Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json @@ -0,0 +1,15 @@ +{ + "genericName": "Living Conditions", + "description": "Units regain health over time while garrisoned.", + "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "bandage.png", + "researchTime": 40, + "tooltip": "Structures +1 garrison heal rate.", + "modifications": [ + { "value": "GarrisonHolder/BuffHeal", "add": 1 } + ], + "affects": ["Structure !Outpost !Wall"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_barracks.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_barracks.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_barracks.json @@ -1,15 +0,0 @@ -{ - "genericName": "Living Conditions", - "description": "Units garrisoned in Barracks heal over time.", - "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, - "requirements": { "tech": "phase_town" }, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "bandage.png", - "researchTime": 40, - "tooltip": "Units gain health over time while garrisoned in Barracks.", - "modifications": [ - { "value": "GarrisonHolder/BuffHeal", "add": 1 } - ], - "affects": ["Barracks"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json @@ -1,20 +0,0 @@ -{ - "genericName": "Divine Offerings", - "specificName": { - "athen": "Eleusian Mysteries", - "mace": "Olympic Games", - "spart": "Olympic Games" - }, - "description": "Units garrisoned in a temple are healed faster.", - "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "cauldron.png", - "researchTime": 40, - "tooltip": "Temples +50% garrisoned healing rate.", - "modifications": [ - { "value": "GarrisonHolder/BuffHeal", "multiply": 1.5 } - ], - "affects": ["Temple"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml @@ -61,7 +61,7 @@ 0.1 Unit Support Infantry Cavalry Siege - 1 + 0 6 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/tent.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/tent.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/tent.xml @@ -15,11 +15,6 @@ 5 - 0.1 - Unit - Support Infantry - 0 - 2 200 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -68,7 +68,7 @@ 0.1 Unit Support Infantry Cavalry - 1 + 0 1 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml @@ -16,7 +16,7 @@ 0.1 Unit Support Infantry Cavalry - 1 + 0 2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml @@ -52,7 +52,7 @@ heal_range_2 heal_rate heal_rate_2 - heal_temple + garrison heal health_regen_units Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml @@ -52,7 +52,6 @@ units/{civ}/champion_maiden_barracks - heal_barracks persians/training_levy_infantry persians/training_conscription_infantry training_conscription Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml @@ -14,7 +14,6 @@ 5 Elephant - 1 3000 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml @@ -13,7 +13,6 @@ 6 Support Infantry Cavalry - 1 2000 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml @@ -9,7 +9,7 @@ 0.1 Unit Support Infantry Cavalry - 1 + 0 2