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Fix repairing/garrisoning range checks following rP22351
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Authored by wraitii on Jun 9 2019, 5:15 PM.

Details

Reviewers
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Group Reviewers
Restricted Owners Package(Owns No Changed Paths)
Commits
rP22353: Fix repairing/garrisoning range checks following rP22351
Summary

As reported by @gameboy for warships, rP22351 introduced range-checking mistakes which sometimes broken garrisoning and repairing.

Other states either don't range-checks in APPROACHING or appear to be correct so this should be complete.

Test Plan

Build a dock, make a ship, garrison units inside.

Diff Detail

Repository
rP 0 A.D. Public Repository
Lint
Automatic diff as part of commit; lint not applicable.
Unit
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

wraitii created this revision.Jun 9 2019, 5:15 PM
Vulcan added a comment.Jun 9 2019, 5:18 PM

Successful build - Chance fights ever on the side of the prudent.

Linter detected issues:
Executing section Source...
Executing section JS...
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 352| 352| 		var cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
| 353| 353| 		if (this.lastShorelinePosition && cmpPosition && (this.lastShorelinePosition.x == cmpPosition.GetPosition().x)
| 354| 354| 		    && (this.lastShorelinePosition.z == cmpPosition.GetPosition().z))
| 355|    |-		{
|    | 355|+		
| 356| 356| 			// we were already on the shoreline, and have not moved since
| 357| 357| 			if (DistanceBetweenEntities(this.entity, this.order.data.target) < 50)
| 358| 358| 				needToMove = false;
| 359|    |-		}
|    | 359|+		
| 360| 360| 
| 361| 361| 		if (needToMove)
| 362| 362| 			this.SetNextState("INDIVIDUAL.PICKUP.APPROACHING");
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 350| 350| 		// Check if we need to move     TODO implement a better way to know if we are on the shoreline
| 351| 351| 		var needToMove = true;
| 352| 352| 		var cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
| 353|    |-		if (this.lastShorelinePosition && cmpPosition && (this.lastShorelinePosition.x == cmpPosition.GetPosition().x)
| 354|    |-		    && (this.lastShorelinePosition.z == cmpPosition.GetPosition().z))
|    | 353|+		if (this.lastShorelinePosition && cmpPosition && (this.lastShorelinePosition.x == cmpPosition.GetPosition().x) &&
|    | 354|+		    (this.lastShorelinePosition.z == cmpPosition.GetPosition().z))
| 355| 355| 		{
| 356| 356| 			// we were already on the shoreline, and have not moved since
| 357| 357| 			if (DistanceBetweenEntities(this.entity, this.order.data.target) < 50)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 515| 515| 					this.PushOrderFront("Walk", this.order.data.lastPos);
| 516| 516| 				}
| 517| 517| 				else
| 518|    |-				{
|    | 518|+				
| 519| 519| 					// We couldn't move there, or the target moved away
| 520| 520| 					this.FinishOrder();
| 521|    |-				}
|    | 521|+				
| 522| 522| 				return;
| 523| 523| 			}
| 524| 524| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 730| 730| 			}
| 731| 731| 			// Check if we are already in range, otherwise walk there
| 732| 732| 			if (!this.CheckGarrisonRange(msg.data.target))
| 733|    |-			{
|    | 733|+			
| 734| 734| 				if (!this.CheckTargetVisible(msg.data.target))
| 735| 735| 				{
| 736| 736| 					this.FinishOrder();
| 741| 741| 					this.SetNextState("GARRISON.APPROACHING");
| 742| 742| 					return;
| 743| 743| 				}
| 744|    |-			}
|    | 744|+			
| 745| 745| 
| 746| 746| 			this.SetNextState("GARRISON.GARRISONING");
| 747| 747| 		},
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 736| 736| 					this.FinishOrder();
| 737| 737| 					return;
| 738| 738| 				}
| 739|    |-				else
| 740|    |-				{
|    | 739|+				
| 741| 740| 					this.SetNextState("GARRISON.APPROACHING");
| 742| 741| 					return;
| 743|    |-				}
|    | 742|+				
| 744| 743| 			}
| 745| 744| 
| 746| 745| 			this.SetNextState("GARRISON.GARRISONING");
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 759| 759| 						this.PushOrderFront("Walk", msg.data.lastPos);
| 760| 760| 					}
| 761| 761| 					else
| 762|    |-					{
|    | 762|+					
| 763| 763| 						// We couldn't move there, or the target moved away
| 764| 764| 						this.FinishOrder();
| 765|    |-					}
|    | 765|+					
| 766| 766| 					return;
| 767| 767| 				}
| 768| 768| 
|    | [NORMAL] ESLintBear (key-spacing):
|    | Missing space before value for key 'GARRISON'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
| 992| 992| 			},
| 993| 993| 		},
| 994| 994| 
| 995|    |-		"GARRISON":{
|    | 995|+		"GARRISON": {
| 996| 996| 			"enter": function() {
| 997| 997| 				// If the garrisonholder should pickup, warn it so it can take needed action
| 998| 998| 				var cmpGarrisonHolder = Engine.QueryInterface(this.order.data.target, IID_GarrisonHolder);
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1205|1205| 			// If the controller handled an order but some members rejected it,
|1206|1206| 			// they will have no orders and be in the FORMATIONMEMBER.IDLE state.
|1207|1207| 			if (this.orderQueue.length)
|1208|    |-			{
|    |1208|+			
|1209|1209| 				// We're leaving the formation, so stop our FormationWalk order
|1210|1210| 				if (this.FinishOrder())
|1211|1211| 					return;
|1212|    |-			}
|    |1212|+			
|1213|1213| 
|1214|1214| 			// No orders left, we're an individual now
|1215|1215| 			if (this.IsAnimal())
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1233|1233| 			// Move a tile outside the building
|1234|1234| 			let range = 4;
|1235|1235| 			if (this.CheckTargetRangeExplicit(msg.data.target, range, range))
|1236|    |-			{
|    |1236|+			
|1237|1237| 				// We are already at the target, or can't move at all
|1238|1238| 				this.FinishOrder();
|1239|    |-			}
|    |1239|+			
|1240|1240| 			else
|1241|1241| 			{
|1242|1242| 				this.order.data.min = range;
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1454|1454| 
|1455|1455| 			"LosRangeUpdate": function(msg) {
|1456|1456| 				if (this.GetStance().targetVisibleEnemies)
|1457|    |-				{
|    |1457|+				
|1458|1458| 					// Start attacking one of the newly-seen enemy (if any)
|1459|1459| 					this.AttackEntitiesByPreference(msg.data.added);
|1460|    |-				}
|    |1460|+				
|1461|1461| 			},
|1462|1462| 
|1463|1463| 			"LosHealRangeUpdate": function(msg) {
|    | [NORMAL] ESLintBear (space-before-function-paren):
|    | Unexpected space before function parentheses.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1487|1487| 				this.SelectAnimation("move");
|1488|1488| 			},
|1489|1489| 
|1490|    |-			"leave": function () {
|    |1490|+			"leave": function() {
|1491|1491| 				this.SelectAnimation("idle");
|1492|1492| 				this.StopMoving();
|1493|1493| 			},
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1667|1667| 						// if nothing better to do, check if the guarded needs to be healed or repaired
|1668|1668| 						var cmpHealth = Engine.QueryInterface(this.isGuardOf, IID_Health);
|1669|1669| 						if (cmpHealth && cmpHealth.IsInjured())
|1670|    |-						{
|    |1670|+						
|1671|1671| 							if (this.CanHeal(this.isGuardOf))
|1672|1672| 								this.PushOrderFront("Heal", { "target": this.isGuardOf, "force": false });
|1673|1673| 							else if (this.CanRepair(this.isGuardOf))
|1674|1674| 								this.PushOrderFront("Repair", { "target": this.isGuardOf, "autocontinue": false, "force": false });
|1675|    |-						}
|    |1675|+						
|1676|1676| 					}
|1677|1677| 				},
|1678|1678| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1794|1794| 					}
