Index: binaries/data/mods/public/simulation/data/technologies/civbonuses/brit_structures.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/civbonuses/brit_structures.json @@ -0,0 +1,12 @@ +{ + "genericName": "Living Space", + "autoResearch": true, + "description": "", + "requirements": { "civ": "brit" }, + "icon": "wooden_buildings.png", + "tooltip": "Structures +2 population bonus.", + "modifications": [ + { "value": "Cost/PopulationBonus", "add": 2 } + ], + "affects": ["Economic", "Military"] +} Index: binaries/data/mods/public/simulation/data/technologies/civbonuses/celt_structures.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/civbonuses/celt_structures.json +++ binaries/data/mods/public/simulation/data/technologies/civbonuses/celt_structures.json @@ -1,14 +0,0 @@ -{ - "genericName": "Wooden Construction", - "autoResearch": true, - "description": "Celtic structures were mostly made of wood with rubble foundations.", - "requirements": { "any": [{ "civ": "brit" }, { "civ": "gaul" }] }, - "icon": "wooden_buildings.png", - "tooltip": "Briton and Gaulish Structures −20% build time, −20% health, and −20% capture points.", - "modifications": [ - { "value": "Health/Max", "multiply": 0.8 }, - { "value": "Capturable/CapturePoints", "multiply": 0.8 }, - { "value": "Cost/BuildTime", "multiply": 0.8 } - ], - "affects": ["Structure"] -} Index: binaries/data/mods/public/simulation/data/technologies/civbonuses/gaul_structures.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/civbonuses/gaul_structures.json +++ binaries/data/mods/public/simulation/data/technologies/civbonuses/gaul_structures.json @@ -2,13 +2,13 @@ "genericName": "Wooden Construction", "autoResearch": true, "description": "Celtic structures were mostly made of wood with rubble foundations.", - "requirements": { "any": [{ "civ": "brit" }, { "civ": "gaul" }] }, + "requirements": { "civ": "gaul" }, "icon": "wooden_buildings.png", - "tooltip": "Briton and Gaulish Structures −20% build time, −20% health, and −20% capture points.", + "tooltip": "Structures −20% build time, −20% health, and −20% capture points.", "modifications": [ - { "value": "Health/Max", "multiply": 0.8 }, { "value": "Capturable/CapturePoints", "multiply": 0.8 }, - { "value": "Cost/BuildTime", "multiply": 0.8 } + { "value": "Cost/BuildTime", "multiply": 0.8 }, + { "value": "Health/Max", "multiply": 0.8 } ], - "affects": ["Structure"] + "affects": ["Structure !Wonder"] } Index: binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml @@ -1,7 +1,6 @@ - 4 300 Index: binaries/data/mods/public/simulation/templates/structures/brit_blacksmith.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_blacksmith.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_blacksmith.xml @@ -1,8 +1,5 @@ - - 2 - brit Gobanion Index: binaries/data/mods/public/simulation/templates/structures/brit_dock.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_dock.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_dock.xml @@ -1,8 +1,5 @@ - - 2 - 8.0 Index: binaries/data/mods/public/simulation/templates/structures/brit_farmstead.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_farmstead.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_farmstead.xml @@ -1,8 +1,5 @@ - - 2 - Index: binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml @@ -1,8 +1,5 @@ - - 12 - 18.0 Index: binaries/data/mods/public/simulation/templates/structures/brit_house.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_house.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_house.xml @@ -1,8 +1,8 @@ - - + + 5.0 brit Index: binaries/data/mods/public/simulation/templates/structures/brit_market.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_market.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_market.xml @@ -1,8 +1,5 @@ - - 5 - 8.0 Index: binaries/data/mods/public/simulation/templates/structures/brit_storehouse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit_storehouse.xml +++ binaries/data/mods/public/simulation/templates/structures/brit_storehouse.xml @@ -1,8 +1,5 @@ - - 2 - Index: binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_barracks.xml @@ -1,7 +1,6 @@ - 4 300 Index: binaries/data/mods/public/simulation/templates/structures/gaul_blacksmith.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_blacksmith.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_blacksmith.xml @@ -1,8 +1,5 @@ - - 2 - gaul Gobanion Index: binaries/data/mods/public/simulation/templates/structures/gaul_dock.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_dock.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_dock.xml @@ -1,8 +1,5 @@ - - 2 - 8.0 Index: binaries/data/mods/public/simulation/templates/structures/gaul_farmstead.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_farmstead.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_farmstead.xml @@ -1,8 +1,5 @@ - - 2 - Index: binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml @@ -1,8 +1,5 @@ - - 12 - gaul Dunon Index: binaries/data/mods/public/simulation/templates/structures/gaul_market.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_market.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_market.xml @@ -1,8 +1,5 @@ - - 5 - 8.0 Index: binaries/data/mods/public/simulation/templates/structures/gaul_storehouse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/gaul_storehouse.xml +++ binaries/data/mods/public/simulation/templates/structures/gaul_storehouse.xml @@ -1,8 +1,5 @@ - - 2 -