Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_long.xml @@ -6,7 +6,6 @@ athen - structures/athen_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_medium.xml @@ -6,7 +6,6 @@ athen - structures/athen_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_short.xml @@ -6,7 +6,6 @@ athen - structures/athen_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_long.xml @@ -25,7 +25,6 @@ brit - structures/brit_wallset_stone Rate Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_medium.xml @@ -19,7 +19,6 @@ brit - structures/brit_wallset_stone Rate Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_short.xml @@ -6,7 +6,6 @@ brit - structures/brit_wallset_stone Rate Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_long.xml @@ -25,7 +25,6 @@ cart - structures/cart_wallset_stone Homah Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_medium.xml @@ -19,7 +19,6 @@ cart - structures/cart_wallset_stone Homah Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_short.xml @@ -6,7 +6,6 @@ cart - structures/cart_wallset_stone Homah Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_long.xml @@ -25,7 +25,6 @@ gaul - structures/gaul_wallset_stone Rate Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_medium.xml @@ -19,7 +19,6 @@ gaul - structures/gaul_wallset_stone Rate Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_short.xml @@ -6,7 +6,6 @@ gaul - structures/gaul_wallset_stone Rate Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_long.xml @@ -25,7 +25,6 @@ iber - structures/iber_wallset_stone Zabal Horma Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_medium.xml @@ -19,7 +19,6 @@ iber - structures/iber_wallset_stone Zabal Horma Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_short.xml @@ -6,7 +6,6 @@ iber - structures/iber_wallset_stone Zabal Horma Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_long.xml @@ -35,7 +35,6 @@ kush - structures/kush_wallset_stone sbty Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_medium.xml @@ -25,7 +25,6 @@ kush - structures/kush_wallset_stone sbty Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_short.xml @@ -6,7 +6,6 @@ kush - structures/kush_wallset_stone sbty Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_long.xml @@ -6,7 +6,6 @@ mace - structures/mace_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_medium.xml @@ -6,7 +6,6 @@ mace - structures/mace_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_short.xml @@ -6,7 +6,6 @@ mace - structures/mace_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml @@ -10,6 +10,7 @@ Rampart Tower + structures/maur_tower_double Higher health tower with ramparts for up to 16 archers. Visibly garrisoned archers recieve a range and armor bonus. Only archers can garrison. Needs the murder holes tech to protect its foot. maur Udarka Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml @@ -31,7 +31,6 @@ maur - structures/maur_wallset_stone Shilabanda Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml @@ -25,7 +25,6 @@ maur - structures/maur_wallset_stone Shilabanda Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml @@ -12,7 +12,6 @@ maur - structures/maur_wallset_stone Shilabanda Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml @@ -19,6 +19,7 @@ Gates Palisade Gate + structures/palisades_gate structures/wooden_gate.png Allow units access through a palisade wall. Can be locked to prevent access. Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml @@ -14,7 +14,6 @@ 0.75 - structures/wallset_palisade Palisade Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml @@ -14,7 +14,6 @@ 0.5 - structures/wallset_palisade Palisade Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml @@ -14,7 +14,6 @@ 0.25 - structures/wallset_palisade Palisade Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml @@ -14,7 +14,6 @@ 0.75 - structures/wallset_palisade Palisade Tower Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_long.xml @@ -25,7 +25,6 @@ pers - structures/pers_wallset_stone Para Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_medium.xml @@ -19,7 +19,6 @@ pers - structures/pers_wallset_stone Para Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_short.xml @@ -6,7 +6,6 @@ pers - structures/pers_wallset_stone Para Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_long.xml @@ -25,7 +25,6 @@ ptol - structures/ptol_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_medium.xml @@ -19,7 +19,6 @@ ptol - structures/ptol_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_short.xml @@ -6,7 +6,6 @@ ptol - structures/ptol_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_long.xml @@ -25,7 +25,6 @@ rome - structures/rome_wallset_stone Moenia Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_medium.xml @@ -19,7 +19,6 @@ rome - structures/rome_wallset_stone Moenia Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_short.xml @@ -6,7 +6,6 @@ rome - structures/rome_wallset_stone Moenia Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_long.xml @@ -6,7 +6,6 @@ sele - structures/sele_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_medium.xml @@ -6,7 +6,6 @@ sele - structures/sele_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_short.xml @@ -6,7 +6,6 @@ sele - structures/sele_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_long.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_long.xml @@ -6,7 +6,6 @@ spart - structures/spart_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_medium.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_medium.xml @@ -6,7 +6,6 @@ spart - structures/spart_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_short.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_short.xml @@ -6,7 +6,6 @@ spart - structures/spart_wallset_stone Teichos Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -88,6 +88,7 @@ Build to acquire large tracts of territory. Train citizens. Defensive CivCentre CivilCentre + template_structure_civic_civil_centre structures/civic_centre.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml @@ -26,6 +26,7 @@ Military Colony Colony + template_structure_civic_civil_centre_military_colony structures/military_settlement.png phase_town Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml @@ -34,6 +34,7 @@ House Increase the population limit. Village House + template_structure_civic_house structures/house.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml @@ -29,6 +29,7 @@ Stoa + template_structure_civic_stoa Recruit special units. gaia/special_stoa.png phase_town Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml @@ -31,6 +31,7 @@ Temple + template_structure_civic_temple Train Healers and research healing technologies. Garrison units to heal them at a quick rate. Town Temple structures/temple.