Index: binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_great.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_great.xml
+++ binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_great.xml
@@ -6,7 +6,7 @@
Great Pyramid
- gaia/special_pyramid.png
+ structures/pyramid.png
Index: binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_minor.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_minor.xml
+++ binaries/data/mods/public/simulation/templates/gaia/ruins/pyramid_minor.xml
@@ -6,7 +6,7 @@
Minor Pyramid
- gaia/special_pyramid.png
+ structures/pyramid.png
Index: binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml
+++ binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml
@@ -41,7 +41,7 @@
Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies.
ConquestCritical
Naval -City Town Shipyard
- structures/uber_dock.png
+ structures/dock_super.png
phase_town
Index: binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
+++ binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
@@ -4,7 +4,7 @@
cart
Low Wall
phase_village
- structures/palisade_wall.png
+ structures/palisade.png
Index: binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml
+++ binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml
@@ -22,7 +22,7 @@
Stoa
Hellenic Stoa
- gaia/special_stoa.png
+ structures/stoa.png
50
Index: binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
+++ binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
@@ -32,7 +32,7 @@
Revered Monument
Gur Oroigarri
Monument
- structures/iberian_bull.png
+ structures/iber_monument.png
20
Index: binaries/data/mods/public/simulation/templates/structures/ishtar_gate.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/ishtar_gate.xml
+++ binaries/data/mods/public/simulation/templates/structures/ishtar_gate.xml
@@ -24,7 +24,7 @@
Ishtar Gate of Babylon
Territory root.
- structures/pers_gate.png
+ structures/ishtar_gate.png
50
Index: binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml
@@ -28,7 +28,7 @@
-ConquestCritical
City Pyramid
phase_city
- structures/kush_pyramid_big.png
+ structures/kush_pyramid_large.png
90
Index: binaries/data/mods/public/simulation/templates/structures/maur/palace.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/maur/palace.xml
+++ binaries/data/mods/public/simulation/templates/structures/maur/palace.xml
@@ -20,7 +20,7 @@
Train Female Citizens, Champions, and Heroes.
ConquestCritical
Palace
- gaia/special_stoa.png
+ structures/stoa.png
40
Index: binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml
+++ binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml
@@ -32,7 +32,7 @@
Edict Pillar of Ashoka
Śāsana Stambha Aśokā
Pillar
- structures/ashoka_pillar.png
+ structures/maur_pillar.png
20
Index: binaries/data/mods/public/simulation/templates/structures/obelisk.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/obelisk.xml
+++ binaries/data/mods/public/simulation/templates/structures/obelisk.xml
@@ -10,7 +10,7 @@
Obelisk
Egyptian Obelisk
- gaia/special_obelisk.png
+ structures/obelisk.png
200
Index: binaries/data/mods/public/simulation/templates/structures/palisades_fort.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/palisades_fort.xml
+++ binaries/data/mods/public/simulation/templates/structures/palisades_fort.xml
@@ -7,7 +7,7 @@
Wooden Tower
- structures/palisade_fort.png
+ structures/tower_wooden.png
Index: binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml
+++ binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml
@@ -28,7 +28,7 @@
Train Champions and Heroes.
ConquestCritical
Palace
- structures/palace.png
+ structures/pers_palace.png
60
Index: binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml
+++ binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml
@@ -24,7 +24,7 @@
Taçara
ConquestCritical
Palace
- structures/palace.png
+ structures/pers_palace.png
40
Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
+++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
@@ -75,7 +75,7 @@
Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows.
ConquestCritical
City ArmyCamp
- structures/roman_camp.png
+ structures/rome_camp.png
phase_city
Index: binaries/data/mods/public/simulation/templates/structures/wallset_palisade.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/wallset_palisade.xml
+++ binaries/data/mods/public/simulation/templates/structures/wallset_palisade.xml
@@ -4,7 +4,7 @@
Palisade
Wall off an area. Build in own or neutral territory.
-Wall Palisade
- structures/palisade_wall.png
+ structures/palisade.png
phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
@@ -28,7 +28,7 @@
template_structure_civic_stoa
-ConquestCritical
Town Stoa
- gaia/special_stoa.png
+ structures/stoa.png
phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
@@ -18,7 +18,7 @@
template_structure_defensive_palisade
Wall off an area. Build in own or neutral territory.
Palisade
- gaia/special_palisade.png
+ structures/palisade.png
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
@@ -31,7 +31,7 @@
template_structure_defensive_tower_sentry
Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot.
Village SentryTower
- structures/sentry_tower.png
+ structures/tower_sentry.png
phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
@@ -32,7 +32,7 @@
template_structure_defensive_tower_stone
Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot.
Town StoneTower
- structures/defense_tower.png
+ structures/tower_stone.png
phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
@@ -23,7 +23,7 @@
template_structure_defensive_wall_gate
Allow units access through Walls. Can be locked to prevent access.
Gate
- structures/gate.png
+ structures/wall_gate.png
2
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
@@ -52,7 +52,7 @@
template_structure_defensive_wall_tower
Garrison Infantry for additional arrows.
WallTower
- structures/tower.png
+ structures/wall_tower.png
18
Index: binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml
@@ -26,7 +26,7 @@
template_structure_military_arsenal
Train Champion Infantry Crossbowmen, construct Siege Engines, and research Siege Engine technologies.
City Arsenal
- structures/siege_workshop.png
+ structures/arsenal.png
phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
@@ -27,7 +27,7 @@
template_structure_military_barracks
Train Infantry and research Infantry technologies.
Village Barracks
- structures/pers_barracks.png
+ structures/barracks.png
phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml
@@ -24,7 +24,7 @@
Research attack and resistance technologies.
-ConquestCritical
Town Forge
- structures/blacksmith.png
+ structures/forge.png
phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
@@ -24,7 +24,7 @@
template_structure_military_stable
Train Cavalry and research Cavalry technologies.
Village Stable
- structures/pers_stable.png
+ structures/stable.png
phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
@@ -25,7 +25,7 @@
Library
template_structure_special_library
Library
- structures/library_scroll.png
+ structures/library.png
40
Index: binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
@@ -22,7 +22,7 @@
Rotary Mill
template_structure_special_rotarymill
RotaryMill
- structures/rotarymill.png
+ structures/rotary_mill.png
40