Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml @@ -23,7 +23,7 @@ ConquestCritical Gymnasium Gymnásion - Train champion units. + Train Champions. structures/gymnasion.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml @@ -24,7 +24,7 @@ ConquestCritical Council Chamber Prytaneîon - Train heroes. Research special technologies. + Train Heroes and research technologies. structures/tholos.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml @@ -19,11 +19,11 @@ + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_boudicca units/{civ}_hero_caratacos units/{civ}_hero_cunobelin - units/{civ}_champion_cavalry - units/{civ}_champion_infantry Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml @@ -14,10 +14,10 @@ + units/{civ}_champion_elephant units/{civ}_hero_hamilcar units/{civ}_hero_hannibal units/{civ}_hero_maharbal - units/{civ}_champion_elephant Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml @@ -12,7 +12,7 @@ cart Maqdaš - Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison units to heal them at a quick rate. + Train Healers and Champions and research healing technologies. Garrison units to heal them at a quick rate. Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml @@ -21,7 +21,7 @@ cart Sacrificial Temple Tophet - Train physicians and Sacred Band Cavalrymen. + Train Healers and Champion Cavalry and research healing technologies. Garrison units to heal them at a quick rate. 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml @@ -9,11 +9,11 @@ + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_brennus units/{civ}_hero_viridomarus units/{civ}_hero_vercingetorix - units/{civ}_champion_cavalry - units/{civ}_champion_infantry Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml @@ -19,11 +19,11 @@ + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_caros units/{civ}_hero_indibil units/{civ}_hero_viriato - units/{civ}_champion_infantry - units/{civ}_champion_cavalry Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml @@ -7,18 +7,17 @@ mace Teíchisma - Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows. + units/{civ}_champion_infantry_a + units/{civ}_champion_cavalry units/{civ}_hero_philip units/{civ}_hero_alexander units/{civ}_hero_demetrius - units/{civ}_champion_infantry_a - units/{civ}_champion_cavalry successors/upgrade_mace_silvershields Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml @@ -3,16 +3,15 @@ maur Durg - Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows. - units/{civ}_hero_chanakya - units/{civ}_hero_maurya - units/{civ}_hero_ashoka units/{civ}_champion_infantry units/{civ}_champion_maiden units/{civ}_champion_chariot + units/{civ}_hero_chanakya + units/{civ}_hero_maurya + units/{civ}_hero_ashoka attack_soldiers_will Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml @@ -12,6 +12,7 @@ ConquestCritical Harmya gaia/special_stoa.png + Train Female Citizens, Champions, and Heroes. 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml @@ -30,7 +30,7 @@ Apadāna Apadana ConquestCritical Palace structures/palace.png - "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Persian heroes and their "Immortals" bodyguards. + "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes. 0 @@ -43,10 +43,10 @@ 0.8 + units/{civ}_champion_infantry units/{civ}_hero_cyrus units/{civ}_hero_darius units/{civ}_hero_xerxes - units/{civ}_champion_infantry persians/immortals Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml @@ -29,7 +29,7 @@ Gate of All Nations Duvarθi Visadahyu structures/pers_hall.png - Train War Elephants and Kardakes mercenaries. + Train Champions. 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml @@ -6,11 +6,11 @@ + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_marcellus units/{civ}_hero_maximus units/{civ}_hero_scipio - units/{civ}_champion_infantry - units/{civ}_champion_cavalry Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml @@ -21,7 +21,7 @@ ConquestCritical Spartan Senate Gerontía - Train heroes. + Train Heroes. structures/tholos.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml @@ -24,7 +24,7 @@ ConquestCritical Syssiton Military Mess Hall Syssítion - Train Spartan heroes and Spartiate champion hoplites. + Train Champions and Heroes. structures/syssition.png @@ -38,10 +38,10 @@ 0.7 + units/{civ}_champion_infantry_spear units/{civ}_hero_leonidas units/{civ}_hero_brasidas units/{civ}_hero_agis - units/{civ}_champion_infantry_spear hellenes/spartans_agoge Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml @@ -31,7 +31,7 @@ Temple - Train healers. Garrison units to heal them at a quick rate (3 HP per second). Research healing and religious improvements. + Train Healers and research healing technologies. Garrison units to heal them at a quick rate. Town Temple structures/temple.png phase_town Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -74,7 +74,7 @@ City structures/fortress.png phase_city - Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows. + Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows. 100