Index: binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js =================================================================== --- binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js +++ binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js @@ -26,7 +26,7 @@ } StructuresSubsection.prototype.HeadingCaption = - count => translatePlural("Special Structure", "Special Structures", count); + count => translatePlural("Specific Structure", "Specific Structures", count); StructuresSubsection.prototype.IdentifyingClassList = - [["SpecialBuilding"], ["Wonder"]]; + ["CivSpecific Structure"]; Index: binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js =================================================================== --- binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js +++ binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js @@ -25,4 +25,4 @@ } TechnologiesSubsection.prototype.HeadingCaption = - count => translatePlural("Special Technology", "Special Technologies", count); + count => translatePlural("Specific Technology", "Specific Technologies", count); Index: binaries/data/mods/public/simulation/components/Identity.js =================================================================== --- binaries/data/mods/public/simulation/components/Identity.js +++ binaries/data/mods/public/simulation/components/Identity.js @@ -57,7 +57,7 @@ "" + "" + "" + - "" + + "" + "" + "tokens" + "" + Index: binaries/data/mods/public/simulation/templates/structures/athen/gymnasium.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen/gymnasium.xml +++ binaries/data/mods/public/simulation/templates/structures/athen/gymnasium.xml @@ -22,7 +22,7 @@ Gymnasium Gymnasion Train Champions. - ConquestCritical + ConquestCritical CivSpecific Gymnasium structures/gymnasium.png Index: binaries/data/mods/public/simulation/templates/structures/athen/prytaneion.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen/prytaneion.xml +++ binaries/data/mods/public/simulation/templates/structures/athen/prytaneion.xml @@ -22,7 +22,7 @@ Council Chamber Prytaneion Train Heroes and research technologies. - ConquestCritical + ConquestCritical CivSpecific Council structures/tholos.png Index: binaries/data/mods/public/simulation/templates/structures/athen/theater.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen/theater.xml +++ binaries/data/mods/public/simulation/templates/structures/athen/theater.xml @@ -3,6 +3,7 @@ athen Theatron + CivSpecific structures/athenians/theater.xml Index: binaries/data/mods/public/simulation/templates/structures/brit/crannog.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit/crannog.xml +++ binaries/data/mods/public/simulation/templates/structures/brit/crannog.xml @@ -13,6 +13,7 @@ Island Settlement Cranogion Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Train Citizens, construct Ships, and research technologies. Garrison Soldiers for additional arrows. + CivSpecific Naval structures/crannog.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/cart/embassy_celtic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/embassy_celtic.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/embassy_celtic.xml @@ -16,6 +16,7 @@ cart Celtic Embassy Train Celtic Mercenaries and research Mercenary technologies. + CivSpecific structures/embassy_celtic.png Index: binaries/data/mods/public/simulation/templates/structures/cart/embassy_iberian.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/embassy_iberian.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/embassy_iberian.xml @@ -9,6 +9,7 @@ cart Iberian Embassy Train Iberian Mercenaries and research Mercenary technologies. + CivSpecific structures/embassy_iberian.png Index: binaries/data/mods/public/simulation/templates/structures/cart/embassy_italic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/embassy_italic.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/embassy_italic.xml @@ -16,6 +16,7 @@ cart Italic Embassy Train Italic Mercenaries and research Mercenary technologies. + CivSpecific structures/embassy_italic.png Index: binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml @@ -39,7 +39,7 @@ Naval Shipyard Cothon Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies. - ConquestCritical + ConquestCritical CivSpecific Naval -City Town Shipyard structures/uber_dock.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml @@ -20,6 +20,7 @@ Tavern Taberna Recruit Naked Fanatics. + CivSpecific -Village Town structures/embassy_celtic.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/iber/monument.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/iber/monument.xml +++ binaries/data/mods/public/simulation/templates/structures/iber/monument.xml @@ -31,6 +31,7 @@ iber Revered Monument Gur Oroigarri + CivSpecific Monument structures/iberian_bull.png Index: binaries/data/mods/public/simulation/templates/structures/kush/camp_blemmye.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush/camp_blemmye.xml +++ binaries/data/mods/public/simulation/templates/structures/kush/camp_blemmye.xml @@ -21,6 +21,7 @@ kush Blemmye Camp Train Blemmye Mercenaries. + CivSpecific structures/mercenary_camp.png Index: binaries/data/mods/public/simulation/templates/structures/kush/camp_noba.