Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_long.xml
@@ -6,7 +6,6 @@
athen
- structures/athen_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_medium.xml
@@ -6,7 +6,6 @@
athen
- structures/athen_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_short.xml
@@ -6,7 +6,6 @@
athen
- structures/athen_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_long.xml
@@ -25,7 +25,6 @@
brit
- structures/brit_wallset_stone
Rate
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_medium.xml
@@ -19,7 +19,6 @@
brit
- structures/brit_wallset_stone
Rate
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_short.xml
@@ -6,7 +6,6 @@
brit
- structures/brit_wallset_stone
Rate
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_long.xml
@@ -25,7 +25,6 @@
cart
- structures/cart_wallset_stone
Homah
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_medium.xml
@@ -19,7 +19,6 @@
cart
- structures/cart_wallset_stone
Homah
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_wall_short.xml
@@ -6,7 +6,6 @@
cart
- structures/cart_wallset_stone
Homah
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_long.xml
@@ -25,7 +25,6 @@
gaul
- structures/gaul_wallset_stone
Rate
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_medium.xml
@@ -19,7 +19,6 @@
gaul
- structures/gaul_wallset_stone
Rate
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_short.xml
@@ -6,7 +6,6 @@
gaul
- structures/gaul_wallset_stone
Rate
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_long.xml
@@ -25,7 +25,6 @@
iber
- structures/iber_wallset_stone
Zabal Horma
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_medium.xml
@@ -19,7 +19,6 @@
iber
- structures/iber_wallset_stone
Zabal Horma
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_short.xml
@@ -6,7 +6,6 @@
iber
- structures/iber_wallset_stone
Zabal Horma
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_long.xml
@@ -35,7 +35,6 @@
kush
- structures/kush_wallset_stone
sbty
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_medium.xml
@@ -25,7 +25,6 @@
kush
- structures/kush_wallset_stone
sbty
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush_wall_short.xml
@@ -6,7 +6,6 @@
kush
- structures/kush_wallset_stone
sbty
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_long.xml
@@ -6,7 +6,6 @@
mace
- structures/mace_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_medium.xml
@@ -6,7 +6,6 @@
mace
- structures/mace_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_short.xml
@@ -6,7 +6,6 @@
mace
- structures/mace_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
@@ -10,6 +10,7 @@
Rampart Tower
+ structures/maur_tower_double
Higher health tower with ramparts for up to 16 archers. Visibly garrisoned archers recieve a range and armor bonus. Only archers can garrison. Needs the murder holes tech to protect its foot.
maur
Udarka
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_long.xml
@@ -31,7 +31,6 @@
maur
- structures/maur_wallset_stone
Shilabanda
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_medium.xml
@@ -25,7 +25,6 @@
maur
- structures/maur_wallset_stone
Shilabanda
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_wall_short.xml
@@ -12,7 +12,6 @@
maur
- structures/maur_wallset_stone
Shilabanda
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_gate.xml
@@ -19,6 +19,7 @@
Gates
Palisade Gate
+ structures/palisades_gate
structures/wooden_gate.png
Allow units access through a palisade wall. Can be locked to prevent access.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_long.xml
@@ -14,7 +14,6 @@
0.75
- structures/wallset_palisade
Palisade
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_medium.xml
@@ -14,7 +14,6 @@
0.5
- structures/wallset_palisade
Palisade
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_short.xml
@@ -14,7 +14,6 @@
0.25
- structures/wallset_palisade
Palisade
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_tower.xml
@@ -14,7 +14,6 @@
0.75
- structures/wallset_palisade
Palisade
Tower
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_long.xml
@@ -25,7 +25,6 @@
pers
- structures/pers_wallset_stone
Para
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_medium.xml
@@ -19,7 +19,6 @@
pers
- structures/pers_wallset_stone
Para
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_short.xml
@@ -6,7 +6,6 @@
pers
- structures/pers_wallset_stone
Para
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_long.xml
@@ -25,7 +25,6 @@
ptol
- structures/ptol_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_medium.xml
@@ -19,7 +19,6 @@
