Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml
@@ -23,7 +23,7 @@
ConquestCritical
Gymnasium
Gymnásion
- Train champion units.
+ Train Champions.
structures/gymnasion.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
@@ -24,7 +24,7 @@
ConquestCritical
Council Chamber
Prytaneîon
- Train heroes. Research special technologies.
+ Train Heroes and research technologies.
structures/tholos.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml
@@ -19,11 +19,11 @@
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_boudicca
units/{civ}_hero_caratacos
units/{civ}_hero_cunobelin
- units/{civ}_champion_cavalry
- units/{civ}_champion_infantry
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml
@@ -14,10 +14,10 @@
+ units/{civ}_champion_elephant
units/{civ}_hero_hamilcar
units/{civ}_hero_hannibal
units/{civ}_hero_maharbal
- units/{civ}_champion_elephant
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
@@ -12,7 +12,7 @@
cart
Maqdaš
- Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison units to heal them at a quick rate.
+ Train Healers and Champions and research healing technologies. Garrison units to heal them at a quick rate.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
@@ -21,7 +21,7 @@
cart
Sacrificial Temple
Tophet
- Train physicians and Sacred Band Cavalrymen.
+ Train Healers and Champion Cavalry and research healing technologies. Garrison units to heal them at a quick rate.
20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml
@@ -9,11 +9,11 @@
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_brennus
units/{civ}_hero_viridomarus
units/{civ}_hero_vercingetorix
- units/{civ}_champion_cavalry
- units/{civ}_champion_infantry
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
@@ -19,11 +19,11 @@
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_caros
units/{civ}_hero_indibil
units/{civ}_hero_viriato
- units/{civ}_champion_infantry
- units/{civ}_champion_cavalry
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml
@@ -7,18 +7,17 @@
mace
Teíchisma
- Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows.
+ units/{civ}_champion_infantry_a
+ units/{civ}_champion_cavalry
units/{civ}_hero_philip
units/{civ}_hero_alexander
units/{civ}_hero_demetrius
- units/{civ}_champion_infantry_a
- units/{civ}_champion_cavalry
successors/upgrade_mace_silvershields
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml
@@ -3,16 +3,15 @@
maur
Durg
- Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows.
- units/{civ}_hero_chanakya
- units/{civ}_hero_maurya
- units/{civ}_hero_ashoka
units/{civ}_champion_infantry
units/{civ}_champion_maiden
units/{civ}_champion_chariot
+ units/{civ}_hero_chanakya
+ units/{civ}_hero_maurya
+ units/{civ}_hero_ashoka
attack_soldiers_will
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
@@ -12,6 +12,7 @@
ConquestCritical
Harmya
gaia/special_stoa.png
+ Train Female Citizens, Champions, and Heroes.
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
@@ -30,7 +30,7 @@
Apadāna
Apadana ConquestCritical Palace
structures/palace.png
- "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Persian heroes and their "Immortals" bodyguards.
+ "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes.
0
@@ -43,10 +43,10 @@
0.8
+ units/{civ}_champion_infantry
units/{civ}_hero_cyrus
units/{civ}_hero_darius
units/{civ}_hero_xerxes
- units/{civ}_champion_infantry
persians/immortals
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
@@ -29,7 +29,7 @@
Gate of All Nations
Duvarθi Visadahyu
structures/pers_hall.png
- Train War Elephants and Kardakes mercenaries.
+ Train Champions.
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
@@ -6,11 +6,11 @@
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_marcellus
units/{civ}_hero_maximus
units/{civ}_hero_scipio
- units/{civ}_champion_infantry
- units/{civ}_champion_cavalry
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
@@ -21,7 +21,7 @@
ConquestCritical
Spartan Senate
Gerontía
- Train heroes.
+ Train Heroes.
structures/tholos.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
@@ -24,7 +24,7 @@
ConquestCritical Syssiton
Military Mess Hall
Syssítion
- Train Spartan heroes and Spartiate champion hoplites.
+ Train Champions and Heroes.
structures/syssition.png
@@ -38,10 +38,10 @@
0.7
+ units/{civ}_champion_infantry_spear
units/{civ}_hero_leonidas
units/{civ}_hero_brasidas
units/{civ}_hero_agis
- units/{civ}_champion_infantry_spear
hellenes/spartans_agoge
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
@@ -31,7 +31,7 @@
Temple
- Train healers. Garrison units to heal them at a quick rate (3 HP per second). Research healing and religious improvements.
+ Train Healers and research healing technologies. Garrison units to heal them at a quick rate.
Town Temple
structures/temple.png
phase_town
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -74,7 +74,7 @@
City
structures/fortress.png
phase_city
- Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows.
+ Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows.
100