This patch weakens civic centres (including colonies and crannogs) at game start:
- (ungarrisoned) default arrow count from 3 to 0
- (ungarrisoned) default <Capturable/RegenRate> from 5 to 0.5
and introduces three cheap technologies, one for each phase, that each give:
- +1 default arrow count;
- +5 capture points regeneration rate (i.e. countering the attack strength of one enemy champion);
This makes capturing centres easier, especially in the village phase, though a bit harder when all three technologies are researched.
The idea is this patch can work both with or without D2845 or D3668.
This forum thread is somewhat relevant.