Index: ps/trunk/source/ps/CStrIntern.cpp =================================================================== --- ps/trunk/source/ps/CStrIntern.cpp +++ ps/trunk/source/ps/CStrIntern.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2015 Wildfire Games. +/* Copyright (C) 2019 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -21,6 +21,7 @@ #include "lib/fnv_hash.h" #include "ps/CLogger.h" +#include "ps/ThreadUtil.h" #include Index: ps/trunk/source/tools/atlas/GameInterface/ActorViewer.h =================================================================== --- ps/trunk/source/tools/atlas/GameInterface/ActorViewer.h +++ ps/trunk/source/tools/atlas/GameInterface/ActorViewer.h @@ -18,13 +18,13 @@ #ifndef INCLUDED_ACTORVIEWER #define INCLUDED_ACTORVIEWER -#include "simulation2/system/Entity.h" +#include "ps/CStr.h" #include "simulation2/helpers/Player.h" +#include "simulation2/system/Entity.h" struct ActorViewerImpl; struct SColor4ub; class CSimulation2; -class CStrW; class ActorViewer {