Index: binaries/data/mods/public/simulation/data/technologies/unit_advanced.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/unit_advanced.json +++ binaries/data/mods/public/simulation/data/technologies/unit_advanced.json @@ -1,7 +1,7 @@ { "autoResearch": true, "icon": "upgrade_advanced.png", - "tooltip": "Advanced and Elite units +20% training time, +1 armour level, +10% health, +0.4 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Infantry +0.5 movement speed; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", + "tooltip": "Advanced and Elite units +20% training time, +1 armor, +10% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", "modifications": [ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 }, @@ -21,10 +21,7 @@ { "value": "Loot/stone", "multiply": 1.2 }, { "value": "Loot/metal", "multiply": 1.2 }, { "value": "Loot/xp", "multiply": 1.2 }, - { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.7 }, - { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, - { "value": "Vision/Range", "add": 3, "affects": "Healer" }, - { "value": "Vision/Range", "add": 4, "affects": "Ranged" } + { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.7 } ], "affects": ["Advanced Unit", "Elite Unit"] } Index: binaries/data/mods/public/simulation/data/technologies/unit_elite.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/unit_elite.json +++ binaries/data/mods/public/simulation/data/technologies/unit_elite.json @@ -1,7 +1,7 @@ { "autoResearch": true, "icon": "upgrade_elite.png", - "tooltip": "Elite units +20% training time, +1 armour level, +10% health, +0.4 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Infantry +0.5 movement speed; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", + "tooltip": "Elite units +20% training time, +1 armor, +10% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", "modifications": [ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Pierce", "add": 1 }, @@ -21,10 +21,7 @@ { "value": "Loot/stone", "multiply": 1.2 }, { "value": "Loot/metal", "multiply": 1.2 }, { "value": "Loot/xp", "multiply": 1.2 }, - { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.7 }, - { "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, - { "value": "Vision/Range", "add": 3, "affects": "Healer" }, - { "value": "Vision/Range", "add": 4, "affects": "Ranged" } + { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.7 } ], "affects": ["Elite Unit"] } Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml @@ -48,6 +48,6 @@ - 84 + 80 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml @@ -38,6 +38,6 @@ - 1.2 + 1.1 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_axeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_axeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_axeman.xml @@ -30,7 +30,4 @@ Melee Axeman Champion Axeman - - 1.4 - Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml @@ -44,6 +44,6 @@ - 1.6 + 1.4 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml @@ -32,7 +32,4 @@ special/formations/testudo - - 1.4 - Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml @@ -47,6 +47,6 @@ - 0.8 + 0.9 Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml @@ -44,7 +44,4 @@ attack/weapon/spear_attack.xml - - 1.3 - Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml @@ -33,7 +33,4 @@ special/formations/testudo - - 1.4 - Index: binaries/data/mods/public/simulation/templates/template_unit_hero.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero.xml @@ -75,6 +75,6 @@ Hero - 88 + 100 Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml @@ -41,7 +41,4 @@ 2 - - 100 - Index: binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml @@ -53,7 +53,4 @@ large 0.95 - - 80 - Index: binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml @@ -42,7 +42,4 @@ - - 30 - Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_axeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_axeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_axeman.xml @@ -21,10 +21,4 @@ Melee Axeman Hero Axeman - - 1.05 - - - 80 - Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml @@ -31,7 +31,4 @@ special/formations/testudo - - 0.95 - Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml @@ -27,10 +27,4 @@ Melee Swordsman Hero Swordsman - - 1.05 - - - 80 - Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_axeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_axeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_axeman.xml @@ -27,7 +27,4 @@ 4 1 - - 1.05 - Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml @@ -37,12 +37,12 @@ 5 - - 0.8 - attack/weapon/pike_attack.xml + + 0.9 + Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml @@ -33,9 +33,6 @@ 5 - - 0.95 - attack/weapon/spear_attack.xml Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml @@ -27,7 +27,4 @@ 5 - - 1.05 - Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml @@ -35,13 +35,13 @@ 5 - - 1.4 - attack/weapon/javelin_attack.xml attack/impact/javelin_impact.xml + + 1.4 + Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml @@ -36,12 +36,12 @@ 5 - - 1.2 - attack/weapon/sling_attack.xml + + 1.2 + Index: binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush_infantry_clubman_b.xml @@ -38,9 +38,6 @@ units/kush_infantry_clubman_a - - 1.1 - units/kushites/infantry_clubman_b.xml