Index: binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js =================================================================== --- binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js +++ binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js @@ -18,9 +18,10 @@ onClientLeave(guid) { - this.args.username = g_PlayerAssignments[guid].name; + this.args.username = global.colorizePlayernameByGUID(guid); this.chatMessagesPanel.addStatusMessage(sprintf(this.LeaveText, this.args)); } + }; ChatMessageEvents.ClientConnection.prototype.JoinText = Index: binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js =================================================================== --- binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js +++ binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js @@ -19,7 +19,7 @@ if (!text) return; - this.args.username = playerAssignment.name; + this.args.username = global.colorizePlayernameByGUID(message.guid); this.chatMessagesPanel.addText(sprintf(text, this.args)); } };