Index: binaries/data/mods/public/gui/options/options.json =================================================================== --- binaries/data/mods/public/gui/options/options.json +++ binaries/data/mods/public/gui/options/options.json @@ -5,20 +5,20 @@ [ { "type": "string", - "label": "Playername (Single Player)", - "tooltip": "How you want to be addressed in Single Player matches.", + "label": "Playername (single-player)", + "tooltip": "How you want to be addressed in single-player matches.", "config": "playername.singleplayer" }, { "type": "string", - "label": "Playername (Multiplayer)", - "tooltip": "How you want to be addressed in Multiplayer matches (except lobby).", + "label": "Playername (multiplayer)", + "tooltip": "How you want to be addressed in multiplayer matches (except lobby).", "config": "playername.multiplayer" }, { "type": "boolean", "label": "Background Pause", - "tooltip": "Pause single player games when window loses focus.", + "tooltip": "Pause single-player games when window loses focus.", "config": "pauseonfocusloss" }, { Index: binaries/data/mods/public/gui/pregame/MainMenuItems.js =================================================================== --- binaries/data/mods/public/gui/pregame/MainMenuItems.js +++ binaries/data/mods/public/gui/pregame/MainMenuItems.js @@ -46,8 +46,8 @@ ] }, { - "caption": translate("Single Player"), - "tooltip": translate("Click here to start a new single player game."), + "caption": translate("Single-player"), + "tooltip": translate("Click here to start a new single-player game."), "submenu": [ { "caption": translate("Matches"), Index: binaries/data/mods/public/gui/replaymenu/replay_filters.js =================================================================== --- binaries/data/mods/public/gui/replaymenu/replay_filters.js +++ binaries/data/mods/public/gui/replaymenu/replay_filters.js @@ -139,7 +139,7 @@ function initSingleplayerFilter(filters) { let singleplayerFilter = Engine.GetGUIObjectByName("singleplayerFilter"); - singleplayerFilter.list = [translate("Single- and multiplayer"), translate("Single Player"), translate("Multiplayer")]; + singleplayerFilter.list = [translate("Single- and multiplayer"), translate("Single-player"), translate("Multiplayer")]; singleplayerFilter.list_data = ["", "Singleplayer", "Multiplayer"]; if (filters && filters.singleplayer) Index: binaries/data/mods/public/gui/session/menu.js =================================================================== --- binaries/data/mods/public/gui/session/menu.js +++ binaries/data/mods/public/gui/session/menu.js @@ -1140,7 +1140,7 @@ * * @param explicit - true if the player explicitly wants to pause or resume. * If this argument isn't set, a multiplayer game won't be paused and the pause overlay - * won't be shown in single player. + * won't be shown in single-player. */ function pauseGame(pause = true, explicit = false) {