Index: binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_great.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_great.xml +++ binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_great.xml @@ -6,7 +6,7 @@ Great Pyramid - gaia/special_pyramid.png + structures/pyramid.png Index: binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_minor.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_minor.xml +++ binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_minor.xml @@ -6,7 +6,7 @@ Minor Pyramid - gaia/special_pyramid.png + structures/pyramid.png Index: binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml @@ -41,7 +41,7 @@ Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies. ConquestCritical Naval -City Town Shipyard - structures/uber_dock.png + structures/dock_super.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml @@ -4,7 +4,7 @@ cart Low Wall phase_village - structures/palisade_wall.png + structures/palisade.png Index: binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml +++ binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml @@ -22,7 +22,7 @@ Stoa Hellenic Stoa - gaia/special_stoa.png + structures/stoa.png 50 Index: binaries/data/mods/public/simulation/templates/structures/iber/monument.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/iber/monument.xml +++ binaries/data/mods/public/simulation/templates/structures/iber/monument.xml @@ -32,7 +32,7 @@ Revered Monument Gur Oroigarri Monument - structures/iberian_bull.png + structures/iber_monument.png 20 Index: binaries/data/mods/public/simulation/templates/structures/ishtar_gate.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ishtar_gate.xml +++ binaries/data/mods/public/simulation/templates/structures/ishtar_gate.xml @@ -24,7 +24,7 @@ Ishtar Gate of Babylon Territory root. - structures/pers_gate.png + structures/ishtar_gate.png 50 Index: binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml +++ binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml @@ -28,7 +28,7 @@ -ConquestCritical City Pyramid phase_city - structures/kush_pyramid_big.png + structures/kush_pyramid_large.png 90 Index: binaries/data/mods/public/simulation/templates/structures/maur/palace.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur/palace.xml +++ binaries/data/mods/public/simulation/templates/structures/maur/palace.xml @@ -20,7 +20,7 @@ Train Female Citizens, Champions, and Heroes. ConquestCritical Palace - gaia/special_stoa.png + structures/stoa.png 40 Index: binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml +++ binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml @@ -32,7 +32,7 @@ Edict Pillar of Ashoka Śāsana Stambha Aśokā Pillar - structures/ashoka_pillar.png + structures/maur_pillar.png 20 Index: binaries/data/mods/public/simulation/templates/structures/obelisk.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/obelisk.xml +++ binaries/data/mods/public/simulation/templates/structures/obelisk.xml @@ -10,7 +10,7 @@ Obelisk Egyptian Obelisk - gaia/special_obelisk.png + structures/obelisk.png 200 Index: binaries/data/mods/public/simulation/templates/structures/palisades_fort.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/palisades_fort.xml +++ binaries/data/mods/public/simulation/templates/structures/palisades_fort.xml @@ -7,7 +7,7 @@ Wooden Tower - structures/palisade_fort.png + structures/tower_wooden.png Index: binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml +++ binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml @@ -28,7 +28,7 @@ Train Champions and Heroes. ConquestCritical Palace - structures/palace.png + structures/pers_palace.png 60 Index: binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml +++ binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml @@ -24,7 +24,7 @@ Taçara ConquestCritical Palace - structures/palace.png + structures/pers_palace.png 40 Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml @@ -75,7 +75,7 @@ Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows. ConquestCritical City ArmyCamp - structures/roman_camp.png + structures/rome_camp.png phase_city Index: binaries/data/mods/public/simulation/templates/structures/wallset_palisade.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/wallset_palisade.xml +++ binaries/data/mods/public/simulation/templates/structures/wallset_palisade.xml @@ -4,7 +4,7 @@ Palisade Wall off an area. Build in own or neutral territory. -Wall Palisade - structures/palisade_wall.png + structures/palisade.png phase_village Index: binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml @@ -28,7 +28,7 @@ template_structure_civic_stoa -ConquestCritical Town Stoa - gaia/special_stoa.png + structures/stoa.png phase_town Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml @@ -18,7 +18,7 @@ template_structure_defensive_palisade Wall off an area. Build in own or neutral territory. Palisade - gaia/special_palisade.png + structures/palisade.png Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml @@ -31,7 +31,7 @@ template_structure_defensive_tower_sentry Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot. Village SentryTower - structures/sentry_tower.png + structures/tower_sentry.png phase_village Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml @@ -32,7 +32,7 @@ template_structure_defensive_tower_stone Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot. Town StoneTower - structures/defense_tower.png + structures/tower_stone.png phase_town Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml @@ -23,7 +23,7 @@ template_structure_defensive_wall_gate Allow units access through Walls. Can be locked to prevent access. Gate - structures/gate.png + structures/wall_gate.png 2 Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml @@ -52,7 +52,7 @@ template_structure_defensive_wall_tower Garrison Infantry for additional arrows. WallTower - structures/tower.png + structures/wall_tower.png 18 Index: binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml @@ -26,7 +26,7 @@ template_structure_military_arsenal Train Champion Infantry Crossbowmen, construct Siege Engines, and research Siege Engine technologies. City Arsenal - structures/siege_workshop.png + structures/arsenal.png phase_city Index: binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml @@ -27,7 +27,7 @@ template_structure_military_barracks Train Infantry and research Infantry technologies. Village Barracks - structures/pers_barracks.png + structures/barracks.png phase_village Index: binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml @@ -24,7 +24,7 @@ Research attack and resistance technologies. -ConquestCritical Town Forge - structures/blacksmith.png + structures/forge.png phase_town Index: binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml @@ -24,7 +24,7 @@ template_structure_military_stable Train Cavalry and research Cavalry technologies. Village Stable - structures/pers_stable.png + structures/stable.png phase_village Index: binaries/data/mods/public/simulation/templates/template_structure_special_library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_special_library.xml +++ binaries/data/mods/public/simulation/templates/template_structure_special_library.xml @@ -25,7 +25,7 @@ Library template_structure_special_library Library - structures/library_scroll.png + structures/library.png 40 Index: binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml +++ binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml @@ -22,7 +22,7 @@ Rotary Mill template_structure_special_rotarymill RotaryMill - structures/rotarymill.png + structures/rotary_mill.png 40