |-		if (cmpTrader.HasBothMarkets() && 
|    |5231|+		if (cmpTrader.HasBothMarkets() &&
|5232|5232| 		   (cmpTrader.GetFirstMarket() == target && cmpTrader.GetSecondMarket() == source ||
|5233|5233| 		    cmpTrader.GetFirstMarket() == source && cmpTrader.GetSecondMarket() == target))
|5234|5234| 		{
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5509|5509| 				{
|5510|5510| 					var cmpIdentity = Engine.QueryInterface(targ, IID_Identity);
|5511|5511| 					var targetClasses = this.order.data.targetClasses;
|5512|    |-					if (targetClasses.attack && cmpIdentity
|5513|    |-						&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|    |5512|+					if (targetClasses.attack && cmpIdentity &&
|    |5513|+						!MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5514|5514| 						continue;
|5515|5515| 					if (targetClasses.avoid && cmpIdentity
|5516|5516| 						&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5512|5512| 					if (targetClasses.attack && cmpIdentity
|5513|5513| 						&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5514|5514| 						continue;
|5515|    |-					if (targetClasses.avoid && cmpIdentity
|5516|    |-						&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    |5515|+					if (targetClasses.avoid && cmpIdentity &&
|    |5516|+						MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|5517|5517| 						continue;
|5518|5518| 					// Only used by the AIs to prevent some choices of targets
|5519|5519| 					if (targetClasses.vetoEntities && targetClasses.vetoEntities[targ])
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5535|5535| 		{
|5536|5536| 			var cmpIdentity = Engine.QueryInterface(targ, IID_Identity);
|5537|5537| 			var targetClasses = this.order.data.targetClasses;
|5538|    |-			if (cmpIdentity && targetClasses.attack
|5539|    |-				&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|    |5538|+			if (cmpIdentity && targetClasses.attack &&
|    |5539|+				!MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5540|5540| 				continue;
|5541|5541| 			if (cmpIdentity && targetClasses.avoid
|5542|5542| 				&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5538|5538| 			if (cmpIdentity && targetClasses.attack
|5539|5539| 				&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5540|5540| 				continue;
|5541|    |-			if (cmpIdentity && targetClasses.avoid
|5542|    |-				&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    |5541|+			if (cmpIdentity && targetClasses.avoid &&
|    |5542|+				MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|5543|5543| 				continue;
|5544|5544| 			// Only used by the AIs to prevent some choices of targets
|5545|5545| 			if (targetClasses.vetoEntities && targetClasses.vetoEntities[targ])
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5681|5681| 
|5682|5682| UnitAI.prototype.SetHeldPosition = function(x, z)
|5683|5683| {
|5684|    |-	this.heldPosition = {"x": x, "z": z};
|    |5684|+	this.heldPosition = { "x": x, "z": z};
|5685|5685| };
|5686|5686| 
|5687|5687| UnitAI.prototype.SetHeldPositionOnEntity = function(entity)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5681|5681| 
|5682|5682| UnitAI.prototype.SetHeldPosition = function(x, z)
|5683|5683| {
|5684|    |-	this.heldPosition = {"x": x, "z": z};
|    |5684|+	this.heldPosition = {"x": x, "z": z };
|5685|5685| };
|5686|5686| 
|5687|5687| UnitAI.prototype.SetHeldPositionOnEntity = function(entity)
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5708|5708| 	return false;
|5709|5709| };
|5710|5710| 
|5711|    |-//// Helper functions ////
|    |5711|+// // Helper functions ////
|5712|5712| 
|5713|5713| UnitAI.prototype.CanAttack = function(target)
|5714|5714| {
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5912|5912| 	return cmpPack && cmpPack.IsPacking();
|5913|5913| };
|5914|5914| 
|5915|    |-//// Formation specific functions ////
|    |5915|+// // Formation specific functions ////
|5916|5916| 
|5917|5917| UnitAI.prototype.IsAttackingAsFormation = function()
|5918|5918| {
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5917|5917| UnitAI.prototype.IsAttackingAsFormation = function()
|5918|5918| {
|5919|5919| 	var cmpAttack = Engine.QueryInterface(this.entity, IID_Attack);
|5920|    |-	return cmpAttack && cmpAttack.CanAttackAsFormation()
|5921|    |-		&& this.GetCurrentState() == "FORMATIONCONTROLLER.COMBAT.ATTACKING";
|    |5920|+	return cmpAttack && cmpAttack.CanAttackAsFormation() &&
|    |5921|+		this.GetCurrentState() == "FORMATIONCONTROLLER.COMBAT.ATTACKING";
|5922|5922| };
|5923|5923| 
|5924|5924| //// Animal specific functions ////
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5921|5921| 		&& this.GetCurrentState() == "FORMATIONCONTROLLER.COMBAT.ATTACKING";
|5922|5922| };
|5923|5923| 
|5924|    |-//// Animal specific functions ////
|    |5924|+// // Animal specific functions ////
|5925|5925| 
|5926|5926| UnitAI.prototype.MoveRandomly = function(distance)
|5927|5927| {