|1795|1795| 					// Check the target is still alive and attackable
|1796|1796| 					if (this.CanAttack(target) && !this.CheckTargetAttackRange(target, this.order.data.attackType))
|1797|    |-					{
|    |1797|+					
|1798|1798| 						// Can't reach it - try to chase after it
|1799|1799| 						if (this.ShouldChaseTargetedEntity(target, this.order.data.force))
|1800|1800| 						{
|1809|1809| 								return true;
|1810|1810| 							}
|1811|1811| 						}
|1812|    |-					}
|    |1812|+					
|1813|1813| 
|1814|1814| 					this.StopMoving();
|1815|1815| 
|    | [NORMAL] ESLintBear (no-unneeded-ternary):
|    | Unnecessary use of boolean literals in conditional expression.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1842|1842| 					// TODO: we should probably only bother syncing projectile attacks, not melee
|1843|1843| 
|1844|1844| 					// If using a non-default prepare time, re-sync the animation when the timer runs.
|1845|    |-					this.resyncAnimation = (prepare != this.attackTimers.prepare) ? true : false;
|    |1845|+					this.resyncAnimation = (prepare != this.attackTimers.prepare);
|1846|1846| 
|1847|1847| 					this.FaceTowardsTarget(this.order.data.target);
|1848|1848| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1971|1971| 
|1972|1972| 				"Attacked": function(msg) {
|1973|1973| 					// If we are capturing and are attacked by something that we would not capture, attack that entity instead
|1974|    |-					if (this.order.data.attackType == "Capture" && (this.GetStance().targetAttackersAlways || !this.order.data.force)
|1975|    |-						&& this.order.data.target != msg.data.attacker && this.GetBestAttackAgainst(msg.data.attacker, true) != "Capture")
|    |1974|+					if (this.order.data.attackType == "Capture" && (this.GetStance().targetAttackersAlways || !this.order.data.force) &&
|    |1975|+						this.order.data.target != msg.data.attacker && this.GetBestAttackAgainst(msg.data.attacker, true) != "Capture")
|1976|1976| 						this.RespondToTargetedEntities([msg.data.attacker]);
|1977|1977| 				},
|1978|1978| 			},
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|1991|1991| 					this.SelectAnimation("move");
|1992|1992| 					var cmpUnitAI = Engine.QueryInterface(this.order.data.target, IID_UnitAI);
|1993|1993| 					if (cmpUnitAI && cmpUnitAI.IsFleeing())
|1994|    |-					{
|    |1994|+					
|1995|1995| 						// Run after a fleeing target
|1996|1996| 						this.SetSpeedMultiplier(this.GetRunMultiplier());
|1997|    |-					}
|    |1997|+					
|1998|1998| 					this.StartTimer(1000, 1000);
|1999|1999| 				},
|2000|2000| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2173|2173| 
|2174|2174| 					var cmpSupply = Engine.QueryInterface(this.gatheringTarget, IID_ResourceSupply);
|2175|2175| 					if (cmpSupply && cmpSupply.IsAvailable(cmpOwnership.GetOwner(), this.entity))
|2176|    |-					{
|    |2176|+					
|2177|2177| 						// Check we can still reach and gather from the target
|2178|2178| 						if (this.CheckTargetRange(this.gatheringTarget, IID_ResourceGatherer) && this.CanGather(this.gatheringTarget))
|2179|2179| 						{
|2238|2238| 								return;
|2239|2239| 							}
|2240|2240| 						}
|2241|    |-					}
|    |2241|+					
|2242|2242| 
|2243|2243| 					// We're already in range, can't get anywhere near it or the target is exhausted.
|2244|2244| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '||' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2264|2264| 					// Also don't switch to a different type of huntable animal
|2265|2265| 					var nearby = this.FindNearbyResource(function(ent, type, template) {
|2266|2266| 						return (
|2267|    |-							(type.generic == "treasure" && resourceType.generic == "treasure")
|2268|    |-							|| (type.specific == resourceType.specific
|    |2267|+							(type.generic == "treasure" && resourceType.generic == "treasure") ||
|    |2268|+							(type.specific == resourceType.specific
|2269|2269| 							&& (type.specific != "meat" || resourceTemplate == template))
|2270|2270| 						);
|2271|2271| 					});
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2265|2265| 					var nearby = this.FindNearbyResource(function(ent, type, template) {
|2266|2266| 						return (
|2267|2267| 							(type.generic == "treasure" && resourceType.generic == "treasure")
|2268|    |-							|| (type.specific == resourceType.specific
|2269|    |-							&& (type.specific != "meat" || resourceTemplate == template))
|    |2268|+							|| (type.specific == resourceType.specific &&
|    |2269|+							(type.specific != "meat" || resourceTemplate == template))
|2270|2270| 						);
|2271|2271| 					});
|2272|2272| 					if (nearby)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2330|2330| 
|2331|2331| 				"Timer": function(msg) {
|2332|2332| 					if (this.ShouldAbandonChase(this.order.data.target, this.order.data.force, IID_Heal, null))
|2333|    |-					{
|    |2333|+					
|2334|2334| 						// Return to our original position unless we have a better order.
|2335|2335| 						if (!this.FinishOrder() && this.GetStance().respondHoldGround)
|2336|2336| 							this.WalkToHeldPosition();
|2337|    |-					}
|    |2337|+					
|2338|2338| 				},
|2339|2339| 
|2340|2340| 				"MovementUpdate": function() {
|    | [NORMAL] ESLintBear (no-unneeded-ternary):
|    | Unnecessary use of boolean literals in conditional expression.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2364|2364| 					this.StartTimer(prepare, this.healTimers.repeat);
|2365|2365| 
|2366|2366| 					// If using a non-default prepare time, re-sync the animation when the timer runs.
|2367|    |-					this.resyncAnimation = (prepare != this.healTimers.prepare) ? true : false;
|    |2367|+					this.resyncAnimation = (prepare != this.healTimers.prepare);
|2368|2368| 
|2369|2369| 					this.FaceTowardsTarget(this.order.data.target);
|2370|2370| 				},
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2580|2580| 					{
|2581|2581| 						// The building was already finished/fully repaired before we arrived;
|2582|2582| 						// let the ConstructionFinished handler handle this.
|2583|    |-						this.OnGlobalConstructionFinished({"entity": this.repairTarget, "newentity": this.repairTarget});
|    |2583|+						this.OnGlobalConstructionFinished({ "entity": this.repairTarget, "newentity": this.repairTarget});
|2584|2584| 						return true;
|2585|2585| 					}
|2586|2586| 
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2580|2580| 					{
|2581|2581| 						// The building was already finished/fully repaired before we arrived;
|2582|2582| 						// let the ConstructionFinished handler handle this.
|2583|    |-						this.OnGlobalConstructionFinished({"entity": this.repairTarget, "newentity": this.repairTarget});
|    |2583|+						this.OnGlobalConstructionFinished({"entity": this.repairTarget, "newentity": this.repairTarget });
|2584|2584| 						return true;
|2585|2585| 					}
|2586|2586| 
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2623|2623| 					if (!inRange && this.MoveToTargetRange(this.repairTarget, IID_Builder))
|2624|2624| 						this.SetNextState("APPROACHING");
|2625|2625| 					else if (!inRange)
|2626|    |-						this.FinishOrder(); //can't approach and isn't in reach
|    |2626|+						this.FinishOrder(); // can't approach and isn't in reach
|2627|2627| 				},
|2628|2628| 			},
|2629|2629| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2710|2710| 
|2711|2711| 				// Unit was approaching and there's nothing to do now, so switch to walking
|2712|2712| 				if (oldState === "INDIVIDUAL.REPAIR.APPROACHING")
|2713|    |-				{
|    |2713|+				
|2714|2714| 					// We're already walking to the given point, so add this as a order.
|2715|2715| 					this.WalkToTarget(msg.data.newentity, true);
|2716|    |-				}
