Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
@@ -17,6 +17,10 @@
athen
Stratopedon
+
+ 30
+ 30
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml
@@ -3,7 +3,6 @@
200
- 0
200
200
@@ -27,9 +26,8 @@
structures/gymnasium.png
- 0
- 50
- 50
+ 40
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
@@ -6,8 +6,6 @@
200
- 0
- 0
100
200
@@ -28,9 +26,8 @@
structures/tholos.png
- 0
- 25
- 50
+ 20
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml
@@ -2,6 +2,9 @@
4
+
+ 300
+
@@ -14,6 +17,9 @@
brit
Coriosessa
+
+ 60
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_temple.xml
@@ -2,8 +2,8 @@
- 0
300
+ 0
@@ -17,6 +17,10 @@
brit
Nemeton
+
+ 60
+ 0
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_apartment.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_apartment.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_apartment.xml
@@ -17,7 +17,7 @@
Apartment Building
- 30
+ 45
structures/carthaginians/apartment.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml
@@ -18,6 +18,10 @@
Maḥanēt
Train North African citizen-soldiers. Research improvements for North African units.
+
+ 30
+ 30
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml
@@ -18,6 +18,9 @@
Namel
Construct fishing boats to gather meat and merchant ships to trade with other docks.
+
+ 30
+
0.1
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy.xml
@@ -19,6 +19,10 @@
Hire mercenaries.
structures/italian_embassy.png
+
+ 80
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml
@@ -3,8 +3,6 @@
200
- 0
- 0
@@ -20,6 +18,9 @@
Hire Celtic mercenaries. Research improvements for these mercenaries.
structures/celtic_embassy.png
+
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml
@@ -2,9 +2,7 @@
- 0
200
- 0
@@ -13,6 +11,9 @@
Hire Iberian mercenaries. Research improvements for these mercenaries.
structures/iberian_embassy.png
+
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml
@@ -2,8 +2,6 @@
- 0
- 0
200
@@ -20,6 +18,9 @@
Hire Italian mercenaries. Research improvements for these mercenaries.
structures/italian_embassy.png
+
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
@@ -21,7 +21,6 @@
300
200
- 0
@@ -50,8 +49,8 @@
phase_town
- 75
- 50
+ 60
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
@@ -14,6 +14,9 @@
Maqdaš
Train Healers and Champions and research healing technologies. Garrison units to heal them at a quick rate.
+
+ 80
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
@@ -3,8 +3,6 @@
200
- 0
- 0
200
100
@@ -24,8 +22,8 @@
Train Healers and Champion Cavalry and research healing technologies. Garrison units to heal them at a quick rate.
- 20
- 10
+ 40
+ 20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml
@@ -2,6 +2,9 @@
4
+
+ 300
+
@@ -14,6 +17,9 @@
gaul
Coriosedlon
+
+ 60
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml
@@ -4,10 +4,8 @@
10
200
- 0
100
100
- 0
@@ -27,6 +25,10 @@
phase_town
-Village Town
+
+ 20
+ 20
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_temple.xml
@@ -2,8 +2,8 @@
- 0
300
+ 0
@@ -17,6 +17,10 @@
gaul
Nemeton
+
+ 60
+ 0
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml
@@ -10,6 +10,10 @@
iber
Kaserna
+
+ 20
+ 40
+
units/{civ}_champion_infantry_barracks
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml
@@ -31,6 +31,10 @@
iber
Dorre
+
+ 10
+ 50
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
@@ -14,6 +14,9 @@
iber
Castro
+
+ 240
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml
@@ -14,8 +14,6 @@
120
- 0
- 0
100
100
@@ -38,9 +36,8 @@
All units within vision of this monument will fight harder. Buildings in the territory of the monument do not decay.