ptol
- structures/ptol_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_wall_short.xml
@@ -6,7 +6,6 @@
ptol
- structures/ptol_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_long.xml
@@ -25,7 +25,6 @@
rome
- structures/rome_wallset_stone
Moenia
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_medium.xml
@@ -19,7 +19,6 @@
rome
- structures/rome_wallset_stone
Moenia
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_wall_short.xml
@@ -6,7 +6,6 @@
rome
- structures/rome_wallset_stone
Moenia
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_long.xml
@@ -6,7 +6,6 @@
sele
- structures/sele_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_medium.xml
@@ -6,7 +6,6 @@
sele
- structures/sele_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_wall_short.xml
@@ -6,7 +6,6 @@
sele
- structures/sele_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_long.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_long.xml
@@ -6,7 +6,6 @@
spart
- structures/spart_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_medium.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_medium.xml
@@ -6,7 +6,6 @@
spart
- structures/spart_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_short.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_wall_short.xml
@@ -6,7 +6,6 @@
spart
- structures/spart_wallset_stone
Teichos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
@@ -88,6 +88,7 @@
Build to acquire large tracts of territory. Train citizens.
Defensive CivCentre
CivilCentre
+ template_structure_civic_civil_centre
structures/civic_centre.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
@@ -26,6 +26,7 @@
Military Colony
Colony
+ template_structure_civic_civil_centre_military_colony
structures/military_settlement.png
phase_town
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
@@ -34,6 +34,7 @@
House
Increase the population limit.
Village House
+ template_structure_civic_house
structures/house.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
@@ -29,6 +29,7 @@
Stoa
+ template_structure_civic_stoa
Recruit special units.
gaia/special_stoa.png
phase_town
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
@@ -31,6 +31,7 @@
Temple
+ template_structure_civic_temple
Train Healers and research healing technologies. Garrison units to heal them at a quick rate.
Town Temple
structures/temple.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
@@ -19,6 +19,7 @@
Palisade
Wooden Wall
+ template_structure_defensive_palisade
Wall off your town for a stout defense.
gaia/special_palisade.png
phase_village
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
@@ -55,6 +55,7 @@
Artillery Tower
+ template_structure_defensive_tower_artillery
Catapults stones. Needs the murder holes tech to protect its foot.
GarrisonTower
City DefenseTower StoneTower
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
@@ -54,6 +54,7 @@
Bolt Tower
+ template_structure_defensive_tower_bolt
Shoots bolts. Faster reaction time against raiding units than the artillery tower, weak to all siege weapons and mass melee. Needs the murder holes tech to protect its foot.
GarrisonTower
City DefenseTower StoneTower
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
@@ -49,6 +49,7 @@
Outpost
+ template_structure_defensive_tower_outpost
Build in neutral and own territories to scout areas of the map. Slowly converts to Gaia while in neutral territory.
Village Outpost
structures/outpost.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
@@ -33,6 +33,7 @@
Sentry Tower
+ template_structure_defensive_tower_sentry
structures/sentry_tower.png
GarrisonTower
Village DefenseTower SentryTower
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
@@ -29,6 +29,7 @@
Defense Tower
+ template_structure_defensive_tower_stone
Shoots arrows. Garrison to provide extra defence. Needs the murder holes tech to protect its foot.
GarrisonTower
Town DefenseTower StoneTower
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
@@ -14,6 +14,7 @@
StoneWall
Stone Wall
+ template_structure_defensive_wall
Wall off your town for a stout defense.
structures/wall.png
phase_town
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
@@ -18,6 +18,7 @@
Gates
City Gate
+ template_structure_defensive_wall_gate
structures/gate.png
Allow units access through a city wall. Can be locked to prevent access.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
@@ -52,6 +52,7 @@
Wall Turret
+ template_structure_defensive_wall_tower
Shoots arrows. Garrison to defend a city wall against attackers.
