Index: ps/trunk/binaries/data/mods/public/globalscripts/Templates.js =================================================================== --- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js +++ ps/trunk/binaries/data/mods/public/globalscripts/Templates.js @@ -214,9 +214,13 @@ }; ret.attack[type] = { + "attackName": { + "name": template.Attack[type].AttackName._string || template.Attack[type].AttackName, + "context": template.Attack[type].AttackName["@context"] + }, "minRange": getAttackStat("MinRange"), "maxRange": getAttackStat("MaxRange"), - "elevationBonus": getAttackStat("ElevationBonus"), + "elevationBonus": getAttackStat("ElevationBonus") }; ret.attack[type].elevationAdaptedRange = Math.sqrt(ret.attack[type].maxRange * Index: ps/trunk/binaries/data/mods/public/gui/common/tooltips.js =================================================================== --- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js +++ ps/trunk/binaries/data/mods/public/gui/common/tooltips.js @@ -420,10 +420,12 @@ if (attackType == "Slaughter") continue; + let attackTypeTemplate = template.attack[attackType]; let attackLabel = sprintf(headerFont(translate("%(attackType)s")), { - "attackType": attackType + "attackType": attackTypeTemplate.attackName.context ? + translateWithContext(attackTypeTemplate.attackName.context || "Name of an attack, usually the weapon.", attackTypeTemplate.attackName.name) : + translate(attackTypeTemplate.attackName.name) }); - let attackTypeTemplate = template.attack[attackType]; let projectiles; // Use either current rate from simulation or default count if the sim is not running. Index: ps/trunk/binaries/data/mods/public/l10n/messages.json =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/messages.json +++ ps/trunk/binaries/data/mods/public/l10n/messages.json @@ -400,6 +400,9 @@ ], "options": { "keywords": { + "AttackName": { + "customContext": "Name of an attack, usually the weapon." + }, "StatusName": { "customContext": "status effect" }, @@ -441,6 +444,9 @@ ], "options": { "keywords": { + "AttackName": { + "customContext": "Name of an attack, usually the weapon." + }, "StatusName": { "customContext": "status effect" }, @@ -489,6 +495,9 @@ }, "options": { "keywords": { + "AttackName": { + "customContext": "Name of an attack, usually the weapon." + }, "GenericName": {}, "SpecificName": {}, "History": {}, Index: ps/trunk/binaries/data/mods/public/simulation/components/Attack.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Attack.js @@ -26,6 +26,7 @@ "Controls the attack abilities and strengths of the unit." + "" + "" + + "Spear" + "" + "10.0" + "0.0" + @@ -48,6 +49,7 @@ "Cavalry Infantry" + "" + "" + + "Bow" + "" + "0.0" + "10.0" + @@ -97,6 +99,14 @@ "" + "" + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + Attacking.BuildAttackEffectsSchema() + "" + "" + @@ -113,6 +123,14 @@ "" + "" + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + Attacking.BuildAttackEffectsSchema() + "" + "" + @@ -185,6 +203,14 @@ "" + "" + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + Attacking.BuildAttackEffectsSchema() + "" + "" + // TODO: it shouldn't be stretched @@ -198,6 +224,14 @@ "" + "" + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + Attacking.BuildAttackEffectsSchema() + "" + // TODO: how do these work? Attack.prototype.preferredClassesSchema + @@ -403,6 +437,14 @@ return aPreference - bPreference; }; +Attack.prototype.GetAttackName = function(type) +{ + return { + "name": this.template[type].AttackName._string || this.template[type].AttackName, + "context": this.template[type].AttackName["@context"] + }; +}; + Attack.prototype.GetRepeatTime = function(type) { let repeatTime = 1000; Index: ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js +++ ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js @@ -423,6 +423,8 @@ Object.assign(ret.attack[type], cmpAttack.GetAttackEffectsData(type)); + ret.attack[type].attackName = cmpAttack.GetAttackName(type); + ret.attack[type].splash = cmpAttack.GetSplashData(type); if (ret.attack[type].splash) Object.assign(ret.attack[type].splash, cmpAttack.GetAttackEffectsData(type, true)); Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml @@ -2,6 +2,7 @@ + Tusks 12.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile_nile.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile_nile.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile_nile.xml @@ -2,6 +2,7 @@ + Teeth 30.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_hippopotamus.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_hippopotamus.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_hippopotamus.xml @@ -2,6 +2,7 @@ + Tusks 12 12 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml @@ -2,6 +2,7 @@ + Paws 20.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rhinoceros_white.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rhinoceros_white.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rhinoceros_white.xml @@ -2,6 +2,7 @@ + Horn 20.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_tiger.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_tiger.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_tiger.xml @@ -2,6 +2,7 @@ + Paws 30.0 20.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml @@ -2,6 +2,7 @@ + Tusks 15.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_melee_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_melee_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_melee_b.xml @@ -1,5 +1,10 @@ + + + Melee + + skirm Index: ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml @@ -1,5 +1,10 @@ + + + Ranged + + skirm Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml @@ -2,6 +2,7 @@ + Bow 0.0 25.