- 0
- 25
- 25
+ 20
+ 20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml
@@ -14,6 +14,10 @@
kush
pr-msʿyw
+
+ 30
+ 30
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml
@@ -3,7 +3,6 @@
100
- 0
100
@@ -22,6 +21,10 @@
Train Blemmye Desert Raiders.
structures/mercenary_camp.png
+
+ 20
+ 20
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml
@@ -3,7 +3,6 @@
100
- 0
100
@@ -22,6 +21,10 @@
Train the Nuba Clubman and Nuba Hunter.
structures/mercenary_camp.png
+
+ 20
+ 20
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml
@@ -8,8 +8,6 @@
300
- 0
- 0
300
300
@@ -31,9 +29,8 @@
structures/kush_pyramid_big.png
- 0
- 80
- 80
+ 60
+ 60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml
@@ -11,8 +11,6 @@
300
- 0
- 0
400
400
@@ -34,7 +32,6 @@
structures/kush_pyramid_big.png
- 0
80
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml
@@ -10,9 +10,7 @@
200
300
- 0
300
- 0
@@ -32,9 +30,8 @@
structures/kush_pyramid_small.png
- 0
+ 60
60
- 0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml
@@ -33,6 +33,9 @@
City -Town
phase_city
+
+ 100
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml
@@ -17,6 +17,10 @@
mace
Stratopedon
+
+ 30
+ 30
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml
@@ -1,5 +1,10 @@
+
+
+ 300
+
+
5.0
@@ -8,6 +13,9 @@
maur
Sainyavasa
+
+ 60
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
@@ -1,7 +1,12 @@
+ 200
10
+
+ 200
+ 200
+
@@ -15,9 +20,8 @@
Train Female Citizens, Champions, and Heroes.
- 0
- 50
- 50
+ 40
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml
@@ -14,8 +14,6 @@
80
- 0
- 0
100
100
@@ -38,9 +36,8 @@
The famous pillar of Ashoka. Increases the walk speed of traders. Buildings in the territory of the monument do not decay.
- 0
- 25
- 25
+ 20
+ 20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
@@ -1,7 +1,11 @@
+
+
+ 200
+
+
- 0
40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_gate.xml
@@ -1,5 +1,11 @@
+
+
+ 60
+ 0
+
+
9.0
@@ -9,7 +15,7 @@
Dwara
- 15
+ 12
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml
@@ -2,8 +2,8 @@
- 0
30
+ 0
@@ -35,7 +35,7 @@
Shilabanda
- 15
+ 6
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml
@@ -2,8 +2,8 @@
- 0
20
+ 0
@@ -29,7 +29,7 @@
Shilabanda
- 15
+ 4
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml
@@ -2,8 +2,8 @@
- 0
10
+ 0
@@ -16,7 +16,7 @@
Shilabanda
- 15
+ 2
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_tower.xml
@@ -2,8 +2,8 @@
- 0
60
+ 0
@@ -18,7 +18,7 @@
Puratta
- 15
+ 12
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
@@ -12,7 +12,6 @@
300
100
- 0
100
@@ -33,6 +32,10 @@
structures/military_settlement.png
phase_town
+
+ 20
+ 20
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_curve.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_curve.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_curve.xml
@@ -13,6 +13,9 @@
Palisade Curve
+
+ 2
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_end.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_end.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_end.xml
@@ -13,6 +13,9 @@
Palisade End
+
+ 1
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml
@@ -22,6 +22,9 @@
structures/wooden_gate.png
Allow units access through a palisade wall. Can be locked to prevent access.
+
+ 4
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml
@@ -17,6 +17,9 @@
structures/wallset_palisade
Palisade
+
+ 3
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml
@@ -17,6 +17,9 @@
structures/wallset_palisade
Palisade
+
+ 2
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml
@@ -16,6 +16,9 @@
Outpost
+
+ 10
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml
@@ -17,6 +17,9 @@
structures/wallset_palisade
Palisade
+
+ 1
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spike_angle.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spike_angle.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spike_angle.xml
@@ -16,6 +16,9 @@
Angle Spike
+
+ 1
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_small.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_small.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_small.xml
@@ -16,6 +16,9 @@
Small Spikes
+
+ 1
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_tall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_tall.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_tall.xml
@@ -16,6 +16,9 @@
Tall Spikes
+
+ 2
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_straight.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_straight.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_straight.xml
@@ -13,6 +13,9 @@
Palisade
+
+ 2
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml
@@ -18,6 +18,9 @@
Palisade
Tower
+
+ 1
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_watchtower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_watchtower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_watchtower.xml
@@ -13,6 +13,9 @@
Watchtower
+
+ 3
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
@@ -7,8 +7,6 @@
300
10
- 0
- 0
300
200
@@ -33,9 +31,8 @@
"Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes.
