Index: binaries/data/mods/public/simulation/components/Identity.js =================================================================== --- binaries/data/mods/public/simulation/components/Identity.js +++ binaries/data/mods/public/simulation/components/Identity.js @@ -57,7 +57,7 @@ "" + "" + "" + - "" + + "" + "" + "tokens" + "" + Index: binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml +++ binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml @@ -19,10 +19,10 @@ athen - ConquestCritical Gymnasium Gymnasion Train Champions. + ConquestCritical CivStructure structures/gymnasium.png Index: binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml +++ binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml @@ -19,10 +19,10 @@ athen - ConquestCritical Council Chamber Prytaneion Train Heroes and research technologies. + ConquestCritical CivStructure structures/tholos.png Index: binaries/data/mods/public/simulation/templates/structures/athen_royal_stoa.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen_royal_stoa.xml +++ binaries/data/mods/public/simulation/templates/structures/athen_royal_stoa.xml @@ -3,6 +3,7 @@ athen Stoa + CivStructure special/greek_stoa_great.xml Index: binaries/data/mods/public/simulation/templates/structures/athen_theater.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen_theater.xml +++ binaries/data/mods/public/simulation/templates/structures/athen_theater.xml @@ -3,6 +3,7 @@ athen Theatron + CivStructure structures/athenians/theater.xml Index: binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml @@ -9,12 +9,12 @@ 8.0 - Island Settlement brit - Naval - structures/crannog.png - Increase population limit and defend waterways. + Island Settlement Cranogion + Increase population limit and defend waterways. + Naval CivStructure + structures/crannog.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/brit_kennel.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_kennel.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_kennel.xml @@ -3,6 +3,7 @@ brit Cunattegia + CivStructure structures/britons/kennel.xml Index: binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml @@ -3,6 +3,7 @@ brit Melonas + CivStructure structures/britons/special.xml Index: binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml +++ binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml @@ -16,6 +16,7 @@ cart Celtic Embassy Hire Celtic mercenaries. Research improvements for these mercenaries. + CivStructure structures/celtic_embassy.png Index: binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml +++ binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml @@ -8,7 +8,8 @@ cart Iberian Embassy - Hire Iberian mercenaries. Research improvements for these mercenaries. + Hire Iberian mercenaries. Research improvements for these mercenaries. + CivStructure structures/iberian_embassy.png Index: binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml +++ binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml @@ -16,6 +16,7 @@ cart Italian Embassy Hire Italian mercenaries. Research improvements for these mercenaries. + CivStructure structures/italian_embassy.png Index: binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml +++ binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml @@ -40,11 +40,11 @@ cart - ConquestCritical Naval Shipyard Cothon - -City Shipyard Town Construct and repair mighty warships. + ConquestCritical CivStructure + -City Shipyard Town structures/uber_dock.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/gaul_rotarymill.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_rotarymill.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_rotarymill.xml @@ -3,6 +3,7 @@ gaul Brauon + CivStructure structures/celts/special.xml Index: binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml @@ -21,9 +21,10 @@ Tavern Taberna Recruit Naked Fanatics. + CivStructure + -Village Town structures/celtic_embassy.png phase_town - -Village Town 20 Index: binaries/data/mods/public/simulation/templates/structures/iber_monument.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/iber_monument.xml +++ binaries/data/mods/public/simulation/templates/structures/iber_monument.xml @@ -31,9 +31,9 @@ iber Revered Monument Gur Oroigarri - Monument - structures/iberian_bull.png All units within vision of this monument will fight harder. Buildings in the territory of the monument do not decay. + CivStructure Monument + structures/iberian_bull.png 20 Index: binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_blemmye_camp.xml @@ -19,6 +19,7 @@ Blemmye Camp Blemmye Camp Train Blemmye Desert Raiders. + CivStructure structures/mercenary_camp.png Index: binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_nuba_village.xml @@ -19,6 +19,7 @@ Nuba Village Nuba Village Train the Nuba Clubman and Nuba Hunter. + CivStructure structures/mercenary_camp.png Index: binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_pyramid.xml @@ -24,9 +24,8 @@ Kushite Pyramid mr ʿȝ Pyramid - Pyramid - phase_city structures/kush_pyramid_big.png + phase_city 60 Index: binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_pyramid_large.xml @@ -26,10 +26,10 @@ kush Large Pyramid mr ʿȝ + PyramidLarge CivStructure Pyramid - Pyramid PyramidLarge - phase_city structures/kush_pyramid_big.png + phase_city 80 Index: binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_pyramid_small.xml @@ -24,10 +24,10 @@ kush Small Pyramid mr + PyramidSmall CivStructure -City Town Pyramid - Pyramid PyramidSmall - phase_town structures/kush_pyramid_small.png + phase_town 60 Index: binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml +++ binaries/data/mods/public/simulation/templates/structures/kush_temple_amun.xml @@ -28,9 +28,9 @@ Grand Temple of Amun Pr-ʿImn Train priests to heal your troops. Train Napatan Temple Guards and research unique technologies. Garrison units to heal them at a quick rate. - structures/temple_epic.png - TempleOfAmun + TempleOfAmun CivStructure City -Town + structures/temple_epic.png phase_city Index: binaries/data/mods/public/simulation/templates/structures/mace_library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/mace_library.xml +++ binaries/data/mods/public/simulation/templates/structures/mace_library.xml @@ -3,6 +3,7 @@ mace Bibliothēkē + CivStructure structures/macedonians/library.xml Index: binaries/data/mods/public/simulation/templates/structures/mace_theater.