|    |2716|+				
|2717|2717| 			},
|2718|2718| 		},
|2719|2719| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2773|2773| 
|2774|2774| 					// Check that we can garrison here
|2775|2775| 					if (this.CanGarrison(target))
|2776|    |-					{
|    |2776|+					
|2777|2777| 						// Check that we're in range of the garrison target
|2778|2778| 						if (this.CheckGarrisonRange(target))
|2779|2779| 						{
|2849|2849| 								return false;
|2850|2850| 							}
|2851|2851| 						}
|2852|    |-					}
|    |2852|+					
|2853|2853| 					// Garrisoning failed for some reason, so finish the order
|2854|2854| 					this.FinishOrder();
|2855|2855| 					return true;
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2971|2971| 		"Attacked": function(msg) {
|2972|2972| 			if (this.template.NaturalBehaviour == "skittish" ||
|2973|2973| 			    this.template.NaturalBehaviour == "passive")
|2974|    |-			{
|    |2974|+			
|2975|2975| 				this.Flee(msg.data.attacker, false);
|2976|    |-			}
|    |2976|+			
|2977|2977| 			else if (this.IsDangerousAnimal() || this.template.NaturalBehaviour == "defensive")
|2978|2978| 			{
|2979|2979| 				if (this.CanAttack(msg.data.attacker))
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2980|2980| 					this.Attack(msg.data.attacker, false);
|2981|2981| 			}
|2982|2982| 			else if (this.template.NaturalBehaviour == "domestic")
|2983|    |-			{
|    |2983|+			
|2984|2984| 				// Never flee, stop what we were doing
|2985|2985| 				this.SetNextState("IDLE");
|2986|    |-			}
|    |2986|+			
|2987|2987| 		},
|2988|2988| 
|2989|2989| 		"Order.LeaveFoundation": function(msg) {
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|2994|2994| 				this.FinishOrder();
|2995|2995| 				return;
|2996|2996| 			}
|2997|    |-			else
|2998|    |-			{
|    |2997|+			
|2999|2998| 				this.order.data.min = range;
|3000|2999| 				this.SetNextState("WALKING");
|3001|    |-			}
|    |3000|+			
|3002|3001| 		},
|3003|3002| 
|3004|3003| 		"IDLE": {
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3038|3038| 				}
|3039|3039| 				// Start attacking one of the newly-seen enemy (if any)
|3040|3040| 				else if (this.IsDangerousAnimal())
|3041|    |-				{
|    |3041|+				
|3042|3042| 					this.AttackVisibleEntity(msg.data.added);
|3043|    |-				}
|    |3043|+				
|3044|3044| 
|3045|3045| 				// TODO: if two units enter our range together, we'll attack the
|3046|3046| 				// first and then the second won't trigger another LosRangeUpdate
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3081|3081| 				}
|3082|3082| 				// Start attacking one of the newly-seen enemy (if any)
|3083|3083| 				else if (this.template.NaturalBehaviour == "violent")
|3084|    |-				{
|    |3084|+				
|3085|3085| 					this.AttackVisibleEntity(msg.data.added);
|3086|    |-				}
|    |3086|+				
|3087|3087| 			},
|3088|3088| 
|3089|3089| 			"Timer": function(msg) {
|    | [NORMAL] ESLintBear (indent):
|    | Expected indentation of 2 tabs but found 7.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3096|3096| 		"COMBAT": "INDIVIDUAL.COMBAT", // reuse the same combat behaviour for animals
|3097|3097| 
|3098|3098| 		"WALKING": "INDIVIDUAL.WALKING",	// reuse the same walking behaviour for animals
|3099|    |-							// only used for domestic animals
|    |3099|+		// only used for domestic animals
|3100|3100| 	},
|3101|3101| };
|3102|3102| 
|    | [NORMAL] ESLintBear (no-unneeded-ternary):
|    | Unnecessary use of boolean literals in conditional expression.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3153|3153| 
|3154|3154| UnitAI.prototype.IsAnimal = function()
|3155|3155| {
|3156|    |-	return (this.template.NaturalBehaviour ? true : false);
|    |3156|+	return (!!this.template.NaturalBehaviour);
|3157|3157| };
|3158|3158| 
|3159|3159| UnitAI.prototype.IsDangerousAnimal = function()
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3191|3191| UnitAI.prototype.GetGarrisonHolder = function()
|3192|3192| {
|3193|3193| 	if (this.IsGarrisoned())
|3194|    |-	{
|    |3194|+	
|3195|3195| 		for (let order of this.orderQueue)
|3196|3196| 			if (order.type == "Garrison")
|3197|3197| 				return order.data.target;
|3198|    |-	}
|    |3198|+	
|3199|3199| 	return INVALID_ENTITY;
|3200|3200| };
|3201|3201| 
|    | [NORMAL] ESLintBear (comma-spacing):
|    | A space is required after ','.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3269|3269| 		{
|3270|3270| 			let index = this.GetCurrentState().indexOf(".");
|3271|3271| 			if (index != -1)
|3272|    |-				this.UnitFsm.SwitchToNextState(this, this.GetCurrentState().slice(0,index));
|    |3272|+				this.UnitFsm.SwitchToNextState(this, this.GetCurrentState().slice(0, index));
|3273|3273| 			this.Stop(false);
|3274|3274| 		}
|3275|3275| 
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3325|3325| 		if (this.orderQueue[i].type != "PickupUnit" || this.orderQueue[i].data.target != msg.entity)
|3326|3326| 			continue;
|3327|3327| 		if (i == 0)
|3328|    |-			this.UnitFsm.ProcessMessage(this, {"type": "PickupCanceled", "data": msg});
|    |3328|+			this.UnitFsm.ProcessMessage(this, { "type": "PickupCanceled", "data": msg});
|3329|3329| 		else
|3330|3330| 			this.orderQueue.splice(i, 1);
|3331|3331| 		Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3325|3325| 		if (this.orderQueue[i].type != "PickupUnit" || this.orderQueue[i].data.target != msg.entity)
|3326|3326| 			continue;
|3327|3327| 		if (i == 0)
|3328|    |-			this.UnitFsm.ProcessMessage(this, {"type": "PickupCanceled", "data": msg});
|    |3328|+			this.UnitFsm.ProcessMessage(this, {"type": "PickupCanceled", "data": msg });
|3329|3329| 		else
|3330|3330| 			this.orderQueue.splice(i, 1);
|3331|3331| 		Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3409|3409| };
|3410|3410| 
|3411|3411| 
|3412|    |-//// FSM linkage functions ////
|    |3412|+// // FSM linkage functions ////
|3413|3413| 
|3414|3414| // Setting the next state to the current state will leave/re-enter the top-most substate.
|3415|3415| UnitAI.prototype.SetNextState = function(state)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3581|3581| 				continue;
|3582|3582| 			if (this.orderQueue[i].type == type)
|3583|3583| 				continue;
|3584|    |-			this.orderQueue.splice(i, 0, {"type": type, "data": data});
|    |3584|+			this.orderQueue.splice(i, 0, { "type": type, "data": data});
|3585|3585| 			Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|3586|3586| 			return;
|3587|3587| 		}
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3581|3581| 				continue;
|3582|3582| 			if (this.orderQueue[i].type == type)
|3583|3583| 				continue;
|3584|    |-			this.orderQueue.splice(i, 0, {"type": type, "data": data});
|    |3584|+			this.orderQueue.splice(i, 0, {"type": type, "data": data });
|3585|3585| 			Engine.PostMessage(this.entity, MT_UnitAIOrderDataChanged, { "to": this.GetOrderData() });
|3586|3586| 			return;
|3587|3587| 		}
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3595|3595| {
|3596|3596| 	// Remember the previous work orders to be able to go back to them later if required
|3597|3597| 	if (data && data.force)
|3598|    |-	{
|    |3598|+	
|3599|3599| 		if (this.IsFormationController())
|3600|3600| 			this.CallMemberFunction("UpdateWorkOrders", [type]);
|3601|3601| 		else
|3602|3602| 			this.UpdateWorkOrders(type);
|3603|    |-	}
|    |3603|+	
|3604|3604| 
|3605|3605| 	let garrisonHolder = this.IsGarrisoned() && type != "Ungarrison" ? this.GetGarrisonHolder() : null;
|3606|3606| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3672|3672| 	{
|3673|3673| 		var cmpUnitAI = Engine.QueryInterface(this.formationController, IID_UnitAI);
|3674|3674| 		if (cmpUnitAI)
|3675|    |-		{
|    |3675|+		