binaries/data/mods/public/simulation/components/UnitAI.js
| 331| »   »   »   return·true;
|    | [NORMAL] ESLintBear (consistent-return):
|    | Method 'Order.WalkToTarget' expected no return value.

binaries/data/mods/public/simulation/components/UnitAI.js
| 895| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
| 920| »   »   »   "enter":·function(msg)·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
| 938| »   »   »   "leave":·function(msg)·{
|    | [NORMAL] ESLintBear (no-dupe-keys):
|    | Duplicate key 'leave'.

binaries/data/mods/public/simulation/components/UnitAI.js
| 973| »   »   »   »   »   return·true;
|    | [NORMAL] ESLintBear (consistent-return):
|    | Method 'enter' expected no return value.

binaries/data/mods/public/simulation/components/UnitAI.js
|1036| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1074| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1107| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1320| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1505| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1525| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1554| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1708| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1758| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1844| »   »   »   »   »   »   »   »   return·true;
|    | [NORMAL] ESLintBear (consistent-return):
|    | Method 'enter' expected no return value.

binaries/data/mods/public/simulation/components/UnitAI.js
|2016| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2202| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2419| »   »   »   »   »   »   let·nearby·=·this.FindNearestDropsite(resourceType.generic);
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'nearby' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2474| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2592| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2657| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2694| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2903| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|3086| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|3818| »   var·isWorkType·=·type·=>·type·==·"Gather"·||·type·==·"Trade"·||·type·==·"Repair"·||·type·==·"ReturnResource";
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'type' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4619| »   var·target·=·ents.find(target·=>·this.CanAttack(target));
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'target' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4634| »   var·target·=·ents.find(target·=>
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'target' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4680| »   var·ent·=·ents.find(ent·=>·this.CanHeal(ent));
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'ent' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4703| »   »   ····cmpAttack.GetAttackTypes().some(type·=>·cmpUnitAI.CheckTargetAttackRange(this.isGuardOf,·type)))
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'type' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|5159| »   var·lastPos·=·undefined;
|    | [NORMAL] ESLintBear (no-undef-init):
|    | It's not necessary to initialize 'lastPos' to undefined.

