This patch removes the ground texture from the Briton and Carthaginian gate actors, to improve consistencies, because other gates and wall segments don't have that either.
Details
Details
- Reviewers
Stan - Group Reviewers
Restricted Owners Package (Owns No Changed Paths) - Commits
- rP23502: Remove ground texture from brit and cart gate actors as it doesn't fit all the…
Agree this is an improvement.
Diff Detail
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.
Event Timeline
Comment Actions
Successful build - Chance fights ever on the side of the prudent.
Link to build: https://jenkins.wildfiregames.com/job/docker-differential/1766/display/redirect
Comment Actions
Because this is the lesser changes and because the texture doesn't look good on all terrains.
Comment Actions
But for gates, the area of the painted terrain is much larger than the footprint of the gate.
If the texture is about as large as the structure, it isn't too bad:
But for gates, the area of the painted terrain is much larger than the footprint of the gate.