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Fix linting errors in UnitMotionFlying
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Authored by Stan on Dec 9 2019, 11:23 AM.
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Summary

Fix errors reported by the linter.
Don't call class methods and use members instead.

Open question: Should we use class syntax while at it?

Test Plan

Test that everything works.

Event Timeline

Stan created this revision.Dec 9 2019, 11:23 AM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/vs2015-differential/722/display/redirect

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/1238/display/redirect

Angen added a subscriber: Angen.EditedDec 9 2019, 11:51 AM

Open question: Should we use class syntax while at it?

possibly yes, ideally we should move this to cpp

Stan added a comment.Dec 9 2019, 11:58 AM
In D2457#102995, @Angen wrote:

Open question: Should we use class syntax while at it?

possibly yes, ideally we should move this to cpp

Sounds fun :D