binaries/data/mods/public/simulation/components/UnitAI.js
| 358| »   »   ····&&·(this.lastShorelinePosition.z·==·cmpPosition.GetPosition().z))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
| 938| »   »   »   "leave":·function(msg)·{
|    | [NORMAL] JSHintBear:
|    | Duplicate key 'leave'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1869| »   »   »   »   »   »   var·cmpFormation·=·Engine.QueryInterface(this.formationController,·IID_Formation);
|    | [NORMAL] JSHintBear:
|    | 'cmpFormation' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2010| »   »   »   »   »   »   &&·this.order.data.target·!=·msg.data.attacker·&&·this.GetBestAttackAgainst(msg.data.attacker,·true)·!=·"Capture")
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2089| »   »   »   »   »   »   »   »   ·&&·((type.generic·==·"treasure"·&&·oldType.generic·==·"treasure")
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2090| »   »   »   »   »   »   »   »   ·||·(type.specific·==·oldType.specific
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '||'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2091| »   »   »   »   »   »   »   »   ·&&·(type.specific·!=·"meat"·||·oldTemplate·==·template)))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2114| »   »   »   »   »   »   »   »   var·nearby·=·this.FindNearestDropsite(oldType.generic);
|    | [NORMAL] JSHintBear:
|    | 'nearby' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2164| »   »   »   »   »   »   »   »   &&·((type.generic·==·"treasure"·&&·oldType.generic·==·"treasure")
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2165| »   »   »   »   »   »   »   »   ||·(type.specific·==·oldType.specific
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '||'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2166| »   »   »   »   »   »   »   »   &&·(type.specific·!=·"meat"·||·oldTemplate·==·template)))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2224| »   »   »   »   »   »   »   ||·(type.specific·==·resourceType.specific
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '||'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2225| »   »   »   »   »   »   »   &&·(type.specific·!=·"meat"·||·resourceTemplate·==·template))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2241| »   »   »   »   »   var·nearby·=·this.FindNearestDropsite(resourceType.generic);
|    | [NORMAL] JSHintBear:
|    | 'nearby' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2414| »   »   »   »   »   var·cmpResourceGatherer·=·Engine.QueryInterface(this.entity,·IID_ResourceGatherer);
|    | [NORMAL] JSHintBear:
|    | 'cmpResourceGatherer' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2430| »   »   »   »   »   var·nearby·=·this.FindNearbyResource(function(ent,·type,·template)·{
|    | [NORMAL] JSHintBear:
|    | 'nearby' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2433| »   »   »   »   »   »   »   ||·(type.specific·==·resourceType.specific
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '||'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2434| »   »   »   »   »   »   »   &&·(type.specific·!=·"meat"·||·resourceTemplate·==·template))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2454| »   »   »   »   »   var·nearby·=·this.FindNearestDropsite(resourceType.generic);
|    | [NORMAL] JSHintBear:
|    | 'nearby' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2634| »   »   »   »   »   var·cmpResourceGatherer·=·Engine.QueryInterface(this.entity,·IID_ResourceGatherer);
|    | [NORMAL] JSHintBear:
|    | 'cmpResourceGatherer' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2850| »   »   »   »   »   var·cmpResourceDropsite·=·Engine.QueryInterface(msg.data.newentity,·IID_ResourceDropsite);
|    | [NORMAL] JSHintBear:
|    | 'cmpResourceDropsite' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2935| »   »   »   »   »   if·(this.CanGarrison(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2938| »   »   »   »   »   »   if·(this.CheckGarrisonRange(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2940| »   »   »   »   »   »   »   var·cmpGarrisonHolder·=·Engine.QueryInterface(target,·IID_GarrisonHolder);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2962| »   »   »   »   »   »   »   »   var·cmpResourceDropsite·=·Engine.QueryInterface(target,·IID_ResourceDropsite);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2963| »   »   »   »   »   »   »   »   if·(cmpResourceDropsite·&&·this.CanReturnResource(target,·true))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2978| »   »   »   »   »   »   »   »   »   var·cmpHolderPosition·=·Engine.QueryInterface(target,·IID_Position);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2979| »   »   »   »   »   »   »   »   »   var·cmpHolderUnitAI·=·Engine.QueryInterface(target,·IID_UnitAI);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|3006| »   »   »   »   »   »   »   if·(!this.CheckTargetRangeExplicit(target,·0,·0)·&&·this.MoveToTarget(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|3006| »   »   »   »   »   »   »   if·(!this.CheckTargetRangeExplicit(target,·0,·0)·&&·this.MoveToTarget(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|3780| »   »   var·order·=·{·"type":·type,·"data":·data·};
|    | [NORMAL] JSHintBear:
|    | 'order' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|3849| »   for·(var·i·=·0;·i·<·this.orderQueue.length;·++i)
|    | [NORMAL] JSHintBear:
|    | 'i' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|4119| »   let·cmpPosition·=·Engine.QueryInterface(this.entity,·IID_Position)
|    | [NORMAL] JSHintBear:
|    | Missing semicolon.

