Index: binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json
+++ binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json
@@ -1,5 +1,5 @@
{
- "genericName": "Will to fight",
+ "genericName": "Will to Fight",
"specificName": {
"athen": "Dynamis",
"mace": "Dynamis",
@@ -7,13 +7,13 @@
"sele": "Dynamis",
"spart": "Dynamis"
},
- "description": "The will to fight is crucial to victory.",
- "cost": { "food": 1500, "wood": 1500, "stone": 1500, "metal": 1500 },
+ "description": "The will to fight is crucial to victory. Inspire your troops with higher pay.",
+ "cost": { "food": 1500, "wood": 0, "stone": 0, "metal": 1500 },
"requirements": { "tech": "phase_city" },
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "clenched_fist.png",
"researchTime": 40,
- "tooltip": "Inspire your troops with higher pay. All land and naval army +25% attack.",
+ "tooltip": "Melee and Ranged units +25% attack damage.",
"modifications": [
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.25 },
{ "value": "Attack/Melee/Damage/Pierce", "multiply": 1.25 },
Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -84,9 +84,6 @@
0.8
-
- attack_soldiers_will
-
Index: binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
@@ -55,6 +55,7 @@
pop_wonder
+ attack_soldiers_will