Index: source/network/NetServerTurnManager.cpp =================================================================== --- source/network/NetServerTurnManager.cpp +++ source/network/NetServerTurnManager.cpp @@ -36,8 +36,8 @@ { // The first turn we will actually execute is number 2, // so store dummy values into the saved lengths list - m_SavedTurnLengths.push_back(0); - m_SavedTurnLengths.push_back(0); + m_SavedTurnLengths.push_back(m_TurnLength); + m_SavedTurnLengths.push_back(m_TurnLength); } void CNetServerTurnManager::NotifyFinishedClientCommands(CNetServerSession& session, u32 turn)