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush/camp_noba.xml +++ binaries/data/mods/public/simulation/templates/structures/kush/camp_noba.xml @@ -21,6 +21,7 @@ kush Noba Village Train Noba Mercenaries. + CivSpecific structures/mercenary_camp.png Index: binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml +++ binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml @@ -25,7 +25,7 @@ kush Large Pyramid mr ʿȝ - -ConquestCritical + -ConquestCritical CivSpecific City Pyramid phase_city structures/kush_pyramid_big.png Index: binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml +++ binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml @@ -25,7 +25,7 @@ kush Small Pyramid mr - -ConquestCritical + -ConquestCritical CivSpecific Town Pyramid phase_town structures/kush_pyramid_small.png Index: binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml +++ binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml @@ -27,6 +27,7 @@ Grand Temple of Amun Pr-ʿImn Train Healers and Amun Champions and research healing technologies. + CivSpecific -Town City TempleOfAmun structures/temple_epic.png phase_city Index: binaries/data/mods/public/simulation/templates/structures/mace/library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/mace/library.xml +++ binaries/data/mods/public/simulation/templates/structures/mace/library.xml @@ -3,6 +3,7 @@ mace Bibliothēkē + CivSpecific structures/macedonians/library.xml Index: binaries/data/mods/public/simulation/templates/structures/mace/theater.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/mace/theater.xml +++ binaries/data/mods/public/simulation/templates/structures/mace/theater.xml @@ -3,6 +3,7 @@ mace Theatron + CivSpecific structures/macedonians/theater.xml Index: binaries/data/mods/public/simulation/templates/structures/maur/elephant_stables.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur/elephant_stables.xml +++ binaries/data/mods/public/simulation/templates/structures/maur/elephant_stables.xml @@ -4,6 +4,7 @@ maur Vāraṇaśālā phase_town + CivSpecific -City Town Index: binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml +++ binaries/data/mods/public/simulation/templates/structures/maur/pillar_ashoka.xml @@ -31,6 +31,7 @@ maur Edict Pillar of Ashoka Śāsana Stambha Aśokā + CivSpecific Pillar structures/ashoka_pillar.png Index: binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml +++ binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml @@ -26,7 +26,7 @@ Throne Hall Apadāna Train Champions and Heroes. - ConquestCritical + ConquestCritical CivSpecific Palace structures/palace.png Index: binaries/data/mods/public/simulation/templates/structures/ptol/library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol/library.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol/library.xml @@ -3,6 +3,7 @@ ptol Bibliothēkē + CivSpecific structures/ptolemies/library.xml Index: binaries/data/mods/public/simulation/templates/structures/ptol/lighthouse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol/lighthouse.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol/lighthouse.xml @@ -25,6 +25,7 @@ Lighthouse Pharos Build upon a shoreline in own, neutral, or allied territory. Reveal the shorelines over the entire map. Very large vision range. + CivSpecific -City Town Lighthouse structures/lighthouse.png phase_town Index: binaries/data/mods/public/simulation/templates/structures/ptol/military_colony.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol/military_colony.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol/military_colony.xml @@ -7,6 +7,7 @@ ptol Klērouchia + CivSpecific Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml @@ -73,7 +73,7 @@ Army Camp Castra Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows. - ConquestCritical + ConquestCritical CivSpecific City ArmyCamp structures/roman_camp.png phase_city Index: binaries/data/mods/public/simulation/templates/structures/rome/temple_vesta.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome/temple_vesta.xml +++ binaries/data/mods/public/simulation/templates/structures/rome/temple_vesta.xml @@ -17,6 +17,7 @@ rome Temple of Vesta Aedēs Vestālis + CivSpecific TempleOfVesta structures/temple_vesta.png Index: binaries/data/mods/public/simulation/templates/structures/rome/wallset_siege.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome/wallset_siege.xml +++ binaries/data/mods/public/simulation/templates/structures/rome/wallset_siege.xml @@ -5,6 +5,7 @@ Siege Wall Mūrus Circummūnītiōnis Wall off an area. Build in own, neutral, or enemy territory. + CivSpecific SiegeWall structures/siege_wall.png phase_city Index: binaries/data/mods/public/simulation/templates/structures/sele/library.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/sele/library.xml +++ binaries/data/mods/public/simulation/templates/structures/sele/library.xml @@ -7,6 +7,7 @@ sele Bibliothēkē + CivSpecific Index: binaries/data/mods/public/simulation/templates/structures/sele/military_colony.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/sele/military_colony.xml +++ binaries/data/mods/public/simulation/templates/structures/sele/military_colony.xml @@ -7,6 +7,7 @@ sele Klērouchia + CivSpecific Index: binaries/data/mods/public/simulation/templates/structures/spart/syssiton.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/spart/syssiton.xml +++ binaries/data/mods/public/simulation/templates/structures/spart/syssiton.xml @@ -23,7 +23,7 @@ Military Mess Hall Syssition Train Champions and Heroes. - ConquestCritical + ConquestCritical CivSpecific Syssiton structures/syssition.png Index: binaries/data/mods/public/simulation/templates/structures/spart/theater.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/spart/theater.xml +++ binaries/data/mods/public/simulation/templates/structures/spart/theater.xml @@ -3,6 +3,7 @@ spart Theatron + CivSpecific structures/spartans/theater.xml