|3676|3676| 			for (var i = 0; i < cmpUnitAI.orderQueue.length; ++i)
|3677|3677| 			{
|3678|3678| 				if (isWorkType(cmpUnitAI.orderQueue[i].type))
|3681|3681| 					return;
|3682|3682| 				}
|3683|3683| 			}
|3684|    |-		}
|    |3684|+		
|3685|3685| 	}
|3686|3686| 
|3687|3687| 	// If nothing found, take the unit orders
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'for' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3674|3674| 		if (cmpUnitAI)
|3675|3675| 		{
|3676|3676| 			for (var i = 0; i < cmpUnitAI.orderQueue.length; ++i)
|3677|    |-			{
|    |3677|+			
|3678|3678| 				if (isWorkType(cmpUnitAI.orderQueue[i].type))
|3679|3679| 				{
|3680|3680| 					this.workOrders = cmpUnitAI.orderQueue.slice(i);
|3681|3681| 					return;
|3682|3682| 				}
|3683|    |-			}
|    |3683|+			
|3684|3684| 		}
|3685|3685| 	}
|3686|3686| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'for' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3686|3686| 
|3687|3687| 	// If nothing found, take the unit orders
|3688|3688| 	for (var i = 0; i < this.orderQueue.length; ++i)
|3689|    |-	{
|    |3689|+	
|3690|3690| 		if (isWorkType(this.orderQueue[i].type))
|3691|3691| 		{
|3692|3692| 			this.workOrders = this.orderQueue.slice(i);
|3693|3693| 			return;
|3694|3694| 		}
|3695|    |-	}
|    |3695|+	
|3696|3696| };
|3697|3697| 
|3698|3698| UnitAI.prototype.BackToWork = function()
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3752|3752| 	if (data.timerRepeat === undefined)
|3753|3753| 		this.timer = undefined;
|3754|3754| 
|3755|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Timer", "data": data, "lateness": lateness});
|    |3755|+	this.UnitFsm.ProcessMessage(this, { "type": "Timer", "data": data, "lateness": lateness});
|3756|3756| };
|3757|3757| 
|3758|3758| /**
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3752|3752| 	if (data.timerRepeat === undefined)
|3753|3753| 		this.timer = undefined;
|3754|3754| 
|3755|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Timer", "data": data, "lateness": lateness});
|    |3755|+	this.UnitFsm.ProcessMessage(this, {"type": "Timer", "data": data, "lateness": lateness });
|3756|3756| };
|3757|3757| 
|3758|3758| /**
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3787|3787| 	this.timer = undefined;
|3788|3788| };
|3789|3789| 
|3790|    |-//// Message handlers /////
|    |3790|+// // Message handlers /////
|3791|3791| 
|3792|3792| UnitAI.prototype.OnMotionChanged = function(msg)
|3793|3793| {
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3799|3799| 	// TODO: This is a bit inefficient since every unit listens to every
|3800|3800| 	// construction message - ideally we could scope it to only the one we're building
|3801|3801| 
|3802|    |-	this.UnitFsm.ProcessMessage(this, {"type": "ConstructionFinished", "data": msg});
|    |3802|+	this.UnitFsm.ProcessMessage(this, { "type": "ConstructionFinished", "data": msg});
|3803|3803| };
|3804|3804| 
|3805|3805| UnitAI.prototype.OnGlobalEntityRenamed = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3799|3799| 	// TODO: This is a bit inefficient since every unit listens to every
|3800|3800| 	// construction message - ideally we could scope it to only the one we're building
|3801|3801| 
|3802|    |-	this.UnitFsm.ProcessMessage(this, {"type": "ConstructionFinished", "data": msg});
|    |3802|+	this.UnitFsm.ProcessMessage(this, {"type": "ConstructionFinished", "data": msg });
|3803|3803| };
|3804|3804| 
|3805|3805| UnitAI.prototype.OnGlobalEntityRenamed = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3824|3824| 
|3825|3825| UnitAI.prototype.OnAttacked = function(msg)
|3826|3826| {
|3827|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Attacked", "data": msg});
|    |3827|+	this.UnitFsm.ProcessMessage(this, { "type": "Attacked", "data": msg});
|3828|3828| };
|3829|3829| 
|3830|3830| UnitAI.prototype.OnGuardedAttacked = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3824|3824| 
|3825|3825| UnitAI.prototype.OnAttacked = function(msg)
|3826|3826| {
|3827|    |-	this.UnitFsm.ProcessMessage(this, {"type": "Attacked", "data": msg});
|    |3827|+	this.UnitFsm.ProcessMessage(this, {"type": "Attacked", "data": msg });
|3828|3828| };
|3829|3829| 
|3830|3830| UnitAI.prototype.OnGuardedAttacked = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3829|3829| 
|3830|3830| UnitAI.prototype.OnGuardedAttacked = function(msg)
|3831|3831| {
|3832|    |-	this.UnitFsm.ProcessMessage(this, {"type": "GuardedAttacked", "data": msg.data});
|    |3832|+	this.UnitFsm.ProcessMessage(this, { "type": "GuardedAttacked", "data": msg.data});
|3833|3833| };
|3834|3834| 
|3835|3835| UnitAI.prototype.OnHealthChanged = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3829|3829| 
|3830|3830| UnitAI.prototype.OnGuardedAttacked = function(msg)
|3831|3831| {
|3832|    |-	this.UnitFsm.ProcessMessage(this, {"type": "GuardedAttacked", "data": msg.data});
|    |3832|+	this.UnitFsm.ProcessMessage(this, {"type": "GuardedAttacked", "data": msg.data });
|3833|3833| };
|3834|3834| 
|3835|3835| UnitAI.prototype.OnHealthChanged = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3834|3834| 
|3835|3835| UnitAI.prototype.OnHealthChanged = function(msg)
|3836|3836| {
|3837|    |-	this.UnitFsm.ProcessMessage(this, {"type": "HealthChanged", "from": msg.from, "to": msg.to});
|    |3837|+	this.UnitFsm.ProcessMessage(this, { "type": "HealthChanged", "from": msg.from, "to": msg.to});
|3838|3838| };
|3839|3839| 
|3840|3840| UnitAI.prototype.OnRangeUpdate = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3834|3834| 
|3835|3835| UnitAI.prototype.OnHealthChanged = function(msg)
|3836|3836| {
|3837|    |-	this.UnitFsm.ProcessMessage(this, {"type": "HealthChanged", "from": msg.from, "to": msg.to});
|    |3837|+	this.UnitFsm.ProcessMessage(this, {"type": "HealthChanged", "from": msg.from, "to": msg.to });
|3838|3838| };
|3839|3839| 
|3840|3840| UnitAI.prototype.OnRangeUpdate = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3840|3840| UnitAI.prototype.OnRangeUpdate = function(msg)
|3841|3841| {
|3842|3842| 	if (msg.tag == this.losRangeQuery)
|3843|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|    |3843|+		this.UnitFsm.ProcessMessage(this, { "type": "LosRangeUpdate", "data": msg});
|3844|3844| 	else if (msg.tag == this.losHealRangeQuery)
|3845|3845| 		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|3846|3846| };
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3840|3840| UnitAI.prototype.OnRangeUpdate = function(msg)
|3841|3841| {
|3842|3842| 	if (msg.tag == this.losRangeQuery)
|3843|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|    |3843|+		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg });
|3844|3844| 	else if (msg.tag == this.losHealRangeQuery)
|3845|3845| 		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|3846|3846| };
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3842|3842| 	if (msg.tag == this.losRangeQuery)
|3843|3843| 		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|3844|3844| 	else if (msg.tag == this.losHealRangeQuery)
|3845|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|    |3845|+		this.UnitFsm.ProcessMessage(this, { "type": "LosHealRangeUpdate", "data": msg});
|3846|3846| };
|3847|3847| 
|3848|3848| UnitAI.prototype.OnPackFinished = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3842|3842| 	if (msg.tag == this.losRangeQuery)
|3843|3843| 		this.UnitFsm.ProcessMessage(this, {"type": "LosRangeUpdate", "data": msg});
|3844|3844| 	else if (msg.tag == this.losHealRangeQuery)
|3845|    |-		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg});
|    |3845|+		this.UnitFsm.ProcessMessage(this, {"type": "LosHealRangeUpdate", "data": msg });
|3846|3846| };
|3847|3847| 
