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[gameplay] tweak champion infantry javelinist walk speed
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Authored by Nescio on Feb 9 2020, 10:26 AM.

Details

Reviewers
borg-
ValihrAnt
scythetwirler
Group Reviewers
Restricted Owners Package(Owns No Changed Paths)
Commits
rP23782: Make javelineers easier to catch by cavalry, by reducing their speed slightly
Summary

As pointed out in D2585, champion infantry javelinists have a very high walk speed, which is actually closer to cavalry than to infantry. This patch reduces it from a ×1.75 multiplier to ×1.6, which is still twice as high as pikemen (×0.8). As a consequence these champions remain significantly faster than other infantry, but can be easier intercepted by cavalry. If necessary, their walk speed could be further reduced in the future.

Infantry walk speeds for comparison:

×1.75 champion javelinist
×1.6  *proposed* champion javelinist
×1.4  citizen javelinist
×1.4  champion maceman
×1.4  champion swordsman
×1.3  champion spearman
×1.2  champion archer
×1.2  citizen slinger
×1.1  citizen archer
×1.05 citizen swordsman
×1.05 hero swordsman
×1    hero archer
×1    hero javelinist 
×1    hero spearman
×0.95 citizen spearman
×0.95 hero pikeman
×0.8  champion pikeman
×0.8  citizen pikeman

NB Only athen, pers, and spart can train champion infantry javelinists.

Test Plan

Agree this is an improvement.

Diff Detail

Repository
rP 0 A.D. Public Repository
Lint
Automatic diff as part of commit; lint not applicable.
Unit
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

Nescio created this revision.Feb 9 2020, 10:26 AM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/1731/display/redirect

Freagarach added a reviewer: Restricted Owners Package.Mar 27 2020, 2:19 PM
borg- accepted this revision.Jun 4 2020, 9:02 PM

Completely agree. I usually use these units frequently. Are really faster than they should be.

This revision is now accepted and ready to land.Jun 4 2020, 9:02 PM
wraitii added a subscriber: wraitii.Jun 5 2020, 6:55 PM

@ValihrAnt do you have an opinion on this?

I'm assuming we are OK with these being faster than citizen soldiers of the same type as they are better untrained? Unlike cavalry which is just a horse? (cf D2596)

Yes, slowing these guys down a bit is good. The speed they move at makes no sense currently.

ValihrAnt accepted this revision.Jun 13 2020, 7:38 PM
scythetwirler accepted this revision.Thu, Jun 18, 7:18 PM
Owners added a subscriber: Restricted Owners Package.Fri, Jun 19, 8:32 AM