- 0
- 75
- 50
+ 60
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml
@@ -1,11 +1,19 @@
+
+
+ 300
+
+
pers
Padgan
Levy citizen-soldier infantry.
structures/pers_barracks.png
+
+ 60
+
-units/{civ}_cavalry_swordsman_b
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
@@ -6,8 +6,6 @@
300
- 0
- 0
250
250
@@ -32,7 +30,6 @@
Train Champions.
- 0
50
50
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml
@@ -10,7 +10,6 @@
200
- 0
250
500
@@ -34,9 +33,8 @@
structures/pers_gate.png
- 0
50
- 125
+ 100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml
@@ -14,6 +14,10 @@
pers
Paraspa
+
+ 0
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_tacara.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_tacara.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_tacara.xml
@@ -4,10 +4,8 @@
300
10
- 0
200
400
- 0
@@ -29,8 +27,8 @@
structures/palace.png
- 50
- 100
+ 40
+ 80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml
@@ -17,6 +17,10 @@
Stratopedon
Train Egyptian and Middle-Eastern citizen-soldiers. Research training improvements.
+
+ 20
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml
@@ -16,6 +16,9 @@
ptol
Epaulos
+
+ 0
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml
@@ -16,6 +16,9 @@
ptol
Epoikion
+
+ 0
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml
@@ -5,6 +5,13 @@
shore
Lighthouse
+
+ 200
+
+ 200
+ 200
+
+
8.0
@@ -23,9 +30,8 @@
phase_town
- 0
- 50
- 50
+ 40
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml
@@ -12,7 +12,6 @@
300
100
- 0
100
@@ -33,6 +32,10 @@
structures/mercenary_camp.png
phase_town
+
+ 20
+ 20
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml
@@ -17,6 +17,9 @@
ptol
Apothēkē
+
+ 0
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml
@@ -3,7 +3,6 @@
200
- 0
200
400
@@ -24,6 +23,10 @@
ConquestCritical
structures/arch.png
+
+ 40
+ 80
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
@@ -59,7 +59,6 @@
250
500
- 0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_barracks.xml
@@ -17,6 +17,10 @@
rome
Castrum
+
+ 20
+ 40
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml
@@ -13,6 +13,12 @@
own neutral enemy
+
+
+ 80
+ 0
+
+
7.0
@@ -28,7 +34,7 @@
structures/wooden_gate.png
- 15
+ 16
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml
@@ -65,7 +65,7 @@
A wooden and turf palisade buildable in enemy and neutral territories.
- 15
+ 12
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml
@@ -49,7 +49,7 @@
A wooden and turf palisade buildable in enemy and neutral territories.
- 15
+ 8
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml
@@ -36,7 +36,7 @@
A wooden and turf palisade buildable in enemy and neutral territories.
- 15
+ 4
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
@@ -34,7 +34,7 @@
structures/siege_wall.png
- 15
+ 20
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml
@@ -31,6 +31,9 @@
-Village
A temporary shelter for soldiers.
+
+ 10
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml
@@ -17,6 +17,10 @@
sele
Stratopedon
+
+ 30
+ 30
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_barracks.xml
@@ -17,6 +17,10 @@
spart
Stratopedon
+
+ 30
+ 30
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
@@ -3,8 +3,6 @@
200
- 0
- 0
100
200
@@ -25,9 +23,8 @@
structures/tholos.png
- 0
- 25
- 50
+ 20
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
@@ -3,7 +3,6 @@
200
- 0
200
200
@@ -28,9 +27,8 @@
structures/syssition.png
- 0
- 50
- 50
+ 40
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
@@ -65,7 +65,7 @@
0
0
- 10
+ 0
0
0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
@@ -62,7 +62,6 @@
20
500
- 0
500
500
500
@@ -93,10 +92,9 @@
200
- 0
- 200
- 200
- 200
+ 100
+ 100
+ 100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
@@ -29,6 +29,11 @@
structures/military_settlement.png
phase_town
+
+ 40
+ 40
+ 40
+
-phase_town_{civ}
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
@@ -36,6 +36,9 @@
Village House
structures/house.png
+
+ 15
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml
@@ -18,7 +18,7 @@
decay|rubble/rubble_stone_3x3
- 20
+ 30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
@@ -7,8 +7,6 @@
10
150
- 0
- 0
100
150
@@ -37,8 +35,8 @@
Town
- 10
- 15
+ 20
+ 30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
@@ -37,8 +37,7 @@
phase_town
- 50
- 50
+ 60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
@@ -23,9 +23,6 @@
gaia/special_palisade.png
phase_village
-
- 10
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
@@ -62,7 +62,7 @@
phase_city
- 0
+ 40
40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
@@ -38,8 +38,8 @@
200
- 100
200
+ 100
@@ -61,8 +61,8 @@
phase_city
- 0
40
+ 20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
@@ -54,7 +54,7 @@
structures/outpost.png
- 8
+ 16
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
@@ -36,7 +36,7 @@
phase_town
- 0
+ 20
20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
@@ -18,10 +18,6 @@
structures/wall.png
phase_town
-
- 0
- 15
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
@@ -21,6 +21,9 @@
structures/gate.png
Allow units access through a city wall. Can be locked to prevent access.