|3848|3848| UnitAI.prototype.OnPackFinished = function(msg)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3847|3847| 
|3848|3848| UnitAI.prototype.OnPackFinished = function(msg)
|3849|3849| {
|3850|    |-	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed});
|    |3850|+	this.UnitFsm.ProcessMessage(this, { "type": "PackFinished", "packed": msg.packed});
|3851|3851| };
|3852|3852| 
|3853|3853| //// Helper functions to be called by the FSM ////
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3847|3847| 
|3848|3848| UnitAI.prototype.OnPackFinished = function(msg)
|3849|3849| {
|3850|    |-	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed});
|    |3850|+	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed });
|3851|3851| };
|3852|3852| 
|3853|3853| //// Helper functions to be called by the FSM ////
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3850|3850| 	this.UnitFsm.ProcessMessage(this, {"type": "PackFinished", "packed": msg.packed});
|3851|3851| };
|3852|3852| 
|3853|    |-//// Helper functions to be called by the FSM ////
|    |3853|+// // Helper functions to be called by the FSM ////
|3854|3854| 
|3855|3855| UnitAI.prototype.GetWalkSpeed = function()
|3856|3856| {
|    | [NORMAL] ESLintBear (semi):
|    | Missing semicolon.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|3952|3952| 	if (!cmpOwnership || cmpOwnership.GetOwner() == INVALID_PLAYER)
|3953|3953| 		return undefined;
|3954|3954| 
|3955|    |-	let cmpPosition = Engine.QueryInterface(this.entity, IID_Position)
|    |3955|+	let cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
|3956|3956| 	if (!cmpPosition || !cmpPosition.IsInWorld())
|3957|3957| 		return undefined;
|3958|3958| 
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'else'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4037|4037| 			PlaySound(name, member);
|4038|4038| 	}
|4039|4039| 	else
|4040|    |-	{
|    |4040|+	
|4041|4041| 		// Otherwise use our own sounds
|4042|4042| 		PlaySound(name, this.entity);
|4043|    |-	}
|    |4043|+	
|4044|4044| };
|4045|4045| 
|4046|4046| /*
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4229|4229| 	else
|4230|4230| 		// return false? Or hope you come close enough?
|4231|4231| 		var parabolicMaxRange = 0;
|4232|    |-		//return false;
|    |4232|+		// return false;
|4233|4233| 
|4234|4234| 	// the parabole changes while walking, take something in the middle
|4235|4235| 	var guessedMaxRange = (range.max + parabolicMaxRange)/2;
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4316|4316| 	if (this.IsFormationMember())
|4317|4317| 	{
|4318|4318| 		var cmpFormationUnitAI = Engine.QueryInterface(this.formationController, IID_UnitAI);
|4319|    |-		if (cmpFormationUnitAI && cmpFormationUnitAI.IsAttackingAsFormation()
|4320|    |-			&& cmpFormationUnitAI.order.data.target == target)
|    |4319|+		if (cmpFormationUnitAI && cmpFormationUnitAI.IsAttackingAsFormation() &&
|    |4320|+			cmpFormationUnitAI.order.data.target == target)
|4321|4321| 			return true;
|4322|4322| 	}
|4323|4323| 
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4484|4484| UnitAI.prototype.AttackEntityInZone = function(ents)
|4485|4485| {
|4486|4486| 	var target = ents.find(target =>
|4487|    |-		this.CanAttack(target)
|4488|    |-		&& this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true))
|    |4487|+		this.CanAttack(target) &&
|    |4488|+		this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true))
|4489|4489| 		&& (this.GetStance().respondChaseBeyondVision || this.CheckTargetIsInVisionRange(target))
|4490|4490| 	);
|4491|4491| 	if (!target)
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4485|4485| {
|4486|4486| 	var target = ents.find(target =>
|4487|4487| 		this.CanAttack(target)
|4488|    |-		&& this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true))
|4489|    |-		&& (this.GetStance().respondChaseBeyondVision || this.CheckTargetIsInVisionRange(target))
|    |4488|+		&& this.CheckTargetDistanceFromHeldPosition(target, IID_Attack, this.GetBestAttackAgainst(target, true)) &&
|    |4489|+		(this.GetStance().respondChaseBeyondVision || this.CheckTargetIsInVisionRange(target))
|4490|4490| 	);
|4491|4491| 	if (!target)
|4492|4492| 		return false;
|    | [NORMAL] ESLintBear (no-multi-spaces):
|    | Multiple spaces found before 'Engine'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4549|4549| 	// If we are guarding/escorting, don't abandon as long as the guarded unit is in target range of the attacker
|4550|4550| 	if (this.isGuardOf)
|4551|4551| 	{
|4552|    |-		var cmpUnitAI =  Engine.QueryInterface(target, IID_UnitAI);
|    |4552|+		var cmpUnitAI = Engine.QueryInterface(target, IID_UnitAI);
|4553|4553| 		var cmpAttack = Engine.QueryInterface(target, IID_Attack);
|4554|4554| 		if (cmpUnitAI && cmpAttack &&
|4555|4555| 		    cmpAttack.GetAttackTypes().some(type => cmpUnitAI.CheckTargetAttackRange(this.isGuardOf, type)))
|    | [NORMAL] ESLintBear (indent):
|    | Expected indentation of 3 tabs but found 4.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4553|4553| 		var cmpAttack = Engine.QueryInterface(target, IID_Attack);
|4554|4554| 		if (cmpUnitAI && cmpAttack &&
|4555|4555| 		    cmpAttack.GetAttackTypes().some(type => cmpUnitAI.CheckTargetAttackRange(this.isGuardOf, type)))
|4556|    |-				return false;
|    |4556|+			return false;
|4557|4557| 	}
|4558|4558| 
|4559|4559| 	// Stop if we're in hold-ground mode and it's too far from the holding point
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4558|4558| 
|4559|4559| 	// Stop if we're in hold-ground mode and it's too far from the holding point
|4560|4560| 	if (this.GetStance().respondHoldGround)
|4561|    |-	{
|    |4561|+	
|4562|4562| 		if (!this.CheckTargetDistanceFromHeldPosition(target, iid, type))
|4563|4563| 			return true;
|4564|    |-	}
|    |4564|+	
|4565|4565| 
|4566|4566| 	// Stop if it's left our vision range, unless we're especially persistent
|4567|4567| 	if (!this.GetStance().respondChaseBeyondVision)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4565|4565| 
|4566|4566| 	// Stop if it's left our vision range, unless we're especially persistent
|4567|4567| 	if (!this.GetStance().respondChaseBeyondVision)
|4568|    |-	{
|    |4568|+	
|4569|4569| 		if (!this.CheckTargetIsInVisionRange(target))
|4570|4570| 			return true;
|4571|    |-	}
|    |4571|+	
|4572|4572| 
|4573|4573| 	// (Note that CCmpUnitMotion will detect if the target is lost in FoW,
|4574|4574| 	// and will continue moving to its last seen position and then stop)
|    | [NORMAL] ESLintBear (no-multi-spaces):
|    | Multiple spaces found before 'Engine'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4591|4591| 	// If we are guarding/escorting, chase at least as long as the guarded unit is in target range of the attacker
|4592|4592| 	if (this.isGuardOf)
|4593|4593| 	{
|4594|    |-		let cmpUnitAI =  Engine.QueryInterface(target, IID_UnitAI);
|    |4594|+		let cmpUnitAI = Engine.QueryInterface(target, IID_UnitAI);
|4595|4595| 		let cmpAttack = Engine.QueryInterface(target, IID_Attack);
|4596|4596| 		if (cmpUnitAI && cmpAttack &&
|4597|4597| 		    cmpAttack.GetAttackTypes().some(type => cmpUnitAI.CheckTargetAttackRange(this.isGuardOf, type)))
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4604|4604| 	return false;
|4605|4605| };
|4606|4606| 
|4607|    |-//// External interface functions ////
|    |4607|+// // External interface functions ////
|4608|4608| 
|4609|4609| UnitAI.prototype.SetFormationController = function(ent)
|4610|4610| {
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4614|4614| 	// of our own formation (or ourself if not in formation)
|4615|4615| 	var cmpObstruction = Engine.QueryInterface(this.entity, IID_Obstruction);
