Index: binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json @@ -8,5 +8,5 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } ], "auraName": "Formation Reforms", - "auraDescription": "Soldiers in his formation +3 armor, +15% movement speed." + "auraDescription": "Soldiers in his formation +3 damage resistance, +15% movement speed." } Index: binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json +++ binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json @@ -13,7 +13,7 @@ "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_plates_cavalry.png", "researchTime": 40, - "tooltip": "Cavalry +1 hack and pierce armor.", + "tooltip": "Cavalry +1 hack and pierce damage resistance.", "modifications": [ { "value": "Resistance/Entity/Damage/Hack", "add": 1 }, { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } Index: binaries/data/mods/public/simulation/data/technologies/armor_ship_reinforcedhull.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/armor_ship_reinforcedhull.json +++ binaries/data/mods/public/simulation/data/technologies/armor_ship_reinforcedhull.json @@ -6,7 +6,7 @@ "requirementsTooltip": "Unlocked in Village Phase.", "icon": "armor_ship_bronze.png", "researchTime": 40, - "tooltip": "Ships +2 armor.", + "tooltip": "Ships +2 damage resistance.", "modifications": [ { "value": "Resistance/Entity/Damage/Hack", "add": 2 }, { "value": "Resistance/Entity/Damage/Pierce", "add": 2 }, Index: binaries/data/mods/public/simulation/data/technologies/unit_elite.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/unit_elite.json +++ binaries/data/mods/public/simulation/data/technologies/unit_elite.json @@ -1,7 +1,7 @@ { "autoResearch": true, "icon": "upgrade_elite.png", - "tooltip": "Elite units +20% training time, +1 armor, +10% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", + "tooltip": "Elite units +20% training time, +1 damage resistance, +10% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", "modifications": [ { "value": "Attack/Capture/Capture", "add": 0.8 }, { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" },