Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml @@ -17,6 +17,10 @@ athen Stratopedon + + 30 + 30 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml @@ -3,7 +3,6 @@ 200 - 0 200 200 @@ -27,9 +26,8 @@ structures/gymnasium.png - 0 - 50 - 50 + 40 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml @@ -6,8 +6,6 @@ 200 - 0 - 0 100 200 @@ -28,9 +26,8 @@ structures/tholos.png - 0 - 25 - 50 + 20 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml @@ -2,6 +2,9 @@ 4 + + 300 + @@ -14,6 +17,9 @@ brit Coriosessa + + 60 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_temple.xml @@ -2,8 +2,8 @@ - 0 300 + 0 @@ -17,6 +17,10 @@ brit Nemeton + + 60 + 0 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_apartment.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_apartment.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_apartment.xml @@ -17,7 +17,7 @@ Apartment Building - 30 + 45 structures/carthaginians/apartment.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml @@ -18,6 +18,10 @@ Maḥanēt Train North African citizen-soldiers. Research improvements for North African units. + + 30 + 30 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml @@ -18,6 +18,9 @@ Namel Construct fishing boats to gather meat and merchant ships to trade with other docks. + + 30 + 0.1 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy.xml @@ -19,6 +19,10 @@ Hire mercenaries. structures/italian_embassy.png + + 80 + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml @@ -3,8 +3,6 @@ 200 - 0 - 0 @@ -20,6 +18,9 @@ Hire Celtic mercenaries. Research improvements for these mercenaries. structures/celtic_embassy.png + + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml @@ -2,9 +2,7 @@ - 0 200 - 0 @@ -13,6 +11,9 @@ Hire Iberian mercenaries. Research improvements for these mercenaries. structures/iberian_embassy.png + + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml @@ -2,8 +2,6 @@ - 0 - 0 200 @@ -20,6 +18,9 @@ Hire Italian mercenaries. Research improvements for these mercenaries. structures/italian_embassy.png + + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml @@ -21,7 +21,6 @@ 300 200 - 0 @@ -50,8 +49,8 @@ phase_town - 75 - 50 + 60 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml @@ -14,6 +14,9 @@ Maqdaš Train Healers and Champions and research healing technologies. Garrison units to heal them at a quick rate. + + 80 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml @@ -3,8 +3,6 @@ 200 - 0 - 0 200 100 @@ -24,8 +22,8 @@ Train Healers and Champion Cavalry and research healing technologies. Garrison units to heal them at a quick rate. - 20 - 10 + 40 + 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml @@ -2,6 +2,9 @@ 4 + + 300 + @@ -14,6 +17,9 @@ gaul Coriosedlon + + 60 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml @@ -4,10 +4,8 @@ 10 200 - 0 100 100 - 0 @@ -27,6 +25,10 @@ phase_town -Village Town + + 20 + 20 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_temple.xml @@ -2,8 +2,8 @@ - 0 300 + 0 @@ -17,6 +17,10 @@ gaul Nemeton + + 60 + 0 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml @@ -10,6 +10,10 @@ iber Kaserna + + 20 + 40 + units/{civ}_champion_infantry_barracks Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml @@ -31,6 +31,10 @@ iber Dorre + + 10 + 50 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml @@ -14,6 +14,9 @@ iber Castro + + 240 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml @@ -14,8 +14,6 @@ 120 - 0 - 0 100 100 @@ -38,9 +36,8 @@ All units within vision of this monument will fight harder. Buildings in the territory of the monument do not decay. - 0 - 25 - 25 + 20 + 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_barracks.xml @@ -14,6 +14,10 @@ kush pr-msʿyw + + 30 + 30 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml @@ -3,7 +3,6 @@ 100 - 0 100 @@ -22,6 +21,10 @@ Train Blemmye Desert Raiders. structures/mercenary_camp.png + + 20 + 20 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml @@ -3,7 +3,6 @@ 100 - 0 100 @@ -22,6 +21,10 @@ Train the Nuba Clubman and Nuba Hunter. structures/mercenary_camp.png + + 20 + 20 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml @@ -8,8 +8,6 @@ 300 - 0 - 0 300 300 @@ -31,9 +29,8 @@ structures/kush_pyramid_big.png - 0 - 80 - 80 + 60 + 