Heroes are shown with separate icon shortcuts in the top panel.
Since #3000, we have space for an arbitrary amount of buttons there (currently limited to 10).
In the relic game mode, those entities can be very hard to find sometimes (as they arguably should, to keep it interesting).
Once owned, they should be found quickly and it seems this panel would be the perfect place (in particular a better place than the custom shortcuts).
Furthermore this would also make it much better for observers / replay viewers to find the relics after the game has started.
The task of finding relics of enemies can consume minutes, even with a revealed map.
This should be rather addressed with an expensive bribe feature in my opinion.
The proposed patch implements the feature, but the panel must be renamed, so that we can display arbitrary entities there without lying in the code.
The one requesting changes should state the final name (as the patch will be 95% renaming).
Proposals:
CrucialEntities? (Might be mistaken for something simulation relevant).
HighlightedEntities? (Wrong, since we have other highlighting of entities in the session code already)
PanelEntities?