Index: ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js =================================================================== --- ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js +++ ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js @@ -18,7 +18,7 @@ onClientLeave(guid) { - this.args.username = g_PlayerAssignments[guid].name; + this.args.username = colorizePlayernameByGUID(guid); this.chatMessagesPanel.addStatusMessage(sprintf(this.LeaveText, this.args)); } }; Index: ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js =================================================================== --- ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js +++ ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js @@ -19,8 +19,8 @@ if (!text) return; - this.args.username = playerAssignment.name; - this.chatMessagesPanel.addText(sprintf(text, this.args)); + this.args.username = colorizePlayernameByGUID(message.guid); + this.chatMessagesPanel.addText(setStringTags(sprintf(text, this.args), this.MessageTags)); } }; @@ -28,3 +28,7 @@ translate("* %(username)s is not ready."), translate("* %(username)s is ready!") ]; + +ChatMessageEvents.ClientReady.prototype.MessageTags = { + "font": "sans-bold-13" +};