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -8,6 +8,7 @@ + Bow 0.0 12.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml @@ -2,6 +2,7 @@ + Bow 0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml @@ -2,6 +2,7 @@ + Stone 35 25 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml @@ -2,6 +2,7 @@ + Bolt 55 5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml @@ -2,6 +2,7 @@ + Bow 0.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -2,6 +2,7 @@ + Bow 0.0 16.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml @@ -2,12 +2,14 @@ + Capture 2.5 4 1000 Field Palisade Wall + Slaughter 100.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_axeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_axeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_axeman.xml @@ -2,6 +2,7 @@ + Axe 6.9 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml @@ -2,6 +2,7 @@ + Spear 4 3 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml @@ -2,6 +2,7 @@ + Sword 6.5 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml @@ -2,6 +2,7 @@ + Bow 0 7.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml @@ -2,6 +2,7 @@ + Javelin 0 18.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml @@ -2,6 +2,7 @@ + Capture 5 4 1000 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml @@ -2,6 +2,7 @@ + Bow 0 14.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_axeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_axeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_axeman.xml @@ -2,6 +2,7 @@ + Axe 13.8 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml @@ -2,6 +2,7 @@ + Javelin 0.0 36.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml @@ -2,6 +2,7 @@ + Spear 8 6 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml @@ -2,6 +2,7 @@ + Sword 13.0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml @@ -2,6 +2,7 @@ + Trunk 20 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml @@ -2,6 +2,7 @@ + Bow 0 6.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_axeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_axeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_axeman.xml @@ -2,6 +2,7 @@ + Axe 12 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml @@ -2,6 +2,7 @@ + Javelin 0 26.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_maceman.xml @@ -2,6 +2,7 @@ + Mace 0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml @@ -2,6 +2,7 @@ + Pike 2.0 6.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml @@ -2,6 +2,7 @@ + Spear 6.0 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml @@ -2,6 +2,7 @@ + Sword 11.0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml @@ -2,6 +2,7 @@ + Fangs 7 2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive_bear.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive_bear.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive_bear.xml @@ -2,6 +2,7 @@ + Paws 20 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_bull.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_bull.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_bull.xml @@ -2,6 +2,7 @@ + Horns 1 5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml @@ -2,6 +2,7 @@ + Trunk 25.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_dog.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_dog.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_dog.xml @@ -2,6 +2,7 @@ + Fangs 7 2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_wolf.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_wolf.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive_wolf.xml @@ -2,6 +2,7 @@ + Fangs 10.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_defensive_fox.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_defensive_fox.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_defensive_fox.xml @@ -2,6 +2,7 @@ + Fangs 2.5 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml @@ -2,6 +2,7 @@ + Capture 10 4 1000 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml @@ -2,6 +2,7 @@ + Bow 0 35 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_axeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_axeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_axeman.xml @@ -2,6 +2,7 @@ + Axe 27.6 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml @@ -2,6 +2,7 @@ + Javelin 0.0 60.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml @@ -2,6 +2,7 @@ + Spear 16 12 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml @@ -2,6 +2,7 @@ + Sword 26.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml @@ -2,6 +2,7 @@ + Trunk 20.0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml @@ -2,6 +2,7 @@ + Bow 0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_axeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_axeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_axeman.xml @@ -2,6 +2,7 @@ + Axe 24 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml @@ -2,6 +2,7 @@ + Javelin 0 50.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml @@ -2,6 +2,7 @@ + Pike 4.0 20.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml @@ -2,6 +2,7 @@ + Spear 12.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml @@ -2,6 +2,7 @@ + Sword 22.0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml @@ -2,12 +2,14 @@ + Capture 2.5 4 1000 Field Palisade Wall + Slaughter 50.