When looking through some old logs for @elexis, I found an interesting feature.
The reason why I added it to the developer panel and not added a genuine shortcut is because the feature has its limitations. But I can also agree that it is not really a developer feature as well.
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Check that when using the button with an entity selected it gets into FPV.
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I don't see any way how it helps with development. To follow a unit you already have the focus feature. Also maybe the FPS features might be removed.
lol i had no idea this exists :D
although i do not know if this would be helpful for dev overlay, but some mods may want to use it for any reason so i would not just remove it as it could be interesting to have
Think about this as engine (pyrogenesis) feature not 0ad feature
I don't see any way how it can be useful in the current state, too sharp moves, no configuration. At least I'd suggest to move it to a separate camera controller, because its behaviour completely different.
If it was then it was pretty limited. I'd prefer to remove FPS from the basic CameraController.
Thanks for pointing me to this patch. In the image below you can see the difference for normal gameplay, developer menu (Alt+D) with camera restriction turned off and your patch D3046 selectable via developer menu. I tried to zoom in as close as possible for each mode.
Maybe there should be a better way to look around, I had to put the soldier right in front of the group of Spartan Hoplites, I can't change the camera position when I enter the soldier view.
I like this mode very much. It gives you a nice perspective and lets you appreciate the art. I never noticed the amount of detail, for example, the well-crafted door of the military mess hall building in the background. Probably use this mode from time to time Delenda Est has a lot of things to discover as well and it reminded me of this forum thread by wowgetoffyourcellphone titled "Hero Mode".