|4616|4616| 	if (cmpObstruction)
|4617|    |-	{
|    |4617|+	
|4618|4618| 		if (ent == INVALID_ENTITY)
|4619|4619| 			cmpObstruction.SetControlGroup(this.entity);
|4620|4620| 		else
|4621|4621| 			cmpObstruction.SetControlGroup(ent);
|4622|    |-	}
|    |4622|+	
|4623|4623| 
|4624|4624| 	// If we were removed from a formation, let the FSM switch back to INDIVIDUAL
|4625|4625| 	if (ent == INVALID_ENTITY)
|    | [NORMAL] ESLintBear (curly):
|    | Unnecessary { after 'if' condition.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4757|4757| 	// if we already had an old guard order, do nothing if the target is the same
|4758|4758| 	// and the order is running, otherwise remove the previous order
|4759|4759| 	if (this.isGuardOf)
|4760|    |-	{
|    |4760|+	
|4761|4761| 		if (this.isGuardOf == target && this.order && this.order.type == "Guard")
|4762|4762| 			return;
|4763|4763| 		else
|4764|4764| 			this.RemoveGuard();
|4765|    |-	}
|    |4765|+	
|4766|4766| 
|4767|4767| 	this.AddOrder("Guard", { "target": target, "force": false }, queued);
|4768|4768| };
|    | [NORMAL] ESLintBear (no-else-return):
|    | Unnecessary 'else' after 'return'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4760|4760| 	{
|4761|4761| 		if (this.isGuardOf == target && this.order && this.order.type == "Guard")
|4762|4762| 			return;
|4763|    |-		else
|4764|    |-			this.RemoveGuard();
|    |4763|+		this.RemoveGuard();
|4765|4764| 	}
|4766|4765| 
|4767|4766| 	this.AddOrder("Guard", { "target": target, "force": false }, queued);
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|4931|4931| 			this.WalkToTarget(target, queued);
|4932|4932| 		return;
|4933|4933| 	}
|4934|    |-	this.AddOrder("Attack", { "target": target, "force": true, "allowCapture": allowCapture}, queued);
|    |4934|+	this.AddOrder("Attack", { "target": target, "force": true, "allowCapture": allowCapture }, queued);
|4935|4935| };
|4936|4936| 
|4937|4937| /**
|    | [NORMAL] ESLintBear (no-trailing-spaces):
|    | Trailing spaces not allowed.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5080|5080| 	    this.workOrders.length && this.workOrders[0].type == "Trade")
|5081|5081| 	{
|5082|5082| 		let cmpTrader = Engine.QueryInterface(this.entity, IID_Trader);
|5083|    |-		if (cmpTrader.HasBothMarkets() && 
|    |5083|+		if (cmpTrader.HasBothMarkets() &&
|5084|5084| 		   (cmpTrader.GetFirstMarket() == target && cmpTrader.GetSecondMarket() == source ||
|5085|5085| 		    cmpTrader.GetFirstMarket() == source && cmpTrader.GetSecondMarket() == target))
|5086|5086| 		{
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5361|5361| 				{
|5362|5362| 					var cmpIdentity = Engine.QueryInterface(targ, IID_Identity);
|5363|5363| 					var targetClasses = this.order.data.targetClasses;
|5364|    |-					if (targetClasses.attack && cmpIdentity
|5365|    |-						&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|    |5364|+					if (targetClasses.attack && cmpIdentity &&
|    |5365|+						!MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5366|5366| 						continue;
|5367|5367| 					if (targetClasses.avoid && cmpIdentity
|5368|5368| 						&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5364|5364| 					if (targetClasses.attack && cmpIdentity
|5365|5365| 						&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5366|5366| 						continue;
|5367|    |-					if (targetClasses.avoid && cmpIdentity
|5368|    |-						&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    |5367|+					if (targetClasses.avoid && cmpIdentity &&
|    |5368|+						MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|5369|5369| 						continue;
|5370|5370| 					// Only used by the AIs to prevent some choices of targets
|5371|5371| 					if (targetClasses.vetoEntities && targetClasses.vetoEntities[targ])
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5387|5387| 		{
|5388|5388| 			var cmpIdentity = Engine.QueryInterface(targ, IID_Identity);
|5389|5389| 			var targetClasses = this.order.data.targetClasses;
|5390|    |-			if (cmpIdentity && targetClasses.attack
|5391|    |-				&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|    |5390|+			if (cmpIdentity && targetClasses.attack &&
|    |5391|+				!MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5392|5392| 				continue;
|5393|5393| 			if (cmpIdentity && targetClasses.avoid
|5394|5394| 				&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5390|5390| 			if (cmpIdentity && targetClasses.attack
|5391|5391| 				&& !MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.attack))
|5392|5392| 				continue;
|5393|    |-			if (cmpIdentity && targetClasses.avoid
|5394|    |-				&& MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|    |5393|+			if (cmpIdentity && targetClasses.avoid &&
|    |5394|+				MatchesClassList(cmpIdentity.GetClassesList(), targetClasses.avoid))
|5395|5395| 				continue;
|5396|5396| 			// Only used by the AIs to prevent some choices of targets
|5397|5397| 			if (targetClasses.vetoEntities && targetClasses.vetoEntities[targ])
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required after '{'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5533|5533| 
|5534|5534| UnitAI.prototype.SetHeldPosition = function(x, z)
|5535|5535| {
|5536|    |-	this.heldPosition = {"x": x, "z": z};
|    |5536|+	this.heldPosition = { "x": x, "z": z};
|5537|5537| };
|5538|5538| 
|5539|5539| UnitAI.prototype.SetHeldPositionOnEntity = function(entity)
|    | [NORMAL] ESLintBear (object-curly-spacing):
|    | A space is required before '}'.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5533|5533| 
|5534|5534| UnitAI.prototype.SetHeldPosition = function(x, z)
|5535|5535| {
|5536|    |-	this.heldPosition = {"x": x, "z": z};
|    |5536|+	this.heldPosition = {"x": x, "z": z };
|5537|5537| };
|5538|5538| 
|5539|5539| UnitAI.prototype.SetHeldPositionOnEntity = function(entity)
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5560|5560| 	return false;
|5561|5561| };
|5562|5562| 
|5563|    |-//// Helper functions ////
|    |5563|+// // Helper functions ////
|5564|5564| 
|5565|5565| UnitAI.prototype.CanAttack = function(target)
|5566|5566| {
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5764|5764| 	return cmpPack && cmpPack.IsPacking();
|5765|5765| };
|5766|5766| 
|5767|    |-//// Formation specific functions ////
|    |5767|+// // Formation specific functions ////
|5768|5768| 
|5769|5769| UnitAI.prototype.IsAttackingAsFormation = function()
|5770|5770| {
|    | [NORMAL] ESLintBear (operator-linebreak):
|    | '&&' should be placed at the end of the line.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5769|5769| UnitAI.prototype.IsAttackingAsFormation = function()
|5770|5770| {
|5771|5771| 	var cmpAttack = Engine.QueryInterface(this.entity, IID_Attack);
|5772|    |-	return cmpAttack && cmpAttack.CanAttackAsFormation()
|5773|    |-		&& this.GetCurrentState() == "FORMATIONCONTROLLER.COMBAT.ATTACKING";
|    |5772|+	return cmpAttack && cmpAttack.CanAttackAsFormation() &&
|    |5773|+		this.GetCurrentState() == "FORMATIONCONTROLLER.COMBAT.ATTACKING";
|5774|5774| };
|5775|5775| 
|5776|5776| //// Animal specific functions ////
|    | [NORMAL] ESLintBear (spaced-comment):
|    | Expected space or tab after '//' in comment.
|----|    | /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|    |++++| /mnt/data/jenkins-phabricator/workspace/differential/binaries/data/mods/public/simulation/components/UnitAI.js
|5773|5773| 		&& this.GetCurrentState() == "FORMATIONCONTROLLER.COMBAT.ATTACKING";
|5774|5774| };
|5775|5775| 
|5776|    |-//// Animal specific functions ////
|    |5776|+// // Animal specific functions ////
|5777|5777| 
|5778|5778| UnitAI.prototype.MoveRandomly = function(distance)
|5779|5779| {