Tower
structures/tower.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
@@ -28,6 +28,7 @@
DropsiteFood
Farmstead
+ template_structure_economic_farmstead
structures/farmstead.png
Dropsite for the food resource. Research food gathering improvements.
Village Farmstead
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
@@ -26,6 +26,7 @@
BarterMarket
Market
+ template_structure_economic_market
structures/market.png
phase_town
Create trade units to trade between other markets. Barter resources. Research trading and bartering improvements.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
@@ -29,6 +29,7 @@
DropsiteWood DropsiteMetal DropsiteStone
Storehouse
+ template_structure_economic_storehouse
structures/storehouse.png
Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources.
Village Storehouse
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
@@ -20,6 +20,7 @@
Barracks
+ template_structure_military_barracks
Train citizen-soldiers. Research training improvements.
Village Barracks
structures/barracks.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
@@ -21,6 +21,7 @@
-ConquestCritical
Blacksmith
+ template_structure_military_blacksmith
structures/blacksmith.png
phase_town
Research weapons and armor improvements.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
@@ -23,6 +23,7 @@
Dock
+ template_structure_military_dock
Build upon a shoreline to construct naval vessels and to open sea trade. Research naval improvements.
Naval NavalMarket
Economic Village Market Dock
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
@@ -22,6 +22,7 @@
Elephant Stables
+ template_structure_military_elephant_stables
phase_city
structures/stable_elephant.png
Train elephant units.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
@@ -30,6 +30,7 @@
Town Embassy
Embassy
+ template_structure_military_embassy
phase_town
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -69,9 +69,10 @@
decay|rubble/rubble_stone_6x6
- Fortress
Defensive Fortress GarrisonFortress
City
+ Fortress
+ template_structure_military_fortress
structures/fortress.png
phase_city
Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
@@ -35,9 +35,10 @@
decay|rubble/rubble_stone_2x2
- Kennel
Kennel
Town
+ Kennel
+ template_structure_military_kennel
Train war dogs.
structures/kennel.png
phase_town
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
@@ -20,6 +20,7 @@
Practice Range
+ template_structure_military_range
Train citizen-soldier ranged infantry. Research training improvements.
Village Range
structures/range.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
@@ -20,6 +20,7 @@
Stable
+ template_structure_military_stable
structures/pers_stable.png
phase_village
Train citizen-soldier cavalry. Research training improvements.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml
@@ -23,6 +23,7 @@
Siege Workshop
+ template_structure_military_workshop
structures/siege_workshop.png
phase_city
Construct Siege Engines and research Siege Engine technologies.
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
@@ -16,6 +16,7 @@
Corral
+ template_structure_resource_corral
Raise herd animals for food. Task domestic animals here to gain a trickle of food or other bonus (Not yet implemented).
Village Corral
structures/corral.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
@@ -24,6 +24,7 @@
Field
+ template_structure_resource_field
Field
Harvest grain for food. Each subsequent gatherer works less efficiently.
structures/field.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_amphitheater.xml
@@ -18,8 +18,9 @@
2000
- Amphitheater
Amphitheater
+ Amphitheater
+ template_structure_special_amphitheater
structures/theater.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_library.xml
@@ -22,6 +22,7 @@
Library
+ template_structure_special_library
Research special technologies.
structures/library_scroll.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
@@ -18,6 +18,7 @@
Rotary Mill
+ template_structure_special_rotarymill
structures/rotarymill.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_theater.xml
@@ -23,6 +23,7 @@
Theater
Theater
+ template_structure_special_theater
structures/theater.png
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
@@ -49,6 +49,7 @@
ConquestCritical
Wonder
+ template_structure_wonder
Bring glory to your civilization and add large tracts of land to your empire.
City Wonder
structures/wonder.png