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml @@ -11,8 +11,6 @@ 300 - 0 - 0 400 400 @@ -34,7 +32,6 @@ structures/kush_pyramid_big.png - 0 80 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml @@ -10,9 +10,7 @@ 200 300 - 0 300 - 0 @@ -32,9 +30,8 @@ structures/kush_pyramid_small.png - 0 + 60 60 - 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml @@ -33,6 +33,9 @@ City -Town phase_city + + 100 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml @@ -17,6 +17,10 @@ mace Stratopedon + + 30 + 30 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml @@ -1,5 +1,10 @@ + + + 300 + + 5.0 @@ -8,6 +13,9 @@ maur Sainyavasa + + 60 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml @@ -1,7 +1,12 @@ + 200 10 + + 200 + 200 + @@ -15,9 +20,8 @@ Train Female Citizens, Champions, and Heroes. - 0 - 50 - 50 + 40 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml @@ -14,8 +14,6 @@ 80 - 0 - 0 100 100 @@ -38,9 +36,8 @@ The famous pillar of Ashoka. Increases the walk speed of traders. Buildings in the territory of the monument do not decay. - 0 - 25 - 25 + 20 + 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml @@ -1,7 +1,11 @@ + + + 200 + + - 0 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_gate.xml @@ -1,5 +1,11 @@ + + + 60 + 0 + + 9.0 @@ -9,7 +15,7 @@ Dwara - 15 + 12 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml @@ -2,8 +2,8 @@ - 0 30 + 0 @@ -35,7 +35,7 @@ Shilabanda - 15 + 6 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml @@ -2,8 +2,8 @@ - 0 20 + 0 @@ -29,7 +29,7 @@ Shilabanda - 15 + 4 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml @@ -2,8 +2,8 @@ - 0 10 + 0 @@ -16,7 +16,7 @@ Shilabanda - 15 + 2 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_tower.xml @@ -2,8 +2,8 @@ - 0 60 + 0 @@ -18,7 +18,7 @@ Puratta - 15 + 12 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml @@ -12,7 +12,6 @@ 300 100 - 0 100 @@ -33,6 +32,10 @@ structures/military_settlement.png phase_town + + 20 + 20 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_curve.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_curve.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_curve.xml @@ -13,6 +13,9 @@ Palisade Curve + + 2 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_end.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_end.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_end.xml @@ -13,6 +13,9 @@ Palisade End + + 1 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml @@ -22,6 +22,9 @@ structures/wooden_gate.png Allow units access through a palisade wall. Can be locked to prevent access. + + 4 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml @@ -17,6 +17,9 @@ structures/wallset_palisade Palisade + + 3 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml @@ -17,6 +17,9 @@ structures/wallset_palisade Palisade + + 2 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml @@ -16,6 +16,9 @@ Outpost + + 10 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml @@ -17,6 +17,9 @@ structures/wallset_palisade Palisade + + 1 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spike_angle.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spike_angle.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spike_angle.xml @@ -16,6 +16,9 @@ Angle Spike + + 1 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_small.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_small.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_small.xml @@ -16,6 +16,9 @@ Small Spikes + + 1 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_tall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_tall.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_spikes_tall.xml @@ -16,6 +16,9 @@ Tall Spikes + + 2 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_straight.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_straight.