binaries/data/mods/public/simulation/components/UnitAI.js
| 327| »   »   »   return·true;
|    | [NORMAL] ESLintBear (consistent-return):
|    | Method 'Order.WalkToTarget' expected no return value.

binaries/data/mods/public/simulation/components/UnitAI.js
| 885| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
| 907| »   »   »   "enter":·function(msg)·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
| 954| »   »   »   »   »   return·true;
|    | [NORMAL] ESLintBear (consistent-return):
|    | Method 'enter' expected no return value.

binaries/data/mods/public/simulation/components/UnitAI.js
|1017| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1052| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1084| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1298| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1481| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1502| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1532| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1687| »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1738| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|1809| »   »   »   »   »   »   »   »   return·true;
|    | [NORMAL] ESLintBear (consistent-return):
|    | Method 'enter' expected no return value.

binaries/data/mods/public/simulation/components/UnitAI.js
|1981| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2071| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2254| »   »   »   »   »   »   let·nearby·=·this.FindNearestDropsite(resourceType.generic);
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'nearby' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2309| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2427| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2492| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2532| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2742| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|2926| »   »   »   »   "enter":·function()·{
|    | [NORMAL] ESLintBear (consistent-return):
|    | Expected to return a value at the end of method 'enter'.

binaries/data/mods/public/simulation/components/UnitAI.js
|3657| »   var·isWorkType·=·type·=>·type·==·"Gather"·||·type·==·"Trade"·||·type·==·"Repair"·||·type·==·"ReturnResource";
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'type' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4471| »   var·target·=·ents.find(target·=>·this.CanAttack(target));
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'target' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4486| »   var·target·=·ents.find(target·=>
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'target' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4532| »   var·ent·=·ents.find(ent·=>·this.CanHeal(ent));
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'ent' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4555| »   »   ····cmpAttack.GetAttackTypes().some(type·=>·cmpUnitAI.CheckTargetAttackRange(this.isGuardOf,·type)))
|    | [NORMAL] ESLintBear (no-shadow):
|    | 'type' is already declared in the upper scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|5011| »   var·lastPos·=·undefined;
|    | [NORMAL] ESLintBear (no-undef-init):
|    | It's not necessary to initialize 'lastPos' to undefined.

