Index: ps/trunk/source/simulation2/serialization/SerializeTemplates.h =================================================================== --- ps/trunk/source/simulation2/serialization/SerializeTemplates.h +++ ps/trunk/source/simulation2/serialization/SerializeTemplates.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2016 Wildfire Games. +/* Copyright (C) 2019 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -24,6 +24,11 @@ */ #include "simulation2/components/ICmpPathfinder.h" +#include "simulation2/serialization/IDeserializer.h" +#include "simulation2/serialization/ISerializer.h" + +#include +#include template struct SerializeVector @@ -100,6 +105,32 @@ } }; +template +struct SerializeSet +{ + template + void operator()(ISerializer& serialize, const char* name, const std::set& value) + { + serialize.NumberU32_Unbounded("size", static_cast(value.size())); + for (const T& elem : value) + ELEM()(serialize, name, elem); + } + + template + void operator()(IDeserializer& deserialize, const char* name, std::set& value) + { + value.clear(); + u32 size; + deserialize.NumberU32_Unbounded("size", size); + for (size_t i = 0; i < size; ++i) + { + T el; + ELEM()(deserialize, name, el); + value.emplace(std::move(el)); + } + } +}; + template struct SerializeMap { @@ -141,7 +172,7 @@ V v; KS()(deserialize, "key", k); VS()(deserialize, "value", v); - value.insert(std::make_pair(k, v)); + value.emplace(std::move(k), std::move(v)); } } @@ -159,7 +190,7 @@ V v; KS()(deserialize, "key", k); VS()(deserialize, "value", v, context); - value.insert(std::make_pair(k, v)); + value.emplace(std::move(k), std::move(v)); } } }; @@ -194,7 +225,7 @@ { u8 val; deserialize.NumberU8(name, val, 0, max); - value = (T)val; + value = static_cast(val); } }; Index: ps/trunk/source/simulation2/tests/test_SerializeTemplates.h =================================================================== --- ps/trunk/source/simulation2/tests/test_SerializeTemplates.h +++ ps/trunk/source/simulation2/tests/test_SerializeTemplates.h @@ -0,0 +1,56 @@ +/* Copyright (C) 2019 Wildfire Games. + * This file is part of 0 A.D. + * + * 0 A.D. is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * 0 A.D. is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with 0 A.D. If not, see . + */ + +#include "lib/self_test.h" + +#include "scriptinterface/ScriptInterface.h" +#include "simulation2/serialization/DebugSerializer.h" +#include "simulation2/serialization/SerializeTemplates.h" + +#include +#include +#include + +class TestSerializeTemplates : public CxxTest::TestSuite +{ +public: + void test_Debug_vector() + { + ScriptInterface script("Test", "Test", g_ScriptRuntime); + std::stringstream stream; + + CDebugSerializer serialize(script, stream); + std::vector value = { + 3, 0, 1, 4, 1, 5 + }; + SerializeVector()(serialize, "E", value); + TS_ASSERT_STR_EQUALS(stream.str(), "length: 6\nE: 3\nE: 0\nE: 1\nE: 4\nE: 1\nE: 5\n"); + } + + void test_Debug_set() + { + ScriptInterface script("Test", "Test", g_ScriptRuntime); + std::stringstream stream; + + CDebugSerializer serialize(script, stream); + std::set value = { + 3, 0, 1, 4, 1, 5 + }; + SerializeSet()(serialize, "E", value); + TS_ASSERT_STR_EQUALS(stream.str(), "size: 5\nE: 0\nE: 1\nE: 3\nE: 4\nE: 5\n"); + } +};