Index: source/ps/Replay.cpp =================================================================== --- source/ps/Replay.cpp +++ source/ps/Replay.cpp @@ -54,7 +54,7 @@ void CReplayLogger::StartGame(JS::MutableHandleValue attribs) { // Add timestamp, since the file-modification-date can change - m_ScriptInterface.SetProperty(attribs, "timestamp", std::time(nullptr)); + m_ScriptInterface.SetProperty(attribs, "timestamp", (u64) std::time(nullptr)); // Add engine version and currently loaded mods for sanity checks when replaying m_ScriptInterface.SetProperty(attribs, "engine_version", CStr(engine_version));