+
+ 12
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml
@@ -42,6 +42,9 @@
LongWall
Long wall segments can be converted to gates.
+
+ 6
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml
@@ -32,6 +32,9 @@
2000
decay|rubble/rubble_stone_wall_medium
+
+ 4
+
structures/fndn_6x3_wall.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml
@@ -10,6 +10,9 @@
1000
decay|rubble/rubble_stone_wall_short
+
+ 3
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
@@ -56,6 +56,9 @@
Tower
structures/tower.png
+
+ 18
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
@@ -33,7 +33,7 @@
Village Farmstead
- 100
+ 20
0.7
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
@@ -32,10 +32,7 @@
Town Market
- 25
- 25
- 25
- 25
+ 60
land
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
@@ -33,6 +33,9 @@
Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources.
Village Storehouse
+
+ 20
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
@@ -5,9 +5,6 @@
150
-
- 300
-
@@ -28,10 +25,6 @@
structures/barracks.png
phase_village
-
- 30
- 10
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
@@ -27,8 +27,7 @@
Town Blacksmith
- 50
- 25
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
@@ -29,8 +29,7 @@
structures/dock.png
- 30
- 30
+ 40
land naval
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
@@ -3,8 +3,6 @@
300
- 0
- 0
200
200
@@ -30,9 +28,8 @@
City ElephantStable
- 0
- 50
- 50
+ 40
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
@@ -13,13 +13,6 @@
150
- 0
-
- 0
- 100
- 100
- 200
-
@@ -39,9 +32,6 @@
Embassy
phase_town
-
- 20
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -51,7 +51,6 @@
10
500
- 0
1000
@@ -79,8 +78,7 @@
100
- 0
- 65
+ 200
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
@@ -43,7 +43,9 @@
phase_town
+ 10
10
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
@@ -26,8 +26,7 @@
phase_village
- 30
- 10
+ 60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
@@ -26,8 +26,7 @@
Village Stable
- 30
- 0
+ 60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml
@@ -29,7 +29,7 @@
City Workshop
- 75
+ 60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
@@ -21,7 +21,7 @@
structures/corral.png
- 25
+ 20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
@@ -30,7 +30,6 @@
50
- 0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
@@ -13,15 +13,6 @@
Special
-
- 200
-
- 0
- 0
- 200
- 200
-
-
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml
@@ -6,7 +6,6 @@
500
- 0
500
500
@@ -24,9 +23,8 @@
structures/theater.png
- 0
- 125
- 125
+ 100
+ 100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
@@ -6,6 +6,13 @@
Library
+
+ 200
+
+ 200
+ 200
+
+
9.0
@@ -19,9 +26,8 @@
structures/library_scroll.png
- 0
- 50
- 50
+ 40
+ 40
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
@@ -7,10 +7,8 @@
100
2
- 0
200
100
- 0
@@ -23,9 +21,8 @@
structures/rotarymill.png
- 50
- 25
- 15
+ 40
+ 20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml
@@ -9,7 +9,6 @@
500
- 0
500
500
@@ -27,9 +26,8 @@
structures/theater.png
- 0
- 125
- 125
+ 100
+ 100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
@@ -56,10 +56,10 @@
300
- 300
- 300
- 300
- 300
+ 200
+ 200
+ 200
+ 200