binaries/data/mods/public/simulation/components/UnitAI.js
| 354| »   »   ····&&·(this.lastShorelinePosition.z·==·cmpPosition.GetPosition().z))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|1834| »   »   »   »   »   »   var·cmpFormation·=·Engine.QueryInterface(this.formationController,·IID_Formation);
|    | [NORMAL] JSHintBear:
|    | 'cmpFormation' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|1975| »   »   »   »   »   »   &&·this.order.data.target·!=·msg.data.attacker·&&·this.GetBestAttackAgainst(msg.data.attacker,·true)·!=·"Capture")
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2249| »   »   »   »   »   var·cmpResourceGatherer·=·Engine.QueryInterface(this.entity,·IID_ResourceGatherer);
|    | [NORMAL] JSHintBear:
|    | 'cmpResourceGatherer' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2265| »   »   »   »   »   var·nearby·=·this.FindNearbyResource(function(ent,·type,·template)·{
|    | [NORMAL] JSHintBear:
|    | 'nearby' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2268| »   »   »   »   »   »   »   ||·(type.specific·==·resourceType.specific
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '||'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2269| »   »   »   »   »   »   »   &&·(type.specific·!=·"meat"·||·resourceTemplate·==·template))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|2289| »   »   »   »   »   var·nearby·=·this.FindNearestDropsite(resourceType.generic);
|    | [NORMAL] JSHintBear:
|    | 'nearby' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2469| »   »   »   »   »   var·cmpResourceGatherer·=·Engine.QueryInterface(this.entity,·IID_ResourceGatherer);
|    | [NORMAL] JSHintBear:
|    | 'cmpResourceGatherer' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2689| »   »   »   »   »   var·cmpResourceDropsite·=·Engine.QueryInterface(msg.data.newentity,·IID_ResourceDropsite);
|    | [NORMAL] JSHintBear:
|    | 'cmpResourceDropsite' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|2775| »   »   »   »   »   if·(this.CanGarrison(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2778| »   »   »   »   »   »   if·(this.CheckGarrisonRange(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2780| »   »   »   »   »   »   »   var·cmpGarrisonHolder·=·Engine.QueryInterface(target,·IID_GarrisonHolder);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2802| »   »   »   »   »   »   »   »   var·cmpResourceDropsite·=·Engine.QueryInterface(target,·IID_ResourceDropsite);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2803| »   »   »   »   »   »   »   »   if·(cmpResourceDropsite·&&·this.CanReturnResource(target,·true))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2818| »   »   »   »   »   »   »   »   »   var·cmpHolderPosition·=·Engine.QueryInterface(target,·IID_Position);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2819| »   »   »   »   »   »   »   »   »   var·cmpHolderUnitAI·=·Engine.QueryInterface(target,·IID_UnitAI);
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2846| »   »   »   »   »   »   »   if·(!this.CheckTargetRangeExplicit(target,·0,·0)·&&·this.MoveToTarget(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|2846| »   »   »   »   »   »   »   if·(!this.CheckTargetRangeExplicit(target,·0,·0)·&&·this.MoveToTarget(target))
|    | [NORMAL] JSHintBear:
|    | 'target' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|3619| »   »   var·order·=·{·"type":·type,·"data":·data·};
|    | [NORMAL] JSHintBear:
|    | 'order' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|3688| »   for·(var·i·=·0;·i·<·this.orderQueue.length;·++i)
|    | [NORMAL] JSHintBear:
|    | 'i' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|3955| »   let·cmpPosition·=·Engine.QueryInterface(this.entity,·IID_Position)
|    | [NORMAL] JSHintBear:
|    | Missing semicolon.

binaries/data/mods/public/simulation/components/UnitAI.js
|4231| »   »   var·parabolicMaxRange·=·0;
|    | [NORMAL] JSHintBear:
|    | 'parabolicMaxRange' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|4235| »   var·guessedMaxRange·=·(range.max·+·parabolicMaxRange)/2;
|    | [NORMAL] JSHintBear:
|    | 'parabolicMaxRange' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4242| »   return·cmpUnitMotion.MoveToTargetRange(target,·range.min,·Math.min(range.max,·parabolicMaxRange));
|    | [NORMAL] JSHintBear:
|    | 'parabolicMaxRange' used out of scope.

binaries/data/mods/public/simulation/components/UnitAI.js
|4320| »   »   »   &&·cmpFormationUnitAI.order.data.target·==·target)
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|4488| »   »   &&·this.CheckTargetDistanceFromHeldPosition(target,·IID_Attack,·this.GetBestAttackAgainst(target,·true))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|4489| »   »   &&·(this.GetStance().respondChaseBeyondVision·||·this.CheckTargetIsInVisionRange(target))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5011| »   var·lastPos·=·undefined;
|    | [NORMAL] JSHintBear:
|    | It's not necessary to initialize 'lastPos' to 'undefined'.

binaries/data/mods/public/simulation/components/UnitAI.js
|5365| »   »   »   »   »   »   &&·!MatchesClassList(cmpIdentity.GetClassesList(),·targetClasses.attack))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5368| »   »   »   »   »   »   &&·MatchesClassList(cmpIdentity.GetClassesList(),·targetClasses.avoid))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5381| »   var·targets·=·this.GetTargetsFromUnit();
|    | [NORMAL] JSHintBear:
|    | 'targets' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5382| »   for·(var·targ·of·targets)
|    | [NORMAL] JSHintBear:
|    | 'targ' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5388| »   »   »   var·cmpIdentity·=·Engine.QueryInterface(targ,·IID_Identity);
|    | [NORMAL] JSHintBear:
|    | 'cmpIdentity' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5389| »   »   »   var·targetClasses·=·this.order.data.targetClasses;
|    | [NORMAL] JSHintBear:
|    | 'targetClasses' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5391| »   »   »   »   &&·!MatchesClassList(cmpIdentity.GetClassesList(),·targetClasses.attack))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5394| »   »   »   »   &&·MatchesClassList(cmpIdentity.GetClassesList(),·targetClasses.avoid))
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.

binaries/data/mods/public/simulation/components/UnitAI.js
|5469| »   »   var·cmpVision·=·Engine.QueryInterface(this.entity,·IID_Vision);
|    | [NORMAL] JSHintBear:
|    | 'cmpVision' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5472| »   »   var·range·=·cmpVision.GetRange();
|    | [NORMAL] JSHintBear:
|    | 'range' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5477| »   »   var·cmpRanged·=·Engine.QueryInterface(this.entity,·iid);
|    | [NORMAL] JSHintBear:
|    | 'cmpRanged' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5480| »   »   var·range·=·iid·!==·IID_Attack·?·cmpRanged.GetRange()·:·cmpRanged.GetFullAttackRange();
|    | [NORMAL] JSHintBear:
|    | 'range' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5481| »   »   var·cmpVision·=·Engine.QueryInterface(this.entity,·IID_Vision);
|    | [NORMAL] JSHintBear:
|    | 'cmpVision' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5491| »   »   var·cmpVision·=·Engine.QueryInterface(this.entity,·IID_Vision);
|    | [NORMAL] JSHintBear:
|    | 'cmpVision' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5494| »   »   var·range·=·cmpVision.GetRange();
|    | [NORMAL] JSHintBear:
|    | 'range' is already defined.

binaries/data/mods/public/simulation/components/UnitAI.js
|5773| »   »   &&·this.GetCurrentState()·==·"FORMATIONCONTROLLER.COMBAT.ATTACKING";
|    | [NORMAL] JSHintBear:
|    | Misleading line break before '&&'; readers may interpret this as an expression boundary.
Executing section cli...

Link to build: https://jenkins.wildfiregames.com/job/differential/1669/display/redirect

This revision was not accepted when it landed; it landed in state Needs Review.Jun 9 2019, 6:59 PM
This revision was automatically updated to reflect the committed changes.