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_axeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_axeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_axeman.xml @@ -2,6 +2,7 @@ + Axe 6 2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml @@ -2,6 +2,7 @@ + Pike 1 3 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml @@ -2,6 +2,7 @@ + Spear 3.0 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml @@ -2,6 +2,7 @@ + Sword 5.5 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml @@ -2,6 +2,7 @@ + Bow 0 6.7 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml @@ -2,6 +2,7 @@ + Javelin 0 16.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml @@ -2,6 +2,7 @@ + Sling 0 9.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml @@ -2,6 +2,7 @@ + Bow 0.0 35.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml @@ -2,6 +2,7 @@ + Fire 10.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml @@ -2,6 +2,7 @@ + Harpoon 10.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml @@ -2,6 +2,7 @@ + Stone 0.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml @@ -2,6 +2,7 @@ + Bow 0.0 35.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml @@ -2,6 +2,7 @@ + Bolt 0.0 150.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml @@ -2,6 +2,7 @@ + Ram 0.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml @@ -2,6 +2,7 @@ + Stone 0.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml @@ -2,6 +2,7 @@ + Bow 0.0 12.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml @@ -2,6 +2,7 @@ + Dagger 2.0 0 @@ -12,6 +13,7 @@ 1000 + Slaughter 25.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_b.xml @@ -1,5 +1,10 @@ + + + Sword + + athen greek Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_iber_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_iber_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_iber_b.xml @@ -1,5 +1,10 @@ + + + Sword + + -25 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_hero_hamilcar.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_hero_hamilcar.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_hero_hamilcar.xml @@ -1,5 +1,10 @@ + + + Sword + + units/heroes/cart_hero_hamilcar_1 units/heroes/cart_hero_hamilcar_2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_infantry.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_infantry.xml @@ -1,5 +1,10 @@ + + + Sword + + iber Leial Ezpatari Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_infantry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_infantry_swordsman_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_infantry_swordsman_b.xml @@ -1,5 +1,10 @@ + + + Sword + + structures/iber_monument Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_amun.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_amun.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/kush_champion_infantry_amun.xml @@ -1,5 +1,10 @@ + + + Sword + + kush napatan Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/kush_infantry_maceman_merc_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/kush_infantry_maceman_merc_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/kush_infantry_maceman_merc_b.xml @@ -2,6 +2,7 @@ + Mace 3.0 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_crossbowman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_crossbowman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_crossbowman.xml @@ -2,6 +2,7 @@ + Crossbow 0 6.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_swordsman.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_infantry_swordsman.xml @@ -1,5 +1,10 @@ + + + Rhomphaia + + mace greek Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_alexander.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_alexander.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_alexander.xml @@ -2,6 +2,7 @@ + Sword Hero Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_craterus.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_craterus.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_craterus.xml @@ -1,5 +1,10 @@ + + + Sword + + units/heroes/mace_hero_craterus Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_demetrius.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_demetrius.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_demetrius.xml @@ -1,5 +1,10 @@ + + + Sword + + units/heroes/mace_hero_demetrius Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_infantry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_infantry_swordsman_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_infantry_swordsman_b.xml @@ -1,5 +1,10 @@ + + + Sword + + structures/maur_elephant_stables Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/merc_black_cloak.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/merc_black_cloak.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/merc_black_cloak.xml @@ -1,5 +1,10 @@ + + + Rhomphaia + + Mercenary greek Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/plane.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/plane.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/plane.xml @@ -2,6 +2,7 @@ + Machine Guns 0.0 100.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_swordsman_merc_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_swordsman_merc_b.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_swordsman_merc_b.xml @@ -1,5 +1,10 @@ + + + Rhomphaia + + structures/sele_library Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/theb_siege_fireraiser.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/theb_siege_fireraiser.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/theb_siege_fireraiser.xml @@ -2,6 +2,7 @@ + Fire 50.0 0.0