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/mace_theater.xml +++ binaries/data/mods/public/simulation/templates/structures/mace_theater.xml @@ -3,6 +3,7 @@ mace Theatron + CivStructure structures/macedonians/theater.xml Index: binaries/data/mods/public/simulation/templates/structures/maur_elephant_stables.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur_elephant_stables.xml +++ binaries/data/mods/public/simulation/templates/structures/maur_elephant_stables.xml @@ -3,8 +3,9 @@ maur Vāraṇaśālā - phase_town + CivStructure -City Town + phase_town structures/mauryas/stable_elephant.xml Index: binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml +++ binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml @@ -31,9 +31,9 @@ maur Edict Pillar of Ashoka Śāsana Stambha Aśokā - Pillar - structures/ashoka_pillar.png The famous pillar of Ashoka. Increases the walk speed of traders. Buildings in the territory of the monument do not decay. + Pillar CivStructure + structures/ashoka_pillar.png 20 Index: binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml +++ binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml @@ -26,7 +26,7 @@ pers Throne Hall Apadāna - Apadana ConquestCritical Palace + Apadana ConquestCritical Palace CivStructure structures/palace.png "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes. Index: binaries/data/mods/public/simulation/templates/structures/pers_hall.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers_hall.xml +++ binaries/data/mods/public/simulation/templates/structures/pers_hall.xml @@ -23,9 +23,9 @@ pers - ConquestCritical Gate of All Nations Duvarθi Visadahyu + ConquestCritical CivStructure structures/pers_hall.png Train Champions. Index: binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml +++ binaries/data/mods/public/simulation/templates/structures/pers_ishtar_gate.xml @@ -29,7 +29,7 @@ Persian Special Building Ishtar Gate of Babylon Increases the loyalty regeneration of nearby structures, making them harder to capture. - ConquestCritical + ConquestCritical CivStructure structures/pers_gate.png Index: binaries/data/mods/public/simulation/templates/structures/pers_stable.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers_stable.xml +++ binaries/data/mods/public/simulation/templates/structures/pers_stable.xml @@ -13,6 +13,7 @@ pers Paraspa + CivStructure 0 Index: binaries/data/mods/public/simulation/templates/structures/ptol_library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol_library.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol_library.xml @@ -3,6 +3,7 @@ ptol Bibliothēkē + CivStructure structures/ptolemies/library.xml Index: binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol_lighthouse.xml @@ -23,9 +23,9 @@ ptol Lighthouse Pharos - Lighthouse - -City Town Build along the shore to reveal the shorelines over the entire map. Very large vision range: 180 meters. + Lighthouse CivStructure + -City Town structures/lighthouse.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml @@ -8,6 +8,7 @@ ptol Klērouchia This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster. Train settler-soldiers of various nationalities. + CivStructure Index: binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml @@ -79,9 +79,9 @@ rome Army Camp Castra - ArmyCamp ConquestCritical - structures/roman_camp.png Build in neutral or enemy territory. Train Citizen-Soldiers and construct Siege Engines. Garrison Soldiers for additional arrows. + ArmyCamp ConquestCritical CivStructure + structures/roman_camp.png 100 Index: binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml @@ -15,8 +15,9 @@ Temple of Vesta - structures/temple_vesta.png Aedēs Vestālis + CivStructure + structures/temple_vesta.png Index: binaries/data/mods/public/simulation/templates/structures/rome_wallset_siege.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome_wallset_siege.xml +++ binaries/data/mods/public/simulation/templates/structures/rome_wallset_siege.xml @@ -4,8 +4,9 @@ rome Siege Wall Mūrus Circummūnītiōnis - structures/siege_wall.png A wooden and turf palisade buildable in enemy and neutral territories. + CivStructure + structures/siege_wall.png phase_city Index: binaries/data/mods/public/simulation/templates/structures/sele_library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/sele_library.xml +++ binaries/data/mods/public/simulation/templates/structures/sele_library.xml @@ -7,6 +7,7 @@ sele Bibliothēkē + CivStructure Index: binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml +++ binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml @@ -8,6 +8,7 @@ sele Klērouchia This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster. Train settler-soldiers of various nationalities. + CivStructure Index: binaries/data/mods/public/simulation/templates/structures/spart_royal_stoa.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/spart_royal_stoa.xml +++ binaries/data/mods/public/simulation/templates/structures/spart_royal_stoa.xml @@ -10,6 +10,7 @@ spart Stoa + CivStructure Index: binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml +++ binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml @@ -20,10 +20,10 @@ spart - ConquestCritical Syssiton Military Mess Hall Syssition Train Champions and Heroes. + ConquestCritical Syssiton CivStructure structures/syssition.png Index: binaries/data/mods/public/simulation/templates/structures/spart_theater.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/spart_theater.xml +++ binaries/data/mods/public/simulation/templates/structures/spart_theater.xml @@ -3,6 +3,7 @@ spart Theatron + CivStructure structures/spartans/theater.xml