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_straight.xml @@ -13,6 +13,9 @@ Palisade + + 2 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml @@ -18,6 +18,9 @@ Palisade Tower + + 1 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_watchtower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_watchtower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_watchtower.xml @@ -13,6 +13,9 @@ Watchtower + + 3 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml @@ -7,8 +7,6 @@ 300 10 - 0 - 0 300 200 @@ -33,9 +31,8 @@ "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes. - 0 - 75 - 50 + 60 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml @@ -1,11 +1,19 @@ + + + 300 + + pers Padgan Levy citizen-soldier infantry. structures/pers_barracks.png + + 60 + -units/{civ}_cavalry_swordsman_b Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml @@ -6,8 +6,6 @@ 300 - 0 - 0 250 250 @@ -32,7 +30,6 @@ Train Champions. - 0 50 50 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml @@ -10,7 +10,6 @@ 200 - 0 250 500 @@ -34,9 +33,8 @@ structures/pers_gate.png - 0 50 - 125 + 100 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_stable.xml @@ -14,6 +14,10 @@ pers Paraspa + + 0 + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_tacara.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_tacara.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_tacara.xml @@ -4,10 +4,8 @@ 300 10 - 0 200 400 - 0 @@ -29,8 +27,8 @@ structures/palace.png - 50 - 100 + 40 + 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml @@ -17,6 +17,10 @@ Stratopedon Train Egyptian and Middle-Eastern citizen-soldiers. Research training improvements. + + 20 + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_corral.xml @@ -16,6 +16,9 @@ ptol Epaulos + + 0 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_farmstead.xml @@ -16,6 +16,9 @@ ptol Epoikion + + 0 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml @@ -5,6 +5,13 @@ shore Lighthouse + + 200 + + 200 + 200 + + 8.0 @@ -23,9 +30,8 @@ phase_town - 0 - 50 - 50 + 40 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml @@ -12,7 +12,6 @@ 300 100 - 0 100 @@ -33,6 +32,10 @@ structures/mercenary_camp.png phase_town + + 20 + 20 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_storehouse.xml @@ -17,6 +17,9 @@ ptol Apothēkē + + 0 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml @@ -3,7 +3,6 @@ 200 - 0 200 400 @@ -24,6 +23,10 @@ ConquestCritical structures/arch.png + + 40 + 80 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml @@ -59,7 +59,6 @@ 250 500 - 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_barracks.xml @@ -17,6 +17,10 @@ rome Castrum + + 20 + 40 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml @@ -13,6 +13,12 @@ own neutral enemy + + + 80 + 0 + + 7.0 @@ -28,7 +34,7 @@ structures/wooden_gate.png - 15 + 16 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml @@ -65,7 +65,7 @@ A wooden and turf palisade buildable in enemy and neutral territories. - 15 + 12 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml @@ -49,7 +49,7 @@ A wooden and turf palisade buildable in enemy and neutral territories. - 15 + 8 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml @@ -36,7 +36,7 @@ A wooden and turf palisade buildable in enemy and neutral territories. - 15 + 4 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml @@ -34,7 +34,7 @@ structures/siege_wall.png - 15 + 20 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_tent.xml @@ -31,6 +31,9 @@ -Village A temporary shelter for soldiers. + + 10 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml @@ -17,6 +17,10 @@ sele Stratopedon + + 30 + 30 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_barracks.xml @@ -17,6 +17,10 @@ spart Stratopedon + + 30 + 30 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml @@ -3,8 +3,6 @@ 200 - 0 - 0 100 200 @@ -25,9 +23,8 @@ structures/tholos.png - 0 - 25 - 50 + 20 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml @@ -3,7 +3,6 @@ 200 - 0 200 200 @@ -28,9 +27,8 @@ structures/syssition.png - 0 - 50 - 50 + 40 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml @@ -65,7 +65,7 @@ 0 0 - 10 + 0 0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -62,7 +62,6 @@ 20 500 - 0 500 500 500 @@ -93,10 +92,9 @@ 200 - 0 - 200 - 200 - 200 + 100 + 100 + 100 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml @@ -29,6 +29,11 @@ structures/military_settlement.png phase_town + + 40 + 40 + 40 + -phase_town_{civ} Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml @@ -36,6 +36,9 @@ Village House structures/house.png + + 15 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml @@ -18,7 +18,7 @@ decay|rubble/rubble_stone_3x3 - 20 + 30 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml @@ -7,8 +7,6 @@ 10 150 - 0 - 0 100 150 @@ -37,8 +35,8 @@ Town - 10 - 15 + 20 + 30 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml @@ -37,8 +37,7 @@ phase_town - 50 - 50 + 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml @@ -23,9 +23,6 @@ gaia/special_palisade.png phase_village - - 10 - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml @@ -62,7 +62,7 @@ phase_city - 0 + 40 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml @@ -38,8 +38,8 @@ 200 - 100 200 + 100 @@ -61,8 +61,8 @@ phase_city - 0 40 + 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml @@ -54,7 +54,7 @@ structures/outpost.png - 8 + 16 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml @@ -36,7 +36,7 @@ phase_town - 0 + 20 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml @@ -18,10 +18,6 @@ structures/wall.png phase_town - - 0 - 15 - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml @@ -21,6 +21,9 @@ structures/gate.png Allow units access through a city wall. Can be locked to prevent access. + + 12 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml @@ -42,6 +42,9 @@ LongWall Long wall segments can be converted to gates. + + 6 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml @@ -32,6 +32,9 @@ 2000 decay|rubble/rubble_stone_wall_medium + + 4 + structures/fndn_6x3_wall.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml @@ -10,6 +10,9 @@ 1000 decay|rubble/rubble_stone_wall_short + + 3 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml @@ -56,6 +56,9 @@ Tower structures/tower.png + + 18 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml @@ -33,7 +33,7 @@ Village Farmstead - 100 + 20 0.7 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml @@ -32,10 +32,7 @@ Town Market - 25 - 25 - 25 - 25 + 60 land Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml @@ -33,6 +33,9 @@ Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources. Village Storehouse + + 20 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml @@ -5,9 +5,6 @@ 150 - - 300 - @@ -28,10 +25,6 @@ structures/barracks.png phase_village - - 30 - 10 - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml @@ -27,8 +27,7 @@ Town Blacksmith - 50 - 25 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml @@ -29,8 +29,7 @@ structures/dock.png - 30 - 30 + 40 land naval Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml @@ -3,8 +3,6 @@ 300 - 0 - 0 200 200 @@ -30,9 +28,8 @@ City ElephantStable - 0 - 50 - 50 + 40 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml @@ -13,13 +13,6 @@ 150 - 0 - - 0 - 100 - 100 - 200 - @@ -39,9 +32,6 @@ Embassy phase_town - - 20 - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -51,7 +51,6 @@ 10 500 - 0 1000 @@ -79,8 +78,7 @@ 100 - 0 - 65 + 200 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml @@ -43,7 +43,9 @@ phase_town + 10 10 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml @@ -26,8 +26,7 @@ phase_village - 30 - 10 + 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml @@ -26,8 +26,7 @@ Village Stable - 30 - 0 + 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml @@ -29,7 +29,7 @@ City Workshop - 75 + 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml @@ -21,7 +21,7 @@ structures/corral.png - 25 + 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml @@ -30,7 +30,6 @@ 50 - 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml @@ -13,15 +13,6 @@ Special - - 200 - - 0 - 0 - 200 - 200 - - 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml @@ -6,7 +6,6 @@ 500 - 0 500 500 @@ -24,9 +23,8 @@ structures/theater.png - 0 - 125 - 125 + 100 + 100 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml @@ -6,6 +6,13 @@ Library + + 200 + + 200 + 200 + + 9.0 @@ -19,9 +26,8 @@ structures/library_scroll.png - 0 - 50 - 50 + 40 + 40 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml @@ -7,10 +7,8 @@ 100 2 - 0 200 100 - 0 @@ -23,9 +21,8 @@ structures/rotarymill.png - 50 - 25 - 15 + 40 + 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml @@ -9,7 +9,6 @@ 500 - 0 500 500 @@ -27,9 +26,8 @@ structures/theater.png - 0 - 125 - 125 + 100 + 100 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml @@ -56,10 +56,10 @@ 300 - 300 - 300 - 300 - 300 + 200 + 200 + 200 + 200