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templates: set svn:mime-type text/xml
AbandonedPublic

Authored by Nescio on Jan 15 2020, 3:19 PM.

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Summary

This patch sets the svn:mime-type property to text/xml for all templates that don't have that already. (The older templates apparently all have it already.) I'm not sure it's necessary, but I suppose it doesn't do any harm.
Basically what I did was run the following inside the templates folder:

svn propset svn:eol-style native *.xml
svn propset svn:mime-type text/xml *.xml
svn propset svn:eol-style native */*.xml
svn propset svn:mime-type text/xml */*.xml
svn propset svn:eol-style native */*/*.xml
svn propset svn:mime-type text/xml */*/*.xml
Test Plan

Shouldn't break anything.

Event Timeline

Nescio created this revision.Jan 15 2020, 3:19 PM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/vs2015-differential/1048/display/redirect

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/macos-differential/144/display/redirect

Successful build - Chance fights ever on the side of the prudent.

Linter detected issues:

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/1566/display/redirect

Stan abandoned this revision.Mar 18 2020, 11:38 AM
Stan added a subscriber: Stan.

I guess you can abandon this. We generally avoid this kind of patches as it makes SVN blame harder.

We generally avoid this kind of patches as it makes SVN blame harder.

rP22460 and https://code.wildfiregames.com/search/query/Q1SCB8AOz4Q0/#R
That said, I agree this patch is unimportant and do not object to it being abandoned; as I wrote in the summary:

I'm not sure it's necessary, but I suppose it doesn't do any harm.