Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json
@@ -0,0 +1,15 @@
+{
+ "genericName": "Living Conditions",
+ "description": "Units regain health over time while garrisoned.",
+ "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 },
+ "requirements": { "tech": "phase_town" },
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "bandage.png",
+ "researchTime": 40,
+ "tooltip": "Structures +1 garrison heal rate.",
+ "modifications": [
+ { "value": "GarrisonHolder/BuffHeal", "add": 1 }
+ ],
+ "affects": ["Structure !Outpost !Wall"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_barracks.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_barracks.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_barracks.json
@@ -1,15 +0,0 @@
-{
- "genericName": "Living Conditions",
- "description": "Units garrisoned in Barracks heal over time.",
- "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 },
- "requirements": { "tech": "phase_town" },
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "bandage.png",
- "researchTime": 40,
- "tooltip": "Units gain health over time while garrisoned in Barracks.",
- "modifications": [
- { "value": "GarrisonHolder/BuffHeal", "add": 1 }
- ],
- "affects": ["Barracks"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json
@@ -1,20 +0,0 @@
-{
- "genericName": "Divine Offerings",
- "specificName": {
- "athen": "Eleusian Mysteries",
- "mace": "Olympic Games",
- "spart": "Olympic Games"
- },
- "description": "Units garrisoned in a temple are healed faster.",
- "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 },
- "requirements": { "tech": "phase_city" },
- "requirementsTooltip": "Unlocked in City Phase.",
- "icon": "cauldron.png",
- "researchTime": 40,
- "tooltip": "Temples +50% garrisoned healing rate.",
- "modifications": [
- { "value": "GarrisonHolder/BuffHeal", "multiply": 1.5 }
- ],
- "affects": ["Temple"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
@@ -61,7 +61,7 @@
0.1
Unit
Support Infantry Cavalry Siege
- 1
+ 0
6
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/tent.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/tent.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/tent.xml
@@ -15,11 +15,6 @@
5
- 0.1
- Unit
- Support Infantry
- 0
- 2
200
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
@@ -68,7 +68,7 @@
0.1
Unit
Support Infantry Cavalry
- 1
+ 0
1
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
@@ -16,7 +16,7 @@
0.1
Unit
Support Infantry Cavalry
- 1
+ 0
2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
@@ -52,7 +52,7 @@
heal_range_2
heal_rate
heal_rate_2
- heal_temple
+ garrison heal
health_regen_units
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
@@ -52,7 +52,6 @@
units/{civ}/champion_maiden_barracks
- heal_barracks
persians/training_levy_infantry
persians/training_conscription_infantry
training_conscription
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
@@ -14,7 +14,6 @@
5
Elephant
- 1
3000
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
@@ -13,7 +13,6 @@
6
Support Infantry Cavalry
- 1
2000
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
@@ -9,7 +9,7 @@
0.1
Unit
Support Infantry Cavalry
- 1
+ 0
2