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml @@ -19,6 +19,7 @@ Palisade Wooden Wall + template_structure_defensive_palisade Wall off your town for a stout defense. gaia/special_palisade.png phase_village Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml @@ -55,6 +55,7 @@ Artillery Tower + template_structure_defensive_tower_artillery Catapults stones. Needs the murder holes tech to protect its foot. GarrisonTower City DefenseTower StoneTower Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml @@ -54,6 +54,7 @@ Bolt Tower + template_structure_defensive_tower_bolt Shoots bolts. Faster reaction time against raiding units than the artillery tower, weak to all siege weapons and mass melee. Needs the murder holes tech to protect its foot. GarrisonTower City DefenseTower StoneTower Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml @@ -49,6 +49,7 @@ Outpost + template_structure_defensive_tower_outpost Build in neutral and own territories to scout areas of the map. Slowly converts to Gaia while in neutral territory. Village Outpost structures/outpost.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml @@ -33,6 +33,7 @@ Sentry Tower + template_structure_defensive_tower_sentry structures/sentry_tower.png GarrisonTower Village DefenseTower SentryTower Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml @@ -29,6 +29,7 @@ Defense Tower + template_structure_defensive_tower_stone Shoots arrows. Garrison to provide extra defence. Needs the murder holes tech to protect its foot. GarrisonTower Town DefenseTower StoneTower Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml @@ -14,6 +14,7 @@ StoneWall Stone Wall + template_structure_defensive_wall Wall off your town for a stout defense. structures/wall.png phase_town Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml @@ -18,6 +18,7 @@ Gates City Gate + template_structure_defensive_wall_gate structures/gate.png Allow units access through a city wall. Can be locked to prevent access. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml @@ -52,6 +52,7 @@ Wall Turret + template_structure_defensive_wall_tower Shoots arrows. Garrison to defend a city wall against attackers. Tower structures/tower.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml @@ -28,6 +28,7 @@ DropsiteFood Farmstead + template_structure_economic_farmstead structures/farmstead.png Dropsite for the food resource. Research food gathering improvements. Village Farmstead Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml @@ -26,6 +26,7 @@ BarterMarket Market + template_structure_economic_market structures/market.png phase_town Create trade units to trade between other markets. Barter resources. Research trading and bartering improvements. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml @@ -29,6 +29,7 @@ DropsiteWood DropsiteMetal DropsiteStone Storehouse + template_structure_economic_storehouse structures/storehouse.png Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources. Village Storehouse Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml @@ -20,6 +20,7 @@ Barracks + template_structure_military_barracks Train citizen-soldiers. Research training improvements. Village Barracks structures/barracks.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml @@ -21,6 +21,7 @@ -ConquestCritical Blacksmith + template_structure_military_blacksmith structures/blacksmith.png phase_town Research weapons and armor improvements. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml @@ -23,6 +23,7 @@ Dock + template_structure_military_dock Build upon a shoreline to construct naval vessels and to open sea trade. Research naval improvements. Naval NavalMarket Economic Village Market Dock Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml @@ -22,6 +22,7 @@ Elephant Stables + template_structure_military_elephant_stables phase_city structures/stable_elephant.png Train elephant units. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml @@ -30,6 +30,7 @@ Town Embassy Embassy + template_structure_military_embassy phase_town Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -69,9 +69,10 @@ decay|rubble/rubble_stone_6x6 - Fortress Defensive Fortress GarrisonFortress City + Fortress + template_structure_military_fortress structures/fortress.png phase_city Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml @@ -35,9 +35,10 @@ decay|rubble/rubble_stone_2x2 - Kennel Kennel Town + Kennel + template_structure_military_kennel Train war dogs. structures/kennel.png phase_town Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml @@ -20,6 +20,7 @@ Practice Range + template_structure_military_range Train citizen-soldier ranged infantry. Research training improvements. Village Range structures/range.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml @@ -20,6 +20,7 @@ Stable + template_structure_military_stable structures/pers_stable.png phase_village Train citizen-soldier cavalry. Research training improvements. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml @@ -23,6 +23,7 @@ Siege Workshop + template_structure_military_workshop structures/siege_workshop.png phase_city Construct Siege Engines and research Siege Engine technologies. Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml @@ -16,6 +16,7 @@ Corral + template_structure_resource_corral Raise herd animals for food. Task domestic animals here to gain a trickle of food or other bonus (Not yet implemented). Village Corral structures/corral.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml @@ -24,6 +24,7 @@ Field + template_structure_resource_field Field Harvest grain for food. Each subsequent gatherer works less efficiently. structures/field.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml @@ -18,8 +18,9 @@ 2000 - Amphitheater Amphitheater + Amphitheater + template_structure_special_amphitheater structures/theater.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml @@ -22,6 +22,7 @@ Library + template_structure_special_library Research special technologies. structures/library_scroll.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml @@ -18,6 +18,7 @@ Rotary Mill + template_structure_special_rotarymill structures/rotarymill.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml @@ -23,6 +23,7 @@ Theater Theater + template_structure_special_theater structures/theater.png Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml @@ -49,6 +49,7 @@ ConquestCritical Wonder + template_structure_wonder Bring glory to your civilization and add large tracts of land to your empire. City Wonder structures/wonder.png