Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/cavalry_movement_speed.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/cavalry_movement_speed.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/cavalry_movement_speed.json @@ -0,0 +1,15 @@ +{ + "genericName": "Horse Racing", + "description": "Train your horses to move faster.", + "cost": { "food": 200, "wood": 0, "stone": 0, "metal": 100 }, + "requirements": { "tech": "phase_village" }, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "nisean_war_horses.png", + "researchTime": 40, + "tooltip": "Cavalry +10% walk speed.", + "modifications": [ + { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 } + ], + "affects": ["Cavalry"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/speed_cavalry_01.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/speed_cavalry_01.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/speed_cavalry_01.json @@ -1,15 +0,0 @@ -{ - "genericName": "Cavalry Breeding", - "description": "Breed the fastest horses.", - "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 150 }, - "requirements": { "tech": "phase_town" }, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "nisean_war_horses.png", - "researchTime": 40, - "tooltip": "+10% cavalry walk speed.", - "modifications": [ - { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 } - ], - "affects": ["Cavalry"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/speed_cavalry_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/speed_cavalry_02.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/speed_cavalry_02.json @@ -1,16 +0,0 @@ -{ - "genericName": "Cavalry Speed Training", - "description": "Train your horses to move faster.", - "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 150 }, - "supersedes": "speed_cavalry_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "nisean_war_horses.png", - "researchTime": 40, - "tooltip": "+10% cavalry walk speed.", - "modifications": [ - { "value": "UnitMotion/WalkSpeed", "multiply": 1.1 } - ], - "affects": ["Cavalry"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml @@ -46,8 +46,7 @@ heal_barracks - speed_cavalry_01 - speed_cavalry_02 + cavalry_movement_speed persians/training_levy_cavalry persians/training_conscription_cavalry successors/special_war_horses Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml @@ -35,8 +35,7 @@ gather_animals_stockbreeding - speed_cavalry_01 - speed_cavalry_02 + cavalry_movement_speed