Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/brit.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/brit.json +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/brit.json @@ -127,9 +127,9 @@ "special/formations/column_open", "special/formations/line_open", "special/formations/flank", + "special/formations/battle_line", "special/formations/skirmish", - "special/formations/wedge", - "special/formations/battle_line" + "special/formations/wedge" ], "AINames": [ Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/gaul.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/gaul.json +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/gaul.json @@ -123,9 +123,9 @@ "special/formations/column_open", "special/formations/line_open", "special/formations/flank", + "special/formations/battle_line", "special/formations/skirmish", - "special/formations/wedge", - "special/formations/battle_line" + "special/formations/wedge" ], "AINames": [ Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/iber.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/iber.json +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/iber.json @@ -121,9 +121,9 @@ "special/formations/column_open", "special/formations/line_open", "special/formations/flank", + "special/formations/battle_line", "special/formations/skirmish", - "special/formations/wedge", - "special/formations/battle_line" + "special/formations/wedge" ], "AINames": [ Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/maur.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/maur.json +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/maur.json @@ -136,9 +136,9 @@ "special/formations/column_open", "special/formations/line_open", "special/formations/flank", + "special/formations/battle_line", "special/formations/skirmish", - "special/formations/wedge", - "special/formations/battle_line" + "special/formations/wedge" ], "AINames": [ Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml @@ -3,7 +3,7 @@ formations/testudo.png 16 - Requires at least 16 Melee Infantry. + Melee Infantry only, requires at least 16. Anti Cavalry square 0.50 Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml @@ -3,7 +3,7 @@ formations/phalanx.png 10 - Requires at least 10 Infantry Hoplites. + Infantry Hoplites only, requires at least 10. Phalanx 0.6 0.6 Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml @@ -2,7 +2,7 @@ formations/skirmish.png - At least 2 units are required (only ranged). + Ranged Soldiers only, requires at least 2. Skirmish true 2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml @@ -3,7 +3,7 @@ formations/syntagma.png 16 - At least 16 units are required (only pike infantry). + Infantry Pikemen only, requires at least 16. Hero Champion Elite Advanced Basic Syntagma square Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml @@ -3,7 +3,7 @@ formations/testudo.png 16 - At least 16 units are required (only melee infantry). + Melee Infantry only, requires at least 16. Hero Champion Elite Advanced Basic Testudo square Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml @@ -3,7 +3,7 @@ formations/wedge.png 6 - At least 6 units are required (only cavalry). + Cavalry only, requires at least 6. Wedge triangle true Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_formation.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_formation.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_formation.xml @@ -22,7 +22,7 @@ --> 2 - At least 2 units are required. + Requires at least 2 Soldiers or Siege engines. 1 square Hero Champion Cavalry Melee Ranged