binaries/data/mods/public/simulation/components/UnitAI.js
|4299| »   if·(data["target"])
|    | [NORMAL] JSHintBear:
|    | ['target'] is better written in dot notation.

binaries/data/mods/public/simulation/components/UnitAI.js
|4301| »   »   if·(data["min"]·||·data["max"])
|    | [NORMAL] JSHintBear:
|    | ['min'] is better written in dot notation.

binaries/data/mods/public/simulation/components/UnitAI.js
|4301| »   »   if·(data["min"]·||·data["max"])
|    | [NORMAL] JSHintBear:
|    | ['max'] is better written in dot notation.

binaries/data/mods/public/simulation/components/UnitAI.js
|4313| »   »   if·(data["min"]·||·data["max"])
|    | [NORMAL] JSHintBear:
|    | ['min'] is better written in dot notation.

binaries/data/mods/public/simulation/components/UnitAI.js
|4313| »   »   if·(data["min"]·||·data["max"])
|    | [NORMAL] JSHintBear:
|    | ['max'] is better written in dot notation.

binaries/data/mods/public/simulation/components/UnitAI.js
|4318| }
|    | [NORMAL] JSHintBear:
|    | Missing semicolon.

binaries/data/mods/public/simulation/components/UnitAI.js
|4401| »   »   var·parabolicMaxRange·=·0;
|    | [NORMAL] JSHintBear:
|    | 'parabolicMaxRange' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|4405| »   var·guessedMaxRange·=·(range.max·+·parabolicMaxRange)/2;
|    | [NORMAL] JSHintBear:
|    | 'parabolicMaxRange' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4412| »   return·cmpUnitMotion.MoveToTargetRange(target,·range.min,·Math.min(range.max,·parabolicMaxRange));
|    | [NORMAL] JSHintBear:
|    | 'parabolicMaxRange' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4468| »   »   »   &&·cmpFormationUnitAI.order.data.target·==·target)
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|4636| »   »   &&·this.CheckTargetDistanceFromHeldPosition(target,·IID_Attack,·this.GetBestAttackAgainst(target,·true))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|4637| »   »   &&·(this.GetStance().respondChaseBeyondVision·||·this.CheckTargetIsInVisionRange(target))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5159| »   var·lastPos·=·undefined;
|    | [NORMAL] JSHintBear:
|    | It's not necessary to initialize 'lastPos' to 'undefined'.

binaries/data/mods/public/simulation/components/UnitAI.js
|5513| »   »   »   »   »   »   &&·!MatchesClassList(cmpIdentity.GetClassesList(),·targetClasses.attack))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5516| »   »   »   »   »   »   &&·MatchesClassList(cmpIdentity.GetClassesList(),·targetClasses.avoid))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5529| »   var·targets·=·this.GetTargetsFromUnit();
|    | [NORMAL] JSHintBear:
|    | 'targets' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5530| »   for·(var·targ·of·targets)
|    | [NORMAL] JSHintBear:
|    | 'targ' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5530| »   for·(var·targ·of·targets)
|    | [MAJOR] JSHintBear:
|    | Too many errors. (91% scanned).
Executing section cli...

Link to build: https://jenkins.wildfiregames.com/job/differential/1592/display/redirect

This revision was not accepted when it landed; it landed in state Needs Review.Jun 5 2019, 7:28 PM
This revision was automatically updated to reflect the committed changes.