Index: ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js +++ ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js @@ -1175,8 +1175,7 @@ { if (this.TargetIsAlive(target) && this.CheckTargetVisible(target)) { - this.FinishOrder(); - this.PushOrderFront("Attack", { "target": target, "force": false, "allowCapture": allowCapture }); + this.SetNextState("COMBAT.APPROACHING"); return true; } this.FinishOrder(); @@ -1199,8 +1198,7 @@ { if (this.TargetIsAlive(target) && this.CheckTargetVisible(target)) { - this.FinishOrder(); - this.PushOrderFront("Attack", { "target": target, "force": false, "allowCapture": allowCapture }); + this.SetNextState("COMBAT.APPROACHING"); return; } this.FinishOrder();